Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-06-05 | * Some grammar touch ups to infopanes.def | Tim Angus | |
* Added grenade infopane * Fiddled with the ingame main menu to fit the new splash screen model * Changed "Use Object:" in bindings to "Use Object/Evolve:" * Corrected cursor load * Moved heartbeat.wav to correct location * Splash screen touch ups * Credits implemented * Scanner plane reintroduced | |||
2004-03-19 | * Added "buy ammo" bind to options | Tim Angus | |
* Set default focus to the listbox for many of the trem menus | |||
2004-03-02 | * Added reload binding option | Tim Angus | |
* Added team auto-select option | |||
2004-01-30 | * Menu option for cg_disableBuildWarnings | Tim Angus | |
2003-09-30 | * Changed cg_zsortLEs to cg_depthSortParticles | Tim Angus | |
2003-02-12 | * Updated most of the scripts to play the new menu sounds | Tim Angus | |
2002-10-23 | * Added light flare performance option to GFX software | Tim Angus | |
2002-09-25 | * Loading menu altered for progress bar border thickness | Tim Angus | |
* tremulous_human_hud.menu is CVS is currently cruft - waiting for Jex * Crosshair selection removed from options menu | |||
2002-08-09 | * Bind added for "deconstruct" | Tim Angus | |
* Minor changes to button sizes in trem menus | |||
2002-07-06 | Added sprint bind to ingame controls | Tim Angus | |
2002-07-04 | Start of vote menu | Tim Angus | |
2002-07-03 | Closer to finishing options menu | Tim Angus | |
2002-07-03 | MORE work on options menu | Tim Angus | |
2002-07-02 | Further work on options menu | Tim Angus | |
2002-07-02 | Ingame options::system stuff | Tim Angus | |
2002-01-26 | Initial revision | Tim Angus | |