summaryrefslogtreecommitdiff
path: root/src/botlib/be_aas_debug.c
blob: ab44bc0bc1f2807f08a385adc5e692b9f2559a90 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

/*****************************************************************************
 * name:		be_aas_debug.c
 *
 * desc:		AAS debug code
 *
 * $Archive: /MissionPack/code/botlib/be_aas_debug.c $
 *
 *****************************************************************************/

#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "l_libvar.h"
#include "aasfile.h"
#include "botlib.h"
#include "be_aas.h"
#include "be_interface.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"

#define MAX_DEBUGLINES				1024
#define MAX_DEBUGPOLYGONS			8192

int debuglines[MAX_DEBUGLINES];
int debuglinevisible[MAX_DEBUGLINES];
int numdebuglines;

static int debugpolygons[MAX_DEBUGPOLYGONS];

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_ClearShownPolygons(void)
{
	int i;
//*
	for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
	{
		if (debugpolygons[i]) botimport.DebugPolygonDelete(debugpolygons[i]);
		debugpolygons[i] = 0;
	} //end for
//*/
/*
	for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
	{
		botimport.DebugPolygonDelete(i);
		debugpolygons[i] = 0;
	} //end for
*/
} //end of the function AAS_ClearShownPolygons
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_ShowPolygon(int color, int numpoints, vec3_t *points)
{
	int i;

	for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
	{
		if (!debugpolygons[i])
		{
			debugpolygons[i] = botimport.DebugPolygonCreate(color, numpoints, points);
			break;
		} //end if
	} //end for
} //end of the function AAS_ShowPolygon
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_ClearShownDebugLines(void)
{
	int i;

	//make all lines invisible
	for (i = 0; i < MAX_DEBUGLINES; i++)
	{
		if (debuglines[i])
		{
			//botimport.DebugLineShow(debuglines[i], NULL, NULL, LINECOLOR_NONE);
			botimport.DebugLineDelete(debuglines[i]);
			debuglines[i] = 0;
			debuglinevisible[i] = qfalse;
		} //end if
	} //end for
} //end of the function AAS_ClearShownDebugLines
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_DebugLine(vec3_t start, vec3_t end, int color)
{
	int line;

	for (line = 0; line < MAX_DEBUGLINES; line++)
	{
		if (!debuglines[line])
		{
			debuglines[line] = botimport.DebugLineCreate();
			debuglinevisible[line] = qfalse;
			numdebuglines++;
		} //end if
		if (!debuglinevisible[line])
		{
			botimport.DebugLineShow(debuglines[line], start, end, color);
			debuglinevisible[line] = qtrue;
			return;
		} //end else
	} //end for
} //end of the function AAS_DebugLine
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
void AAS_PermanentLine(vec3_t start, vec3_t end, int color)
{
	int line;

	line = botimport.DebugLineCreate();
	botimport.DebugLineShow(line, start, end, color);
} //end of the function AAS_PermenentLine
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
void AAS_DrawPermanentCross(vec3_t origin, float size, int color)
{
	int i, debugline;
	vec3_t start, end;

	for (i = 0; i < 3; i++)
	{
		VectorCopy(origin, start);
		start[i] += size;
		VectorCopy(origin, end);
		end[i] -= size;
		AAS_DebugLine(start, end, color);
		debugline = botimport.DebugLineCreate();
		botimport.DebugLineShow(debugline, start, end, color);
	} //end for
} //end of the function AAS_DrawPermanentCross
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color)
{
	int n0, n1, n2, j, line, lines[2];
	vec3_t start1, end1, start2, end2;

	//make a cross in the hit plane at the hit point
	VectorCopy(point, start1);
	VectorCopy(point, end1);
	VectorCopy(point, start2);
	VectorCopy(point, end2);

	n0 = type % 3;
	n1 = (type + 1) % 3;
	n2 = (type + 2) % 3;
	start1[n1] -= 6;
	start1[n2] -= 6;
	end1[n1] += 6;
	end1[n2] += 6;
	start2[n1] += 6;
	start2[n2] -= 6;
	end2[n1] -= 6;
	end2[n2] += 6;

	start1[n0] = (dist - (start1[n1] * normal[n1] +
				start1[n2] * normal[n2])) / normal[n0];
	end1[n0] = (dist - (end1[n1] * normal[n1] +
				end1[n2] * normal[n2])) / normal[n0];
	start2[n0] = (dist - (start2[n1] * normal[n1] +
				start2[n2] * normal[n2])) / normal[n0];
	end2[n0] = (dist - (end2[n1] * normal[n1] +
				end2[n2] * normal[n2])) / normal[n0];

	for (j = 0, line = 0; j < 2 && line < MAX_DEBUGLINES; line++)
	{
		if (!debuglines[line])
		{
			debuglines[line] = botimport.DebugLineCreate();
			lines[j++] = debuglines[line];
			debuglinevisible[line] = qtrue;
			numdebuglines++;
		} //end if
		else if (!debuglinevisible[line])
		{
			lines[j++] = debuglines[line];
			debuglinevisible[line] = qtrue;
		} //end else
	} //end for
	botimport.DebugLineShow(lines[0], start1, end1, color);
	botimport.DebugLineShow(lines[1], start2, end2, color);
} //end of the function AAS_DrawPlaneCross
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs)
{
	vec3_t bboxcorners[8];
	int lines[3];
	int i, j, line;

	//upper corners
	bboxcorners[0][0] = origin[0] + maxs[0];
	bboxcorners[0][1] = origin[1] + maxs[1];
	bboxcorners[0][2] = origin[2] + maxs[2];
	//
	bboxcorners[1][0] = origin[0] + mins[0];
	bboxcorners[1][1] = origin[1] + maxs[1];
	bboxcorners[1][2] = origin[2] + maxs[2];
	//
	bboxcorners[2][0] = origin[0] + mins[0];
	bboxcorners[2][1] = origin[1] + mins[1];
	bboxcorners[2][2] = origin[2] + maxs[2];
	//
	bboxcorners[3][0] = origin[0] + maxs[0];
	bboxcorners[3][1] = origin[1] + mins[1];
	bboxcorners[3][2] = origin[2] + maxs[2];
	//lower corners
	Com_Memcpy(bboxcorners[4], bboxcorners[0], sizeof(vec3_t) * 4);
	for (i = 0; i < 4; i++) bboxcorners[4 + i][2] = origin[2] + mins[2];
	//draw bounding box
	for (i = 0; i < 4; i++)
	{
		for (j = 0, line = 0; j < 3 && line < MAX_DEBUGLINES; line++)
		{
			if (!debuglines[line])
			{
				debuglines[line] = botimport.DebugLineCreate();
				lines[j++] = debuglines[line];
				debuglinevisible[line] = qtrue;
				numdebuglines++;
			} //end if
			else if (!debuglinevisible[line])
			{
				lines[j++] = debuglines[line];
				debuglinevisible[line] = qtrue;
			} //end else
		} //end for
		//top plane
		botimport.DebugLineShow(lines[0], bboxcorners[i],
									bboxcorners[(i+1)&3], LINECOLOR_RED);
		//bottom plane
		botimport.DebugLineShow(lines[1], bboxcorners[4+i],
									bboxcorners[4+((i+1)&3)], LINECOLOR_RED);
		//vertical lines
		botimport.DebugLineShow(lines[2], bboxcorners[i],
									bboxcorners[4+i], LINECOLOR_RED);
	} //end for
} //end of the function AAS_ShowBoundingBox
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_ShowFace(int facenum)
{
	int i, color, edgenum;
	aas_edge_t *edge;
	aas_face_t *face;
	aas_plane_t *plane;
	vec3_t start, end;

	color = LINECOLOR_YELLOW;
	//check if face number is in range
	if (facenum >= aasworld.numfaces)
	{
		botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
	} //end if
	face = &aasworld.faces[facenum];
	//walk through the edges of the face
	for (i = 0; i < face->numedges; i++)
	{
		//edge number
		edgenum = abs(aasworld.edgeindex[face->firstedge + i]);
		//check if edge number is in range
		if (edgenum >= aasworld.numedges)
		{
			botimport.Print(PRT_ERROR, "edgenum %d out of range\n", edgenum);
		} //end if
		edge = &aasworld.edges[edgenum];
		if (color == LINECOLOR_RED) color = LINECOLOR_GREEN;
		else if (color == LINECOLOR_GREEN) color = LINECOLOR_BLUE;
		else if (color == LINECOLOR_BLUE) color = LINECOLOR_YELLOW;
		else color = LINECOLOR_RED;
		AAS_DebugLine(aasworld.vertexes[edge->v[0]],
										aasworld.vertexes[edge->v[1]],
										color);
	} //end for
	plane = &aasworld.planes[face->planenum];
	edgenum = abs(aasworld.edgeindex[face->firstedge]);
	edge = &aasworld.edges[edgenum];
	VectorCopy(aasworld.vertexes[edge->v[0]], start);
	VectorMA(start, 20, plane->normal, end);
	AAS_DebugLine(start, end, LINECOLOR_RED);
} //end of the function AAS_ShowFace
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_ShowFacePolygon(int facenum, int color, int flip)
{
	int i, edgenum, numpoints;
	vec3_t points[128];
	aas_edge_t *edge;
	aas_face_t *face;

	//check if face number is in range
	if (facenum >= aasworld.numfaces)
	{
		botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
	} //end if
	face = &aasworld.faces[facenum];
	//walk through the edges of the face
	numpoints = 0;
	if (flip)
	{
		for (i = face->numedges-1; i >= 0; i--)
		{
			//edge number
			edgenum = aasworld.edgeindex[face->firstedge + i];
			edge = &aasworld.edges[abs(edgenum)];
			VectorCopy(aasworld.vertexes[edge->v[edgenum < 0]], points[numpoints]);
			numpoints++;
		} //end for
	} //end if
	else
	{
		for (i = 0; i < face->numedges; i++)
		{
			//edge number
			edgenum = aasworld.edgeindex[face->firstedge + i];
			edge = &aasworld.edges[abs(edgenum)];
			VectorCopy(aasworld.vertexes[edge->v[edgenum < 0]], points[numpoints]);
			numpoints++;
		} //end for
	} //end else
	AAS_ShowPolygon(color, numpoints, points);
} //end of the function AAS_ShowFacePolygon
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_ShowArea(int areanum, int groundfacesonly)
{
	int areaedges[MAX_DEBUGLINES];
	int numareaedges, i, j, n, color = 0, line;
	int facenum, edgenum;
	aas_area_t *area;
	aas_face_t *face;
	aas_edge_t *edge;

	//
	numareaedges = 0;
	//
	if (areanum < 0 || areanum >= aasworld.numareas)
	{
		botimport.Print(PRT_ERROR, "area %d out of range [0, %d]\n",
								areanum, aasworld.numareas);
		return;
	} //end if
	//pointer to the convex area
	area = &aasworld.areas[areanum];
	//walk through the faces of the area
	for (i = 0; i < area->numfaces; i++)
	{
		facenum = abs(aasworld.faceindex[area->firstface + i]);
		//check if face number is in range
		if (facenum >= aasworld.numfaces)
		{
			botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
		} //end if
		face = &aasworld.faces[facenum];
		//ground faces only
		if (groundfacesonly)
		{
			if (!(face->faceflags & (FACE_GROUND | FACE_LADDER))) continue;
		} //end if
		//walk through the edges of the face
		for (j = 0; j < face->numedges; j++)
		{
			//edge number
			edgenum = abs(aasworld.edgeindex[face->firstedge + j]);
			//check if edge number is in range
			if (edgenum >= aasworld.numedges)
			{
				botimport.Print(PRT_ERROR, "edgenum %d out of range\n", edgenum);
			} //end if
			//check if the edge is stored already
			for (n = 0; n < numareaedges; n++)
			{
				if (areaedges[n] == edgenum) break;
			} //end for
			if (n == numareaedges && numareaedges < MAX_DEBUGLINES)
			{
				areaedges[numareaedges++] = edgenum;
			} //end if
		} //end for
		//AAS_ShowFace(facenum);
	} //end for
	//draw all the edges
	for (n = 0; n < numareaedges; n++)
	{
		for (line = 0; line < MAX_DEBUGLINES; line++)
		{
			if (!debuglines[line])
			{
				debuglines[line] = botimport.DebugLineCreate();
				debuglinevisible[line] = qfalse;
				numdebuglines++;
			} //end if
			if (!debuglinevisible[line])
			{
				break;
			} //end else
		} //end for
		if (line >= MAX_DEBUGLINES) return;
		edge = &aasworld.edges[areaedges[n]];
		if (color == LINECOLOR_RED) color = LINECOLOR_BLUE;
		else if (color == LINECOLOR_BLUE) color = LINECOLOR_GREEN;
		else if (color == LINECOLOR_GREEN) color = LINECOLOR_YELLOW;
		else color = LINECOLOR_RED;
		botimport.DebugLineShow(debuglines[line],
									aasworld.vertexes[edge->v[0]],
									aasworld.vertexes[edge->v[1]],
									color);
		debuglinevisible[line] = qtrue;
	} //end for*/
} //end of the function AAS_ShowArea
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly)
{
	int i, facenum;
	aas_area_t *area;
	aas_face_t *face;

	//
	if (areanum < 0 || areanum >= aasworld.numareas)
	{
		botimport.Print(PRT_ERROR, "area %d out of range [0, %d]\n",
								areanum, aasworld.numareas);
		return;
	} //end if
	//pointer to the convex area
	area = &aasworld.areas[areanum];
	//walk through the faces of the area
	for (i = 0; i < area->numfaces; i++)
	{
		facenum = abs(aasworld.faceindex[area->firstface + i]);
		//check if face number is in range
		if (facenum >= aasworld.numfaces)
		{
			botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
		} //end if
		face = &aasworld.faces[facenum];
		//ground faces only
		if (groundfacesonly)
		{
			if (!(face->faceflags & (FACE_GROUND | FACE_LADDER))) continue;
		} //end if
		AAS_ShowFacePolygon(facenum, color, face->frontarea != areanum);
	} //end for
} //end of the function AAS_ShowAreaPolygons
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_DrawCross(vec3_t origin, float size, int color)
{
	int i;
	vec3_t start, end;

	for (i = 0; i < 3; i++)
	{
		VectorCopy(origin, start);
		start[i] += size;
		VectorCopy(origin, end);
		end[i] -= size;
		AAS_DebugLine(start, end, color);
	} //end for
} //end of the function AAS_DrawCross
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_PrintTravelType(int traveltype)
{
#ifdef DEBUG
	char *str;
	//
	switch(traveltype & TRAVELTYPE_MASK)
	{
		case TRAVEL_INVALID: str = "TRAVEL_INVALID"; break;
		case TRAVEL_WALK: str = "TRAVEL_WALK"; break;
		case TRAVEL_CROUCH: str = "TRAVEL_CROUCH"; break;
		case TRAVEL_BARRIERJUMP: str = "TRAVEL_BARRIERJUMP"; break;
		case TRAVEL_JUMP: str = "TRAVEL_JUMP"; break;
		case TRAVEL_LADDER: str = "TRAVEL_LADDER"; break;
		case TRAVEL_WALKOFFLEDGE: str = "TRAVEL_WALKOFFLEDGE"; break;
		case TRAVEL_SWIM: str = "TRAVEL_SWIM"; break;
		case TRAVEL_WATERJUMP: str = "TRAVEL_WATERJUMP"; break;
		case TRAVEL_TELEPORT: str = "TRAVEL_TELEPORT"; break;
		case TRAVEL_ELEVATOR: str = "TRAVEL_ELEVATOR"; break;
		case TRAVEL_ROCKETJUMP: str = "TRAVEL_ROCKETJUMP"; break;
		case TRAVEL_BFGJUMP: str = "TRAVEL_BFGJUMP"; break;
		case TRAVEL_GRAPPLEHOOK: str = "TRAVEL_GRAPPLEHOOK"; break;
		case TRAVEL_JUMPPAD: str = "TRAVEL_JUMPPAD"; break;
		case TRAVEL_FUNCBOB: str = "TRAVEL_FUNCBOB"; break;
		default: str = "UNKNOWN TRAVEL TYPE"; break;
	} //end switch
	botimport.Print(PRT_MESSAGE, "%s", str);
#endif
} //end of the function AAS_PrintTravelType
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor)
{
	vec3_t dir, cross, p1, p2, up = {0, 0, 1};
	float dot;

	VectorSubtract(end, start, dir);
	VectorNormalize(dir);
	dot = DotProduct(dir, up);
	if (dot > 0.99 || dot < -0.99) VectorSet(cross, 1, 0, 0);
	else CrossProduct(dir, up, cross);

	VectorMA(end, -6, dir, p1);
	VectorCopy(p1, p2);
	VectorMA(p1, 6, cross, p1);
	VectorMA(p2, -6, cross, p2);

	AAS_DebugLine(start, end, linecolor);
	AAS_DebugLine(p1, end, arrowcolor);
	AAS_DebugLine(p2, end, arrowcolor);
} //end of the function AAS_DrawArrow
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_ShowReachability(aas_reachability_t *reach)
{
	vec3_t dir, cmdmove, velocity;
	float speed, zvel;
	aas_clientmove_t move;

	AAS_ShowAreaPolygons(reach->areanum, 5, qtrue);
	//AAS_ShowArea(reach->areanum, qtrue);
	AAS_DrawArrow(reach->start, reach->end, LINECOLOR_BLUE, LINECOLOR_YELLOW);
	//
	if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMP ||
		(reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_WALKOFFLEDGE)
	{
		AAS_HorizontalVelocityForJump(aassettings.phys_jumpvel, reach->start, reach->end, &speed);
		//
		VectorSubtract(reach->end, reach->start, dir);
		dir[2] = 0;
		VectorNormalize(dir);
		//set the velocity
		VectorScale(dir, speed, velocity);
		//set the command movement
		VectorClear(cmdmove);
		cmdmove[2] = aassettings.phys_jumpvel;
		//
		AAS_PredictClientMovement(&move, -1, reach->start, PRESENCE_NORMAL, qtrue,
									velocity, cmdmove, 3, 30, 0.1f,
									SE_HITGROUND|SE_ENTERWATER|SE_ENTERSLIME|
									SE_ENTERLAVA|SE_HITGROUNDDAMAGE, 0, qtrue);
		//
		if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMP)
		{
			AAS_JumpReachRunStart(reach, dir);
			AAS_DrawCross(dir, 4, LINECOLOR_BLUE);
		} //end if
	} //end if
	else if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_ROCKETJUMP)
	{
		zvel = AAS_RocketJumpZVelocity(reach->start);
		AAS_HorizontalVelocityForJump(zvel, reach->start, reach->end, &speed);
		//
		VectorSubtract(reach->end, reach->start, dir);
		dir[2] = 0;
		VectorNormalize(dir);
		//get command movement
		VectorScale(dir, speed, cmdmove);
		VectorSet(velocity, 0, 0, zvel);
		//
		AAS_PredictClientMovement(&move, -1, reach->start, PRESENCE_NORMAL, qtrue,
									velocity, cmdmove, 30, 30, 0.1f,
									SE_ENTERWATER|SE_ENTERSLIME|
									SE_ENTERLAVA|SE_HITGROUNDDAMAGE|
									SE_TOUCHJUMPPAD|SE_HITGROUNDAREA, reach->areanum, qtrue);
	} //end else if
	else if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMPPAD)
	{
		VectorSet(cmdmove, 0, 0, 0);
		//
		VectorSubtract(reach->end, reach->start, dir);
		dir[2] = 0;
		VectorNormalize(dir);
		//set the velocity
		//NOTE: the edgenum is the horizontal velocity
		VectorScale(dir, reach->edgenum, velocity);
		//NOTE: the facenum is the Z velocity
		velocity[2] = reach->facenum;
		//
		AAS_PredictClientMovement(&move, -1, reach->start, PRESENCE_NORMAL, qtrue,
									velocity, cmdmove, 30, 30, 0.1f,
									SE_ENTERWATER|SE_ENTERSLIME|
									SE_ENTERLAVA|SE_HITGROUNDDAMAGE|
									SE_TOUCHJUMPPAD|SE_HITGROUNDAREA, reach->areanum, qtrue);
	} //end else if
} //end of the function AAS_ShowReachability
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_ShowReachableAreas(int areanum)
{
	aas_areasettings_t *settings;
	static aas_reachability_t reach;
	static int index, lastareanum;
	static float lasttime;

	if (areanum != lastareanum)
	{
		index = 0;
		lastareanum = areanum;
	} //end if
	settings = &aasworld.areasettings[areanum];
	//
	if (!settings->numreachableareas) return;
	//
	if (index >= settings->numreachableareas) index = 0;
	//
	if (AAS_Time() - lasttime > 1.5)
	{
		Com_Memcpy(&reach, &aasworld.reachability[settings->firstreachablearea + index], sizeof(aas_reachability_t));
		index++;
		lasttime = AAS_Time();
		AAS_PrintTravelType(reach.traveltype & TRAVELTYPE_MASK);
		botimport.Print(PRT_MESSAGE, "\n");
	} //end if
	AAS_ShowReachability(&reach);
} //end of the function ShowReachableAreas

void AAS_FloodAreas_r(int areanum, int cluster, int *done)
{
	int nextareanum, i, facenum;
	aas_area_t *area;
	aas_face_t *face;
	aas_areasettings_t *settings;
	aas_reachability_t *reach;

	AAS_ShowAreaPolygons(areanum, 1, qtrue);
	//pointer to the convex area
	area = &aasworld.areas[areanum];
	settings = &aasworld.areasettings[areanum];
	//walk through the faces of the area
	for (i = 0; i < area->numfaces; i++)
	{
		facenum = abs(aasworld.faceindex[area->firstface + i]);
		face = &aasworld.faces[facenum];
		if (face->frontarea == areanum)
			nextareanum = face->backarea;
		else
			nextareanum = face->frontarea;
		if (!nextareanum)
			continue;
		if (done[nextareanum])
			continue;
		done[nextareanum] = qtrue;
		if (aasworld.areasettings[nextareanum].contents & AREACONTENTS_VIEWPORTAL)
			continue;
		if (AAS_AreaCluster(nextareanum) != cluster)
			continue;
		AAS_FloodAreas_r(nextareanum, cluster, done);
	} //end for
	//
	for (i = 0; i < settings->numreachableareas; i++)
	{
		reach = &aasworld.reachability[settings->firstreachablearea + i];
		nextareanum = reach->areanum;
		if (!nextareanum)
			continue;
		if (done[nextareanum])
			continue;
		done[nextareanum] = qtrue;
		if (aasworld.areasettings[nextareanum].contents & AREACONTENTS_VIEWPORTAL)
			continue;
		if (AAS_AreaCluster(nextareanum) != cluster)
			continue;
		/*
		if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_WALKOFFLEDGE)
		{
			AAS_DebugLine(reach->start, reach->end, 1);
		}
		*/
		AAS_FloodAreas_r(nextareanum, cluster, done);
	}
}

void AAS_FloodAreas(vec3_t origin)
{
	int areanum, cluster, *done;

	done = (int *) GetClearedMemory(aasworld.numareas * sizeof(int));
	areanum = AAS_PointAreaNum(origin);
	cluster = AAS_AreaCluster(areanum);
	AAS_FloodAreas_r(areanum, cluster, done);
}