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The server software used for the Der Bunker Tremulous servers.
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2001-08-07
Moved WW smoothing to client side. snarfed glibc acos
Tim Angus
2001-08-06
Makefile uses q3lcc now
Tim Angus
2001-08-06
FINALLY fixed wall walking to handle the general case properly
Tim Angus
2001-08-06
FINALLY fixed wall walking to handle the general case properly
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-08-01
Removed unused var
Tim Angus
2001-08-01
Small fixes from c3a
Tim Angus
2001-07-29
Corpse ownership
Tim Angus
2001-07-28
Saw blade launcher
Tim Angus
2001-07-26
Add a dyn light around humans
Tim Angus
2001-07-25
Silly whitespace fixes
Tim Angus
2001-07-25
QVM based MP3 player :)
Tim Angus
2001-07-18
Fiddled alt fire a bit
Tim Angus
2001-07-16
STAT_ARMOR now deflection chance
Tim Angus
2001-07-13
Minor tweaks to classes before a new build
Tim Angus
2001-07-13
Saved a couple of STAT_ indices. Added the pounce and clawing weapon
Tim Angus
2001-07-11
Grabbing now works
Tim Angus
2001-07-10
Mechanism for locking players in place (for grab weapon)
Tim Angus
2001-07-08
Added more alt fire stuff
Tim Angus
2001-07-05
Tweaks. Start of alt fire mechanism
Tim Angus
2001-07-03
Further restructuring to g_buildable.c
Tim Angus
2001-07-03
Some restructuring to g_buildable.c and bg_misc.c. Commented g_buildable.c a ...
Tim Angus
2001-07-03
Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret...
Tim Angus
2001-07-02
Added remaining human turret types
Tim Angus
2001-07-01
Random tweaks
Tim Angus
2001-07-01
Compile fix
Tim Angus
2001-07-01
Changed jounce->jerk
Tim Angus
2001-07-01
Added an alternative (but more expensive) target lead algorithm
Tim Angus
2001-06-30
Reloading is now automatic. Altered client loading screen
Tim Angus
2001-06-30
Hopefully finally fixed precaching mechanism
Tim Angus
2001-06-30
Removed human armour (ie STAT_ARMOR)
Tim Angus
2001-06-30
Partially implemented poisoning
Tim Angus
2001-06-30
Fiddled WP_VENOM to auto attack
Tim Angus
2001-06-28
Walling toggle fixed for multiple clients
Tim Angus
2001-06-28
Fixed client dependant stamina speed
Tim Angus
2001-06-25
Implemented armour
Tim Angus
2001-06-24
Bug fix to the wall walking toggle
Tim Angus
2001-06-24
Wall walking now a toggle
Tim Angus
2001-06-23
Various tweaks and additions. Additive lights hacked in (pre-source 1.29 rele...
Tim Angus
2001-06-21
Type fix
Tim Angus
2001-06-21
Random bug fixes
Tim Angus
2001-06-21
Upgrades now cost material.
Tim Angus
2001-06-20
Partially finished human economy
Tim Angus
2001-06-16
Restructured dynamic menu handling
Tim Angus
2001-06-13
Random updates to human upgrade system
Tim Angus
2001-05-07
No weapon handled better.
Tim Angus
2001-05-06
More work on the slot system. Generalised the weapon buy function. Added a se...
Tim Angus
2001-05-04
Start of a system to limit the upgrades/weapons humans carry at once. Hencefo...
Tim Angus
2001-04-27
Abstracted the buildable renderer a bit and added preliminary animation routines
Tim Angus
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