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#include "ui/menudef.h"

{
  \\ INGAME GAME BOX \\

  menuDef
  {
    name "ingame_game"
    visible 0
    fullscreen 0
    outOfBoundsClick      // this closes the window if it gets a click out of the rectangle
    rect 10 56 292 280
    focusColor 1 .75 0 1
    onopen
    {
      uiScript InitIgnoreList;
      uiScript loadArenas;
      uiScript loadServerInfo;
      hide gameGrp;
      show vote;
      show mapvote;

      setitemcolor voteBtn       forecolor 0.2 0.2 0.2 1.0;
      setitemcolor ignoreBtn     forecolor 1.0 1.0 1.0 1.0;
      setitemcolor infoBtn      forecolor 1.0 1.0 1.0 1.0
    }

    itemDef
    {
      name window
      rect 10 5 292 270
      style WINDOW_STYLE_FILLED
      backcolor 0 0 0 1
      visible 1
      decoration

      border WINDOW_BORDER_KCGRADIENT
      borderSize 2.0
      borderColor 0.5 0.5 0.5 1
    }

    //Section menus
    itemDef
    {
      name voteBtn
      text "Vote"
      group menuGrp
      style WINDOW_STYLE_EMPTY
      rect 35 22 40 20
      type ITEM_TYPE_BUTTON
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 15        
      textscale .35
      forecolor 1 1 1 1
      visible 1 
      action
      {
        play "sound/misc/menu1.wav"; 
        hide gameGrp;
        show vote;
        show mapvote;
        
        setitemcolor infoBtn      forecolor 1.0 1.0 1.0 1.0;
        setitemcolor voteBtn  forecolor 0.2 0.2 0.2 1.0;
        setitemcolor ignoreBtn    forecolor 1.0 1.0 1.0 1.0
      }
    }

    itemDef
    {
      name ignoreBtn
      text "Ignore"
      group menuGrp
      style WINDOW_STYLE_EMPTY
      rect 100 22 40 20
      type ITEM_TYPE_BUTTON
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 15        
      textscale .35
      forecolor 1 1 1 1
      visible 1 
      action
      {
        play "sound/misc/menu1.wav"; 
        hide gameGrp;
        show ignore;
        
        setitemcolor infoBtn      forecolor 1.0 1.0 1.0 1.0;
        setitemcolor voteBtn  forecolor 1.0 1.0 1.0 1.0;
        setitemcolor ignoreBtn    forecolor 0.2 0.2 0.2 1.0
      }
    }
    
    itemDef
    {
      name infoBtn
      text "Info"
      group menuGrp
      style WINDOW_STYLE_EMPTY
      rect 165 22 40 20
      type ITEM_TYPE_BUTTON
      textalign ITEM_ALIGN_LEFT
      textalignx 5 
      textaligny 15
      textscale .35
      forecolor 1 1 1 1
      visible 1 
      action
      {
        play "sound/misc/menu1.wav"; 
        hide gameGrp;
        show info;
        
        setitemcolor infoBtn      forecolor 0.2 0.2 0.2 1.0;
        setitemcolor voteBtn  forecolor 1.0 1.0 1.0 1.0;
        setitemcolor ignoreBtn    forecolor 1.0 1.0 1.0 1.0
      }
    }


//////// INFO

    itemDef
    {
      name info
      group gameGrp
      rect 30 55 256 20
      type 4
      style 0	
      text "Server Name:"
      cvar ui_serverinfo_hostname
      maxPaintChars 32
      textalign ITEM_ALIGN_RIGHT
      textaligny 12    
      textalignx 75 
      textscale .25     
      forecolor 1 1 1 1
      visible 0 
      decoration
    }

    itemDef
    {
      name info
      group gameGrp
      rect 30 70 256 20
      type 4
      style 0	
      text "Time Limit:"
      maxPaintChars 12
      cvar ui_serverinfo_timelimit
      textalign ITEM_ALIGN_RIGHT
      textaligny 12
      textalignx 75 
      textscale .25     
      forecolor 1 1 1 1
      visible 0
      decoration
    }

    itemDef
    {
      name info
      group gameGrp
      rect 30 85 256 20
      type 4
      style 0	
      text "Sudden Death Time:"
      cvar ui_serverinfo_sd
      maxPaintChars 12
      textalign ITEM_ALIGN_RIGHT
      textaligny 12    
      textalignx 75 
      textscale .25     
      forecolor 1 1 1 1
      visible 0
      decoration
    }

    itemDef
    {
      name info
      group gameGrp
      rect 30 100 256 20
      type 4
      style 0	
      text "Max Clients:"
      cvar ui_serverinfo_maxclients 
      maxPaintChars 12
      textalign ITEM_ALIGN_RIGHT
      textaligny 12    
      textalignx 75 
      textscale .25     
      forecolor 1 1 1 1
      visible 0
      decoration
    }

    itemDef
    {
      name info
      group gameGrp
      rect 30 115 256 20
      type 4
      style 0	
      text "Map Name:"
      cvar ui_serverinfo_mapname 
      maxPaintChars 12
      textalign ITEM_ALIGN_RIGHT
      textaligny 12    
      textalignx 75 
      textscale .25     
      forecolor 1 1 1 1
      visible 0
      decoration
    }

    itemDef
    {
      name info
      group gameGrp
      rect 30 130 256 20
      type 11
      style 0	
      text "Lag Correction:"
      cvar ui_serverinfo_unlagged
      textalign ITEM_ALIGN_RIGHT
      textaligny 12    
      textalignx 75 
      textscale .25     
      forecolor 1 1 1 1
      visible 0
      decoration
    }

    itemDef
    {
      name info
      group gameGrp
      rect 30 145 256 20
      type ITEM_TYPE_MULTI
      style 0	
      text "Friendly Fire:"
      cvarFloat ui_serverinfo_ff 0 0 7
      cvarFloatList { "Off" 0 "Humans Only" 1 "Aliens Only" 2 "Both Teams" 3 "Buildables Only" 4 "Humans and Buildables" 5 "Aliens and Buildables" 6 "Both Teams and Buildables" 7 }
      textalign ITEM_ALIGN_RIGHT
      textaligny 12    
      textalignx 75 
      textscale .25     
      forecolor 1 1 1 1
      visible 0
      decoration
    }
    
    itemDef
    {
      name info
      group gameGrp
      rect 30 160 256 20
      type 4
      style 0	
      text "Version:"
      cvar ui_serverinfo_version 
      maxPaintChars 45
      textalign ITEM_ALIGN_RIGHT
      textaligny 12
      textalignx 75 
      textscale .25     
      forecolor 1 1 1 1
      visible 0
      decoration
    }

//////// VOTE

    //Vote menu
    itemDef
    {
      name vote
      text "Map"
      group gameGrp
      style WINDOW_STYLE_EMPTY
      rect 20 60 64 20
      type ITEM_TYPE_BUTTON
      textalign ITEM_ALIGN_RIGHT
      textalignx 64
      textaligny 16
      textscale .25
      forecolor 1 1 1 1
      visible 0 
      action
      {
        play "sound/misc/menu1.wav"; 
        hide gameGrp;
        show mapvote;
        show vote;
      }
    }

    itemDef
    {
      name vote
      text "Players"
      group gameGrp
      style WINDOW_STYLE_EMPTY
      rect 20 85 64 20
      type ITEM_TYPE_BUTTON
      textalign ITEM_ALIGN_RIGHT
      textalignx 64
      textaligny 16
      textscale .25
      forecolor 1 1 1 1
      visible 0 
      action
      {
        play "sound/misc/menu1.wav"; 
        hide gameGrp;
        show playervote;
        show vote;
      }
    }
    
    itemDef
    {
      name vote
      text "Team"
      group gameGrp
      style WINDOW_STYLE_EMPTY
      rect 20 110 64 20
      type ITEM_TYPE_BUTTON
      textalign ITEM_ALIGN_RIGHT
      textalignx 64
      textaligny 16
      textscale .25
      forecolor 1 1 1 1
      visible 0 
      action
      {
        play "sound/misc/menu1.wav"; 
        hide gameGrp;
        show teamvote;
        show vote;
      }
    }

///// Map Vote
    itemDef
    {
      name mapvote 
      group gameGrp
      style 0
      ownerdraw UI_STARTMAPCINEMATIC
      rect 111 61 80 60
      border 1
      bordercolor .5 .5 .5 .5
      visible 0
    }

    itemDef
    {
      name mapvote 
      group gameGrp
      style WINDOW_STYLE_FILLED
      rect 110 60 82 62
      border 1
      bordercolor .5 .5 .5 .5
      visible 0
    }

    itemDef
    {
      name mapvote
      group gameGrp
      text ""
      ownerdraw UI_ALLMAPS_SELECTION
      textscale .225
      rect 200 80 110 20
      textalign 0
      textalignx 0
      textaligny 16
      forecolor 1 1 1 1
      decoration
      visible 0
    }

    itemDef
    {
      name mapvote
      group gameGrp
      rect 110 122 150 85
      type ITEM_TYPE_LISTBOX
      style WINDOW_STYLE_EMPTY
      elementwidth 120
      elementheight 15
      textscale .225
      elementtype LISTBOX_TEXT
      feeder FEEDER_ALLMAPS
      border 1
      bordercolor   0.5 0.5 0.5 0.5
      forecolor     1   1   1   1
      backcolor     0.2 0.2 0.2 1
      outlinecolor  0.1 0.1 0.1 0.5
      visible 0
      doubleclick
      {
        play "sound/misc/menu1.wav";
        uiScript voteMap;
        uiScript closeingame
      }
    }

    itemDef
    {
      name mapvote
      group gameGrp
      text "Load Selected Map"
      type ITEM_TYPE_BUTTON
      textscale .25
      rect 110 210 80 20
      textalign ITEM_ALIGN_LEFT
      textalignx 5 
      textaligny 15
      forecolor 1 1 1 1
      visible 0
      action
      {
        play "sound/misc/menu1.wav";
        uiScript voteMap;
        uiScript closeingame
      }
    }

    itemDef
    {
      name mapvote
      group gameGrp
      text "Restart Current Map"
      type ITEM_TYPE_BUTTON
      textscale .25
      rect 110 230 90 20
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 15
      forecolor 1 1 1 1
      visible 0
      action
      {
        play "sound/misc/menu1.wav";
        exec "cmd callvote map_restart";
        uiScript closeingame
      }
    }
    
    itemDef
    {
      name mapvote
      group gameGrp
      text "End Match In Draw"
      type ITEM_TYPE_BUTTON
      textscale .25
      rect 110 250 110 20
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 15
      forecolor 1 1 1 1
      visible 0
      action
      {
        play "sound/misc/menu1.wav";
        exec "cmd callvote draw";
        uiScript closeingame
      }
    }

///// Player Vote
    itemDef
    {
      name playervote
      group gameGrp
      text "Selected Player:"
      ownerdraw UI_PLAYERLIST_SELECTION
      textscale .225
      rect 110 60 110 20
      textalign 0
      textalignx 0
      textaligny 16
      forecolor 1 1 1 1
      decoration
      visible 0
    }

    itemDef
    {
      name playervote
      group gameGrp
      rect 110 80 170 85
      style WINDOW_STYLE_EMPTY
      type ITEM_TYPE_LISTBOX
      elementwidth 120
      elementheight 15
      textscale .225
      elementtype LISTBOX_TEXT
      feeder FEEDER_PLAYER_LIST
      border 1
      bordercolor   0.5 0.5 0.5 0.5
      forecolor     1   1   1   1
      backcolor     0.2 0.2 0.2 1
      outlinecolor  0.1 0.1 0.1 0.5
      visible 0
    }
    
    itemDef
    {
      name playervote
      group gameGrp
      text "Kick Selected Player"
      type ITEM_TYPE_BUTTON
      textscale .25
      rect 110 175 90 20
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 15
      forecolor 1 1 1 1
      visible 0
      action
      {
        play "sound/misc/menu1.wav";
        uiScript voteKick;
        uiScript closeingame
      }
    }
    
    itemDef
    {
      name playervote
      group gameGrp
      text "Mute Selected Player"
      type ITEM_TYPE_BUTTON
      textscale .25
      rect 110 195 90 20
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 15
      forecolor 1 1 1 1
      visible 0
      action
      {
        play "sound/misc/menu1.wav";
        uiScript voteMute;
        uiScript closeingame
      }
    }
    
    itemDef
    {
      name playervote
      group gameGrp
      text "Un-Mute Selected Player"
      type ITEM_TYPE_BUTTON
      textscale .25
      rect 110 215 100 20
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 15
      forecolor 1 1 1 1
      visible 0
      action
      {
        play "sound/misc/menu1.wav";
        uiScript voteUnMute;
        uiScript closeingame
      }
    }


///// Team Vote
    itemDef
    {
      name teamvote
      group gameGrp
      text "Selected Teammate:"
      ownerdraw UI_TEAMLIST_SELECTION
      textscale .225
      rect 110 60 110 20
      textalign 0
      textalignx 0
      textaligny 16
      forecolor 1 1 1 1
      decoration
      visible 0
    }

    itemDef
    {
      name teamvote
      group gameGrp
      rect 110 80 170 85
      style WINDOW_STYLE_EMPTY
      type ITEM_TYPE_LISTBOX
      elementwidth 120
      elementheight 15
      textscale .225
      elementtype LISTBOX_TEXT
      feeder FEEDER_TEAM_LIST
      border 1
      bordercolor   0.5 0.5 0.5 0.5
      forecolor     1   1   1   1
      backcolor     0.2 0.2 0.2 1
      outlinecolor  0.1 0.1 0.1 0.5
      visible 0
    }
    
    itemDef
    {
      name teamvote
      group gameGrp
      text "Kick Selected Teammate"
      type ITEM_TYPE_BUTTON
      textscale .25
      rect 110 175 100 20
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 15
      forecolor 1 1 1 1
      visible 0
      action
      {
        play "sound/misc/menu1.wav";
        uiScript voteTeamKick;
        uiScript closeingame
      }
    }
    
    itemDef
    {
      name teamvote
      group gameGrp
      text "Deny Building For Selected Teammate"
      type ITEM_TYPE_BUTTON
      textscale .25
      rect 110 195 150 20
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 15
      forecolor 1 1 1 1
      visible 0
      action
      {
        play "sound/misc/menu1.wav";
        uiScript voteTeamDenyBuild;
        uiScript closeingame
      }
    }
    
    itemDef
    {
      name teamvote
      group gameGrp
      text "Allow Building For Selected Teammate"
      type ITEM_TYPE_BUTTON
      textscale .25
      rect 110 215 150 20
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 15
      forecolor 1 1 1 1
      visible 0
      action
      {
        play "sound/misc/menu1.wav";
        uiScript voteTeamAllowBuild;
        uiScript closeingame
      }
    }
    
    itemDef
    {
      name teamvote
      group gameGrp
      text "Admit Defeat"
      type ITEM_TYPE_BUTTON
      textscale .25
      rect 110 235 150 20
      textalign ITEM_ALIGN_LEFT
      textalignx 5
      textaligny 15
      forecolor 1 1 1 1
      visible 0
      action
      {
        play "sound/misc/menu1.wav";
        exec "cmd callteamvote admitdefeat";
        uiScript closeingame
      }
    }

//////// IGNORE
    itemDef
    {
      name ignore
      group gameGrp
      rect 45 70 40 5 
      text "Player Name"
      visible 0
      type ITEM_TYPE_TEXT 
      textscale .225
    }
    itemDef
    {
      name ignore
      group gameGrp
      rect 190 70 40 5 
      text "Ignored"
      visible 0
      type ITEM_TYPE_TEXT 
      textscale .225
    }
    itemDef
    {
      name ignore
      group gameGrp
      rect 230 70 40 5 
      text "Ignoring You"
      visible 0
      type ITEM_TYPE_TEXT 
      textscale .225
    }
    itemDef
    {
      name ignore
      group gameGrp
      rect 35 75 240 130
      type ITEM_TYPE_LISTBOX
      style WINDOW_STYLE_EMPTY
      elementwidth 120
      elementheight 16
      textscale .225
      border 1
      bordersize 1
      bordercolor .5 .5 .5 1
      forecolor 1 1 1 1
      backcolor     0.2 0.2 0.2 1
      outlinecolor  0.1 0.1 0.1 0.5
      elementtype LISTBOX_TEXT
      feeder FEEDER_IGNORE_LIST
      visible 0
      columns 3
        2   40  ITEM_ALIGN_LEFT
        150 15  ITEM_ALIGN_LEFT
        190 15  ITEM_ALIGN_LEFT
      doubleClick {
        play "sound/misc/menu1.wav"; 
        uiScript ToggleIgnore
      }
    }

    itemDef
    {
      name ignore 
      text "Ignore Player"
      group gameGrp
      style WINDOW_STYLE_EMPTY
      rect 60 210 64 20
      type ITEM_TYPE_BUTTON
      textalign ITEM_ALIGN_RIGHT
      textalignx 64
      textaligny 16
      textscale .25
      forecolor 1 1 1 1
      visible 0 
      action
      {
        play "sound/misc/menu1.wav";
        uiScript IgnorePlayer
      }
    }
    
    itemDef
    {
      name ignore 
      text "Stop Ignoring Player"
      group gameGrp
      style WINDOW_STYLE_EMPTY
      rect 190 210 64 20
      type ITEM_TYPE_BUTTON
      textalign ITEM_ALIGN_RIGHT
      textalignx 64
      textaligny 16
      textscale .25
      forecolor 1 1 1 1
      visible 0 
      action
      {
        play "sound/misc/menu1.wav";
        uiScript UnIgnorePlayer
      }
    }

  }
}