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The server software used for the Der Bunker Tremulous servers.
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Author
2015-03-17
Fix renderergl1 warnings
Tim Angus
2015-03-17
Suppress warning of (deliberate) null pointer deference
Tim Angus
2015-03-17
Fix client warnings
Tim Angus
2015-03-17
Fix a few warnings
Tim Angus
2015-03-17
Fix 6155: OpenGL2: some shader stages remains visible through fog volumes
Zack Middleton
2015-03-17
Use ColorIndexForNumber in Con_DrawSolidConsole
Zack Middleton
2015-03-17
Port COM_ParseExt fixes to CommaParse
Zack Middleton
2015-03-17
SDL 2 scroll/caps/num lock keys send KEYUP event when key is released
Zack Middleton
2015-03-17
Add ColorIndexForNumber macro replacing '& 0x07'
Pan7
2015-03-17
Don't scale cinematic time by timescale twice
Zack Middleton
2015-03-17
fixed formatting of a few GLSL float constants remove unneeded version number...
Anthony Pesch
2015-03-17
Add cvar_modified command
Zack Middleton
2014-08-28
Make it compile
Tim Angus
2014-08-28
Remove a numIboIndexes=0 that is not read from GL2 tr_bsp.c
Zack Middleton
2014-08-28
Fix incorrect rgbGen const reading uninitialized memory
Zack Middleton
2014-08-28
Fix incorrect strncat usage in CL_ServerInfoPacket
Zack Middleton
2014-08-28
Remove unused functions from null_main.c and null_input.c
Zack Middleton
2014-08-28
There have been 0 days since the last compiler warning
Tim Angus
2014-08-28
Fix some warnings
Tim Angus
2014-08-28
Get clipboard data from SDL
Zack Middleton
2014-08-28
Fix binding KP_NUMLOCK
Zack Middleton
2014-08-28
Fix OSX build
Tim Angus
2014-08-28
Fix assorted warnings
Tim Angus
2014-08-28
OpenGL2: Fix a glsl compile error on old hardware with r_shadowFilter 0.
SmileTheory
2014-08-28
OpenGL2: Remove R_MipMap() and R_MipMap2(), and fix gamma conversion in R_Mip...
SmileTheory
2014-08-28
OpenGL2: Add fourth cascade for sun shadows, and adjust sun shadow cvar defau...
SmileTheory
2014-08-28
guard against out-of-bounds jump table targets
/dev/humancontroller
2014-08-28
Don't load external GLSL files by default
Zack Middleton
2014-08-28
OpenGL2: Replace R_MipMapsRGB() with faster version.
SmileTheory
2014-08-28
Restore drawing a cut off client console line in 1920x1080
Zack Middleton
2014-08-28
Don't draw client console buffer past top of screen
Zack Middleton
2014-08-28
Remove unused cvar in_joystickDebug
Zack Middleton
2014-08-28
Remove unused array joy_pressed
Zack Middleton
2014-08-28
Fix SkipRestOfLine going past end of string
Zack Middleton
2014-08-28
Disable key repeat if key catcher is 0
Zack Middleton
2014-08-28
Update SDL2 to 2.0.3
MAN-AT-ARMS
2014-08-28
Fix ctrl-c etc codes for edit fields
Zack Middleton
2014-08-28
Fix multisampling on X11
Zack Middleton
2014-08-28
Don't crash when fail to create SDL window
Zack Middleton
2014-08-28
Update SDL2 to 2.0.2
MAN-AT-ARMS
2014-08-28
Readd backspace char event for UI VM text fields
Zack Middleton
2014-08-28
Check #ifdef MACOS_X not #if MACOS_X
Zack Middleton
2014-08-28
Use bundle icon on Mac OS X instead of internal 32x32 window icon
Zack Middleton
2014-08-28
Ignore -psn* arguments on Mac OS X
Zack Middleton
2014-08-28
Fix warning that SDL_GetKeyboardState return value is used non-const
Zack Middleton
2014-08-28
Fix SDL2 losing event subsystem
Zack Middleton
2014-08-28
Send key up events for the mouse wheel
cmf028
2014-08-28
Set com_minimized to 0 when the window is restored
cmf028
2014-08-28
Don't set the window title twice
cmf028
2014-08-28
Various fixes from Fuma
Tim Angus
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