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The server software used for the Der Bunker Tremulous servers.
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2014-08-28
guard against out-of-bounds jump table targets
/dev/humancontroller
2014-08-28
Don't load external GLSL files by default
Zack Middleton
2014-08-28
OpenGL2: Replace R_MipMapsRGB() with faster version.
SmileTheory
2014-08-28
Restore drawing a cut off client console line in 1920x1080
Zack Middleton
2014-08-28
Don't draw client console buffer past top of screen
Zack Middleton
2014-08-28
Remove unused cvar in_joystickDebug
Zack Middleton
2014-08-28
Remove unused array joy_pressed
Zack Middleton
2014-08-28
Fix SkipRestOfLine going past end of string
Zack Middleton
2014-08-28
Disable key repeat if key catcher is 0
Zack Middleton
2014-08-28
Update SDL2 to 2.0.3
MAN-AT-ARMS
2014-08-28
Fix ctrl-c etc codes for edit fields
Zack Middleton
2014-08-28
Fix multisampling on X11
Zack Middleton
2014-08-28
Don't crash when fail to create SDL window
Zack Middleton
2014-08-28
Update SDL2 to 2.0.2
MAN-AT-ARMS
2014-08-28
Readd backspace char event for UI VM text fields
Zack Middleton
2014-08-28
Check #ifdef MACOS_X not #if MACOS_X
Zack Middleton
2014-08-28
Use bundle icon on Mac OS X instead of internal 32x32 window icon
Zack Middleton
2014-08-28
Ignore -psn* arguments on Mac OS X
Zack Middleton
2014-08-28
Fix warning that SDL_GetKeyboardState return value is used non-const
Zack Middleton
2014-08-28
Fix SDL2 losing event subsystem
Zack Middleton
2014-08-28
Send key up events for the mouse wheel
cmf028
2014-08-28
Set com_minimized to 0 when the window is restored
cmf028
2014-08-28
Don't set the window title twice
cmf028
2014-08-28
Various fixes from Fuma
Tim Angus
2014-08-28
Fix initial window position being top left
Tim Angus
2014-08-28
Update SDL2 headers... oops
Tim Angus
2014-08-28
More updates to SDL2 libs from MAN-AT-ARMS
Tim Angus
2014-08-28
Update prebuilt SDL2 libs for Windows
Tim Angus
2014-08-28
SDL2 libs for OSX, thanks to MAN-AT-ARMS
Tim Angus
2014-08-28
The in_mouse stuff makes no sense in SDL2
Tim Angus
2014-08-28
Update bundled SDL headers/libs
Tim Angus
2014-08-28
Improve console key situation
Tim Angus
2014-08-28
Fix wacky patch for r_ignorehwgamma
Tim Angus
2014-08-28
Convert SDL text input to UTF-32
Tim Angus
2014-08-28
Allow hardware gamma, in theory
Tim Angus
2014-08-28
Make the mousewheel work
Tim Angus
2014-08-28
Use SDL 2 instead of SDL 1.2
Tim Angus
2014-06-17
Various adjustments so it compiles
Tim Angus
2014-06-17
OpenGL2 don't try to dlight surfaces that had all dlights culled
Zack Middleton
2014-06-17
OpenGL2: Really obvious optimization to previous commit.
SmileTheory
2014-06-17
OpenGL2: Reimplement MD3 tangent space calculation.
SmileTheory
2014-06-17
Fix potential OOB in Windows Dedicated TTY CON_Show
Zack Middleton
2014-06-17
Fix OOB access in CM_EdgePlaneNum without erroring in CM_GridPlane
Zack Middleton
2014-06-17
Fix potential buffer overflow caused by long tcMod args
Zack Middleton
2014-06-17
Have OpenGL2 "map $lightmap" check for NULL tr.lightmaps too
Zack Middleton
2014-06-17
Don't use memset with non-zero value to fill ints
Zack Middleton
2014-06-17
Fix potential out of bounds access caused by CM_GridPlane
Zack Middleton
2014-06-17
Make R_LerpTag return qfalse if MDR tag does not exist
Zack Middleton
2014-06-17
Rebuilt MSVC SDL 1.2.15 Revision 8040 import libs
MAN-AT-ARMS
2014-06-17
OpenGL2: Remove sRGB support, replace with gamma cvars.
SmileTheory
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