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2013-01-03* (bug 3640) Don't close all client menus upon death because it annoys the ↵Christopher Schwarz
crap out of people for no good reason
2013-01-03* (bug 2991) Add teamoverlay, an optional hud display showing names, health, ↵Christopher Schwarz
class/equipment, and locations of teammates - Disable with cg_drawTeamOverlay 0 or remove it from your hud - Control number of teammates to show with cg_teamOverlayMaxPlayers - When teamoverlay is enabled, show health of teammates next to their name when the crosshair is over them - Servers who dislike gameplay effects or want to save on bandwidth use can use g_allowTeamOverlay 0 to disable the feature for players - Special thanks to Risujin for bring this idea and the original patch to Tremulous * Cache teaminfo on the server and send only when needed (Undeference) * Increase frequency of sending updated teaminfo (Undeference)
2013-01-03* (bug 4302) Fix server join listChristopher Schwarz
- Merge featured / regluar server list back into one list, with featured sorted to the top and sporting emoticons to show their distinction - Show a key for the featured server type icons (Exclamation) * (bug 4303) Disallow (escape) emoticons in server hostnames
2013-01-03* Fix cross-compiling (early merge from ioq3 r1667)Christopher Schwarz
* Prevent crash when using % in chats, caused by r1784 (Ensiform, Rezyn) * Change default hud color of location text to white, so it doesn't mess up color schemes of maps that have such things on their location ents
2013-01-03* Merge ioq3-r1666Tim Angus
2013-01-03* Apparently which variable stored the location changed since I initially wroteM. Kristall
the code committed in revision 1778. This fixes location display
2013-01-03* Add [trap_R|RE]_SetClipRegion to prevent rendering outside a specified areaTim Angus
* Rewrite CG_DrawTeamSpectators to scroll on a pixel basis rather than a character basis
2013-01-03* Move more things to cgameM. Kristall
* Bring back "teamoverlay" cvar and default it to 1 * Add "cg_chatTeamPrefix" cvar
2013-01-03* (bug 4298) Fix decon messages, add build messagesChristopher Schwarz
- Fix decon messages/logging to work when g_friendlyBuildableFire=0 (Rezyn) - Add messages/logging of building, including what was replaced (Rezyn)
2013-01-03* (bug 4295) Add an option to view Tremulous news to the main menuChristopher Schwarz
2013-01-03* (bug 4301) Clear decon markers when entering sudden death (Rezyn)Christopher Schwarz
* Fix ability to call sudden death votes when regular entry to sudden death is disabled * Add sudden_death to the printed list of valid vote types * Fix AdvGranger abilities appearing in tutorial text for regular Granger
2013-01-03* Tabs -> spacesTim Angus
2013-01-03Balance tweaksAsa Kravets
* increased goon repeat 700 -> 900 * increased advanced goon repeat 600 -> 800 * increased goon (both) pounce charge time 700 -> 900 * increased tyrant repeat 750 -> 800 * decreased hive health 175 -> 125 * swapped prices of flamer and prifle
2013-01-03* Cleanup r1769 (kevlarman)Christopher Schwarz
2013-01-03* Tweak previous commit to satisfy picky compilersChristopher Schwarz
2013-01-03* Prevent location hud item from being cut off incorrectlyChristopher Schwarz
2013-01-03* Whitespace/floating point tweaksTim Angus
2013-01-03* (bug 3998) linewrap cp, parse newlines in cp and motdChristopher Schwarz
2013-01-03* (bug 3713) Scoreboard marquee causes text display problemsChristopher Schwarz
2013-01-03* (bug 4296) Server browser fixesChristopher Schwarz
- Fix "refresh" creating duplicate servers - Fix featured server status not being cached - Fix not giving you the server you clicked on (Rezyn)
2013-01-03* Update restricted config strings from G_InitGameTim Angus
2013-01-03* Update restricted config strings after a game endsTim Angus
2013-01-03* Fix restart causing a crash due to the new configstrings code (kevlarman, ↵Christopher Schwarz
Rezyn)
2013-01-03* Fix adding to the build timer when deconstructing with g_markdeconstruct 0 ↵Christopher Schwarz
(thanks Rezyn) * Fix *not* adding to the build timer when marking things for deconstruction with g_markdeconstruct>0 (thanks Rezyn) * Fix /destroy not working with g_friendlyBuildableFire 0
2013-01-03* Fix tutorial text for dodge/sprint (thanks tjw)Christopher Schwarz
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
clients receiving a config string * Move BG_ClientList* to Com_ClientList* * Split CS_STAGES into CS_ALIEN_STAGES and CS_HUMAN_STAGES
2013-01-03* Fix uninitialized variable usage gcc did not warn me about beforeM. Kristall
* Fix sudden death votes (thanks Rezyn)
2013-01-03* Massive refactor of voting codeM. Kristall
* Remove cvar g_suddenDeath since it is no longer needed * "Sudden Death in 0 seconds!" should no longer display on map start when sudden death is disabled
2013-01-03* !showbans -10 was broken (thanks Rezyn)M. Kristall
2013-01-03* ...And prevent a NULL dereferenceM. Kristall
2013-01-03* (bug 3194) potential log ambiguities (requires log parser updates)M. Kristall
* Fix broken r1753 * Some minor refactoring / cleanup
2013-01-03* Fix bans by IP address without a netmask (thanks Rezyn0)M. Kristall
2013-01-03* Disallow the name "console" to prevent confusion with dedicated server ↵Christopher Schwarz
console messaging functions
2013-01-03* Fix crash when banning (thanks Rezyn)M. Kristall
2013-01-03* Fix ability to build over a marked buildable that doesn't provide power ↵Christopher Schwarz
(Rezyn)
2013-01-03* (Bug 3274) Disallow names that are difficult to ban (thanks msk)Christopher Schwarz
- Disallow numbers at the start of a name - All names must contain at least one letter - When matching name strings, ignore all non-alphanumeric characters
2013-01-03* (bug 3391) FF Cvar cleanupChristopher Schwarz
- Remove g_humanFriendlyFire and g_alienFriendlyFire - Remove the cvar "ff" and just use g_friendlyFire and g_friendlyBuildableFire
2013-01-03* (bug 3345) Cap knockback damage from falling, so that humans no longer ↵Christopher Schwarz
'bounce' from large falls
2013-01-03* fix_null_activators_g_triggers.patch (Rezyn)M. Kristall
2013-01-03* Parse "team" in cl_voipSendTarget using a new cgame vmcallBen Millwood
2013-01-03* Remove some experimental code accidentally introduced during the mergeChristopher Schwarz
2013-01-03* Increase the size of the console bufferChristopher Schwarz
2013-01-03* (bug 3604) Fix Item_Text_Wrap() (Amanieu, benmachine)Christopher Schwarz
- No more color bleeding / munching - No more premature wrapping of the last lines of ui text * Revert r1738 because it's no longer needed
2013-01-03* Print a slightly better message when a banned player tries to connectM. Kristall
and use the correct variable this time (thanks Ensiform)
2013-01-03* (bug 3677) Smoother handling of very short zooms (benmachine)Christopher Schwarz
2013-01-03* Fix errant newline in the tutorial textChristopher Schwarz
2013-01-03* (bug 3237) Black colour redefined to grey (benmachine)Christopher Schwarz
2013-01-03* Remove many unused cvars that don't do anythingChristopher Schwarz
* Remove g_adminNameProtect, force it on * Remove g_chatTeamPrefix, force it on
2013-01-03* Remove tell, tell_target, tell_attacker. Depreciated by /mChristopher Schwarz
* Remove outdated refrence to the "boost" command
2013-01-03* (bug 4071) subnet bansM. Kristall
Allow banning and namelog searching by IP address in CIDR notation Banning a range of addresses will immediately kick all players in that range Admins with IMMUNITY flag can connect even if their IP address is banned admin.dat files relying on substring matching will have to be updated