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// Copyright (C) 1999-2000 Id Software, Inc.
//
// cg_consolecmds.c -- text commands typed in at the local console, or
// executed by a key binding
/*
* Portions Copyright (C) 2000-2001 Tim Angus
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the OSML - Open Source Modification License v1.0 as
* described in the file COPYING which is distributed with this source
* code.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#include "cg_local.h"
void CG_TargetCommand_f( void ) {
int targetNum;
char test[4];
targetNum = CG_CrosshairPlayer();
if (!targetNum ) {
return;
}
trap_Argv( 1, test, 4 );
trap_SendConsoleCommand( va( "gc %i %i", targetNum, atoi( test ) ) );
}
/*
=================
CG_SizeUp_f
Keybinding command
=================
*/
static void CG_SizeUp_f (void) {
trap_Cvar_Set("cg_viewsize", va("%i",(int)(cg_viewsize.integer+10)));
}
/*
=================
CG_SizeDown_f
Keybinding command
=================
*/
static void CG_SizeDown_f (void) {
trap_Cvar_Set("cg_viewsize", va("%i",(int)(cg_viewsize.integer-10)));
}
/*
=============
CG_Viewpos_f
Debugging command to print the current position
=============
*/
static void CG_Viewpos_f (void) {
CG_Printf ("(%i %i %i) : %i\n", (int)cg.refdef.vieworg[0],
(int)cg.refdef.vieworg[1], (int)cg.refdef.vieworg[2],
(int)cg.refdefViewAngles[YAW]);
}
static void CG_ScoresDown_f( void ) {
if ( cg.scoresRequestTime + 2000 < cg.time ) {
// the scores are more than two seconds out of data,
// so request new ones
cg.scoresRequestTime = cg.time;
trap_SendClientCommand( "score" );
// leave the current scores up if they were already
// displayed, but if this is the first hit, clear them out
if ( !cg.showScores ) {
cg.showScores = qtrue;
cg.numScores = 0;
}
} else {
// show the cached contents even if they just pressed if it
// is within two seconds
cg.showScores = qtrue;
}
}
static void CG_ScoresUp_f( void ) {
if ( cg.showScores ) {
cg.showScores = qfalse;
cg.scoreFadeTime = cg.time;
}
}
static void CG_TellTarget_f( void ) {
int clientNum;
char command[128];
char message[128];
clientNum = CG_CrosshairPlayer();
if ( clientNum == -1 ) {
return;
}
trap_Args( message, 128 );
Com_sprintf( command, 128, "tell %i %s", clientNum, message );
trap_SendClientCommand( command );
}
static void CG_TellAttacker_f( void ) {
int clientNum;
char command[128];
char message[128];
clientNum = CG_LastAttacker();
if ( clientNum == -1 ) {
return;
}
trap_Args( message, 128 );
Com_sprintf( command, 128, "tell %i %s", clientNum, message );
trap_SendClientCommand( command );
}
static void CG_VoiceTellTarget_f( void ) {
int clientNum;
char command[128];
char message[128];
clientNum = CG_CrosshairPlayer();
if ( clientNum == -1 ) {
return;
}
trap_Args( message, 128 );
Com_sprintf( command, 128, "vtell %i %s", clientNum, message );
trap_SendClientCommand( command );
}
static void CG_VoiceTellAttacker_f( void ) {
int clientNum;
char command[128];
char message[128];
clientNum = CG_LastAttacker();
if ( clientNum == -1 ) {
return;
}
trap_Args( message, 128 );
Com_sprintf( command, 128, "vtell %i %s", clientNum, message );
trap_SendClientCommand( command );
}
/*
==================
CG_StartOrbit_f
==================
*/
static void CG_StartOrbit_f( void ) {
char var[MAX_TOKEN_CHARS];
trap_Cvar_VariableStringBuffer( "developer", var, sizeof( var ) );
if ( !atoi(var) ) {
return;
}
if (cg_cameraOrbit.value != 0) {
trap_Cvar_Set("cg_cameraOrbit", "0");
trap_Cvar_Set("cg_thirdPerson", "0");
} else {
trap_Cvar_Set("cg_cameraOrbit", "5");
trap_Cvar_Set("cg_thirdPerson", "1");
trap_Cvar_Set("cg_thirdPersonAngle", "0");
trap_Cvar_Set("cg_thirdPersonRange", "100");
}
}
/*
==================
CG_ClientMenu
==================
*/
static void CG_ClientMenu( const char *menuname )
{
char menuDef[ MAX_STRING_CHARS ];
int i, j = 0;
if( !Q_stricmp( menuname, "dinfest" ) )
{
strcpy( menuDef, "5,5|Infest|0.976,0.957,0.0,1.0|0.933,0.612,0.0,1.0|0.976,0.957,0.0,1.0|1|16|" );
for( i = PCL_NONE + 1; i < PCL_NUM_CLASSES; i++ )
{
if( BG_ClassCanEvolveFromTo( cg.snap->ps.stats[ STAT_PCLASS ], i ) )
{
strcat( menuDef, va( "%s, class %s|", BG_FindNameForClassNum( i ), BG_FindNameForClassNum( i ) ) );
j++;
}
}
strcat( menuDef, "|Choose a class|to evolve to" );
if( j )
{
trap_SendConsoleCommand( va( "defmenu infest \"%s\"\n", menuDef ) );
trap_SendConsoleCommand( "menu infest\n" );
trap_SendConsoleCommand( "undefmenu infest\n" );
}
}
else if( !Q_stricmp( menuname, "hmcusell" ) )
{
strcpy( menuDef, "5,5|Sell|1,1,1,1|0.000,0.412,0.702,1|1,1,1,1|2|32|" );
for( i = WP_NONE +1; i < WP_NUM_WEAPONS; i++ )
{
if( BG_gotWeapon( i, cg.snap->ps.stats ) )
strcat( menuDef, va( "%s, sell %s|", BG_FindHumanNameForWeapon( i ), BG_FindNameForWeapon( i ) ) );
}
for( i = UP_NONE +1; i < UP_NUM_UPGRADES; i++ )
{
if( BG_gotItem( i, cg.snap->ps.stats ) )
strcat( menuDef, va( "%s, sell %s|", BG_FindHumanNameForUpgrade( i ), BG_FindNameForUpgrade( i ) ) );
}
strcat( menuDef, "Previous, menu hmcumenu||Choose an item|to sell" );
trap_SendConsoleCommand( va( "defmenu mcusell \"%s\"\n", menuDef ) );
trap_SendConsoleCommand( "menu mcusell\n" );
trap_SendConsoleCommand( "undefmenu mcusell\n" );
}
else if( !Q_stricmp( menuname, "hbankstat" ) )
{
//FIXME: implement this
strcpy( menuDef, "5,5|Statement|1,1,1,1|0.000,0.412,0.702,1|1,1,1,1|2|32|You have something in this bank|OK,!" );
trap_SendConsoleCommand( va( "defmenu bankstat \"%s\"\n", menuDef ) );
trap_SendConsoleCommand( "menu bankstat\n" );
trap_SendConsoleCommand( "undefmenu bankstat\n" );
}
else
trap_SendConsoleCommand( va( "%s not defined", menuname ) );
}
/*
==================
CG_DecodeMP3_f
==================
*/
void CG_DecodeMP3_f( void )
{
char mp3file[ MAX_QPATH ];
char wavfile[ MAX_QPATH ];
if( trap_Argc() < 2 )
{
CG_Printf( "usage: decodeMP3 <mp3file> <wavfile>\n" );
return;
}
Q_strncpyz( mp3file, CG_Argv( 1 ), MAX_QPATH );
Q_strncpyz( wavfile, CG_Argv( 2 ), MAX_QPATH );
S_decodeMP3( mp3file, wavfile );
}
typedef struct {
char *cmd;
void (*function)(void);
} consoleCommand_t;
static consoleCommand_t commands[] = {
{ "testgun", CG_TestGun_f },
{ "testmodel", CG_TestModel_f },
{ "nextframe", CG_TestModelNextFrame_f },
{ "prevframe", CG_TestModelPrevFrame_f },
{ "nextskin", CG_TestModelNextSkin_f },
{ "prevskin", CG_TestModelPrevSkin_f },
{ "viewpos", CG_Viewpos_f },
{ "+scores", CG_ScoresDown_f },
{ "-scores", CG_ScoresUp_f },
{ "+zoom", CG_ZoomDown_f },
{ "-zoom", CG_ZoomUp_f },
{ "sizeup", CG_SizeUp_f },
{ "sizedown", CG_SizeDown_f },
{ "weapnext", CG_NextWeapon_f },
{ "weapprev", CG_PrevWeapon_f },
{ "weapon", CG_Weapon_f },
{ "tell_target", CG_TellTarget_f },
{ "tell_attacker", CG_TellAttacker_f },
{ "vtell_target", CG_VoiceTellTarget_f },
{ "vtell_attacker", CG_VoiceTellAttacker_f },
{ "tcmd", CG_TargetCommand_f },
{ "startOrbit", CG_StartOrbit_f },
{ "decodeMP3", CG_DecodeMP3_f },
{ "loaddeferred", CG_LoadDeferredPlayers }
};
/*
=================
CG_ConsoleCommand
The string has been tokenized and can be retrieved with
Cmd_Argc() / Cmd_Argv()
=================
*/
qboolean CG_ConsoleCommand( void ) {
const char *cmd;
const char *arg1;
int i;
cmd = CG_Argv(0);
//TA: ugly hacky special case
if( !Q_stricmp( cmd, "ui_menu" ) )
{
arg1 = CG_Argv( 1 );
/*CG_ClientMenu( arg1 );*/
trap_SendConsoleCommand( va( "menu %s\n", arg1 ) );
return qtrue;
}
for ( i = 0 ; i < sizeof( commands ) / sizeof( commands[0] ) ; i++ ) {
if ( !Q_stricmp( cmd, commands[i].cmd ) ) {
commands[i].function();
return qtrue;
}
}
return qfalse;
}
/*
=================
CG_InitConsoleCommands
Let the client system know about all of our commands
so it can perform tab completion
=================
*/
void CG_InitConsoleCommands( void ) {
int i;
for ( i = 0 ; i < sizeof( commands ) / sizeof( commands[0] ) ; i++ ) {
trap_AddCommand( commands[i].cmd );
}
//
// the game server will interpret these commands, which will be automatically
// forwarded to the server after they are not recognized locally
//
trap_AddCommand ("kill");
trap_AddCommand ("say");
trap_AddCommand ("say_team");
trap_AddCommand ("tell");
trap_AddCommand ("vsay");
trap_AddCommand ("vsay_team");
trap_AddCommand ("vtell");
trap_AddCommand ("vtaunt");
trap_AddCommand ("vosay");
trap_AddCommand ("vosay_team");
trap_AddCommand ("votell");
trap_AddCommand ("give");
trap_AddCommand ("god");
trap_AddCommand ("notarget");
trap_AddCommand ("noclip");
trap_AddCommand ("team");
trap_AddCommand ("follow");
trap_AddCommand ("levelshot");
trap_AddCommand ("addbot");
trap_AddCommand ("setviewpos");
trap_AddCommand ("callvote");
trap_AddCommand ("vote");
trap_AddCommand ("callteamvote");
trap_AddCommand ("teamvote");
trap_AddCommand ("stats");
trap_AddCommand ("teamtask");
trap_AddCommand ("class");
trap_AddCommand ("build");
trap_AddCommand ("buy");
trap_AddCommand ("sell");
trap_AddCommand ("deposit");
trap_AddCommand ("withdraw");
trap_AddCommand ("itemact");
trap_AddCommand ("itemdeact");
trap_AddCommand ("itemtoggle");
trap_AddCommand ("destroy");
trap_AddCommand ("torch");
trap_AddCommand ("menu");
trap_AddCommand ("defmenu");
trap_AddCommand ("undefmenu");
trap_AddCommand ("ui_menu");
trap_AddCommand ("loaddefered"); // spelled wrong, but not changing for demo
}
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