1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
|
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
/*
** GLW_IMP.C
**
** This file contains ALL Linux specific stuff having to do with the
** OpenGL refresh. When a port is being made the following functions
** must be implemented by the port:
**
** GLimp_EndFrame
** GLimp_Init
** GLimp_Shutdown
** GLimp_SwitchFullscreen
** GLimp_SetGamma
**
*/
#if !USE_SDL_VIDEO
#include <termios.h>
#include <sys/ioctl.h>
#ifdef __linux__
#include <sys/stat.h>
#include <sys/vt.h>
#endif
#include <stdarg.h>
#include <stdio.h>
#include <signal.h>
#include <pthread.h>
#include <semaphore.h>
// bk001204
#include <dlfcn.h>
// bk001206 - from my Heretic2 by way of Ryan's Fakk2
// Needed for the new X11_PendingInput() function.
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include "../renderer/tr_local.h"
#include "../client/client.h"
#include "linux_local.h" // bk001130
#include "unix_glw.h"
#include <GL/glx.h>
#include <X11/keysym.h>
#include <X11/cursorfont.h>
#if !defined(__sun)
#include <X11/extensions/xf86dga.h>
#include <X11/extensions/xf86vmode.h>
#endif
#if defined(__sun)
#include <X11/Sunkeysym.h>
#endif
#ifdef _XF86DGA_H_
#define HAVE_XF86DGA
#endif
#define WINDOW_CLASS_NAME "Quake III: Arena"
typedef enum
{
RSERR_OK,
RSERR_INVALID_FULLSCREEN,
RSERR_INVALID_MODE,
RSERR_UNKNOWN
} rserr_t;
glwstate_t glw_state;
static Display *dpy = NULL;
static int scrnum;
static Window win = 0;
static GLXContext ctx = NULL;
// bk001206 - not needed anymore
// static qboolean autorepeaton = qtrue;
#define KEY_MASK (KeyPressMask | KeyReleaseMask)
#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \
PointerMotionMask | ButtonMotionMask )
#define X_MASK (KEY_MASK | MOUSE_MASK | VisibilityChangeMask | StructureNotifyMask )
static qboolean mouse_avail;
static qboolean mouse_active = qfalse;
static int mwx, mwy;
static int mx = 0, my = 0;
// Time mouse was reset, we ignore the first 50ms of the mouse to allow settling of events
static int mouseResetTime = 0;
#define MOUSE_RESET_DELAY 50
static cvar_t *in_mouse;
static cvar_t *in_dgamouse; // user pref for dga mouse
cvar_t *in_subframe;
cvar_t *in_nograb; // this is strictly for developers
// bk001130 - from cvs1.17 (mkv), but not static
cvar_t *in_joystick = NULL;
cvar_t *in_joystickDebug = NULL;
cvar_t *joy_threshold = NULL;
cvar_t *r_allowSoftwareGL; // don't abort out if the pixelformat claims software
cvar_t *r_previousglDriver;
qboolean vidmode_ext = qfalse;
#ifdef HAVE_XF86DGA
static int vidmode_MajorVersion = 0, vidmode_MinorVersion = 0; // major and minor of XF86VidExtensions
// gamma value of the X display before we start playing with it
static XF86VidModeGamma vidmode_InitialGamma;
#endif /* HAVE_XF86DGA */
static int win_x, win_y;
#ifdef HAVE_XF86DGA
static XF86VidModeModeInfo **vidmodes;
#endif /* HAVE_XF86DGA */
//static int default_dotclock_vidmode; // bk001204 - unused
static int num_vidmodes;
static qboolean vidmode_active = qfalse;
static int mouse_accel_numerator;
static int mouse_accel_denominator;
static int mouse_threshold;
/*
* Find the first occurrence of find in s.
*/
// bk001130 - from cvs1.17 (mkv), const
// bk001130 - made first argument const
static const char *Q_stristr( const char *s, const char *find)
{
register char c, sc;
register size_t len;
if ((c = *find++) != 0)
{
if (c >= 'a' && c <= 'z')
{
c -= ('a' - 'A');
}
len = strlen(find);
do
{
do
{
if ((sc = *s++) == 0)
return NULL;
if (sc >= 'a' && sc <= 'z')
{
sc -= ('a' - 'A');
}
} while (sc != c);
} while (Q_stricmpn(s, find, len) != 0);
s--;
}
return s;
}
/*****************************************************************************
** KEYBOARD
** NOTE TTimo the keyboard handling is done with KeySyms
** that means relying on the keyboard mapping provided by X
** in-game it would probably be better to use KeyCode (i.e. hardware key codes)
** you would still need the KeySyms in some cases, such as for the console and all entry textboxes
** (cause there's nothing worse than a qwerty mapping on a french keyboard)
**
** you can turn on some debugging and verbose of the keyboard code with #define KBD_DBG
******************************************************************************/
//#define KBD_DBG
static char *XLateKey(XKeyEvent *ev, int *key)
{
static char buf[64];
KeySym keysym;
int XLookupRet;
*key = 0;
XLookupRet = XLookupString(ev, buf, sizeof buf, &keysym, 0);
#ifdef KBD_DBG
ri.Printf(PRINT_ALL, "XLookupString ret: %d buf: %s keysym: %x\n", XLookupRet, buf, keysym);
#endif
switch (keysym)
{
case XK_KP_Page_Up:
case XK_KP_9: *key = K_KP_PGUP; break;
case XK_Page_Up: *key = K_PGUP; break;
case XK_KP_Page_Down:
case XK_KP_3: *key = K_KP_PGDN; break;
case XK_Page_Down: *key = K_PGDN; break;
case XK_KP_Home: *key = K_KP_HOME; break;
case XK_KP_7: *key = K_KP_HOME; break;
case XK_Home: *key = K_HOME; break;
case XK_KP_End:
case XK_KP_1: *key = K_KP_END; break;
case XK_End: *key = K_END; break;
case XK_KP_Left: *key = K_KP_LEFTARROW; break;
case XK_KP_4: *key = K_KP_LEFTARROW; break;
case XK_Left: *key = K_LEFTARROW; break;
case XK_KP_Right: *key = K_KP_RIGHTARROW; break;
case XK_KP_6: *key = K_KP_RIGHTARROW; break;
case XK_Right: *key = K_RIGHTARROW; break;
case XK_KP_Down:
case XK_KP_2: *key = K_KP_DOWNARROW; break;
case XK_Down: *key = K_DOWNARROW; break;
case XK_KP_Up:
case XK_KP_8: *key = K_KP_UPARROW; break;
case XK_Up: *key = K_UPARROW; break;
case XK_Escape: *key = K_ESCAPE; break;
case XK_KP_Enter: *key = K_KP_ENTER; break;
case XK_Return: *key = K_ENTER; break;
case XK_Tab: *key = K_TAB; break;
case XK_F1: *key = K_F1; break;
case XK_F2: *key = K_F2; break;
case XK_F3: *key = K_F3; break;
case XK_F4: *key = K_F4; break;
case XK_F5: *key = K_F5; break;
case XK_F6: *key = K_F6; break;
case XK_F7: *key = K_F7; break;
case XK_F8: *key = K_F8; break;
case XK_F9: *key = K_F9; break;
case XK_F10: *key = K_F10; break;
case XK_F11: *key = K_F11; break;
case XK_F12: *key = K_F12; break;
// bk001206 - from Ryan's Fakk2
//case XK_BackSpace: *key = 8; break; // ctrl-h
case XK_BackSpace: *key = K_BACKSPACE; break; // ctrl-h
case XK_KP_Delete:
case XK_KP_Decimal: *key = K_KP_DEL; break;
case XK_Delete: *key = K_DEL; break;
case XK_Pause: *key = K_PAUSE; break;
case XK_Shift_L:
case XK_Shift_R: *key = K_SHIFT; break;
case XK_Execute:
case XK_Control_L:
case XK_Control_R: *key = K_CTRL; break;
case XK_Alt_L:
case XK_Meta_L:
case XK_Alt_R:
case XK_Meta_R: *key = K_ALT; break;
case XK_KP_Begin: *key = K_KP_5; break;
case XK_Insert: *key = K_INS; break;
case XK_KP_Insert:
case XK_KP_0: *key = K_KP_INS; break;
case XK_KP_Multiply: *key = '*'; break;
case XK_KP_Add: *key = K_KP_PLUS; break;
case XK_KP_Subtract: *key = K_KP_MINUS; break;
case XK_KP_Divide: *key = K_KP_SLASH; break;
// bk001130 - from cvs1.17 (mkv)
case XK_exclam: *key = '1'; break;
case XK_at: *key = '2'; break;
case XK_numbersign: *key = '3'; break;
case XK_dollar: *key = '4'; break;
case XK_percent: *key = '5'; break;
case XK_asciicircum: *key = '6'; break;
case XK_ampersand: *key = '7'; break;
case XK_asterisk: *key = '8'; break;
case XK_parenleft: *key = '9'; break;
case XK_parenright: *key = '0'; break;
// weird french keyboards ..
// NOTE: console toggle is hardcoded in cl_keys.c, can't be unbound
// cleaner would be .. using hardware key codes instead of the key syms
// could also add a new K_KP_CONSOLE
case XK_twosuperior: *key = '~'; break;
// https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=472
case XK_space:
case XK_KP_Space: *key = K_SPACE; break;
default:
if (XLookupRet == 0)
{
if (com_developer->value)
{
ri.Printf(PRINT_ALL, "Warning: XLookupString failed on KeySym %d\n", keysym);
}
return NULL;
}
else
{
// XK_* tests failed, but XLookupString got a buffer, so let's try it
*key = *(unsigned char *)buf;
if (*key >= 'A' && *key <= 'Z')
*key = *key - 'A' + 'a';
// if ctrl is pressed, the keys are not between 'A' and 'Z', for instance ctrl-z == 26 ^Z ^C etc.
// see https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=19
else if (*key >= 1 && *key <= 26)
*key = *key + 'a' - 1;
}
break;
}
return buf;
}
// ========================================================================
// makes a null cursor
// ========================================================================
static Cursor CreateNullCursor(Display *display, Window root)
{
Pixmap cursormask;
XGCValues xgc;
GC gc;
XColor dummycolour;
Cursor cursor;
cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/);
xgc.function = GXclear;
gc = XCreateGC(display, cursormask, GCFunction, &xgc);
XFillRectangle(display, cursormask, gc, 0, 0, 1, 1);
dummycolour.pixel = 0;
dummycolour.red = 0;
dummycolour.flags = 04;
cursor = XCreatePixmapCursor(display, cursormask, cursormask,
&dummycolour,&dummycolour, 0,0);
XFreePixmap(display,cursormask);
XFreeGC(display,gc);
return cursor;
}
static void install_grabs(void)
{
// inviso cursor
XWarpPointer(dpy, None, win,
0, 0, 0, 0,
glConfig.vidWidth / 2, glConfig.vidHeight / 2);
XSync(dpy, False);
XDefineCursor(dpy, win, CreateNullCursor(dpy, win));
XGrabPointer(dpy, win, // bk010108 - do this earlier?
False,
MOUSE_MASK,
GrabModeAsync, GrabModeAsync,
win,
None,
CurrentTime);
XGetPointerControl(dpy, &mouse_accel_numerator, &mouse_accel_denominator,
&mouse_threshold);
XChangePointerControl(dpy, True, True, 1, 1, 0);
XSync(dpy, False);
mouseResetTime = Sys_Milliseconds ();
#ifdef HAVE_XF86DGA
if (in_dgamouse->value)
{
int MajorVersion, MinorVersion;
if (!XF86DGAQueryVersion(dpy, &MajorVersion, &MinorVersion))
{
// unable to query, probalby not supported, force the setting to 0
ri.Printf( PRINT_ALL, "Failed to detect XF86DGA Mouse\n" );
ri.Cvar_Set( "in_dgamouse", "0" );
} else
{
XF86DGADirectVideo(dpy, DefaultScreen(dpy), XF86DGADirectMouse);
XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0);
}
} else
#endif /* HAVE_XF86DGA */
{
mwx = glConfig.vidWidth / 2;
mwy = glConfig.vidHeight / 2;
mx = my = 0;
}
XGrabKeyboard(dpy, win,
False,
GrabModeAsync, GrabModeAsync,
CurrentTime);
XSync(dpy, False);
}
static void uninstall_grabs(void)
{
#ifdef HAVE_XF86DGA
if (in_dgamouse->value)
{
if (com_developer->value)
ri.Printf( PRINT_ALL, "DGA Mouse - Disabling DGA DirectVideo\n" );
XF86DGADirectVideo(dpy, DefaultScreen(dpy), 0);
}
#endif /* HAVE_XF86DGA */
XChangePointerControl(dpy, qtrue, qtrue, mouse_accel_numerator,
mouse_accel_denominator, mouse_threshold);
XUngrabPointer(dpy, CurrentTime);
XUngrabKeyboard(dpy, CurrentTime);
XWarpPointer(dpy, None, win,
0, 0, 0, 0,
glConfig.vidWidth / 2, glConfig.vidHeight / 2);
// inviso cursor
XUndefineCursor(dpy, win);
}
// bk001206 - from Ryan's Fakk2
/**
* XPending() actually performs a blocking read
* if no events available. From Fakk2, by way of
* Heretic2, by way of SDL, original idea GGI project.
* The benefit of this approach over the quite
* badly behaved XAutoRepeatOn/Off is that you get
* focus handling for free, which is a major win
* with debug and windowed mode. It rests on the
* assumption that the X server will use the
* same timestamp on press/release event pairs
* for key repeats.
*/
static qboolean X11_PendingInput(void) {
assert(dpy != NULL);
// Flush the display connection
// and look to see if events are queued
XFlush( dpy );
if ( XEventsQueued( dpy, QueuedAlready) )
{
return qtrue;
}
// More drastic measures are required -- see if X is ready to talk
{
static struct timeval zero_time;
int x11_fd;
fd_set fdset;
x11_fd = ConnectionNumber( dpy );
FD_ZERO(&fdset);
FD_SET(x11_fd, &fdset);
if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 )
{
return(XPending(dpy));
}
}
// Oh well, nothing is ready ..
return qfalse;
}
// bk001206 - from Ryan's Fakk2. See above.
static qboolean repeated_press(XEvent *event)
{
XEvent peekevent;
qboolean repeated = qfalse;
assert(dpy != NULL);
if (X11_PendingInput())
{
XPeekEvent(dpy, &peekevent);
if ((peekevent.type == KeyPress) &&
(peekevent.xkey.keycode == event->xkey.keycode) &&
(peekevent.xkey.time == event->xkey.time))
{
repeated = qtrue;
XNextEvent(dpy, &peekevent); // skip event.
} // if
} // if
return(repeated);
} // repeated_press
int Sys_XTimeToSysTime (Time xtime);
static void HandleEvents(void)
{
int b;
int key;
XEvent event;
qboolean dowarp = qfalse;
char *p;
int dx, dy;
int t = 0; // default to 0 in case we don't set
if (!dpy)
return;
while (XPending(dpy))
{
XNextEvent(dpy, &event);
switch (event.type)
{
case KeyPress:
t = Sys_XTimeToSysTime(event.xkey.time);
p = XLateKey(&event.xkey, &key);
if (key)
{
Sys_QueEvent( t, SE_KEY, key, qtrue, 0, NULL );
}
if (p)
{
while (*p)
{
Sys_QueEvent( t, SE_CHAR, *p++, 0, 0, NULL );
}
}
break;
case KeyRelease:
t = Sys_XTimeToSysTime(event.xkey.time);
// bk001206 - handle key repeat w/o XAutRepatOn/Off
// also: not done if console/menu is active.
// From Ryan's Fakk2.
// see game/q_shared.h, KEYCATCH_* . 0 == in 3d game.
if (cls.keyCatchers == 0)
{ // FIXME: KEYCATCH_NONE
if (repeated_press(&event) == qtrue)
continue;
} // if
XLateKey(&event.xkey, &key);
Sys_QueEvent( t, SE_KEY, key, qfalse, 0, NULL );
break;
case MotionNotify:
t = Sys_XTimeToSysTime(event.xkey.time);
if (mouse_active)
{
#ifdef HAVE_XF86DGA
if (in_dgamouse->value)
{
mx += event.xmotion.x_root;
my += event.xmotion.y_root;
if (t - mouseResetTime > MOUSE_RESET_DELAY )
{
Sys_QueEvent( t, SE_MOUSE, mx, my, 0, NULL );
}
mx = my = 0;
} else
#endif /* HAVE_XF86DGA */
{
// If it's a center motion, we've just returned from our warp
if (event.xmotion.x == glConfig.vidWidth/2 &&
event.xmotion.y == glConfig.vidHeight/2)
{
mwx = glConfig.vidWidth/2;
mwy = glConfig.vidHeight/2;
if (t - mouseResetTime > MOUSE_RESET_DELAY )
{
Sys_QueEvent( t, SE_MOUSE, mx, my, 0, NULL );
}
mx = my = 0;
break;
}
dx = ((int)event.xmotion.x - mwx);
dy = ((int)event.xmotion.y - mwy);
mx += dx;
my += dy;
mwx = event.xmotion.x;
mwy = event.xmotion.y;
dowarp = qtrue;
}
}
break;
case ButtonPress:
t = Sys_XTimeToSysTime(event.xkey.time);
if (event.xbutton.button == 4)
{
Sys_QueEvent( t, SE_KEY, K_MWHEELUP, qtrue, 0, NULL );
} else if (event.xbutton.button == 5)
{
Sys_QueEvent( t, SE_KEY, K_MWHEELDOWN, qtrue, 0, NULL );
} else
{
// NOTE TTimo there seems to be a weird mapping for K_MOUSE1 K_MOUSE2 K_MOUSE3 ..
b=-1;
if (event.xbutton.button == 1)
{
b = 0; // K_MOUSE1
} else if (event.xbutton.button == 2)
{
b = 2; // K_MOUSE3
} else if (event.xbutton.button == 3)
{
b = 1; // K_MOUSE2
} else if (event.xbutton.button == 6)
{
b = 3; // K_MOUSE4
} else if (event.xbutton.button == 7)
{
b = 4; // K_MOUSE5
};
Sys_QueEvent( t, SE_KEY, K_MOUSE1 + b, qtrue, 0, NULL );
}
break;
case ButtonRelease:
t = Sys_XTimeToSysTime(event.xkey.time);
if (event.xbutton.button == 4)
{
Sys_QueEvent( t, SE_KEY, K_MWHEELUP, qfalse, 0, NULL );
} else if (event.xbutton.button == 5)
{
Sys_QueEvent( t, SE_KEY, K_MWHEELDOWN, qfalse, 0, NULL );
} else
{
b=-1;
if (event.xbutton.button == 1)
{
b = 0;
} else if (event.xbutton.button == 2)
{
b = 2;
} else if (event.xbutton.button == 3)
{
b = 1;
} else if (event.xbutton.button == 6)
{
b = 3; // K_MOUSE4
} else if (event.xbutton.button == 7)
{
b = 4; // K_MOUSE5
};
Sys_QueEvent( t, SE_KEY, K_MOUSE1 + b, qfalse, 0, NULL );
}
break;
case CreateNotify :
win_x = event.xcreatewindow.x;
win_y = event.xcreatewindow.y;
break;
case ConfigureNotify :
win_x = event.xconfigure.x;
win_y = event.xconfigure.y;
break;
}
}
if (dowarp)
{
XWarpPointer(dpy,None,win,0,0,0,0,
(glConfig.vidWidth/2),(glConfig.vidHeight/2));
}
}
// NOTE TTimo for the tty console input, we didn't rely on those ..
// it's not very surprising actually cause they are not used otherwise
void KBD_Init(void)
{
}
void KBD_Close(void)
{
}
void IN_ActivateMouse( void )
{
if (!mouse_avail || !dpy || !win)
return;
if (!mouse_active)
{
if (!in_nograb->value)
install_grabs();
else if (in_dgamouse->value) // force dga mouse to 0 if using nograb
ri.Cvar_Set("in_dgamouse", "0");
mouse_active = qtrue;
}
}
void IN_DeactivateMouse( void )
{
if (!mouse_avail || !dpy || !win)
return;
if (mouse_active)
{
if (!in_nograb->value)
uninstall_grabs();
else if (in_dgamouse->value) // force dga mouse to 0 if using nograb
ri.Cvar_Set("in_dgamouse", "0");
mouse_active = qfalse;
}
}
/*****************************************************************************/
/*
** GLimp_SetGamma
**
** This routine should only be called if glConfig.deviceSupportsGamma is TRUE
*/
void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned char blue[256] )
{
// NOTE TTimo we get the gamma value from cvar, because we can't work with the s_gammatable
// the API wasn't changed to avoid breaking other OSes
#ifdef HAVE_XF86DGA
float g = Cvar_Get("r_gamma", "1.0", 0)->value;
XF86VidModeGamma gamma;
assert(glConfig.deviceSupportsGamma);
gamma.red = g;
gamma.green = g;
gamma.blue = g;
XF86VidModeSetGamma(dpy, scrnum, &gamma);
#endif /* HAVE_XF86DGA */
}
/*
** GLimp_Shutdown
**
** This routine does all OS specific shutdown procedures for the OpenGL
** subsystem. Under OpenGL this means NULLing out the current DC and
** HGLRC, deleting the rendering context, and releasing the DC acquired
** for the window. The state structure is also nulled out.
**
*/
void GLimp_Shutdown( void )
{
if (!ctx || !dpy)
return;
IN_DeactivateMouse();
// bk001206 - replaced with H2/Fakk2 solution
// XAutoRepeatOn(dpy);
// autorepeaton = qfalse; // bk001130 - from cvs1.17 (mkv)
if (dpy)
{
if (ctx)
qglXDestroyContext(dpy, ctx);
if (win)
XDestroyWindow(dpy, win);
#ifdef HAVE_XF86DGA
if (vidmode_active)
XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[0]);
if (glConfig.deviceSupportsGamma)
{
XF86VidModeSetGamma(dpy, scrnum, &vidmode_InitialGamma);
}
#endif /* HAVE_XF86DGA */
// NOTE TTimo opening/closing the display should be necessary only once per run
// but it seems QGL_Shutdown gets called in a lot of occasion
// in some cases, this XCloseDisplay is known to raise some X errors
// ( https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=33 )
XCloseDisplay(dpy);
}
vidmode_active = qfalse;
dpy = NULL;
win = 0;
ctx = NULL;
memset( &glConfig, 0, sizeof( glConfig ) );
memset( &glState, 0, sizeof( glState ) );
QGL_Shutdown();
}
/*
** GLimp_LogComment
*/
void GLimp_LogComment( char *comment )
{
if ( glw_state.log_fp )
{
fprintf( glw_state.log_fp, "%s", comment );
}
}
/*
** GLW_StartDriverAndSetMode
*/
// bk001204 - prototype needed
int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen );
static qboolean GLW_StartDriverAndSetMode( const char *drivername,
int mode,
qboolean fullscreen )
{
rserr_t err;
// don't ever bother going into fullscreen with a voodoo card
#if 1 // JDC: I reenabled this
if ( Q_stristr( drivername, "Voodoo" ) )
{
ri.Cvar_Set( "r_fullscreen", "0" );
r_fullscreen->modified = qfalse;
fullscreen = qfalse;
}
#endif
if (fullscreen && in_nograb->value)
{
ri.Printf( PRINT_ALL, "Fullscreen not allowed with in_nograb 1\n");
ri.Cvar_Set( "r_fullscreen", "0" );
r_fullscreen->modified = qfalse;
fullscreen = qfalse;
}
err = GLW_SetMode( drivername, mode, fullscreen );
switch ( err )
{
case RSERR_INVALID_FULLSCREEN:
ri.Printf( PRINT_ALL, "...WARNING: fullscreen unavailable in this mode\n" );
return qfalse;
case RSERR_INVALID_MODE:
ri.Printf( PRINT_ALL, "...WARNING: could not set the given mode (%d)\n", mode );
return qfalse;
default:
break;
}
return qtrue;
}
/*
** GLW_SetMode
*/
int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
{
int attrib[] = {
GLX_RGBA, // 0
GLX_RED_SIZE, 4, // 1, 2
GLX_GREEN_SIZE, 4, // 3, 4
GLX_BLUE_SIZE, 4, // 5, 6
GLX_DOUBLEBUFFER, // 7
GLX_DEPTH_SIZE, 1, // 8, 9
GLX_STENCIL_SIZE, 1, // 10, 11
None
};
// these match in the array
#define ATTR_RED_IDX 2
#define ATTR_GREEN_IDX 4
#define ATTR_BLUE_IDX 6
#define ATTR_DEPTH_IDX 9
#define ATTR_STENCIL_IDX 11
Window root;
XVisualInfo *visinfo;
XSetWindowAttributes attr;
XSizeHints sizehints;
unsigned long mask;
int colorbits, depthbits, stencilbits;
int tcolorbits, tdepthbits, tstencilbits;
int dga_MajorVersion, dga_MinorVersion;
int actualWidth, actualHeight;
int i;
const char* glstring; // bk001130 - from cvs1.17 (mkv)
ri.Printf( PRINT_ALL, "Initializing OpenGL display\n");
ri.Printf (PRINT_ALL, "...setting mode %d:", mode );
if ( !R_GetModeInfo( &glConfig.vidWidth, &glConfig.vidHeight, &glConfig.windowAspect, mode ) )
{
ri.Printf( PRINT_ALL, " invalid mode\n" );
return RSERR_INVALID_MODE;
}
ri.Printf( PRINT_ALL, " %d %d\n", glConfig.vidWidth, glConfig.vidHeight);
if (!(dpy = XOpenDisplay(NULL)))
{
fprintf(stderr, "Error couldn't open the X display\n");
return RSERR_INVALID_MODE;
}
scrnum = DefaultScreen(dpy);
root = RootWindow(dpy, scrnum);
actualWidth = glConfig.vidWidth;
actualHeight = glConfig.vidHeight;
// Get video mode list
#ifdef HAVE_XF86DGA
if (!XF86VidModeQueryVersion(dpy, &vidmode_MajorVersion, &vidmode_MinorVersion))
{
#endif /* HAVE_XF86DGA */
vidmode_ext = qfalse;
#ifdef HAVE_XF86DGA
} else
{
ri.Printf(PRINT_ALL, "Using XFree86-VidModeExtension Version %d.%d\n",
vidmode_MajorVersion, vidmode_MinorVersion);
vidmode_ext = qtrue;
}
#endif /* HAVE_XF86DGA */
// Check for DGA
dga_MajorVersion = 0, dga_MinorVersion = 0;
#ifdef HAVE_XF86DGA
if (in_dgamouse->value)
{
if (!XF86DGAQueryVersion(dpy, &dga_MajorVersion, &dga_MinorVersion))
{
// unable to query, probably not supported
ri.Printf( PRINT_ALL, "Failed to detect XF86DGA Mouse\n" );
ri.Cvar_Set( "in_dgamouse", "0" );
} else
{
ri.Printf( PRINT_ALL, "XF86DGA Mouse (Version %d.%d) initialized\n",
dga_MajorVersion, dga_MinorVersion);
}
}
#endif /* HAVE_XF86DGA */
#ifdef HAVE_XF86DGA
if (vidmode_ext)
{
int best_fit, best_dist, dist, x, y;
XF86VidModeGetAllModeLines(dpy, scrnum, &num_vidmodes, &vidmodes);
// Are we going fullscreen? If so, let's change video mode
if (fullscreen)
{
best_dist = 9999999;
best_fit = -1;
for (i = 0; i < num_vidmodes; i++)
{
if (glConfig.vidWidth > vidmodes[i]->hdisplay ||
glConfig.vidHeight > vidmodes[i]->vdisplay)
continue;
x = glConfig.vidWidth - vidmodes[i]->hdisplay;
y = glConfig.vidHeight - vidmodes[i]->vdisplay;
dist = (x * x) + (y * y);
if (dist < best_dist)
{
best_dist = dist;
best_fit = i;
}
}
if (best_fit != -1)
{
actualWidth = vidmodes[best_fit]->hdisplay;
actualHeight = vidmodes[best_fit]->vdisplay;
// change to the mode
XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[best_fit]);
vidmode_active = qtrue;
// Move the viewport to top left
XF86VidModeSetViewPort(dpy, scrnum, 0, 0);
ri.Printf(PRINT_ALL, "XFree86-VidModeExtension Activated at %dx%d\n",
actualWidth, actualHeight);
} else
{
fullscreen = 0;
ri.Printf(PRINT_ALL, "XFree86-VidModeExtension: No acceptable modes found\n");
}
} else
{
ri.Printf(PRINT_ALL, "XFree86-VidModeExtension: Ignored on non-fullscreen/Voodoo\n");
}
}
#endif /* HAVE_XF86DGA */
if (!r_colorbits->value)
colorbits = 24;
else
colorbits = r_colorbits->value;
if ( !Q_stricmp( r_glDriver->string, _3DFX_DRIVER_NAME ) )
colorbits = 16;
if (!r_depthbits->value)
depthbits = 24;
else
depthbits = r_depthbits->value;
stencilbits = r_stencilbits->value;
for (i = 0; i < 16; i++)
{
// 0 - default
// 1 - minus colorbits
// 2 - minus depthbits
// 3 - minus stencil
if ((i % 4) == 0 && i)
{
// one pass, reduce
switch (i / 4)
{
case 2 :
if (colorbits == 24)
colorbits = 16;
break;
case 1 :
if (depthbits == 24)
depthbits = 16;
else if (depthbits == 16)
depthbits = 8;
case 3 :
if (stencilbits == 24)
stencilbits = 16;
else if (stencilbits == 16)
stencilbits = 8;
}
}
tcolorbits = colorbits;
tdepthbits = depthbits;
tstencilbits = stencilbits;
if ((i % 4) == 3)
{ // reduce colorbits
if (tcolorbits == 24)
tcolorbits = 16;
}
if ((i % 4) == 2)
{ // reduce depthbits
if (tdepthbits == 24)
tdepthbits = 16;
else if (tdepthbits == 16)
tdepthbits = 8;
}
if ((i % 4) == 1)
{ // reduce stencilbits
if (tstencilbits == 24)
tstencilbits = 16;
else if (tstencilbits == 16)
tstencilbits = 8;
else
tstencilbits = 0;
}
if (tcolorbits == 24)
{
attrib[ATTR_RED_IDX] = 8;
attrib[ATTR_GREEN_IDX] = 8;
attrib[ATTR_BLUE_IDX] = 8;
} else
{
// must be 16 bit
attrib[ATTR_RED_IDX] = 4;
attrib[ATTR_GREEN_IDX] = 4;
attrib[ATTR_BLUE_IDX] = 4;
}
attrib[ATTR_DEPTH_IDX] = tdepthbits; // default to 24 depth
attrib[ATTR_STENCIL_IDX] = tstencilbits;
visinfo = qglXChooseVisual(dpy, scrnum, attrib);
if (!visinfo)
{
continue;
}
ri.Printf( PRINT_ALL, "Using %d/%d/%d Color bits, %d depth, %d stencil display.\n",
attrib[ATTR_RED_IDX], attrib[ATTR_GREEN_IDX], attrib[ATTR_BLUE_IDX],
attrib[ATTR_DEPTH_IDX], attrib[ATTR_STENCIL_IDX]);
glConfig.colorBits = tcolorbits;
glConfig.depthBits = tdepthbits;
glConfig.stencilBits = tstencilbits;
break;
}
if (!visinfo)
{
ri.Printf( PRINT_ALL, "Couldn't get a visual\n" );
return RSERR_INVALID_MODE;
}
/* window attributes */
attr.background_pixel = BlackPixel(dpy, scrnum);
attr.border_pixel = 0;
attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
attr.event_mask = X_MASK;
if (vidmode_active)
{
mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore |
CWEventMask | CWOverrideRedirect;
attr.override_redirect = True;
attr.backing_store = NotUseful;
attr.save_under = False;
} else
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
win = XCreateWindow(dpy, root, 0, 0,
actualWidth, actualHeight,
0, visinfo->depth, InputOutput,
visinfo->visual, mask, &attr);
XStoreName( dpy, win, WINDOW_CLASS_NAME );
/* GH: Don't let the window be resized */
sizehints.flags = PMinSize | PMaxSize;
sizehints.min_width = sizehints.max_width = actualWidth;
sizehints.min_height = sizehints.max_height = actualHeight;
XSetWMNormalHints( dpy, win, &sizehints );
XMapWindow( dpy, win );
if (vidmode_active)
XMoveWindow(dpy, win, 0, 0);
XFlush(dpy);
XSync(dpy,False); // bk001130 - from cvs1.17 (mkv)
ctx = qglXCreateContext(dpy, visinfo, NULL, True);
XSync(dpy,False); // bk001130 - from cvs1.17 (mkv)
/* GH: Free the visinfo after we're done with it */
XFree( visinfo );
qglXMakeCurrent(dpy, win, ctx);
// bk001130 - from cvs1.17 (mkv)
glstring = qglGetString (GL_RENDERER);
ri.Printf( PRINT_ALL, "GL_RENDERER: %s\n", glstring );
// bk010122 - new software token (Indirect)
if ( !Q_stricmp( glstring, "Mesa X11")
|| !Q_stricmp( glstring, "Mesa GLX Indirect") )
{
if ( !r_allowSoftwareGL->integer )
{
ri.Printf( PRINT_ALL, "\n\n***********************************************************\n" );
ri.Printf( PRINT_ALL, " You are using software Mesa (no hardware acceleration)! \n" );
ri.Printf( PRINT_ALL, " Driver DLL used: %s\n", drivername );
ri.Printf( PRINT_ALL, " If this is intentional, add\n" );
ri.Printf( PRINT_ALL, " \"+set r_allowSoftwareGL 1\"\n" );
ri.Printf( PRINT_ALL, " to the command line when starting the game.\n" );
ri.Printf( PRINT_ALL, "***********************************************************\n");
GLimp_Shutdown( );
return RSERR_INVALID_MODE;
} else
{
ri.Printf( PRINT_ALL, "...using software Mesa (r_allowSoftwareGL==1).\n" );
}
}
return RSERR_OK;
}
/*
** GLW_InitExtensions
*/
static void GLW_InitExtensions( void )
{
if ( !r_allowExtensions->integer )
{
ri.Printf( PRINT_ALL, "*** IGNORING OPENGL EXTENSIONS ***\n" );
return;
}
ri.Printf( PRINT_ALL, "Initializing OpenGL extensions\n" );
// GL_S3_s3tc
if ( Q_stristr( glConfig.extensions_string, "GL_S3_s3tc" ) )
{
if ( r_ext_compressed_textures->value )
{
glConfig.textureCompression = TC_S3TC;
ri.Printf( PRINT_ALL, "...using GL_S3_s3tc\n" );
} else
{
glConfig.textureCompression = TC_NONE;
ri.Printf( PRINT_ALL, "...ignoring GL_S3_s3tc\n" );
}
} else
{
glConfig.textureCompression = TC_NONE;
ri.Printf( PRINT_ALL, "...GL_S3_s3tc not found\n" );
}
// GL_EXT_texture_env_add
glConfig.textureEnvAddAvailable = qfalse;
if ( Q_stristr( glConfig.extensions_string, "EXT_texture_env_add" ) )
{
if ( r_ext_texture_env_add->integer )
{
glConfig.textureEnvAddAvailable = qtrue;
ri.Printf( PRINT_ALL, "...using GL_EXT_texture_env_add\n" );
} else
{
glConfig.textureEnvAddAvailable = qfalse;
ri.Printf( PRINT_ALL, "...ignoring GL_EXT_texture_env_add\n" );
}
} else
{
ri.Printf( PRINT_ALL, "...GL_EXT_texture_env_add not found\n" );
}
// GL_ARB_multitexture
qglMultiTexCoord2fARB = NULL;
qglActiveTextureARB = NULL;
qglClientActiveTextureARB = NULL;
if ( Q_stristr( glConfig.extensions_string, "GL_ARB_multitexture" ) )
{
if ( r_ext_multitexture->value )
{
qglMultiTexCoord2fARB = ( PFNGLMULTITEXCOORD2FARBPROC ) dlsym( glw_state.OpenGLLib, "glMultiTexCoord2fARB" );
qglActiveTextureARB = ( PFNGLACTIVETEXTUREARBPROC ) dlsym( glw_state.OpenGLLib, "glActiveTextureARB" );
qglClientActiveTextureARB = ( PFNGLCLIENTACTIVETEXTUREARBPROC ) dlsym( glw_state.OpenGLLib, "glClientActiveTextureARB" );
if ( qglActiveTextureARB )
{
GLint glint = 0;
qglGetIntegerv( GL_MAX_ACTIVE_TEXTURES_ARB, &glint );
glConfig.maxActiveTextures = (int) glint;
if ( glConfig.maxActiveTextures > 1 )
{
ri.Printf( PRINT_ALL, "...using GL_ARB_multitexture\n" );
} else
{
qglMultiTexCoord2fARB = NULL;
qglActiveTextureARB = NULL;
qglClientActiveTextureARB = NULL;
ri.Printf( PRINT_ALL, "...not using GL_ARB_multitexture, < 2 texture units\n" );
}
}
} else
{
ri.Printf( PRINT_ALL, "...ignoring GL_ARB_multitexture\n" );
}
} else
{
ri.Printf( PRINT_ALL, "...GL_ARB_multitexture not found\n" );
}
// GL_EXT_compiled_vertex_array
if ( Q_stristr( glConfig.extensions_string, "GL_EXT_compiled_vertex_array" ) )
{
if ( r_ext_compiled_vertex_array->value )
{
ri.Printf( PRINT_ALL, "...using GL_EXT_compiled_vertex_array\n" );
qglLockArraysEXT = ( void ( APIENTRY * )( int, int ) ) dlsym( glw_state.OpenGLLib, "glLockArraysEXT" );
qglUnlockArraysEXT = ( void ( APIENTRY * )( void ) ) dlsym( glw_state.OpenGLLib, "glUnlockArraysEXT" );
if (!qglLockArraysEXT || !qglUnlockArraysEXT)
{
ri.Error (ERR_FATAL, "bad getprocaddress");
}
} else
{
ri.Printf( PRINT_ALL, "...ignoring GL_EXT_compiled_vertex_array\n" );
}
} else
{
ri.Printf( PRINT_ALL, "...GL_EXT_compiled_vertex_array not found\n" );
}
}
static void GLW_InitGamma(void)
{
/* Minimum extension version required */
#define GAMMA_MINMAJOR 2
#define GAMMA_MINMINOR 0
glConfig.deviceSupportsGamma = qfalse;
#ifdef HAVE_XF86DGA
if (vidmode_ext)
{
if (vidmode_MajorVersion < GAMMA_MINMAJOR ||
(vidmode_MajorVersion == GAMMA_MINMAJOR && vidmode_MinorVersion < GAMMA_MINMINOR)) {
ri.Printf( PRINT_ALL, "XF86 Gamma extension not supported in this version\n");
return;
}
XF86VidModeGetGamma(dpy, scrnum, &vidmode_InitialGamma);
ri.Printf( PRINT_ALL, "XF86 Gamma extension initialized\n");
glConfig.deviceSupportsGamma = qtrue;
}
#endif /* HAVE_XF86DGA */
}
/*
** GLW_LoadOpenGL
**
** GLimp_win.c internal function that that attempts to load and use
** a specific OpenGL DLL.
*/
static qboolean GLW_LoadOpenGL( const char *name )
{
qboolean fullscreen;
ri.Printf( PRINT_ALL, "...loading %s: ", name );
// disable the 3Dfx splash screen and set gamma
// we do this all the time, but it shouldn't hurt anything
// on non-3Dfx stuff
putenv("FX_GLIDE_NO_SPLASH=0");
// Mesa VooDoo hacks
putenv("MESA_GLX_FX=fullscreen\n");
// load the QGL layer
if ( QGL_Init( name ) )
{
fullscreen = r_fullscreen->integer;
// create the window and set up the context
if ( !GLW_StartDriverAndSetMode( name, r_mode->integer, fullscreen ) )
{
if (r_mode->integer != 3)
{
if ( !GLW_StartDriverAndSetMode( name, 3, fullscreen ) )
{
goto fail;
}
} else
goto fail;
}
return qtrue;
} else
{
ri.Printf( PRINT_ALL, "failed\n" );
}
fail:
QGL_Shutdown();
return qfalse;
}
/*
** XErrorHandler
** the default X error handler exits the application
** I found out that on some hosts some operations would raise X errors (GLXUnsupportedPrivateRequest)
** but those don't seem to be fatal .. so the default would be to just ignore them
** our implementation mimics the default handler behaviour (not completely cause I'm lazy)
*/
int qXErrorHandler(Display *dpy, XErrorEvent *ev)
{
static char buf[1024];
XGetErrorText(dpy, ev->error_code, buf, 1024);
ri.Printf( PRINT_ALL, "X Error of failed request: %s\n", buf);
ri.Printf( PRINT_ALL, " Major opcode of failed request: %d\n", ev->request_code, buf);
ri.Printf( PRINT_ALL, " Minor opcode of failed request: %d\n", ev->minor_code);
ri.Printf( PRINT_ALL, " Serial number of failed request: %d\n", ev->serial);
return 0;
}
/*
** GLimp_Init
**
** This routine is responsible for initializing the OS specific portions
** of OpenGL.
*/
void GLimp_Init( void )
{
qboolean attemptedlibGL = qfalse;
qboolean attempted3Dfx = qfalse;
qboolean success = qfalse;
char buf[1024];
cvar_t *lastValidRenderer = ri.Cvar_Get( "r_lastValidRenderer", "(uninitialized)", CVAR_ARCHIVE );
// guarded, as this is only relevant to SMP renderer thread
#ifdef SMP
if (!XInitThreads())
{
Com_Printf("GLimp_Init() - XInitThreads() failed, disabling r_smp\n");
ri.Cvar_Set( "r_smp", "0" );
}
#endif
r_allowSoftwareGL = ri.Cvar_Get( "r_allowSoftwareGL", "0", CVAR_LATCH );
r_previousglDriver = ri.Cvar_Get( "r_previousglDriver", "", CVAR_ROM );
InitSig();
IN_Init(); // rcg08312005 moved into glimp.
// Hack here so that if the UI
if ( *r_previousglDriver->string )
{
// The UI changed it on us, hack it back
// This means the renderer can't be changed on the fly
ri.Cvar_Set( "r_glDriver", r_previousglDriver->string );
}
// set up our custom error handler for X failures
XSetErrorHandler(&qXErrorHandler);
//
// load and initialize the specific OpenGL driver
//
if ( !GLW_LoadOpenGL( r_glDriver->string ) )
{
if ( !Q_stricmp( r_glDriver->string, OPENGL_DRIVER_NAME ) )
{
attemptedlibGL = qtrue;
} else if ( !Q_stricmp( r_glDriver->string, _3DFX_DRIVER_NAME ) )
{
attempted3Dfx = qtrue;
}
#if 0
// TTimo
// https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=455
// old legacy load code, was confusing people who had a bad OpenGL setup
if ( !attempted3Dfx && !success )
{
attempted3Dfx = qtrue;
if ( GLW_LoadOpenGL( _3DFX_DRIVER_NAME ) )
{
ri.Cvar_Set( "r_glDriver", _3DFX_DRIVER_NAME );
r_glDriver->modified = qfalse;
success = qtrue;
}
}
#endif
// try ICD before trying 3Dfx standalone driver
if ( !attemptedlibGL && !success )
{
attemptedlibGL = qtrue;
if ( GLW_LoadOpenGL( OPENGL_DRIVER_NAME ) )
{
ri.Cvar_Set( "r_glDriver", OPENGL_DRIVER_NAME );
r_glDriver->modified = qfalse;
success = qtrue;
}
}
if (!success)
ri.Error( ERR_FATAL, "GLimp_Init() - could not load OpenGL subsystem\n" );
}
// Save it in case the UI stomps it
ri.Cvar_Set( "r_previousglDriver", r_glDriver->string );
// This values force the UI to disable driver selection
glConfig.driverType = GLDRV_ICD;
glConfig.hardwareType = GLHW_GENERIC;
// get our config strings
Q_strncpyz( glConfig.vendor_string, qglGetString (GL_VENDOR), sizeof( glConfig.vendor_string ) );
Q_strncpyz( glConfig.renderer_string, qglGetString (GL_RENDERER), sizeof( glConfig.renderer_string ) );
if (*glConfig.renderer_string && glConfig.renderer_string[strlen(glConfig.renderer_string) - 1] == '\n')
glConfig.renderer_string[strlen(glConfig.renderer_string) - 1] = 0;
Q_strncpyz( glConfig.version_string, qglGetString (GL_VERSION), sizeof( glConfig.version_string ) );
Q_strncpyz( glConfig.extensions_string, qglGetString (GL_EXTENSIONS), sizeof( glConfig.extensions_string ) );
//
// chipset specific configuration
//
strcpy( buf, glConfig.renderer_string );
strlwr( buf );
//
// NOTE: if changing cvars, do it within this block. This allows them
// to be overridden when testing driver fixes, etc. but only sets
// them to their default state when the hardware is first installed/run.
//
if ( Q_stricmp( lastValidRenderer->string, glConfig.renderer_string ) )
{
glConfig.hardwareType = GLHW_GENERIC;
ri.Cvar_Set( "r_textureMode", "GL_LINEAR_MIPMAP_NEAREST" );
// VOODOO GRAPHICS w/ 2MB
if ( Q_stristr( buf, "voodoo graphics/1 tmu/2 mb" ) )
{
ri.Cvar_Set( "r_picmip", "2" );
ri.Cvar_Get( "r_picmip", "1", CVAR_ARCHIVE | CVAR_LATCH );
} else
{
ri.Cvar_Set( "r_picmip", "1" );
if ( Q_stristr( buf, "rage 128" ) || Q_stristr( buf, "rage128" ) )
{
ri.Cvar_Set( "r_finish", "0" );
}
// Savage3D and Savage4 should always have trilinear enabled
else if ( Q_stristr( buf, "savage3d" ) || Q_stristr( buf, "s3 savage4" ) )
{
ri.Cvar_Set( "r_texturemode", "GL_LINEAR_MIPMAP_LINEAR" );
}
}
}
//
// this is where hardware specific workarounds that should be
// detected/initialized every startup should go.
//
if ( Q_stristr( buf, "banshee" ) || Q_stristr( buf, "Voodoo_Graphics" ) )
{
glConfig.hardwareType = GLHW_3DFX_2D3D;
} else if ( Q_stristr( buf, "rage pro" ) || Q_stristr( buf, "RagePro" ) )
{
glConfig.hardwareType = GLHW_RAGEPRO;
} else if ( Q_stristr( buf, "permedia2" ) )
{
glConfig.hardwareType = GLHW_PERMEDIA2;
} else if ( Q_stristr( buf, "riva 128" ) )
{
glConfig.hardwareType = GLHW_RIVA128;
} else if ( Q_stristr( buf, "riva tnt " ) )
{
}
ri.Cvar_Set( "r_lastValidRenderer", glConfig.renderer_string );
// initialize extensions
GLW_InitExtensions();
GLW_InitGamma();
InitSig(); // not clear why this is at begin & end of function
return;
}
/*
** GLimp_EndFrame
**
** Responsible for doing a swapbuffers and possibly for other stuff
** as yet to be determined. Probably better not to make this a GLimp
** function and instead do a call to GLimp_SwapBuffers.
*/
void GLimp_EndFrame (void)
{
// don't flip if drawing to front buffer
if ( Q_stricmp( r_drawBuffer->string, "GL_FRONT" ) != 0 )
{
qglXSwapBuffers(dpy, win);
}
// check logging
QGL_EnableLogging( (qboolean)r_logFile->integer ); // bk001205 - was ->value
}
#ifdef SMP
/*
===========================================================
SMP acceleration
===========================================================
*/
static pthread_mutex_t smpMutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t renderCommandsEvent = PTHREAD_COND_INITIALIZER;
static pthread_cond_t renderCompletedEvent = PTHREAD_COND_INITIALIZER;
static void (*glimpRenderThread)( void );
static void *GLimp_RenderThreadWrapper( void *arg )
{
Com_Printf( "Render thread starting\n" );
glimpRenderThread();
qglXMakeCurrent( dpy, None, NULL );
Com_Printf( "Render thread terminating\n" );
return arg;
}
qboolean GLimp_SpawnRenderThread( void (*function)( void ) )
{
pthread_t renderThread;
int ret;
pthread_mutex_init( &smpMutex, NULL );
pthread_cond_init( &renderCommandsEvent, NULL );
pthread_cond_init( &renderCompletedEvent, NULL );
glimpRenderThread = function;
ret = pthread_create( &renderThread,
NULL, // attributes
GLimp_RenderThreadWrapper,
NULL ); // argument
if ( ret ) {
ri.Printf( PRINT_ALL, "pthread_create returned %d: %s", ret, strerror( ret ) );
return qfalse;
} else {
ret = pthread_detach( renderThread );
if ( ret ) {
ri.Printf( PRINT_ALL, "pthread_detach returned %d: %s", ret, strerror( ret ) );
}
}
return qtrue;
}
static volatile void *smpData = NULL;
static volatile qboolean smpDataReady;
void *GLimp_RendererSleep( void )
{
void *data;
qglXMakeCurrent( dpy, None, NULL );
pthread_mutex_lock( &smpMutex );
{
smpData = NULL;
smpDataReady = qfalse;
// after this, the front end can exit GLimp_FrontEndSleep
pthread_cond_signal( &renderCompletedEvent );
while ( !smpDataReady ) {
pthread_cond_wait( &renderCommandsEvent, &smpMutex );
}
data = (void *)smpData;
}
pthread_mutex_unlock( &smpMutex );
qglXMakeCurrent( dpy, win, ctx );
return data;
}
void GLimp_FrontEndSleep( void )
{
pthread_mutex_lock( &smpMutex );
{
while ( smpData ) {
pthread_cond_wait( &renderCompletedEvent, &smpMutex );
}
}
pthread_mutex_unlock( &smpMutex );
qglXMakeCurrent( dpy, win, ctx );
}
void GLimp_WakeRenderer( void *data )
{
qglXMakeCurrent( dpy, None, NULL );
pthread_mutex_lock( &smpMutex );
{
assert( smpData == NULL );
smpData = data;
smpDataReady = qtrue;
// after this, the renderer can continue through GLimp_RendererSleep
pthread_cond_signal( &renderCommandsEvent );
}
pthread_mutex_unlock( &smpMutex );
}
#else
void GLimp_RenderThreadWrapper( void *stub ) {}
qboolean GLimp_SpawnRenderThread( void (*function)( void ) ) {
ri.Printf( PRINT_WARNING, "ERROR: SMP support was disabled at compile time\n");
return qfalse;
}
void *GLimp_RendererSleep( void ) {
return NULL;
}
void GLimp_FrontEndSleep( void ) {}
void GLimp_WakeRenderer( void *data ) {}
#endif
/*****************************************************************************/
/* MOUSE */
/*****************************************************************************/
void IN_Init(void) {
Com_Printf ("\n------- Input Initialization -------\n");
// mouse variables
in_mouse = Cvar_Get ("in_mouse", "1", CVAR_ARCHIVE);
in_dgamouse = Cvar_Get ("in_dgamouse", "1", CVAR_ARCHIVE);
// turn on-off sub-frame timing of X events
in_subframe = Cvar_Get ("in_subframe", "1", CVAR_ARCHIVE);
// developer feature, allows to break without loosing mouse pointer
in_nograb = Cvar_Get ("in_nograb", "0", 0);
// bk001130 - from cvs.17 (mkv), joystick variables
in_joystick = Cvar_Get ("in_joystick", "0", CVAR_ARCHIVE|CVAR_LATCH);
// bk001130 - changed this to match win32
in_joystickDebug = Cvar_Get ("in_debugjoystick", "0", CVAR_TEMP);
joy_threshold = Cvar_Get ("joy_threshold", "0.15", CVAR_ARCHIVE); // FIXME: in_joythreshold
Cvar_Set( "cl_platformSensitivity", "2.0" );
if (in_mouse->value)
mouse_avail = qtrue;
else
mouse_avail = qfalse;
IN_StartupJoystick( ); // bk001130 - from cvs1.17 (mkv)
Com_Printf ("------------------------------------\n");
}
void IN_Shutdown(void)
{
mouse_avail = qfalse;
}
void IN_Frame (void) {
// bk001130 - from cvs 1.17 (mkv)
IN_JoyMove(); // FIXME: disable if on desktop?
if ( cls.keyCatchers & KEYCATCH_CONSOLE )
{
// temporarily deactivate if not in the game and
// running on the desktop
// voodoo always counts as full screen
if (Cvar_VariableValue ("r_fullscreen") == 0
&& strcmp( Cvar_VariableString("r_glDriver"), _3DFX_DRIVER_NAME ) )
{
IN_DeactivateMouse ();
return;
}
}
IN_ActivateMouse();
}
void IN_Activate(void)
{
}
// bk001130 - cvs1.17 joystick code (mkv) was here, no linux_joystick.c
void Sys_SendKeyEvents (void) {
// XEvent event; // bk001204 - unused
if (!dpy)
return;
HandleEvents();
}
// bk010216 - added stubs for non-Linux UNIXes here
// FIXME - use NO_JOYSTICK or something else generic
#if (defined( __FreeBSD__ ) || defined( __sun)) // rb010123
void IN_StartupJoystick( void ) {}
void IN_JoyMove( void ) {}
#endif
#endif // !USE_SDL_VIDEO
|