Age | Commit message (Expand) | Author |
2017-03-09 | remove the default setting of sv_dlUrl | /dev/humancontroller |
2017-03-09 | do not publish gamestats | /dev/humancontroller |
2017-03-09 | do not request MOTD updates upon connecting (especially to local servers) | /dev/humancontroller |
2017-03-09 | stop accessing the hostname, the current username and the architecture/platfo... | /dev/humancontroller |
2017-03-09 | do not allow the ui module to query the clipboard contents | /dev/humancontroller |
2017-03-09 | remove the (generally unsecure) use of PIDs and PID files | /dev/humancontroller |
2017-03-09 | remove the (generally unsecure) setenv command | /dev/humancontroller |
2017-03-09 | add a crappy hack to allow the game DLL/SO to be reloaded when running a serv... | /dev/humancontroller |
2017-03-09 | when not restarting the filesystem, at least clear the pak references | /dev/humancontroller |
2017-03-09 | fix hanging when the demo file is not found | /dev/humancontroller |
2017-03-09 | fix changing of the WRONG cvar: fs_basepath instead of fs_basegame | /dev/humancontroller |
2017-03-09 | on Windows, allow running without a system console (without crashing) | /dev/humancontroller |
2017-03-09 | fix network broadcasting on FreeBSD | /dev/humancontroller |
2017-03-09 | do not wipe cls.realtime when restarting the client for an fs_game change | /dev/humancontroller |
2017-03-09 | fix the client's GUID resetting (to the non-serverunique value) upon switchin... | /dev/humancontroller |
2017-02-08 | add missing trailing '\n's from strings to execute; add double quotes around ... | /dev/humancontroller |
2017-02-08 | fix a sizeof() error in Cmd_CallVote_f() | /dev/humancontroller |
2017-02-08 | fix the potential use of uninitialized memory in Svcmd_LayoutSave_f() | /dev/humancontroller |
2017-02-08 | fix the nullchar-termination in CL_GSRFeaturedLabel() | /dev/humancontroller |
2017-02-08 | protect the server against division by 0 in case of certain client rate and s... | /dev/humancontroller |
2017-02-07 | protect the server against the game module passing OOB passEntityNum values (... | /dev/humancontroller |
2017-02-07 | in the vote calling functions, protect against the dreaded exploit of '\n'-in... | /dev/humancontroller |
2017-02-07 | load libraries only, and load VMs additionally, from the path specified by th... | /dev/humancontroller |
2017-02-07 | be more cautious in assigning default fs_ paths | /dev/humancontroller |
2017-02-07 | stop referencing the current working directory | /dev/humancontroller |
2017-02-07 | stop embedding the architecture in the filenames of binaries and libraries; c... | /dev/humancontroller |
2017-02-07 | fix crashing when an fs_*path is relative, but does not have an initial "." c... | /dev/humancontroller |
2017-02-07 | fix some usages of abs(), part 3: potentially tool-changing changes | /dev/humancontroller |
2017-02-07 | fix some usages of abs(), part 2: potentially gamelogic-changing changes | /dev/humancontroller |
2017-02-07 | fix some usages of abs(), part 1: non-gamelogic-changing changes | /dev/humancontroller |
2017-02-07 | fix some format specifiers in printf()-like function calls | /dev/humancontroller |
2017-02-07 | fix usage of the specularScale variable | /dev/humancontroller |
2017-02-07 | silence some MSVC warnings | /dev/humancontroller |
2017-02-07 | silence a bunch of compiler warnings | /dev/humancontroller |
2017-02-07 | fix compilation with MSVC | /dev/humancontroller |
2017-02-06 | MODERN(TM)ize the Makefile a bit | /dev/humancontroller |
2017-02-06 | fix compilation without USE_CURL | /dev/humancontroller |
2017-02-06 | use system libraries more properly; introduce a dependency on Minizip | /dev/humancontroller |
2017-01-26 | remove ChangeLog and botlib | /dev/humancontroller |
2017-01-26 | move menudef.h to src/ui/, update the include references appropriately | /dev/humancontroller |
2017-01-26 | remove most libraries from the source tree | /dev/humancontroller |
2016-04-09 | Merge branch 'master' into gpp | Tim Angus |
2016-04-07 | Make it compile | Tim Angus |
2016-04-07 | OpenGL2: Some FBO cleanup, and add non-depth blur to blur shader. | SmileTheory |
2016-04-07 | OpenGL2: Render metals as nonmetal on cubemaps, and some ComputeShaderColors ... | SmileTheory |
2016-04-07 | OpenGL2: Improve cubemap outside error. | SmileTheory |
2016-04-07 | Fix typo of SDL_Has3DNow() in Sys_GetProcessorFeatures() | Zack Middleton |
2016-04-07 | Sys_GetProcessorFeatures() didn't check for 3DNow! or Altivec. | Ryan C. Gordon |
2016-04-07 | OpenGL2: Fix horribly broken metallic shader. | SmileTheory |
2016-04-07 | OpenGL2: Fix r_lightmap. | SmileTheory |