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2013-01-03* Move all non-source-code to assets directoryTim Angus
2007-10-30* (bug 3384) Remove server side armoury refresh and replace with UI sideTim Angus
refresh * Add trap_Key_SetOverstrikeMode and trap_Key_GetOverstrikeMode to cgame * Change Text_[Width|Height] to return floats * Add Text_Em[Width|Height] * Add CG_AlignText to cut down on code duplication * Add itemDef_t::textvalignment for vertical text alignment * Add UI_DrawTextBlock to replace a lot of duplicate code * Rewrite text wrapping code from scratch so that it actually works * Add UI_OwnerDrawText * Add expression evaluator to .menu parser * Split off Border_Paint from Window_Paint * Scale slider items to fit their rect * Rework edit field widgets to behave somewhat more correctly * Fix a few listbox widget layout issues * Don't display scrollbars in "notselectable" listbox widgets * Make scoreboard team labels ownerdrawn * Menu script rework + Use the expression evaluator to replace lots and lots of absolute coords with relative ones, hopefully easing future maintenance + Remove lots and lots of textalign[xy] that were present to work around broken text alignment routines + Replace a bunch of numeric constants with ones from menudef.h + Compose the huds from tremulous_common_hud.h + Generally neaten things up + Lots of whitespace fixes
2005-08-29* Added "Use Medkit" optionTim Angus
* Removed antitox from infopanes * retabbed the .txt files
2003-06-13* Updated default and human hudsTim Angus
* Split alien hud into builder and general huds
2002-11-16* Added tremulous_alien_hud.menuTim Angus
2002-09-02* Added console to human hudTim Angus
* Added default hud (for spectating and missing hud)
2002-07-29* ScoreboardTim Angus
* Display of build points and timer on human hud * Fumblings with the join server menu
2002-03-22hud.menu morphed to human_hud - no alien class huds as of yetTim Angus
2002-01-26Initial revisionTim Angus