1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
|
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2009 Darklegion Development
Copyright (C) 2005 Stuart Dalton (badcdev@gmail.com)
Copyright (C) 2005-2006 Joerg Dietrich <dietrich_joerg@gmx.de>
This file is part of Tremulous.
Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// OGG support is enabled by this define
#ifdef USE_CODEC_VORBIS
// includes for the Q3 sound system
#include "client.h"
#include "snd_codec.h"
// includes for the OGG codec
#include <errno.h>
#include <vorbis/vorbisfile.h>
// The OGG codec can return the samples in a number of different formats,
// we use the standard signed short format.
#define OGG_SAMPLEWIDTH 2
// Q3 OGG codec
snd_codec_t ogg_codec =
{
".ogg",
S_OGG_CodecLoad,
S_OGG_CodecOpenStream,
S_OGG_CodecReadStream,
S_OGG_CodecCloseStream,
NULL
};
// callbacks for vobisfile
// fread() replacement
size_t S_OGG_Callback_read(void *ptr, size_t size, size_t nmemb, void *datasource)
{
snd_stream_t *stream;
int byteSize = 0;
int bytesRead = 0;
size_t nMembRead = 0;
// check if input is valid
if(!ptr)
{
errno = EFAULT;
return 0;
}
if(!(size && nmemb))
{
// It's not an error, caller just wants zero bytes!
errno = 0;
return 0;
}
if(!datasource)
{
errno = EBADF;
return 0;
}
// we use a snd_stream_t in the generic pointer to pass around
stream = (snd_stream_t *) datasource;
// FS_Read does not support multi-byte elements
byteSize = nmemb * size;
// read it with the Q3 function FS_Read()
bytesRead = FS_Read(ptr, byteSize, stream->file);
// update the file position
stream->pos += bytesRead;
// this function returns the number of elements read not the number of bytes
nMembRead = bytesRead / size;
// even if the last member is only read partially
// it is counted as a whole in the return value
if(bytesRead % size)
{
nMembRead++;
}
return nMembRead;
}
// fseek() replacement
int S_OGG_Callback_seek(void *datasource, ogg_int64_t offset, int whence)
{
snd_stream_t *stream;
int retVal = 0;
// check if input is valid
if(!datasource)
{
errno = EBADF;
return -1;
}
// snd_stream_t in the generic pointer
stream = (snd_stream_t *) datasource;
// we must map the whence to its Q3 counterpart
switch(whence)
{
case SEEK_SET :
{
// set the file position in the actual file with the Q3 function
retVal = FS_Seek(stream->file, (long) offset, FS_SEEK_SET);
// something has gone wrong, so we return here
if(retVal < 0)
{
return retVal;
}
// keep track of file position
stream->pos = (int) offset;
break;
}
case SEEK_CUR :
{
// set the file position in the actual file with the Q3 function
retVal = FS_Seek(stream->file, (long) offset, FS_SEEK_CUR);
// something has gone wrong, so we return here
if(retVal < 0)
{
return retVal;
}
// keep track of file position
stream->pos += (int) offset;
break;
}
case SEEK_END :
{
// Quake 3 seems to have trouble with FS_SEEK_END
// so we use the file length and FS_SEEK_SET
// set the file position in the actual file with the Q3 function
retVal = FS_Seek(stream->file, (long) stream->length + (long) offset, FS_SEEK_SET);
// something has gone wrong, so we return here
if(retVal < 0)
{
return retVal;
}
// keep track of file position
stream->pos = stream->length + (int) offset;
break;
}
default :
{
// unknown whence, so we return an error
errno = EINVAL;
return -1;
}
}
// stream->pos shouldn't be smaller than zero or bigger than the filesize
stream->pos = (stream->pos < 0) ? 0 : stream->pos;
stream->pos = (stream->pos > stream->length) ? stream->length : stream->pos;
return 0;
}
// fclose() replacement
int S_OGG_Callback_close(void *datasource)
{
// we do nothing here and close all things manually in S_OGG_CodecCloseStream()
return 0;
}
// ftell() replacement
long S_OGG_Callback_tell(void *datasource)
{
snd_stream_t *stream;
// check if input is valid
if(!datasource)
{
errno = EBADF;
return -1;
}
// snd_stream_t in the generic pointer
stream = (snd_stream_t *) datasource;
return (long) FS_FTell(stream->file);
}
// the callback structure
const ov_callbacks S_OGG_Callbacks =
{
&S_OGG_Callback_read,
&S_OGG_Callback_seek,
&S_OGG_Callback_close,
&S_OGG_Callback_tell
};
/*
=================
S_OGG_CodecOpenStream
=================
*/
snd_stream_t *S_OGG_CodecOpenStream(const char *filename)
{
snd_stream_t *stream;
// OGG codec control structure
OggVorbis_File *vf;
// some variables used to get informations about the OGG
vorbis_info *OGGInfo;
ogg_int64_t numSamples;
// check if input is valid
if(!filename)
{
return NULL;
}
// Open the stream
stream = S_CodecUtilOpen(filename, &ogg_codec);
if(!stream)
{
return NULL;
}
// alloctate the OggVorbis_File
vf = Z_Malloc(sizeof(OggVorbis_File));
if(!vf)
{
S_CodecUtilClose(&stream);
return NULL;
}
// open the codec with our callbacks and stream as the generic pointer
if(ov_open_callbacks(stream, vf, NULL, 0, S_OGG_Callbacks) != 0)
{
Z_Free(vf);
S_CodecUtilClose(&stream);
return NULL;
}
// the stream must be seekable
if(!ov_seekable(vf))
{
ov_clear(vf);
Z_Free(vf);
S_CodecUtilClose(&stream);
return NULL;
}
// we only support OGGs with one substream
if(ov_streams(vf) != 1)
{
ov_clear(vf);
Z_Free(vf);
S_CodecUtilClose(&stream);
return NULL;
}
// get the info about channels and rate
OGGInfo = ov_info(vf, 0);
if(!OGGInfo)
{
ov_clear(vf);
Z_Free(vf);
S_CodecUtilClose(&stream);
return NULL;
}
// get the number of sample-frames in the OGG
numSamples = ov_pcm_total(vf, 0);
// fill in the info-structure in the stream
stream->info.rate = OGGInfo->rate;
stream->info.width = OGG_SAMPLEWIDTH;
stream->info.channels = OGGInfo->channels;
stream->info.samples = numSamples;
stream->info.size = stream->info.samples * stream->info.channels * stream->info.width;
stream->info.dataofs = 0;
// We use stream->pos for the file pointer in the compressed ogg file
stream->pos = 0;
// We use the generic pointer in stream for the OGG codec control structure
stream->ptr = vf;
return stream;
}
/*
=================
S_OGG_CodecCloseStream
=================
*/
void S_OGG_CodecCloseStream(snd_stream_t *stream)
{
// check if input is valid
if(!stream)
{
return;
}
// let the OGG codec cleanup its stuff
ov_clear((OggVorbis_File *) stream->ptr);
// free the OGG codec control struct
Z_Free(stream->ptr);
// close the stream
S_CodecUtilClose(&stream);
}
/*
=================
S_OGG_CodecReadStream
=================
*/
int S_OGG_CodecReadStream(snd_stream_t *stream, int bytes, void *buffer)
{
// buffer handling
int bytesRead, bytesLeft, c;
char *bufPtr;
// Bitstream for the decoder
int BS = 0;
// big endian machines want their samples in big endian order
int IsBigEndian = 0;
# ifdef Q3_BIG_ENDIAN
IsBigEndian = 1;
# endif // Q3_BIG_ENDIAN
// check if input is valid
if(!(stream && buffer))
{
return 0;
}
if(bytes <= 0)
{
return 0;
}
bytesRead = 0;
bytesLeft = bytes;
bufPtr = buffer;
// cycle until we have the requested or all available bytes read
while(-1)
{
// read some bytes from the OGG codec
c = ov_read((OggVorbis_File *) stream->ptr, bufPtr, bytesLeft, IsBigEndian, OGG_SAMPLEWIDTH, 1, &BS);
// no more bytes are left
if(c <= 0)
{
break;
}
bytesRead += c;
bytesLeft -= c;
bufPtr += c;
// we have enough bytes
if(bytesLeft <= 0)
{
break;
}
}
return bytesRead;
}
/*
=====================================================================
S_OGG_CodecLoad
We handle S_OGG_CodecLoad as a special case of the streaming functions
where we read the whole stream at once.
======================================================================
*/
void *S_OGG_CodecLoad(const char *filename, snd_info_t *info)
{
snd_stream_t *stream;
byte *buffer;
int bytesRead;
// check if input is valid
if(!(filename && info))
{
return NULL;
}
// open the file as a stream
stream = S_OGG_CodecOpenStream(filename);
if(!stream)
{
return NULL;
}
// copy over the info
info->rate = stream->info.rate;
info->width = stream->info.width;
info->channels = stream->info.channels;
info->samples = stream->info.samples;
info->size = stream->info.size;
info->dataofs = stream->info.dataofs;
// allocate a buffer
// this buffer must be free-ed by the caller of this function
buffer = Z_Malloc(info->size);
if(!buffer)
{
S_OGG_CodecCloseStream(stream);
return NULL;
}
// fill the buffer
bytesRead = S_OGG_CodecReadStream(stream, info->size, buffer);
// we don't even have read a single byte
if(bytesRead <= 0)
{
Z_Free(buffer);
S_OGG_CodecCloseStream(stream);
return NULL;
}
S_OGG_CodecCloseStream(stream);
return buffer;
}
#endif // USE_CODEC_VORBIS
|