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#include "ui/menudef.h"

{
  \\ PASSWORD POPUP MENU \\

#define BUTT_W  45
#define BUTT_H  35
#define BORDER  10
#define INPUT_H 20
#define W       250
#define H       ((2*BORDER)+INPUT_H+BUTT_H)

  menuDef
  {
    name "password_popmenu"
    visible MENU_FALSE
    fullscreen MENU_FALSE
    rect (320-(W/2)) (240-(H/2)) W H
    focusColor 1 .75 0 1
    style WINDOW_STYLE_FILLED
    border WINDOW_BORDER_FULL
    popup

    onOpen
    {
      setfocus passwordEntry
    }

    onESC
    {
      close password_popmenu
    }

    itemDef
    {
      name window
      rect 0 0 W H
      style WINDOW_STYLE_FILLED
      backcolor 0 0 0 1
      visible MENU_TRUE
      decoration

      border WINDOW_BORDER_FULL
      borderSize 1.0
      borderColor 0.5 0.5 0.5 1
    }

    // PASSWORD  //

    itemDef
    {
      name passwordEntry
      style WINDOW_STYLE_EMPTY
      text "Password:"
      maxChars 40
      textscale .4
      type ITEM_TYPE_EDITFIELD
      cvar "password"
      rect BORDER BORDER (W-(2*BORDER)) INPUT_H
      textalign ITEM_ALIGN_LEFT
      textvalign ITEM_VALIGN_CENTER
      forecolor 1 1 1 1
      visible MENU_TRUE
    }

    itemDef
    {
      name yes
      text "OK"
      type ITEM_TYPE_BUTTON
      textscale .25
      style WINDOW_STYLE_EMPTY
      rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H
      textalign ITEM_ALIGN_CENTER
      textvalign ITEM_VALIGN_CENTER
      forecolor 1 1 1 1
      visible MENU_TRUE
      action
      {
        play "sound/misc/menu1.wav";
        close password_popmenu
      }
    }
  }
}