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// Copyright (C) 1999-2000 Id Software, Inc.
//

/*
 *  Portions Copyright (C) 2000-2001 Tim Angus
 *
 *  This program is free software; you can redistribute it and/or modify it
 *  under the terms of the OSML - Open Source Modification License v1.0 as
 *  described in the file COPYING which is distributed with this source
 *  code.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 */

#include "g_local.h"

// this file is only included when building a dll
// g_syscalls.asm is included instead when building a qvm

static long (QDECL *syscall)( long arg, ... ) = (long (QDECL *)( long, ...))-1;


void dllEntry( long (QDECL *syscallptr)( long arg,... ) )
{
  syscall = syscallptr;
}

int PASSFLOAT( float x )
{
  float floatTemp;
  floatTemp = x;
  return *(int *)&floatTemp;
}

void  trap_Printf( const char *fmt )
{
  syscall( G_PRINT, fmt );
}

void  trap_Error( const char *fmt )
{
  syscall( G_ERROR, fmt );
}

int   trap_Milliseconds( void )
{
  return syscall( G_MILLISECONDS );
}
int   trap_Argc( void )
{
  return syscall( G_ARGC );
}

void  trap_Argv( int n, char *buffer, int bufferLength )
{
  syscall( G_ARGV, n, buffer, bufferLength );
}

int   trap_FS_FOpenFile( const char *qpath, fileHandle_t *f, fsMode_t mode )
{
  return syscall( G_FS_FOPEN_FILE, qpath, f, mode );
}

void  trap_FS_Read( void *buffer, int len, fileHandle_t f )
{
  syscall( G_FS_READ, buffer, len, f );
}

void  trap_FS_Write( const void *buffer, int len, fileHandle_t f )
{
  syscall( G_FS_WRITE, buffer, len, f );
}

void  trap_FS_FCloseFile( fileHandle_t f )
{
  syscall( G_FS_FCLOSE_FILE, f );
}

int trap_FS_GetFileList(  const char *path, const char *extension, char *listbuf, int bufsize )
{
  return syscall( G_FS_GETFILELIST, path, extension, listbuf, bufsize );
}

void  trap_SendConsoleCommand( int exec_when, const char *text )
{
  syscall( G_SEND_CONSOLE_COMMAND, exec_when, text );
}

void  trap_Cvar_Register( vmCvar_t *cvar, const char *var_name, const char *value, int flags )
{
  syscall( G_CVAR_REGISTER, cvar, var_name, value, flags );
}

void  trap_Cvar_Update( vmCvar_t *cvar )
{
  syscall( G_CVAR_UPDATE, cvar );
}

void trap_Cvar_Set( const char *var_name, const char *value )
{
  syscall( G_CVAR_SET, var_name, value );
}

int trap_Cvar_VariableIntegerValue( const char *var_name )
{
  return syscall( G_CVAR_VARIABLE_INTEGER_VALUE, var_name );
}

void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize )
{
  syscall( G_CVAR_VARIABLE_STRING_BUFFER, var_name, buffer, bufsize );
}


void trap_LocateGameData( gentity_t *gEnts, int numGEntities, int sizeofGEntity_t,
                          playerState_t *clients, int sizeofGClient )
{
  syscall( G_LOCATE_GAME_DATA, gEnts, numGEntities, sizeofGEntity_t, clients, sizeofGClient );
}

void trap_DropClient( int clientNum, const char *reason )
{
  syscall( G_DROP_CLIENT, clientNum, reason );
}

void trap_SendServerCommand( int clientNum, const char *text )
{
  syscall( G_SEND_SERVER_COMMAND, clientNum, text );
}

void trap_SetConfigstring( int num, const char *string )
{
  syscall( G_SET_CONFIGSTRING, num, string );
}

void trap_GetConfigstring( int num, char *buffer, int bufferSize )
{
  syscall( G_GET_CONFIGSTRING, num, buffer, bufferSize );
}

void trap_GetUserinfo( int num, char *buffer, int bufferSize )
{
  syscall( G_GET_USERINFO, num, buffer, bufferSize );
}

void trap_SetUserinfo( int num, const char *buffer )
{
  syscall( G_SET_USERINFO, num, buffer );
}

void trap_GetServerinfo( char *buffer, int bufferSize )
{
  syscall( G_GET_SERVERINFO, buffer, bufferSize );
}

void trap_SetBrushModel( gentity_t *ent, const char *name )
{
  syscall( G_SET_BRUSH_MODEL, ent, name );
}

void trap_Trace( trace_t *results, const vec3_t start, const vec3_t mins,
                 const vec3_t maxs, const vec3_t end, int passEntityNum, int contentmask )
{
  syscall( G_TRACE, results, start, mins, maxs, end, passEntityNum, contentmask );
}

void trap_TraceCapsule( trace_t *results, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int passEntityNum, int contentmask )
{
  syscall( G_TRACECAPSULE, results, start, mins, maxs, end, passEntityNum, contentmask );
}

int trap_PointContents( const vec3_t point, int passEntityNum )
{
  return syscall( G_POINT_CONTENTS, point, passEntityNum );
}


qboolean trap_InPVS( const vec3_t p1, const vec3_t p2 )
{
  return syscall( G_IN_PVS, p1, p2 );
}

qboolean trap_InPVSIgnorePortals( const vec3_t p1, const vec3_t p2 )
{
  return syscall( G_IN_PVS_IGNORE_PORTALS, p1, p2 );
}

void trap_AdjustAreaPortalState( gentity_t *ent, qboolean open )
{
  syscall( G_ADJUST_AREA_PORTAL_STATE, ent, open );
}

qboolean trap_AreasConnected( int area1, int area2 )
{
  return syscall( G_AREAS_CONNECTED, area1, area2 );
}

void trap_LinkEntity( gentity_t *ent )
{
  syscall( G_LINKENTITY, ent );
}

void trap_UnlinkEntity( gentity_t *ent )
{
  syscall( G_UNLINKENTITY, ent );
}


int trap_EntitiesInBox( const vec3_t mins, const vec3_t maxs, int *list, int maxcount )
{
  return syscall( G_ENTITIES_IN_BOX, mins, maxs, list, maxcount );
}

qboolean trap_EntityContact( const vec3_t mins, const vec3_t maxs, const gentity_t *ent )
{
  return syscall( G_ENTITY_CONTACT, mins, maxs, ent );
}

qboolean trap_EntityContactCapsule( const vec3_t mins, const vec3_t maxs, const gentity_t *ent )
{
  return syscall( G_ENTITY_CONTACTCAPSULE, mins, maxs, ent );
}
int trap_BotAllocateClient( void )
{
  return syscall( G_BOT_ALLOCATE_CLIENT );
}

void trap_BotFreeClient( int clientNum )
{
  syscall( G_BOT_FREE_CLIENT, clientNum );
}

void trap_GetUsercmd( int clientNum, usercmd_t *cmd )
{
  syscall( G_GET_USERCMD, clientNum, cmd );
}

qboolean trap_GetEntityToken( char *buffer, int bufferSize )
{
  return syscall( G_GET_ENTITY_TOKEN, buffer, bufferSize );
}

int trap_DebugPolygonCreate(int color, int numPoints, vec3_t *points)
{
  return syscall( G_DEBUG_POLYGON_CREATE, color, numPoints, points );
}

void trap_DebugPolygonDelete(int id)
{
  syscall( G_DEBUG_POLYGON_DELETE, id );
}

int trap_RealTime( qtime_t *qtime )
{
  return syscall( G_REAL_TIME, qtime );
}

void trap_SnapVector( float *v )
{
  syscall( G_SNAPVECTOR, v );
  return;
}