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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-03
* (bug 4090) fix G_ClientNumbersFromString on an empty argument
Ben Millwood
2013-01-03
* Restore the 'should have run further' message when target == attacker
Ben Millwood
2013-01-03
* Create new bans at the bottom of the list, so that ban ordering in showbans...
Christopher Schwarz
2013-01-03
* Fix the fact that teamoverlay was being drawn above where the hud told it t...
Christopher Schwarz
2013-01-03
* Under certain circumstances, already "disconnected" clients can disconnect
M. Kristall
2013-01-03
* When a buildable is killed by the egg spawn bbox hax (building something to...
Christopher Schwarz
2013-01-03
* Fix alien builders not receiving score when tremded is running in vm_game=0...
Christopher Schwarz
2013-01-03
* Fix the instant-return of BP from TKs of Repeaters (Rezyn)
Christopher Schwarz
2013-01-03
* Print a warning when a menu file is not found
Ben Millwood
2013-01-03
* (bug 3960) Don't exec team configs when restarting cgame (e.g. vid_restart)
Ben Millwood
2013-01-03
* Exempt MOD_NOCREEP and MOD_REPLACE from being affected by g_friendlyBuildab...
Christopher Schwarz
2013-01-03
* Queue BP according to the proportion of damage that came from not-friendly-...
Christopher Schwarz
2013-01-03
* (bug 4573) Use markdecon (instant of instant-decon) when buildings are unpo...
Christopher Schwarz
2013-01-03
* (bug 4582) Another bad userinfo fix
Christopher Schwarz
2013-01-03
* Revert revision 1996, which removed a feature which "looked like an obvious
M. Kristall
2013-01-03
* (bug 3243) /notarget cheat extended to buildables (thanks benmachine)
Christopher Schwarz
2013-01-03
* Fix incorrect entitynum logged in destructions by <world> (thanks Rezyn)
Christopher Schwarz
2013-01-03
* (bug 4575) CMD_CHEAT_TEAM gives the wrong error message (thanks Oops)
Ben Millwood
2013-01-03
* (bug 4538) Unpowered marked buildables are not ignored when freeing build p...
Christopher Schwarz
2013-01-03
* (bug 4325) Last spawn deconstruction check ignores available marked build p...
Christopher Schwarz
2013-01-03
* Fix handling of invalid userinfo
Christopher Schwarz
2013-01-03
* Revert revision 1965 and parts of revisions 1962 and 1966 since muted players
M. Kristall
2013-01-03
* (bug 4572) Better control over random particle displacement
Ben Millwood
2013-01-03
* Add strtod and strtol to bg_lib.c
Ben Millwood
2013-01-03
* No-votes were not being handled properly
M. Kristall
2013-01-03
* Fix a bug preventing IP bans from matching
M. Kristall
2013-01-03
* (bug 4561) Color is leaked in namelog (adressedeoops@gmail.com)
M. Kristall
2013-01-03
* (bug 4562) Prevent colour leaking on unknown obituaries (thanks Oops)
Ben Millwood
2013-01-03
* Put back some grenade bounce code that was not actually redundant after all...
Christopher Schwarz
2013-01-03
Balance changes
Asa Kravets
2013-01-03
* Squeeze eFlags back into 16 bits
Ben Millwood
2013-01-03
* Apply the fix in r1917 to another case
Ben Millwood
2013-01-03
* Do not separately log fake destructions of marked structures (from r1961)
M. Kristall
2013-01-03
* Use bitmasks instead of arrays for keeping track of whether/how a player voted
M. Kristall
2013-01-03
* Prevent people from reconnecting so they can call more votes
M. Kristall
2013-01-03
* Generate "player renamed to ..." messages client-side
M. Kristall
2013-01-03
* Prevent reparsing IP addresses for subnet bans
M. Kristall
2013-01-03
* (bug 4544) Only strip color codes from names in votes
M. Kristall
2013-01-03
* Log what command was attempted when a user does not have permission
M. Kristall
2013-01-03
* Revert buggy part of revision 1968
M. Kristall
2013-01-03
* namelog was not showing name changes when the user's initial name was invalid
M. Kristall
2013-01-03
* Fix a couple bugs from revision 1966 including a crasher
M. Kristall
2013-01-03
* Separate namelog from admin
M. Kristall
2013-01-03
* Use flood prevention with "team" command
M. Kristall
2013-01-03
* Remove hovel
M. Kristall
2013-01-03
* Add missing \n in a message
M. Kristall
2013-01-03
* Refactor emoticon code
M. Kristall
2013-01-03
* Log non-client entity numbers in Die
M. Kristall
2013-01-03
Gameplay changes
Asa Kravets
2013-01-03
Fixed regular/advanced marauders using each other's claw range
Asa Kravets
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