Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | Centerprint message for Overmind awakening (thanks Lakitu7) | Asa Kravets | |
2013-01-03 | Don't give funds for damage done by non-players (thanks Lakitu7) | Asa Kravets | |
2013-01-03 | * Clear level.logfile handle after closing it for ShutdownGame. | John Ellis | |
2013-01-03 | * Fix a 'spawn is NULL' error by disallowing ClientBegin on allready | John Ellis | |
connected players. | |||
2013-01-03 | * Fix losing credits when player is already over the cap by selling equipment. | John Ellis | |
2013-01-03 | * Fix the search cache in G_Reactor and G_Overmind | Ben Millwood | |
2013-01-03 | * Fix whitespace in error message | Ben Millwood | |
2013-01-03 | * Fix text width result and line wrap when encountering INDENT_MARKER | John Ellis | |
* Fix line wrapping when encountering emoticons | |||
2013-01-03 | * (bug 4654) set the name for players muted by namelog | Ben Millwood | |
2013-01-03 | * (bug 4382) Allow marked repeater BP to be recovered for use when | John Ellis | |
building in the reactor power zone. | |||
2013-01-03 | * Fix admin /rename by not decrementing namelog->nameChanges, instead | John Ellis | |
add a forceName variable to ClientUserinfoChanged so that admin renames do not have ill-effects on player nameChange count, and players can be renamed while muted. * Make /rename print an error when attempting to rename a connecting player. | |||
2013-01-03 | * (bug 4541) optimise Q_StripIndentMarker (thanks gimhael) | Ben Millwood | |
2013-01-03 | * Don't confuse TYPE_* with ITEM_TYPE_* | Ben Millwood | |
2013-01-03 | fix emoticon parser from allowing a partial match | John Ellis | |
2013-01-03 | * (bug 4656) Make sure there is always a message for new bans | M. Kristall | |
2013-01-03 | * Revision 2025 was showing one less than the correct ban number | M. Kristall | |
2013-01-03 | * (bug 4655) Ban # under showbans is incorrect | M. Kristall | |
2013-01-03 | * Fix a typo preventing l4s from having spec999 in the default admin flags ↵ | Christopher Schwarz | |
(thanks SlackerLinux) | |||
2013-01-03 | * Missing space in error message | Ben Millwood | |
2013-01-03 | * (bug 4638) Fix behavior of structure power when moving the reactor into ↵ | Christopher Schwarz | |
repeaters' BP zones causes it to be providing more than its max power (Rezyn) | |||
2013-01-03 | * (bug 3291) Add /buildlog and /revert commands to combat grief building ↵ | Christopher Schwarz | |
(Undeference, Rezyn, and originally Benmachine) | |||
2013-01-03 | * Fix crash in readconfig | Christopher Schwarz | |
2013-01-03 | * Fix crash if you run spec999 at the exact wrong time when someone is ↵ | Christopher Schwarz | |
lagging out, causing null namelog pointer in G_namelog_update_score | |||
2013-01-03 | * (bug 4603) Fix color bleed in listadmins (TheLinker) | Christopher Schwarz | |
2013-01-03 | * Don't give tk/suicide penalties from exploding human buildables (thanks ↵ | Christopher Schwarz | |
Oopss, Rezyn) | |||
2013-01-03 | * Fix more commenting/comments (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Fix some formatting/comments (Rezyn) | Christopher Schwarz | |
2013-01-03 | * (bug 4090) fix G_ClientNumbersFromString on an empty argument | Ben Millwood | |
* faff about with const in strtol and strtod (see bug 4598) | |||
2013-01-03 | * Restore the 'should have run further' message when target == attacker | Ben Millwood | |
2013-01-03 | * Create new bans at the bottom of the list, so that ban ordering in ↵ | Christopher Schwarz | |
showbans is always sequential (thanks msk, Rezyn) | |||
2013-01-03 | * Fix the fact that teamoverlay was being drawn above where the hud told it ↵ | Christopher Schwarz | |
to be, and it wasn't respecting the right-side bbox either. Make it valign in the center of its bbox. * Align columns of teamoverlay and pad/truncate where necessary * Default/GPP HUD: Move cg_tutorial down a little bit and also make it valign center. * Default/GPP HUD: Move teamoverlay down a little bit and set the scale to 0.85 | |||
2013-01-03 | * Under certain circumstances, already "disconnected" clients can disconnect | M. Kristall | |
2013-01-03 | * When a buildable is killed by the egg spawn bbox hax (building something ↵ | Christopher Schwarz | |
too close to an egg), attribute that death to the builder so the points are not queued. (thanks CU|Ams) | |||
2013-01-03 | * Fix alien builders not receiving score when tremded is running in ↵ | Christopher Schwarz | |
vm_game=0 (thanks Exclamation, kevlarman) | |||
2013-01-03 | * Fix the instant-return of BP from TKs of Repeaters (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Print a warning when a menu file is not found | Ben Millwood | |
* Remove references to menu files that no longer exist | |||
2013-01-03 | * (bug 3960) Don't exec team configs when restarting cgame (e.g. vid_restart) | Ben Millwood | |
* Allow team configs to contain spaces | |||
2013-01-03 | * Exempt MOD_NOCREEP and MOD_REPLACE from being affected by ↵ | Christopher Schwarz | |
g_friendlyBuildableFire and from triggering DCC warnings * Attribute damage for MOD_REPLACE to the deconner (forgot to do this in the last commit) * Return to not printing buildable destroy messages for human no-power structure deaths (MOD_NOCREEP) because they're really confusing (they're still logged though). * Various code style/formatting changes (msk) | |||
2013-01-03 | * Queue BP according to the proportion of damage that came from ↵ | Christopher Schwarz | |
not-friendly-fire (e.g. things killed entirely by FF have their BP returned instantly, and those killed by enemies/other have their BP queued, and others split accordingly) * Human buildings dying from no power now uses MOD_NOCREEP instead of MOD_SUICIDE * Attribute deaths caused by nopower, nocreep, and human buildable blowup-chain-reactions to the person that killed the egg/power/original building that started the chain * Minor cleanups of unused functions/variables | |||
2013-01-03 | * (bug 4573) Use markdecon (instant of instant-decon) when buildings are ↵ | Christopher Schwarz | |
unpowered but are about to be powered by a currently-building | |||
2013-01-03 | * (bug 4582) Another bad userinfo fix | Christopher Schwarz | |
2013-01-03 | * Revert revision 1996, which removed a feature which "looked like an obvious | M. Kristall | |
bug" | |||
2013-01-03 | * (bug 3243) /notarget cheat extended to buildables (thanks benmachine) | Christopher Schwarz | |
2013-01-03 | * Fix incorrect entitynum logged in destructions by <world> (thanks Rezyn) | Christopher Schwarz | |
2013-01-03 | * (bug 4575) CMD_CHEAT_TEAM gives the wrong error message (thanks Oops) | Ben Millwood | |
2013-01-03 | * (bug 4538) Unpowered marked buildables are not ignored when freeing build ↵ | Christopher Schwarz | |
points (Rezyn) | |||
2013-01-03 | * (bug 4325) Last spawn deconstruction check ignores available marked build ↵ | Christopher Schwarz | |
points (Rezyn) | |||
2013-01-03 | * Fix handling of invalid userinfo | Christopher Schwarz | |
2013-01-03 | * Revert revision 1965 and parts of revisions 1962 and 1966 since muted players | M. Kristall | |
should be allowed to join/switch teams | |||
2013-01-03 | * (bug 4572) Better control over random particle displacement | Ben Millwood | |
(in part thanks to Who-[Soup]) |