Age | Commit message (Expand) | Author |
2014-08-28 | Fix ctrl-c etc codes for edit fields | Zack Middleton |
2014-08-28 | Fix multisampling on X11 | Zack Middleton |
2014-08-28 | Don't crash when fail to create SDL window | Zack Middleton |
2014-08-28 | Update SDL2 to 2.0.2 | MAN-AT-ARMS |
2014-08-28 | Readd backspace char event for UI VM text fields | Zack Middleton |
2014-08-28 | Check #ifdef MACOS_X not #if MACOS_X | Zack Middleton |
2014-08-28 | Use bundle icon on Mac OS X instead of internal 32x32 window icon | Zack Middleton |
2014-08-28 | Ignore -psn* arguments on Mac OS X | Zack Middleton |
2014-08-28 | Fix warning that SDL_GetKeyboardState return value is used non-const | Zack Middleton |
2014-08-28 | Fix SDL2 losing event subsystem | Zack Middleton |
2014-08-28 | Send key up events for the mouse wheel | cmf028 |
2014-08-28 | Set com_minimized to 0 when the window is restored | cmf028 |
2014-08-28 | Don't set the window title twice | cmf028 |
2014-08-28 | Various fixes from Fuma | Tim Angus |
2014-08-28 | Fix initial window position being top left | Tim Angus |
2014-08-28 | Update SDL2 headers... oops | Tim Angus |
2014-08-28 | More updates to SDL2 libs from MAN-AT-ARMS | Tim Angus |
2014-08-28 | Update prebuilt SDL2 libs for Windows | Tim Angus |
2014-08-28 | SDL2 libs for OSX, thanks to MAN-AT-ARMS | Tim Angus |
2014-08-28 | The in_mouse stuff makes no sense in SDL2 | Tim Angus |
2014-08-28 | Update bundled SDL headers/libs | Tim Angus |
2014-08-28 | Improve console key situation | Tim Angus |
2014-08-28 | Fix wacky patch for r_ignorehwgamma | Tim Angus |
2014-08-28 | Convert SDL text input to UTF-32 | Tim Angus |
2014-08-28 | Allow hardware gamma, in theory | Tim Angus |
2014-08-28 | Make the mousewheel work | Tim Angus |
2014-08-28 | Use SDL 2 instead of SDL 1.2 | Tim Angus |
2014-06-17 | Various adjustments so it compiles | Tim Angus |
2014-06-17 | OpenGL2 don't try to dlight surfaces that had all dlights culled | Zack Middleton |
2014-06-17 | OpenGL2: Really obvious optimization to previous commit. | SmileTheory |
2014-06-17 | OpenGL2: Reimplement MD3 tangent space calculation. | SmileTheory |
2014-06-17 | Fix potential OOB in Windows Dedicated TTY CON_Show | Zack Middleton |
2014-06-17 | Fix OOB access in CM_EdgePlaneNum without erroring in CM_GridPlane | Zack Middleton |
2014-06-17 | Fix potential buffer overflow caused by long tcMod args | Zack Middleton |
2014-06-17 | Have OpenGL2 "map $lightmap" check for NULL tr.lightmaps too | Zack Middleton |
2014-06-17 | Don't use memset with non-zero value to fill ints | Zack Middleton |
2014-06-17 | Fix potential out of bounds access caused by CM_GridPlane | Zack Middleton |
2014-06-17 | Make R_LerpTag return qfalse if MDR tag does not exist | Zack Middleton |
2014-06-17 | Rebuilt MSVC SDL 1.2.15 Revision 8040 import libs | MAN-AT-ARMS |
2014-06-17 | OpenGL2: Remove sRGB support, replace with gamma cvars. | SmileTheory |
2014-06-17 | Add MSVC SDL 1.2.15 Revision 8040 import libs | MAN-AT-ARMS |
2014-06-17 | Remove unused extern qboolean charSet | Zack Middleton |
2014-06-17 | #6095: OpenGL2: Use areamask and leaf cluster for PVS when VIS is missing. | SmileTheory |
2014-06-17 | Fix FS_FOpenFileReadDir non-zero file handle when file not found in pk3 | Zack Middleton |
2014-06-17 | Revert "DMA 44100Hz needs more memory for sound buffers" | Zack Middleton |
2014-06-17 | OpenGL2: Parallax corrected cubemap (cheaper trick) | SmileTheory |
2014-06-17 | Bunch of comment fixes | Tequila |
2014-06-17 | DMA 44100Hz needs more memory for sound buffers | Zack Middleton |
2014-06-17 | Don't mix sfx with NULL soundData | Zack Middleton |
2014-06-17 | Parse q3map_sunExt in OpenGL1 too | Zack Middleton |