Age | Commit message (Collapse) | Author |
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downloads.tremulous.net is dead anyway
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TODO: remove the remnants
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architecture/platform/OS information
use "UnnamedPlayer" as the default player name
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this includes the removal of the "safe mode" question feature
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server in the client-server binary
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this appears to fix some cases of unpure client errors
TODO: figure out the details of why
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otherwise, the client won't send connection/downloading-related packets until the timer reaches clc.lastPacketSentTime again
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switching fs_game (when connecting to a modded server)
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substituted argument strings
also transform trailing ';'s to '\n's
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server timescale settings
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(ie. -1 instead of ENTITYNUM_NONE) in trace calls
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'\n'-interpretation inside quotes
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the fs_overpath cvar
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remove Sys_GetCwd()
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change the library loader appropriately
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component (eg., fs_homepath = "dir1/dir2"), or when a path contains multiple consecutive separators (eg. "dir//file")
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detected by Clang
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detected by Clang
changes in tr_main.c reviewed by SmileTheory
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TODO: uhm, _snprintf()... WRONG ?
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remove the USE_LOCAL_HEADERS option (it was broken anyway)
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cleanup.
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