Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus | |
2013-01-03 | * Remove some redundant code introduced at some point during the merge | Tim Angus | |
2013-01-03 | * shotgun pellets back up to 14 | Roman Tetelman | |
2013-01-03 | * Fix ADMF_IMMUTABLE using ADMF_IMMUNITY incorrectly (Rezyn) | Christopher Schwarz | |
2013-01-03 | * fix previous commit to actually work (integer math...whoops) | Roman Tetelman | |
2013-01-03 | * make build point return time shorter when more build points are missing | Roman Tetelman | |
2013-01-03 | * Cheatprotect r_lightmap, because we finally got around to discussing it ↵ | Christopher Schwarz | |
and came to a consensus | |||
2013-01-03 | * Fix a new formatting issue from revision 1189 | M. Kristall | |
* Use client list functions for ready code | |||
2013-01-03 | * Make itemDef_t->typeData a union to avoid dirty typecasts | Ben Millwood | |
* Refactor any ui_shared.c that gets in the way | |||
2013-01-03 | * Cleanup info_validate function and enforce that connecting clients must ↵ | Christopher Schwarz | |
pass it (with thanks to Byron Johnson) | |||
2013-01-03 | * Move some code around | M. Kristall | |
* When g_specChat = 0, send global messages by spectators to other spectators * Eliminate g_listEntity. Use entityList instead * Stop seeding the rng all the time | |||
2013-01-03 | * (bug 3396) Break everyone's admin.dat (a.k.a. multiple character admin flags) | M. Kristall | |
2013-01-03 | * Refactor some more admin code | M. Kristall | |
* Let !cancelvote and !passvote accept a team name argument | |||
2013-01-03 | * (bug 4037) cgame forgets to close buildstat.cfg | M. Kristall | |
* Admin searches now list all matches * !listadmins now properly handles negative numbers * "!ban: too many bans" errors were sometimes wrong * A bit of refactoring * Add %s support to sscanf | |||
2013-01-03 | * make zap damage instant | Roman Tetelman | |
2013-01-03 | * Fix HUD being enabled while dead (caused by r1187) | Ben Millwood | |
* Don't allow cg_draw2d to disable no-stamina blindness | |||
2013-01-03 | * increase trample damage repeat a bit (75->100) | Roman Tetelman | |
2013-01-03 | * make zap display targets beyond 3 and general zap cleanup | Roman Tetelman | |
* Remove version determining code from makefile since it has to walk 300 revisions every compile and produces incorrect results anyway | |||
2013-01-03 | * Make missing default_hud a fatal error | Ben Millwood | |
* Move "SPECTATOR" text to the HUD menu files * Make "following" text an ownerdraw | |||
2013-01-03 | * Remove unused references to bank | Ben Millwood | |
* Remove cg_drawStatus as it's pretty much unused, too | |||
2013-01-03 | * Fix mem leak in G_LayoutLoad() (thanks Byron Johnson) | Christopher Schwarz | |
2013-01-03 | * One-line fix admin name formatting | Ben Millwood | |
2013-01-03 | * Partially revert rev 1182 (null deref) | M. Kristall | |
2013-01-03 | * Require each client to have a unique, valid GUID | M. Kristall | |
2013-01-03 | * New zap (fixes #40) | Roman Tetelman | |
FIXME: currently limited to 3 targets due to netcode restrictions FIXME: this code could probably use some general cleanup as well | |||
2013-01-03 | * Builders get one score point per 10 seconds | Christopher Schwarz | |
* Score points from killing buildables is now 1.5x | |||
2013-01-03 | * Fix a small bug in g_adminMaxBan (thanks ben) | Christopher Schwarz | |
2013-01-03 | * (bug 3993) ban length limits (Rezyn) | Christopher Schwarz | |
2013-01-03 | * (bug 3990) Allow voting for next map (with thanks to Critux) | Christopher Schwarz | |
* small updates to the surrounding /callvote code | |||
2013-01-03 | * (bug 3992) Add search abilities to !showbans (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Fix semicolon I forgot during the previous commit | Christopher Schwarz | |
* (bug 3997) Add g_specChat to silence chatty spectators during matches | |||
2013-01-03 | * (bug 2803) Tighten some spelling/grammar/typos in various places (Phil ↵ | Christopher Schwarz | |
Bordelon, Ben Millwood) | |||
2013-01-03 | * (bug 3969) Fix overflow warnings in !showbans (Rezyn) | Christopher Schwarz | |
2013-01-03 | * (bug 4003) Non-buildable entities can be counted as spawns (Rezyn) | Ben Millwood | |
2013-01-03 | * Fix text alignment of UI items that display cvar contents | Ben Millwood | |
* (bug 3952) display winning team string at the bottom of the scoreboard after a game * Prevent users from changing some ui communication cvars | |||
2013-01-03 | * Fix a slightly-broken if statement in CheckVenomAttack() (Byron Johnson) | Christopher Schwarz | |
2013-01-03 | * Silence compiler warnings from r1160 | Christopher Schwarz | |
* Fix improper behavior of console chat command * Fix console say/chat/say_team commands not being logged * Add teamPrefix to log/console print of say_team messages * Minor cleanups to chat logging code | |||
2013-01-03 | * Log stageups to games.log | Christopher Schwarz | |
2013-01-03 | * Fix incorrect positioning of some text display in lagometer | Ben Millwood | |
2013-01-03 | * (bug 3948) prevent buggy maps from crashing .so servers via g_target.c (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Slight cleanup and futureproofing of r1164 (Timbo) | Christopher Schwarz | |
2013-01-03 | * (bug 3295) Make callvote/callteamvote return the list of partial matches ↵ | Christopher Schwarz | |
when multiple player names match the target name string | |||
2013-01-03 | * (bug 3408) Slightly reorder alien evolution failure reasons (David ↵ | Christopher Schwarz | |
Severwright) | |||
2013-01-03 | * (bug 3734) Prevent exploitative use of roll axis by hacked clients (DevHC) | Christopher Schwarz | |
2013-01-03 | * (bug 3964) Fix votedisplaystrings printing as blank in some circumstances ↵ | Christopher Schwarz | |
(thanks Rezyn for 1/2 of this fix) | |||
2013-01-03 | * (bug 3476) Log callvote/callteamvote to games.log and print ↵ | Christopher Schwarz | |
votedisplaystring in client console message | |||
2013-01-03 | * (bug 3354) Add /clientlist cgame command for listing connected clients (DevHC) | Christopher Schwarz | |
* Remove ADMF_SEESFULLLISTPLAYERS and return !listplayers to the old default value of always listing everything. Servers can now freely disallow !listplayers from non-admins, who can use /clientlist (or the GUI) to obtain the info they need. | |||
2013-01-03 | * Fix alienWin and humanWin commands to destroy the *other* team's base | Ben Millwood | |
2013-01-03 | * Merge ioq3-r1498, by popular demand | Tim Angus | |
2013-01-03 | * (bug 3760) Tremulous reports as ioQ3 when downloading with curl | Ben Millwood | |
(David Severwright) |