Age | Commit message (Expand) | Author |
2013-01-03 | Don't unpower more than the BP a power source can supply correctly | Ben Millwood |
2013-01-03 | The reactor can only power as much BP as it can hold, and marked unpowered bu... | Ben Millwood |
2013-01-03 | Fixes to alien BP counting and markdecon | Ben Millwood |
2013-01-03 | Queue BP when incomplete buildables are destroyed | Ben Millwood |
2013-01-03 | Fix some bugs with Zone BP | Ben Millwood |
2013-01-03 | Zone BP updates, and a minor bug fix | Ben Millwood |
2013-01-03 | use alien queue for aliens | Roman Tetelman |
2013-01-03 | Initialisation fix in BP zone allocation code | Ben Millwood |
2013-01-03 | Queue buildpoints in main zone and unpowered buildables | Ben Millwood |
2013-01-03 | Minor cleanups to zone bp | Ben Millwood |
2013-01-03 | Zone BP | Ben Millwood |
2013-01-03 | Dead buildables are ignored on radar | Ben Millwood |
2013-01-03 | /give funds should accept non-integral arguments | Ben Millwood |
2013-01-03 | * Prevent spectating a player while alive (thanks Byron Johnson) | Christopher Schwarz |
2013-01-03 | * Fix some bugs with banning by client number introduced in revision 1189 | M. Kristall |
2013-01-03 | * add CG_PLAYER_CREDITS_FRACTION to display partial frags | Roman Tetelman |
2013-01-03 | * Revert last change... oops | Tim Angus |
2013-01-03 | * Fix ADMF_IMMUTABLE using ADMF_IMMUNITY incorrectly (Rezyn) | Christopher Schwarz |
2013-01-03 | * Add "return" keyword to map rotation system, which causes a rotation to | Tim Angus |
2013-01-03 | * Fairly substantial restructuring of the map rotation system which hopefully | Tim Angus |
2013-01-03 | * Cut down map rotation system memory usage by concatenating commands | Tim Angus |
2013-01-03 | * Change grammar of map rotation system to support back to back conditions | Tim Angus |
2013-01-03 | * Restructure G_WideTrace a bit | Tim Angus |
2013-01-03 | * Remove unused variable | Tim Angus |
2013-01-03 | * Replace BG_(Un)PackZapTargets with more generic and less muddled BG_(Un)Pac... | Tim Angus |
2013-01-03 | * Use the MN_ system for team lock and player limit messages | Tim Angus |
2013-01-03 | * Fix ordinals in spawn queue to not display 11st, 12nd, 13rd etc. | Tim Angus |
2013-01-03 | * s/G_TriggerMenu2/G_TriggerMenuArgs/ | Tim Angus |
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus |
2013-01-03 | * Remove some redundant code introduced at some point during the merge | Tim Angus |
2013-01-03 | * shotgun pellets back up to 14 | Roman Tetelman |
2013-01-03 | * Fix ADMF_IMMUTABLE using ADMF_IMMUNITY incorrectly (Rezyn) | Christopher Schwarz |
2013-01-03 | * fix previous commit to actually work (integer math...whoops) | Roman Tetelman |
2013-01-03 | * make build point return time shorter when more build points are missing | Roman Tetelman |
2013-01-03 | * Cheatprotect r_lightmap, because we finally got around to discussing it and... | Christopher Schwarz |
2013-01-03 | * Fix a new formatting issue from revision 1189 | M. Kristall |
2013-01-03 | * Make itemDef_t->typeData a union to avoid dirty typecasts | Ben Millwood |
2013-01-03 | * Cleanup info_validate function and enforce that connecting clients must pas... | Christopher Schwarz |
2013-01-03 | * Move some code around | M. Kristall |
2013-01-03 | * (bug 3396) Break everyone's admin.dat (a.k.a. multiple character admin flags) | M. Kristall |
2013-01-03 | * Refactor some more admin code | M. Kristall |
2013-01-03 | * (bug 4037) cgame forgets to close buildstat.cfg | M. Kristall |
2013-01-03 | * make zap damage instant | Roman Tetelman |
2013-01-03 | * Fix HUD being enabled while dead (caused by r1187) | Ben Millwood |
2013-01-03 | * increase trample damage repeat a bit (75->100) | Roman Tetelman |
2013-01-03 | * make zap display targets beyond 3 and general zap cleanup | Roman Tetelman |
2013-01-03 | * Make missing default_hud a fatal error | Ben Millwood |
2013-01-03 | * Remove unused references to bank | Ben Millwood |
2013-01-03 | * Fix mem leak in G_LayoutLoad() (thanks Byron Johnson) | Christopher Schwarz |
2013-01-03 | * One-line fix admin name formatting | Ben Millwood |