summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2016-04-07Don't crash if more than 128 modes are availableSimon McVittie
2016-04-07qcurl_multi_add_handle error checkPan7
2016-04-07sayto cmd with player name completionPan7
2016-04-07Add support for the GNU/Hurd architectureSvante Signell
2015-06-18let fs_basegame default to gpp/dev/humancontroller
2015-06-08merge some changes from the old "gpp" branch: add cg_hudFilesEnable, disable .../dev/humancontroller
2015-06-08fix initialization based on r_width and r_height/dev/humancontroller
2015-06-08merge some changes from the old "gpp" branch: edit version tags and the set t.../dev/humancontroller
2015-06-08change the serverlist-querying methods to be compatible with the current depl.../dev/humancontroller
2015-06-08change the UI server-sorting fields to be GPP-compatible/dev/humancontroller
2015-06-07Commit newly generated gram.cTim Angus
2015-06-07Fix cppcheck warningTim Angus
2015-06-07Horizontal scroll should not cause K_MWHEELDOWN key pressZack Middleton
2015-06-07OpenGL2: Use signed value in case value goes below 0.SmileTheory
2015-06-07Fix MDR surface indexes overflow checkZack Middleton
2015-06-07OpenGL2: Fix shadow cubemap segfaultZack Middleton
2015-06-07Fix return values in nested system calls from QVMs/dev/humancontroller
2015-06-07OpenGL2: Fix shadow cubemap sizeAuthor: Xycaleth
2015-06-07Fix Com_RandomBytes weak-random case/dev/humancontroller
2015-06-07unzip: comment why there is no USE_INTERNAL_MINIZIP boolean optionSimon McVittie
2015-03-17OpenGL2: Fix culling again.SmileTheory
2015-03-17Don't run vid_restart when "resized" to current sizeZack Middleton
2015-03-17OpenGL2: Remove unused function prototype from tr_fbo.cZack Middleton
2015-03-17Fix incorrect strncpy in S_AL_StartBackgroundTrackZack Middleton
2015-03-17Inform how many shader stages the max is in the warning messageEnsiform
2015-03-17Add arrow key support for win32 consoleXycaleth
2015-03-17Move Event processor call down below the mouse checks.Ensiform
2015-03-17Fix crash in MSVC x64 qsnapvectorsse, bug #5905Zack Middleton
2015-03-17Set float rounding mode on non-Windows platformsZack Middleton
2015-03-17Use MSVC mode marcos for creat in q3cpp on WindowsZack Middleton
2015-03-17Ensure that mbstowcs does not overflow its bufferSimon McVittie
2015-03-17Stop LCC from warning about null pointer conversion to function pointerJun Woong
2015-03-17q3lcc option -lcppdir and -lrccdirPan7
2015-03-17Fix case where interval overflows (thanks jackeri)Tim Angus
2015-03-17Include stdint.h instead of inttypes.h in libmumblelink.cZack Middleton
2015-03-17Windows header files for q3lccPan7
2015-03-17Renaming outp to outbufp because outp() is an existing functionPan7
2015-03-17Fix reading 4 byte UTF-8 text inputZack Middleton
2015-03-17Fix compile error with ml64 assemblerMichael Rieder
2015-03-17Fix saving/loading glyph 255 in RegisterFontZack Middleton
2015-03-17OpenGL2: Fix face culling.SmileTheory
2015-03-17OpenGL2: Ensure tess VAO is bound before using it.SmileTheory
2015-03-17Fix stencil shadows not drawing if has 500 or more vertexesZack Middleton
2015-03-17Don't set fog image border colorZack Middleton
2015-03-17Remove unfinished OpenGL display list codeZack Middleton
2015-03-17Correct a few OpenGL variable typesZack Middleton
2015-03-17OpenGL2: Bit more parallax optimization.SmileTheory
2015-03-17OpenGL2: Add support for parallax occlusion mapping.SmileTheory
2015-03-17OpenGL2: remove lightmap support from generic glsl shader. This path was bare...SmileTheory
2015-03-17Clear window buffer when it's createdZack Middleton