Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-30 | * (bug 3002) Fix to alien weapon traces that miss due to world collision | Tim Angus | |
2007-09-28 | * Remove infopanes stuff, and just store the strings statically | Tim Angus | |
* (bug 3079) Display the number of kills required in the class information pane | |||
2007-09-27 | * (bug 3249) Improve repeater interaction with marked deconstruction | Tim Angus | |
* (bug 3321) Allow medkits and medistats to operate simultaneously * (bug 3310) Fix odd CalcMuzzlePoint implementation * Random refactoring of g_buildable.c * Add BG_GetClientNormal | |||
2007-09-26 | * (bug 3305) Remove inappropriate SnapVector | Tim Angus | |
* Don't display creep over a certain height | |||
2007-09-26 | * Allow unique buildables to be replaced by non-unique buildables | Tim Angus | |
* Explicitly disallow the overmind/reactor to be replaced by other buildables * Some whitespace fixes | |||
2007-09-25 | * Fix a few warnings introduced by the previous revision | Tim Angus | |
2007-09-25 | * Remove B_REMOVED_TOGGLEBIT, use ps->misc per player instead | Tim Angus | |
* Fix last spawn and uniqueness tests for marked deconstruction * Fix buildable collision tests for non-marked deconstruction * New g_markDeconstruct settings to guard against abuse + 0 off + 1 on, no replacements allowed + 2 on, replacements allowed of same type + 3 on, any replacements allowed * Unlink then relink all buildables when doing build tests * Fixes to tutorial text for marked deconstruction * Remove unused "weaponswitch" client command | |||
2007-09-25 | * Remove more powerups stuff | Tim Angus | |
2007-09-25 | * Replace "powerups" state data with "misc" | Tim Angus | |
* Remove ps->ammo[ ] and replace with ps->ammo and ps->clips; this means only one ammo using weapon may be carried at once, but this is the case anyway * No need for BG_(Un)PackAmmoArray anymore, so remove them | |||
2007-09-25 | * match players that are not completely connected | M. Kristall | |
2007-09-25 | * (bug 3307) use boundary checking to prevent potential buffer overflow | M. Kristall | |
* (bug 2969) limit number of players to g_maxGameClients * use G_TeamCommand() for team vote messages | |||
2007-09-24 | * Highlight marked buildables that will be removed by building a new | Tim Angus | |
buildable | |||
2007-09-24 | * Add missing ) | Tim Angus | |
2007-09-23 | * Revert 898 and 899 (marked buildable replacement) and rewrite | Tim Angus | |
2007-09-23 | * (bug 2756) s/damage/dmg/ | Tim Angus | |
* (bug 2717) Move respawning for ClientThink to ClientEndFrame * Remove redundant cvar g_forcerespawn | |||
2007-09-23 | * Do a second pass when compiling map rotation scripts to catch incorrect map | Tim Angus | |
and/or rotation names | |||
2007-09-22 | * (bug 3309) Fix to angle clamping (/dev/humancontroller) | Tim Angus | |
* (bug 3298) Boosters still heal and give poison when dead (David Severwright) * (bug 3070) Check map rotation targets exist during compilation * (bug 3282) Add missing terminating ^7 to chatText (Ben Millwood) * (bug 3357) Extend obituary name length to MAX_NAME_LENGTH (Rocinante) | |||
2007-09-22 | * Merge of ioq3-r1186 | Tim Angus | |
2007-09-22 | * Uber special | Tim Angus | |
2007-09-21 | * Remove lots and lots of redundant comments | Tim Angus | |
2007-09-16 | * && != & | Tim Angus | |
2007-09-16 | * (bug 2783) Rework lcannon firing logic | Tim Angus | |
* Remove STAT_BOOSTEDTIME, instead inferring it via SS_BOOSTED * Set EF_TELEPORT_BIT when buying or selling the bsuit | |||
2007-09-16 | and again | M. Kristall | |
2007-09-16 | oops | M. Kristall | |
2007-09-16 | * (bug 3246) votes don't account for players leaving the game | M. Kristall | |
2007-09-16 | * (bug 3096) bans sometimes fail inexplicably | M. Kristall | |
2007-09-16 | * (bug 2758) Reset key states when in a keycatching | Tim Angus | |
2007-09-15 | * s/ioquake3/Tremulous/ | Tim Angus | |
2007-09-15 | * Merge of ioq3-r1183 | Tim Angus | |
+ Windows dedicated console + MSVC project + Makefile tweaks | |||
2007-09-13 | * Merge of ioq3-r1178 | Tim Angus | |
2007-09-06 | * ... | Tim Angus | |
2007-09-06 | * Merge of ioq3-r1169 | Tim Angus | |
2007-09-06 | * De-quake | Tim Angus | |
2007-09-05 | * Merge of ioq3-r1163 | Tim Angus | |
+ SDL everywhere + New R_LoadImage + net_ip.c + Window icon + GUI based dedicated server support + Compile time linked OpenGL * Remove ui_menuFiles cvar | |||
2007-08-30 | * (bug 2989) committed the wrong patch for this bug originally (thanks Jacques) | Tony J. White | |
2007-08-24 | * Remove some fs_restrict code | Tim Angus | |
* Say "Waiting for response" instead of "...-1 servers" * (bug 3054) After running a listen server, sv_killserver is not set | |||
2007-08-24 | * Merged ioq3-r1133 | Tim Angus | |
+ PNG image loader + Non-gas dependent x86_64 VM + Collision optimisations + Slew of other bug fixes | |||
2007-08-13 | * sv_masterX cvars were being cleared by the server whenever a DNS lookup | Tony J. White | |
failed on the cvar value. This behaviour went unnoticed in Q3 since lookups were typically only done when the server started or sv_masterX cvars were manually changed. Now that Tremulous does fresh DNS lookups after every map change, any network hiccup could clear out the sv_masterX settings. This cvar clearing is now removed. * removes a duplicate line setting sv_master[ X ]->modified. | |||
2007-08-12 | * (bug 3290) grangers outside the map (hovel bug) | M. Kristall | |
2007-08-09 | * (bug 3301) fix vsprintf bug | M. Kristall | |
2007-07-21 | * Merge of ioq3-r1119 | Tim Angus | |
2007-07-16 | * (bug 3047) send team commands to spectating admins who can see team chat | M. Kristall | |
* remove some more redundant checks and fix some command flags * fix a number of spelling misteaks in messages * show denybuild indicator in !listplayers | |||
2007-07-15 | * Merge of ioq3-r1112 | Tim Angus | |
2007-07-09 | * (bug 3251) make return consistent for admin check (benmachine) | M. Kristall | |
* show message when trying to get help for a command you cannot use | |||
2007-07-09 | * (bug 3242) use correct medistat animation when unpowered (David Sev) | M. Kristall | |
2007-07-04 | * fix denybuild thing correctly... | M. Kristall | |
2007-06-29 | * fix a silly issue in !passvote and !cancelvote that could potentially have | M. Kristall | |
undesired effects * correct some copy-paste action in my last commit | |||
2007-06-29 | * check if a target was specified for votes that require one (was choosing the | M. Kristall | |
player at slot 0) * remove some unnecessary code | |||
2007-06-28 | * list map as an allowed vote type | M. Kristall | |
2007-06-20 | * take away blue print when a player's building rights are denied | M. Kristall | |
* don't spam message when !putteam won't do anything |