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AgeCommit message (Expand)Author
2013-05-31Fix null model axis disappearing if sky is in viewZack Middleton
2013-05-31Catch more bad shader syntax casesZack Middleton
2013-05-31fix some OOB enumerator usages/dev/humancontroller
2013-05-31clean up return statements a bit more/dev/humancontroller
2013-05-31drop some useless return statements/dev/humancontroller
2013-05-31reduce the amount of compiler warnings for variable shadowing/dev/humancontroller
2013-05-31when using the condump command, do not say "dumped console text" prematurely,.../dev/humancontroller
2013-05-31make the fread() success-check code in Sys_RandomBytes() more secure/dev/humancontroller
2013-05-31remove some unused stuff/dev/humancontroller
2013-05-31remove some redundant exit() calls/dev/humancontroller
2013-05-31add some noreturn annotations/dev/humancontroller
2013-05-31fix some "\n"-related stuff/dev/humancontroller
2013-05-31Suppress warningTim Angus
2013-05-31Allow drawing sun in OpenGL1 rendererZack Middleton
2013-05-31Fix Freetype build problemsTim Angus
2013-05-31Clarify comment for OpenGL2's RDF_NOFOGZack Middleton
2013-05-31Remove RF_SUNFLARE from OpenGL2 rendererZack Middleton
2013-05-31Remove unused renderCommandList variable from renderersEnsiform
2013-05-31dlopen libopenal.so not libopenal.so.1 on OpenBSDJonathan Gray
2013-05-31Show surface names in excessive vertexes and triangles warningsZack Middleton
2013-05-03Use specular texture RGB as specular reflectance, multiplied by per-material ...SmileTheory
2013-05-03#5889: Do post-processing only on viewport portion of frame buffer.SmileTheory
2013-05-03Rename FS_CheckFilenameIsNotImmutable to ..IsMutableHarley Laue
2013-05-03Rename FS_CheckFilenameIsNotExecutable to ..NotImmutableZack Middleton
2013-05-03Don't allow modifying qvms or pk3sZack Middleton
2013-05-03Don't scale shadow multipliers by overbrightbits, and improve documentation.SmileTheory
2013-05-03Fix referencing pk3 with only qagame QVMZack Middleton
2013-05-03Add fallback for __func__ (ioq3 isn't compiled as c99 by default)Zack Middleton
2013-05-03Fix memmove()Mikael Pettersson
2013-05-03Fix zone memory leak in OpenGL2 rendererZack Middleton
2013-05-03Fix shfolder.dll not getting freedTim Angus
2013-05-03Fix setting CVAR_VM_CREATED flag on user created cvarsZack Middleton
2013-05-03Add sunlight/lightmap merging by multiply (r_sunlightMode 1) Merge additive s...SmileTheory
2013-05-03Starting sunlight experimentation branchSmileTheory
2013-03-27Fix some warnings caused by lack of noreturnTim Angus
2013-03-27Fix some of the things clang --analyze flaggedTim Angus
2013-03-25s/enum/typedef enum/g on uniform_t for glorious fix of mac build. h/t MAN-AT-...Zachary Slater
2013-03-22Ditch 'historical compatibility' and use 'logic' insteadTim Angus
2013-03-22Make all GLSL shaders use the same set of uniforms.SmileTheory
2013-03-19Fix NET_IPSocket and NET_IP6Socket return typeZack Middleton
2013-03-19Always initialize joint_names in R_LoadIQMZack Middleton
2013-03-19Use PATH_SEP for a debug message in FS_FOpenFileReadDirEnsiform
2013-03-19Fix loading and rendering IQMs with no jointsZack Middleton
2013-03-19Remove RAVENMD4 #defineTim Angus
2013-03-19Support more tcgens in lightall shader.SmileTheory
2013-03-19Remove some more automatic sRGB image flags.SmileTheory
2013-03-19Fix some clang warningsTim Angus
2013-03-19Oops missed a bitTim Angus
2013-03-19Fix USE_FREETYPE breakageTim Angus
2013-03-19Move renderers a bit closer togetherTim Angus