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2007-03-25* ingame menus redesignedTony J. White
* spectators can now participate in non-team votes * added teamvote "admitdefeat" * replaced "nextmap" vote with "draw" * removed vote "clientkick" vote (uses "kick" instead) * removed teamvote "teamclientkick" (uses "kick" instead) * renamed teamvote "teamkick" to teamvote "kick" * added teamvote "denybuild" and "allowbuild" * added vote "mute" and "unmute" * added !denybuild and !allowbuild g_admin commands * added /ignore and /unignore commands (and menu support) * Game -> Info (formerly About) shows server settings instead of local ones * Voting keys can now be configured in the Options menu * Voting key binds now display with the vote status (F3 and F4 will be the eventual default binds for "teamvote yes" and "teamvote no" respectively)
2005-06-05* Some grammar touch ups to infopanes.defTim Angus
* Added grenade infopane * Fiddled with the ingame main menu to fit the new splash screen model * Changed "Use Object:" in bindings to "Use Object/Evolve:" * Corrected cursor load * Moved heartbeat.wav to correct location * Splash screen touch ups * Credits implemented * Scanner plane reintroduced
2004-05-29* Changes for the increased resolution fontsTim Angus
2003-10-10* Tidied up the voting dialogs -- less ambiguous nowTim Angus
2003-02-12* Updated most of the scripts to play the new menu soundsTim Angus
2002-08-05* Monochrome colour scheme for trem menusTim Angus
* Corrections to ingame_leave.menu wrt TA graphics * Ingame menu hanging with trem menu bug fixed
2002-07-01Ingame about and exitTim Angus
2002-06-30Ingame menu editsTim Angus
2002-06-30Ingame menu alterationsTim Angus
2002-01-26Initial revisionTim Angus