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#include "ui/menudef.h"
{
\\ Server Information Popup Menu \\
menuDef {
name "serverinfo_popmenu"
visible 0
fullscreen 0
rect 158 80 320 340
focusColor 1 .75 0 1
style 1
border 1
popup
onClose { }
onOpen { uiScript ServerStatus }
onESC { close serverinfo_popmenu ; open joinserver }
itemDef {
name window
rect 10 15 310 330
style 1
backcolor 0 0 0 .5
forecolor 0 0 0 1
visible 1
decoration
}
itemDef {
name window
rect 10 15 320 340
style 1
backcolor 0 0 0 .25
forecolor 0 0 0 1
visible 1
decoration
}
itemDef {
name window
rect 10 15 300 320
style 1
backcolor .1 .1 .37 1
forecolor 0 0 0 1
visible 1
decoration
}
itemDef {
name window
rect 10 15 300 10
style 1
backcolor 0 0 0 .25
forecolor 0 0 0 1
visible 1
decoration
}
itemDef {
name serverinfo
rect 0 20 320 20
text "Server Information"
textstyle 3
textalign 1
textscale .333
textalignx 160
textaligny 20
forecolor 1 1 1 1
visible 1
decoration
}
// FRAME //
itemDef {
name window
rect 0 10 64 64
style 3
background "ui/assets/ingameleftcorner.tga"
visible 1
decoration
}
itemDef {
name window
rect 64 10 64 8
style 3
background "ui/assets/ingametop.tga"
visible 1
decoration
}
itemDef {
name window
rect 184 10 96 8
style 3
background "ui/assets/ingametop.tga"
visible 1
decoration
}
itemDef {
name window
rect 256 10 64 64
style 3
background "ui/assets/ingamerightcorner.tga"
visible 1
decoration
}
itemDef {
name window
rect 128 10 64 8
style 3
background "ui/assets/ingametop.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 274 64 64
style 3
background "ui/assets/ingameleftcornerb.tga"
visible 1
decoration
}
itemDef {
name window
rect 256 274 64 64
style 3
background "ui/assets/ingamerightcornerb.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 64 16 64
style 3
background "ui/assets/ingameleft.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 128 16 64
style 3
background "ui/assets/ingameleft.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 192 16 96
style 3
background "ui/assets/ingameleft.tga"
visible 1
decoration
}
itemDef {
name window
rect 304 64 16 64
style 3
background "ui/assets/ingameright.tga"
visible 1
decoration
}
itemDef {
name window
rect 304 128 16 64
style 3
background "ui/assets/ingameright.tga"
visible 1
decoration
}
itemDef {
name window
rect 304 192 16 96
style 3
background "ui/assets/ingameright.tga"
visible 1
decoration
}
itemDef {
name window
rect 64 330 64 8
style 3
background "ui/assets/ingamebottom.tga"
visible 1
decoration
}
itemDef {
name window
rect 128 330 98 8
style 3
background "ui/assets/ingamebottom.tga"
visible 1
decoration
}
itemDef {
name window
rect 172 330 98 8
style 3
background "ui/assets/ingamebottom.tga"
visible 1
decoration
}
itemDef {
name serverinfo
rect 20 55 280 230
type ITEM_TYPE_LISTBOX
style WINDOW_STYLE_FILLED
elementwidth 120
elementheight 16
textscale .225
backcolor 0 0 0 1
border 1
bordersize 1
bordercolor .5 .5 .5 1
elementtype LISTBOX_TEXT
feeder FEEDER_SERVERSTATUS
notselectable
visible 1
columns 4
2 40 20 ITEM_ALIGN_LEFT
40 40 10 ITEM_ALIGN_LEFT
90 40 10 ITEM_ALIGN_LEFT
135 40 20 ITEM_ALIGN_LEFT
}
itemDef {
name window
rect 20 55 264 230
style 1
backcolor 0 0 0 0
forecolor 0 0 0 0
border 1
bordersize 1
bordercolor .5 .5 .5 1
visible 1
decoration
}
// BUTTON //
itemDef {
name exit
text "Exit"
type 1
textscale .23
group grpControlbutton
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 95 295 45 26
textalign 1
textalignx 23
textaligny 20
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { play "sound/misc/nomenu.wav" ;
close serverinfo_popmenu ;
open joinserver }
mouseEnter { setitemcolor exit backcolor .1 .37 .1 1 }
mouseExit { setitemcolor exit backcolor .37 .1 .1 1 }
}
itemDef {
name exit
group grpControlbutton
style WINDOW_STYLE_SHADER
background "ui/assets/framebutton.tga"
rect 95 295 45 26
visible 1
forecolor 1 1 1 1
decoration
}
itemDef {
name exit
group grpControlbutton
style WINDOW_STYLE_SHADER
background "ui/assets/leftbutton.tga"
rect 83 295 13 26
visible 1
forecolor 1 1 1 1
decoration
}
itemDef {
name exit
group grpControlbutton
style WINDOW_STYLE_SHADER
background "ui/assets/rightbutton.tga"
rect 139 295 13 26
visible 1
forecolor 1 1 1 1
decoration
}
itemDef {
name refresh
text "Refresh"
type 1
textscale .23
group grpControlbutton
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 180 295 45 26
textalign 1
textalignx 23
textaligny 20
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { uiScript ServerStatus }
mouseEnter { setitemcolor refresh backcolor .1 .37 .1 1 }
mouseExit { setitemcolor refresh backcolor .37 .1 .1 1 }
}
itemDef {
name refresh
group grpControlbutton
style WINDOW_STYLE_SHADER
background "ui/assets/framebutton.tga"
rect 180 295 45 26
visible 1
forecolor 1 1 1 1
decoration
}
itemDef {
name refresh
group grpControlbutton
style WINDOW_STYLE_SHADER
background "ui/assets/leftbutton.tga"
rect 168 295 13 26
visible 1
forecolor 1 1 1 1
decoration
}
itemDef {
name refresh
group grpControlbutton
style WINDOW_STYLE_SHADER
background "ui/assets/rightbutton.tga"
rect 224 295 13 26
visible 1
forecolor 1 1 1 1
decoration
}
}
}
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