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AgeCommit message (Expand)Author
2013-01-03* (bug 4958) Add a menu to list/play demo files to the main menu (jacklutz54@...Christopher Schwarz
2013-01-03* Admins were sorted, but the sort function was not quite stableM. Kristall
2013-01-03* (bug 4997) Use spherical regions for hive and boost ranges instead of boxes...Christopher Schwarz
2013-01-03* (bug 5002) Color uncolored names white in the scoreboard to match behavior ...Christopher Schwarz
2013-01-03* (bug 4996) Fix invalid configstring errors regarding locations in cgame. (/...Christopher Schwarz
2013-01-03* (bug 4267) Fix ob1 in weapons code in pmove (/dev/humancontroller)Christopher Schwarz
2013-01-03* (bug 5012) Fix camera shake after unfollowing players on movers (/dev/human...Christopher Schwarz
2013-01-03* Fix buggy bsearch (DevHC)M. Kristall
2013-01-03* Remove unused variableM. Kristall
2013-01-03* g_disabled* cvars should not persistM. Kristall
2013-01-03* Re-add the protocol cvar readonly, so that ui can use itBen Millwood
2013-01-03* Remove the protocol argument to globalServers, always use PROTOCOL_VERSIONBen Millwood
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Allow display of weapon/class/upgrade icons on scoreboard when using noclip...Christopher Schwarz
2013-01-03* Fix delay/animation of human buildables suiciding from no power (/dev/human...Christopher Schwarz
2013-01-03* kick reasons weren't being loggedM. Kristall
2013-01-03* Refactor G_ClosestEnt to avoid (spurious) unused variable warningBen Millwood
2013-01-03* Fix incorrect human buildable power sources in some cases, and the ability ...Christopher Schwarz
2013-01-03* const in G_CheckSpawnPointBen Millwood
2013-01-03* Remove some unused spawn functionsBen Millwood
2013-01-03* Inform kicked players of their ban duration when they are bannedM. Kristall
2013-01-03* Stop bad array indices in spawn point selection, by removing the arrays ent...Ben Millwood
2013-01-03* (bug 4944) Clearer tracking of ban/mute/denybuild in games.logM. Kristall
2013-01-03* (bug 4948) Nextmap vote can be overwrittenM. Kristall
2013-01-03* Increase default stage thresholds by 50%Asa Kravets
2013-01-03* Change trample to not lose all charge on hitting a structure, and keep trac...Asa Kravets
2013-01-03Balance tweaksAsa Kravets
2013-01-03* Fix copyright notice on sys_osx.mChristopher Schwarz
2013-01-03* Fix timestamps in games.log not resetting after a map_restart (thanks kharnov)Christopher Schwarz
2013-01-03* Fix revert while the game is paused from killing players in the way without...Christopher Schwarz
2013-01-03* Silence dumb compiler warningChristopher Schwarz
2013-01-03* Make weapon registration error reporting less touchy and more informativeBen Millwood
2013-01-03* Fix a bug causing duplicate entries in namelogM. Kristall
2013-01-03* Show who received a private message and how to respond againM. Kristall
2013-01-03* Properly censor private messagesM. Kristall
2013-01-03* Mess with /give funds again to try to finally make everyone happy with how ...Christopher Schwarz
2013-01-03* (bug 4908) Show BP from marked buildables on the HUDChristopher Schwarz
2013-01-03* Add usage statment when /give is used without argumentsChristopher Schwarz
2013-01-03* Fix text buffer from printing letters with the incorrect case in a rare cas...Christopher Schwarz
2013-01-03* Cleanups to weapon/upgrade registrationBen Millwood
2013-01-03* Prevent overflow in /give fundsBen Millwood
2013-01-03* (bug 4906) Notify admins of attempted votes called against immune adminsChristopher Schwarz
2013-01-03* (bug 4904) Notify admins of callteamvotes on the opposing teamChristopher Schwarz
2013-01-03* Fix entities leak when using non-builtin layouts (/dev/humancontroller/)Christopher Schwarz
2013-01-03* Remove excess newline from "banned player tried to connect" messageChristopher Schwarz
2013-01-03* Small enhancements to tutorial text, including telling players to sell thei...Christopher Schwarz
2013-01-03* Fix hud spectator text not displaying when using cg_stickyspec to follow a ...Christopher Schwarz
2013-01-03* Make parameters to G_Build constTim Angus
2013-01-03* Prevent players from being poisoned by explosions of buildables that were k...Christopher Schwarz
2013-01-03* Add case for ET_LOCATION in Svcmd_EntityList_f (/dev/humancontroller)Christopher Schwarz