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#include "ui/menudef.h"

{
  menuDef
  {
    name "tremulous_human_dialog"
    visible 0
    fullscreen 0
    outOfBoundsClick
    rect 185 140 280 190
    focusColor 1 .75 0 1
    style WINDOW_STYLE_EMPTY
    popup

    itemDef
    {
      name window
      rect 0 0 280 190
      style WINDOW_STYLE_FILLED
      backcolor 0 0 0 1
      visible 1
      decoration

      border WINDOW_BORDER_FULL
      borderSize 1.0
      borderColor 0.5 0.5 0.5 1
    }
    
    itemDef
    {
      name human_dialog
      text "Error"
      type ITEM_TYPE_TEXT
      textstyle ITEM_TEXTSTYLE_NORMAL
      style WINDOW_STYLE_EMPTY
      rect 115 10 50 20   
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 18
      textscale .4
      forecolor 1 1 1 1
      backcolor .5 0 0 .25
      visible 1 
      decoration
    }
    
    itemDef
    {
      name human_dialog
      textstyle ITEM_TEXTSTYLE_NORMAL
      style WINDOW_STYLE_EMPTY
      rect 10 50 250 80   
      cvar "ui_dialog"
      autowrapped
      textalignx 5
      textaligny 18
      textscale .33
      forecolor 1 1 1 1
      backcolor .5 0 0 .25
      visible 1 
      decoration
    }
    
    itemDef
    {
      name human_dialog
      text "OK"
      type ITEM_TYPE_BUTTON
      style WINDOW_STYLE_EMPTY
      rect 242 150 28 20
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 18
      textscale .4
      forecolor 1 1 1 1
      backcolor .5 0 0 .25
      visible 1 
      action
      {
        play "sound/misc/menu1.wav"; 
        close tremulous_human_dialog
      }
    }
  }
}