Age | Commit message (Expand) | Author |
2013-01-03 | * typo | Christopher Schwarz |
2013-01-03 | * Update thirdpersonspec to rotate around the correct axis and fix the FOV. | Christopher Schwarz |
2013-01-03 | * more thirdpersonspec fixes (Lakitu7) | Roman Tetelman |
2013-01-03 | * fix to players spawning in 3rd person and hopefully spawn queue blocking | Roman Tetelman |
2013-01-03 | * fix stage counter AGAIN | Roman Tetelman |
2013-01-03 | * from __future__ import thirdpersonspec (Lakitu7) | Roman Tetelman |
2013-01-03 | * stagedown logging code | Roman Tetelman |
2013-01-03 | * Booster was providing extra regeneration without an overmind present (bob) | Roman Tetelman |
2013-01-03 | Bumped dretch movement speed 1.3 -> 1.4 | Asa Kravets |
2013-01-03 | * Fix some array bounds checks in map rotation system | Ben Millwood |
2013-01-03 | * missing eventnames and extra DEBUGNAME things | Ben Millwood |
2013-01-03 | * Add BG_EventName and use it to simplify a series of debugging messages | Ben Millwood |
2013-01-03 | * Fix minor omission in !help kick (das-Iro) | Christopher Schwarz |
2013-01-03 | * Remove extra trailing newline from admin chat commands (oops) | Ben Millwood |
2013-01-03 | * Dretch damage/repeat changed 24/500 -> 36/700 | Asa Kravets |
2013-01-03 | Shotgun pellet count reduced 14->12 | Asa Kravets |
2013-01-03 | * Use chat rather than print for adminchat server commands | Ben Millwood |
2013-01-03 | * fix for unlagged being turned off for clients who spawn (bob) | Roman Tetelman |
2013-01-03 | * Fix spectator occasionally displaying crosshairs | Ben Millwood |
2013-01-03 | * s/STAGE2_THRESH/STAGE_THRESH/g that i missed | Roman Tetelman |
2013-01-03 | Ready code probably fixed | Ben Millwood |
2013-01-03 | * make the enemy team lose a stage when you reach "stage 4" | Roman Tetelman |
2013-01-03 | stagedown wip code | Roman Tetelman |
2013-01-03 | * make barbs line up with default hud with widescreen resolutions | Roman Tetelman |
2013-01-03 | * Handle some broken admin.dat files the same as before | M. Kristall |
2013-01-03 | * Dretch repeat reverted 100->500, damage reduced to 48->24 | Asa Kravets |
2013-01-03 | * Add functions G_TeamName and G_TeamFromString | M. Kristall |
2013-01-03 | * Added improved team join messages (original patch thanks to peoro) | Christopher Schwarz |
2013-01-03 | * Oops, forgot to fix the indenting on the previous commit | Christopher Schwarz |
2013-01-03 | * (bug 2980) Add g_dretchPunt setting to punt dretches out of the way of team... | Christopher Schwarz |
2013-01-03 | * Fix a buffer overflow introduced in revision 1121 | M. Kristall |
2013-01-03 | * Add the /a command, which sends a message to all active admins | Christopher Schwarz |
2013-01-03 | * s/MOD_UNKNOWN/MOD_DECONSTRUCT/ | Roman Tetelman |
2013-01-03 | * (bug 3606) Partial fix for this bug: spawns explode when near other buildables | Christopher Schwarz |
2013-01-03 | * Strip nonprinting and console-key characters from player names | Christopher Schwarz |
2013-01-03 | * trample damage repeat slightly nerfed (50->75) | Roman Tetelman |
2013-01-03 | * (bug 3379) !adjustban command to change reason and duration of bans (flag b) | M. Kristall |
2013-01-03 | * mark location entities SVF_BROADCAST | Roman Tetelman |
2013-01-03 | * CG_PLAYER_LOCATION now determined by the client | Roman Tetelman |
2013-01-03 | * fix for aliens being unable to attack nodes from directly above | Roman Tetelman |
2013-01-03 | * fix for wide traces not causing bleeding on non-players | Roman Tetelman |
2013-01-03 | * More testing code to fix ready state | Ben Millwood |
2013-01-03 | * Flood protection in chat and admin commands | Ben Millwood |
2013-01-03 | * fix for a lot of weapons not causing buildable bleeding | Roman Tetelman |
2013-01-03 | * Merge STAT_WEAPONS[2] into STAT_WEAPON and dispose of unnecessary STAT_SLOTS | Ben Millwood |
2013-01-03 | * alien buildable bleed particle no longer hardcoded | Roman Tetelman |
2013-01-03 | * buildable bleed wip code | Roman Tetelman |
2013-01-03 | * Range-check array indices in CG_ParseTeamInfo (Roman "kevlarman" Tetelman) | Ben Millwood |
2013-01-03 | * (bug 2965) Strip colour codes from log messages (Ben Millwood) | M. Kristall |
2013-01-03 | * crosshairs now use the center of the rectangle defined by the hud for their... | Roman Tetelman |