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#include "ui/menudef.h"
{
\\ SERVER INFO MENU \\
menuDef {
name "ingame_vote"
visible 0
fullscreen 0
outOfBoundsClick // this closes the window if it gets a click out of the rectangle
rect 430 30 128 125
focusColor 1 .75 0 1
style 1
border 1
itemDef {
name window
rect 10 15 108 110
style 1
backcolor 0 .1 0 1
visible 1
decoration
}
// FRAME //
itemDef {
name window
rect 0 10 64 64
style 3
background "ui/assets/ingameleftcorner.tga"
visible 1
decoration
}
itemDef {
name window
rect 64 10 64 64
style 3
background "ui/assets/ingamerightcorner.tga"
visible 1
decoration
}
itemDef {
name window
rect 30 0 65 16
style 3
background "ui/assets/ingameconnection.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 64 64 64
style 3
background "ui/assets/ingameleftcornerb.tga"
visible 1
decoration
}
itemDef {
name window
rect 64 64 64 64
style 3
background "ui/assets/ingamerightcornerb.tga"
visible 1
decoration
}
itemDef {
name yes
text "Yes"
type 1
textscale .25
rect 0 30 128 20
textalign 1
textalignx 64
textaligny 10
forecolor 1 1 1 1
visible 1
action { exec "vote yes" ; uiScript closeingame }
}
itemDef {
name no
text "No"
type 1
textscale .25
rect 0 50 128 20
textalign 1
textalignx 64
textaligny 10
forecolor 1 1 1 1
visible 1
action { exec "vote no" ; uiScript closeingame }
}
itemDef {
name yes
text "TeamYes"
type 1
ownerdrawflag UI_SHOW_ANYTEAMGAME
textscale .25
rect 0 70 128 20
textalign 1
textalignx 64
textaligny 10
forecolor 1 1 1 1
visible 1
action { exec "teamvote yes" ; uiScript closeingame }
}
itemDef {
name no
text "TeamNo"
type 1
ownerdrawflag UI_SHOW_ANYTEAMGAME
textscale .25
rect 0 90 128 20
textalign 1
textalignx 64
textaligny 10
forecolor 1 1 1 1
visible 1
action { exec "teamvote no" ; uiScript closeingame }
}
}
}
}
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