blob: 230aaa93a80c559cf4904c21d3a515206d1452e6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
|
releasei386-glibc/game/bg_lib.o: src/game/bg_lib.c src/game/q_shared.h src/game/surfaceflags.h
releasei386-glibc/game/bg_misc.o: src/game/bg_misc.c src/game/q_shared.h src/game/surfaceflags.h \
src/game/bg_public.h src/game/tremulous.h
releasei386-glibc/game/bg_pmove.o: src/game/bg_pmove.c src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/bg_local.h
releasei386-glibc/game/bg_slidemove.o: src/game/bg_slidemove.c src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/bg_local.h
releasei386-glibc/game/g_active.o: src/game/g_active.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_buildable.o: src/game/g_buildable.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/tremulous.h src/game/g_public.h
releasei386-glibc/game/g_client.o: src/game/g_client.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_cmds.o: src/game/g_cmds.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_combat.o: src/game/g_combat.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_main.o: src/game/g_main.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_maprotation.o: src/game/g_maprotation.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/tremulous.h src/game/g_public.h
releasei386-glibc/game/g_mem.o: src/game/g_mem.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_misc.o: src/game/g_misc.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_missile.o: src/game/g_missile.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_mover.o: src/game/g_mover.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_physics.o: src/game/g_physics.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_ptr.o: src/game/g_ptr.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_session.o: src/game/g_session.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_spawn.o: src/game/g_spawn.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_svcmds.o: src/game/g_svcmds.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_syscalls.o: src/game/g_syscalls.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/tremulous.h src/game/g_public.h
releasei386-glibc/game/g_target.o: src/game/g_target.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_team.o: src/game/g_team.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_trigger.o: src/game/g_trigger.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_utils.o: src/game/g_utils.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/g_weapon.o: src/game/g_weapon.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
releasei386-glibc/game/q_math.o: src/game/q_math.c src/game/q_shared.h src/game/surfaceflags.h
releasei386-glibc/game/q_shared.o: src/game/q_shared.c src/game/q_shared.h \
src/game/surfaceflags.h
debugi386-glibc/game/bg_lib.o: src/game/bg_lib.c src/game/q_shared.h src/game/surfaceflags.h
debugi386-glibc/game/bg_misc.o: src/game/bg_misc.c src/game/q_shared.h src/game/surfaceflags.h \
src/game/bg_public.h src/game/tremulous.h
debugi386-glibc/game/bg_pmove.o: src/game/bg_pmove.c src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/bg_local.h
debugi386-glibc/game/bg_slidemove.o: src/game/bg_slidemove.c src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/bg_local.h
debugi386-glibc/game/g_active.o: src/game/g_active.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_buildable.o: src/game/g_buildable.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/tremulous.h src/game/g_public.h
debugi386-glibc/game/g_client.o: src/game/g_client.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_cmds.o: src/game/g_cmds.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_combat.o: src/game/g_combat.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_main.o: src/game/g_main.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_maprotation.o: src/game/g_maprotation.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/tremulous.h src/game/g_public.h
debugi386-glibc/game/g_mem.o: src/game/g_mem.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_misc.o: src/game/g_misc.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_missile.o: src/game/g_missile.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_mover.o: src/game/g_mover.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_physics.o: src/game/g_physics.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_ptr.o: src/game/g_ptr.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_session.o: src/game/g_session.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_spawn.o: src/game/g_spawn.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_svcmds.o: src/game/g_svcmds.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_syscalls.o: src/game/g_syscalls.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/tremulous.h src/game/g_public.h
debugi386-glibc/game/g_target.o: src/game/g_target.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_team.o: src/game/g_team.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_trigger.o: src/game/g_trigger.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_utils.o: src/game/g_utils.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/g_weapon.o: src/game/g_weapon.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
debugi386-glibc/game/q_math.o: src/game/q_math.c src/game/q_shared.h src/game/surfaceflags.h
debugi386-glibc/game/q_shared.o: src/game/q_shared.c src/game/q_shared.h \
src/game/surfaceflags.h
qvm/game/bg_lib.asm: src/game/bg_lib.c src/game/q_shared.h src/game/surfaceflags.h
qvm/game/bg_misc.asm: src/game/bg_misc.c src/game/q_shared.h src/game/surfaceflags.h \
src/game/bg_public.h src/game/tremulous.h
qvm/game/bg_pmove.asm: src/game/bg_pmove.c src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/bg_local.h
qvm/game/bg_slidemove.asm: src/game/bg_slidemove.c src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/bg_local.h
qvm/game/g_active.asm: src/game/g_active.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_buildable.asm: src/game/g_buildable.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/tremulous.h src/game/g_public.h
qvm/game/g_client.asm: src/game/g_client.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_cmds.asm: src/game/g_cmds.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_combat.asm: src/game/g_combat.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_main.asm: src/game/g_main.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_maprotation.asm: src/game/g_maprotation.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/tremulous.h src/game/g_public.h
qvm/game/g_mem.asm: src/game/g_mem.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_misc.asm: src/game/g_misc.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_missile.asm: src/game/g_missile.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_mover.asm: src/game/g_mover.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_physics.asm: src/game/g_physics.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_ptr.asm: src/game/g_ptr.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_session.asm: src/game/g_session.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_spawn.asm: src/game/g_spawn.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_svcmds.asm: src/game/g_svcmds.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_syscalls.asm: src/game/g_syscalls.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/tremulous.h src/game/g_public.h
qvm/game/g_target.asm: src/game/g_target.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_team.asm: src/game/g_team.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_trigger.asm: src/game/g_trigger.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_utils.asm: src/game/g_utils.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/g_weapon.asm: src/game/g_weapon.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
qvm/game/q_math.asm: src/game/q_math.c src/game/q_shared.h src/game/surfaceflags.h
qvm/game/q_shared.asm: src/game/q_shared.c src/game/q_shared.h \
src/game/surfaceflags.h
releasei386-glibc/cgame/cg_animmapobj.o: src/cgame/cg_animmapobj.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_attachment.o: src/cgame/cg_attachment.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_buildable.o: src/cgame/cg_buildable.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_consolecmds.o: src/cgame/cg_consolecmds.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_draw.o: src/cgame/cg_draw.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_drawtools.o: src/cgame/cg_drawtools.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_effects.o: src/cgame/cg_effects.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_ents.o: src/cgame/cg_ents.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_event.o: src/cgame/cg_event.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_localents.o: src/cgame/cg_localents.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_main.o: src/cgame/cg_main.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_marks.o: src/cgame/cg_marks.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_mem.o: src/cgame/cg_mem.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_particles.o: src/cgame/cg_particles.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_players.o: src/cgame/cg_players.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_playerstate.o: src/cgame/cg_playerstate.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_predict.o: src/cgame/cg_predict.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_ptr.o: src/cgame/cg_ptr.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_scanner.o: src/cgame/cg_scanner.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_servercmds.o: src/cgame/cg_servercmds.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_snapshot.o: src/cgame/cg_snapshot.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_syscalls.o: src/cgame/cg_syscalls.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_trails.o: src/cgame/cg_trails.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_view.o: src/cgame/cg_view.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_weapons.o: src/cgame/cg_weapons.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_animmapobj.o: src/cgame/cg_animmapobj.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_attachment.o: src/cgame/cg_attachment.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_buildable.o: src/cgame/cg_buildable.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_consolecmds.o: src/cgame/cg_consolecmds.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_draw.o: src/cgame/cg_draw.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_drawtools.o: src/cgame/cg_drawtools.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_effects.o: src/cgame/cg_effects.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_ents.o: src/cgame/cg_ents.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_event.o: src/cgame/cg_event.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_localents.o: src/cgame/cg_localents.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_main.o: src/cgame/cg_main.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_marks.o: src/cgame/cg_marks.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_mem.o: src/cgame/cg_mem.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_particles.o: src/cgame/cg_particles.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_players.o: src/cgame/cg_players.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_playerstate.o: src/cgame/cg_playerstate.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_predict.o: src/cgame/cg_predict.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_ptr.o: src/cgame/cg_ptr.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_scanner.o: src/cgame/cg_scanner.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_servercmds.o: src/cgame/cg_servercmds.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_snapshot.o: src/cgame/cg_snapshot.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_syscalls.o: src/cgame/cg_syscalls.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_trails.o: src/cgame/cg_trails.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_view.o: src/cgame/cg_view.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_weapons.o: src/cgame/cg_weapons.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_animmapobj.asm: src/cgame/cg_animmapobj.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_attachment.asm: src/cgame/cg_attachment.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_buildable.asm: src/cgame/cg_buildable.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_consolecmds.asm: src/cgame/cg_consolecmds.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_draw.asm: src/cgame/cg_draw.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_drawtools.asm: src/cgame/cg_drawtools.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_effects.asm: src/cgame/cg_effects.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_ents.asm: src/cgame/cg_ents.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_event.asm: src/cgame/cg_event.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_localents.asm: src/cgame/cg_localents.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_main.asm: src/cgame/cg_main.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_marks.asm: src/cgame/cg_marks.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_mem.asm: src/cgame/cg_mem.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_particles.asm: src/cgame/cg_particles.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_players.asm: src/cgame/cg_players.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_playerstate.asm: src/cgame/cg_playerstate.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_predict.asm: src/cgame/cg_predict.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_ptr.asm: src/cgame/cg_ptr.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_scanner.asm: src/cgame/cg_scanner.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_servercmds.asm: src/cgame/cg_servercmds.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_snapshot.asm: src/cgame/cg_snapshot.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_syscalls.asm: src/cgame/cg_syscalls.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_trails.asm: src/cgame/cg_trails.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_view.asm: src/cgame/cg_view.c src/cgame/cg_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_weapons.asm: src/cgame/cg_weapons.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
releasei386-glibc/ui/ui_atoms.o: src/ui/ui_atoms.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
releasei386-glibc/ui/ui_gameinfo.o: src/ui/ui_gameinfo.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
releasei386-glibc/ui/ui_main.o: src/ui/ui_main.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
releasei386-glibc/ui/ui_players.o: src/ui/ui_players.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
releasei386-glibc/ui/ui_shared.o: src/ui/ui_shared.c src/ui/ui_shared.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/keycodes.h \
ui/menudef.h
releasei386-glibc/ui/ui_syscalls.o: src/ui/ui_syscalls.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
debugi386-glibc/ui/ui_atoms.o: src/ui/ui_atoms.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
debugi386-glibc/ui/ui_gameinfo.o: src/ui/ui_gameinfo.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
debugi386-glibc/ui/ui_main.o: src/ui/ui_main.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
debugi386-glibc/ui/ui_players.o: src/ui/ui_players.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
debugi386-glibc/ui/ui_shared.o: src/ui/ui_shared.c src/ui/ui_shared.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/keycodes.h \
ui/menudef.h
debugi386-glibc/ui/ui_syscalls.o: src/ui/ui_syscalls.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
qvm/ui/ui_atoms.asm: src/ui/ui_atoms.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
qvm/ui/ui_gameinfo.asm: src/ui/ui_gameinfo.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
qvm/ui/ui_main.asm: src/ui/ui_main.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
qvm/ui/ui_players.asm: src/ui/ui_players.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
qvm/ui/ui_shared.asm: src/ui/ui_shared.c src/ui/ui_shared.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/keycodes.h \
ui/menudef.h
qvm/ui/ui_syscalls.asm: src/ui/ui_syscalls.c src/ui/ui_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/cgame/tr_types.h src/ui/ui_public.h \
src/ui/keycodes.h src/game/bg_public.h src/game/tremulous.h \
src/ui/ui_shared.h ui/menudef.h
|