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/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2006 Tim Angus
This file is part of Tremulous.
Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// this file holds commands that can be executed by the server console, but not remote clients
#include "g_local.h"
/*
===================
Svcmd_EntityList_f
===================
*/
void Svcmd_EntityList_f( void )
{
int e;
gentity_t *check;
check = g_entities;
for( e = 0; e < level.num_entities; e++, check++ )
{
if( !check->inuse )
continue;
G_Printf( "%3i:", e );
switch( check->s.eType )
{
case ET_GENERAL:
G_Printf( "ET_GENERAL " );
break;
case ET_PLAYER:
G_Printf( "ET_PLAYER " );
break;
case ET_ITEM:
G_Printf( "ET_ITEM " );
break;
case ET_BUILDABLE:
G_Printf( "ET_BUILDABLE " );
break;
case ET_MISSILE:
G_Printf( "ET_MISSILE " );
break;
case ET_MOVER:
G_Printf( "ET_MOVER " );
break;
case ET_BEAM:
G_Printf( "ET_BEAM " );
break;
case ET_PORTAL:
G_Printf( "ET_PORTAL " );
break;
case ET_SPEAKER:
G_Printf( "ET_SPEAKER " );
break;
case ET_PUSH_TRIGGER:
G_Printf( "ET_PUSH_TRIGGER " );
break;
case ET_TELEPORT_TRIGGER:
G_Printf( "ET_TELEPORT_TRIGGER " );
break;
case ET_INVISIBLE:
G_Printf( "ET_INVISIBLE " );
break;
case ET_GRAPPLE:
G_Printf( "ET_GRAPPLE " );
break;
default:
G_Printf( "%3i ", check->s.eType );
break;
}
if( check->classname )
G_Printf( "%s", check->classname );
G_Printf( "\n" );
}
}
gclient_t *ClientForString( const char *s )
{
gclient_t *cl;
int i;
int idnum;
// numeric values are just slot numbers
if( s[ 0 ] >= '0' && s[ 0 ] <= '9' )
{
idnum = atoi( s );
if( idnum < 0 || idnum >= level.maxclients )
{
Com_Printf( "Bad client slot: %i\n", idnum );
return NULL;
}
cl = &level.clients[ idnum ];
if( cl->pers.connected == CON_DISCONNECTED )
{
G_Printf( "Client %i is not connected\n", idnum );
return NULL;
}
return cl;
}
// check for a name match
for( i = 0; i < level.maxclients; i++ )
{
cl = &level.clients[ i ];
if( cl->pers.connected == CON_DISCONNECTED )
continue;
if( !Q_stricmp( cl->pers.netname, s ) )
return cl;
}
G_Printf( "User %s is not on the server\n", s );
return NULL;
}
/*
===================
Svcmd_ForceTeam_f
forceteam <player> <team>
===================
*/
void Svcmd_ForceTeam_f( void )
{
gclient_t *cl;
char str[ MAX_TOKEN_CHARS ];
// find the player
trap_Argv( 1, str, sizeof( str ) );
cl = ClientForString( str );
if( !cl )
return;
// set the team
trap_Argv( 2, str, sizeof( str ) );
/*SetTeam( &g_entities[cl - level.clients], str );*/
//FIXME: tremulise this
}
/*
===================
Svcmd_LayoutSave_f
layoutsave <name>
===================
*/
void Svcmd_LayoutSave_f( void )
{
char str[ MAX_QPATH ];
char str2[ MAX_QPATH - 4 ];
char *s;
int i = 0;
if( trap_Argc( ) != 2 )
{
G_Printf( "usage: layoutsave LAYOUTNAME\n" );
return;
}
trap_Argv( 1, str, sizeof( str ) );
// sanitize name
s = &str[ 0 ];
while( *s && i < sizeof( str2 ) - 1 )
{
if( ( *s >= '0' && *s <= '9' ) ||
( *s >= 'a' && *s <= 'z' ) ||
( *s >= 'A' && *s <= 'Z' ) || *s == '-' || *s == '_' )
{
str2[ i++ ] = *s;
str2[ i ] = '\0';
}
s++;
}
if( !str2[ 0 ] )
{
G_Printf("layoutsave: invalid name \"%s\"\n", str );
return;
}
G_LayoutSave( str2 );
}
char *ConcatArgs( int start );
/*
===================
Svcmd_LayoutLoad_f
layoutload [<name> [<name2> [<name3 [...]]]]
This is just a silly alias for doing:
set g_layouts "name name2 name3"
map_restart
===================
*/
void Svcmd_LayoutLoad_f( void )
{
char layouts[ MAX_CVAR_VALUE_STRING ];
char *s;
s = ConcatArgs( 1 );
Q_strncpyz( layouts, s, sizeof( layouts ) );
trap_Cvar_Set( "g_layouts", layouts );
trap_SendConsoleCommand( EXEC_APPEND, "map_restart\n" );
level.restarted = qtrue;
}
static void Svcmd_AdmitDefeat_f( void )
{
int team;
char teamNum[ 2 ];
if( trap_Argc( ) != 2 )
{
G_Printf("admitdefeat: must provide a team\n");
return;
}
trap_Argv( 1, teamNum, sizeof( teamNum ) );
team = atoi( teamNum );
if( team == TEAM_ALIENS || teamNum[ 0 ] == 'a' )
{
level.surrenderTeam = TEAM_ALIENS;
G_BaseSelfDestruct( TEAM_ALIENS );
G_TeamCommand( TEAM_ALIENS, "cp \"Hivemind Link Broken\" 1");
trap_SendServerCommand( -1, "print \"Alien team has admitted defeat\n\"" );
}
else if( team == TEAM_HUMANS || teamNum[ 0 ] == 'h' )
{
level.surrenderTeam = TEAM_HUMANS;
G_BaseSelfDestruct( TEAM_HUMANS );
G_TeamCommand( TEAM_HUMANS, "cp \"Life Support Terminated\" 1");
trap_SendServerCommand( -1, "print \"Human team has admitted defeat\n\"" );
}
else
{
G_Printf("admitdefeat: invalid team\n");
}
}
/*
=================
ConsoleCommand
=================
*/
qboolean ConsoleCommand( void )
{
char cmd[ MAX_TOKEN_CHARS ];
trap_Argv( 0, cmd, sizeof( cmd ) );
if( Q_stricmp( cmd, "entitylist" ) == 0 )
{
Svcmd_EntityList_f( );
return qtrue;
}
if( Q_stricmp( cmd, "forceteam" ) == 0 )
{
Svcmd_ForceTeam_f( );
return qtrue;
}
if( Q_stricmp( cmd, "mapRotation" ) == 0 )
{
char *rotationName = ConcatArgs( 1 );
if( !G_StartMapRotation( rotationName, qfalse ) )
G_Printf( "Can't find map rotation %s\n", rotationName );
return qtrue;
}
if( Q_stricmp( cmd, "stopMapRotation" ) == 0 )
{
G_StopMapRotation( );
return qtrue;
}
if( Q_stricmp( cmd, "advanceMapRotation" ) == 0 )
{
G_AdvanceMapRotation( );
return qtrue;
}
if( Q_stricmp( cmd, "alienWin" ) == 0 )
{
G_BaseSelfDestruct( TEAM_HUMANS );
return qtrue;
}
if( Q_stricmp( cmd, "humanWin" ) == 0 )
{
G_BaseSelfDestruct( TEAM_ALIENS );
return qtrue;
}
if( !Q_stricmp( cmd, "layoutsave" ) )
{
Svcmd_LayoutSave_f( );
return qtrue;
}
if( !Q_stricmp( cmd, "layoutload" ) )
{
Svcmd_LayoutLoad_f( );
return qtrue;
}
if( !Q_stricmp( cmd, "admitdefeat" ) )
{
Svcmd_AdmitDefeat_f( );
return qtrue;
}
if( !Q_stricmp( cmd, "evacuation" ) )
{
trap_SendServerCommand( -1, "print \"Evacuation ordered\n\"" );
level.lastWin = TEAM_NONE;
trap_SetConfigstring( CS_WINNER, "Evacuation" );
LogExit( "Evacuation." );
return qtrue;
}
// see if this is a a admin command
if( G_admin_cmd_check( NULL, qfalse ) )
return qtrue;
if( g_dedicated.integer )
{
if( Q_stricmp( cmd, "say" ) == 0 )
{
trap_SendServerCommand( -1, va( "print \"server: %s\n\"", ConcatArgs( 1 ) ) );
return qtrue;
}
else if( !Q_stricmp( cmd, "chat" ) )
{
trap_SendServerCommand( -1, va( "chat \"%s\" -1 0", ConcatArgs( 1 ) ) );
G_Printf( "chat: %s\n", ConcatArgs( 1 ) );
return qtrue;
}
else if( !Q_stricmp( cmd, "cp" ) )
{
trap_SendServerCommand( -1, va( "cp \"%s\"", ConcatArgs( 1 ) ) );
G_Printf( "cp: %s\n", ConcatArgs( 1 ) );
return qtrue;
}
else if( !Q_stricmp( cmd, "m" ) )
{
Cmd_PrivateMessage_f( NULL );
return qtrue;
}
else if( !Q_stricmp( cmd, "a" ) )
{
Cmd_AdminMessage_f( NULL );
return qtrue;
}
G_Printf( "unknown command: %s\n", cmd );
return qtrue;
}
return qfalse;
}
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