Age | Commit message (Expand) | Author |
2017-03-09 | allow negative values for initial velocity and acceleration magnitudes of par... | /dev/humancontroller |
2017-03-09 | add bounds checking to the weapon number in CG_AddPlayerWeapon() | /dev/humancontroller |
2017-03-09 | fix trigger_stage activation upon stage jumps | /dev/humancontroller |
2017-03-09 | fix an evo menu failure | /dev/humancontroller |
2017-03-09 | fix an OB1 in Menus_CloseAll() | /dev/humancontroller |
2017-03-09 | fix unlagged not being used at all for overly large latencies | /dev/humancontroller |
2017-03-09 | fix weapons remaining held and usable after selling them | /dev/humancontroller |
2017-03-09 | fix wrapping of net sources | /dev/humancontroller |
2017-03-09 | add range checks for uiInfo.resolutions | /dev/humancontroller |
2017-03-09 | allow duplicate GUIDs | /dev/humancontroller |
2017-03-09 | allow >127 ordinal characters in string transmission | /dev/humancontroller |
2017-03-09 | remove the crappy "argument sanitization" workaround | /dev/humancontroller |
2017-03-09 | fix Com_ClientListParse() | /dev/humancontroller |
2017-03-09 | remove the abusable levelshot command and related hacks | /dev/humancontroller |
2017-03-09 | drop support for automatically playing the splash cinematic on startup | /dev/humancontroller |
2017-03-09 | do not close the console "from time to time" | /dev/humancontroller |
2017-03-09 | implement the entity 64-bit client-masking extension | /dev/humancontroller |
2017-03-09 | stop using PERS_SCORE from the server component | /dev/humancontroller |
2017-03-09 | stop embedding/displaying version information in various cases | /dev/humancontroller |
2017-03-09 | do not send version information in CURL downloads and MOTD requests | /dev/humancontroller |
2017-03-09 | remove the default setting of sv_dlUrl | /dev/humancontroller |
2017-03-09 | do not publish gamestats | /dev/humancontroller |
2017-03-09 | do not request MOTD updates upon connecting (especially to local servers) | /dev/humancontroller |
2017-03-09 | stop accessing the hostname, the current username and the architecture/platfo... | /dev/humancontroller |
2017-03-09 | do not allow the ui module to query the clipboard contents | /dev/humancontroller |
2017-03-09 | remove the (generally unsecure) use of PIDs and PID files | /dev/humancontroller |
2017-03-09 | remove the (generally unsecure) setenv command | /dev/humancontroller |
2017-03-09 | add a crappy hack to allow the game DLL/SO to be reloaded when running a serv... | /dev/humancontroller |
2017-03-09 | when not restarting the filesystem, at least clear the pak references | /dev/humancontroller |
2017-03-09 | fix hanging when the demo file is not found | /dev/humancontroller |
2017-03-09 | fix changing of the WRONG cvar: fs_basepath instead of fs_basegame | /dev/humancontroller |
2017-03-09 | on Windows, allow running without a system console (without crashing) | /dev/humancontroller |
2017-03-09 | fix network broadcasting on FreeBSD | /dev/humancontroller |
2017-03-09 | do not wipe cls.realtime when restarting the client for an fs_game change | /dev/humancontroller |
2017-03-09 | fix the client's GUID resetting (to the non-serverunique value) upon switchin... | /dev/humancontroller |
2017-02-08 | add missing trailing '\n's from strings to execute; add double quotes around ... | /dev/humancontroller |
2017-02-08 | fix a sizeof() error in Cmd_CallVote_f() | /dev/humancontroller |
2017-02-08 | fix the potential use of uninitialized memory in Svcmd_LayoutSave_f() | /dev/humancontroller |
2017-02-08 | fix the nullchar-termination in CL_GSRFeaturedLabel() | /dev/humancontroller |
2017-02-08 | protect the server against division by 0 in case of certain client rate and s... | /dev/humancontroller |
2017-02-07 | protect the server against the game module passing OOB passEntityNum values (... | /dev/humancontroller |
2017-02-07 | in the vote calling functions, protect against the dreaded exploit of '\n'-in... | /dev/humancontroller |
2017-02-07 | load libraries only, and load VMs additionally, from the path specified by th... | /dev/humancontroller |
2017-02-07 | be more cautious in assigning default fs_ paths | /dev/humancontroller |
2017-02-07 | stop referencing the current working directory | /dev/humancontroller |
2017-02-07 | stop embedding the architecture in the filenames of binaries and libraries; c... | /dev/humancontroller |
2017-02-07 | fix crashing when an fs_*path is relative, but does not have an initial "." c... | /dev/humancontroller |
2017-02-07 | fix some usages of abs(), part 3: potentially tool-changing changes | /dev/humancontroller |
2017-02-07 | fix some usages of abs(), part 2: potentially gamelogic-changing changes | /dev/humancontroller |
2017-02-07 | fix some usages of abs(), part 1: non-gamelogic-changing changes | /dev/humancontroller |