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AgeCommit message (Expand)Author
2016-04-07Remove unused fpucw from snapvector.asmZack Middleton
2016-04-07Fix Windows file list extension checkZack Middleton
2016-04-07Don't fog 3D crosshair spriteZack Middleton
2016-04-07Apply greyscaling to fog blocksZack Middleton
2016-04-07Add support for Aarch64 (ARM64)Martin Michlmayr
2016-04-07Fix abs() being used for float in cl_input.cZack Middleton
2016-04-07Make cinematic times be int like CL_ScaledMillisecondsZack Middleton
2016-04-07Remove unused function WRITE_1BYTES from cl_avi.cZack Middleton
2016-04-07Fix variable declaration for C89 compilersZack Middleton
2016-04-07Check SDL_GetNumDisplayModes return value for errorsTim Angus
2016-04-07fix a stupid use of strcpy()/dev/humancontroller
2016-04-07Move image load function prototypes to tr_common.hZack Middleton
2016-04-07Remove erroneous new line from error messageZack Middleton
2016-04-07fix buffer overflow in CL_CheckForResendJeff Kent
2016-04-07SIGABRT is in ANSI and POSIX.1, and SIGIOT isn't.Pan7
2016-04-07No unix memmove for msvcPan7
2016-04-07Don't crash if more than 128 modes are availableSimon McVittie
2016-04-07qcurl_multi_add_handle error checkPan7
2016-04-07sayto cmd with player name completionPan7
2016-04-07Add support for the GNU/Hurd architectureSvante Signell
2015-06-18let fs_basegame default to gpp/dev/humancontroller
2015-06-08merge some changes from the old "gpp" branch: add cg_hudFilesEnable, disable .../dev/humancontroller
2015-06-08fix initialization based on r_width and r_height/dev/humancontroller
2015-06-08merge some changes from the old "gpp" branch: edit version tags and the set t.../dev/humancontroller
2015-06-08change the serverlist-querying methods to be compatible with the current depl.../dev/humancontroller
2015-06-08change the UI server-sorting fields to be GPP-compatible/dev/humancontroller
2015-06-07Commit newly generated gram.cTim Angus
2015-06-07Fix cppcheck warningTim Angus
2015-06-07Horizontal scroll should not cause K_MWHEELDOWN key pressZack Middleton
2015-06-07OpenGL2: Use signed value in case value goes below 0.SmileTheory
2015-06-07Fix MDR surface indexes overflow checkZack Middleton
2015-06-07OpenGL2: Fix shadow cubemap segfaultZack Middleton
2015-06-07Fix return values in nested system calls from QVMs/dev/humancontroller
2015-06-07OpenGL2: Fix shadow cubemap sizeAuthor: Xycaleth
2015-06-07Fix Com_RandomBytes weak-random case/dev/humancontroller
2015-06-07unzip: comment why there is no USE_INTERNAL_MINIZIP boolean optionSimon McVittie
2015-03-17OpenGL2: Fix culling again.SmileTheory
2015-03-17Don't run vid_restart when "resized" to current sizeZack Middleton
2015-03-17OpenGL2: Remove unused function prototype from tr_fbo.cZack Middleton
2015-03-17Fix incorrect strncpy in S_AL_StartBackgroundTrackZack Middleton
2015-03-17Inform how many shader stages the max is in the warning messageEnsiform
2015-03-17Add arrow key support for win32 consoleXycaleth
2015-03-17Move Event processor call down below the mouse checks.Ensiform
2015-03-17Fix crash in MSVC x64 qsnapvectorsse, bug #5905Zack Middleton
2015-03-17Set float rounding mode on non-Windows platformsZack Middleton
2015-03-17Use MSVC mode marcos for creat in q3cpp on WindowsZack Middleton
2015-03-17Ensure that mbstowcs does not overflow its bufferSimon McVittie
2015-03-17Stop LCC from warning about null pointer conversion to function pointerJun Woong
2015-03-17q3lcc option -lcppdir and -lrccdirPan7
2015-03-17Fix case where interval overflows (thanks jackeri)Tim Angus