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#include "ui/menudef.h"

{
  \\ score_menu \\

  menuDef
  {
    name "teamscore_menu"
    visible 0
    fullscreen 0
    rect 0 0 640 480
    focusColor 1 .75 0 1
    style 0
    border 1

    // GAMETYPE BAR	//

    //	TEAM NAME	//

    itemDef
    {
      name teamNameWindow
      rect 14 78 612 30 
      style WINDOW_STYLE_FILLED
      border 1
      bordercolor .5 .5 .5 1
      forecolor 1 1 1 1
      backcolor 0 0 0 .5
      visible 1
      decoration
    }
  
    itemDef
    {
      name alienteamname
      text "Aliens"
      textalign ITEM_ALIGN_LEFT
      textscale .5
      textaligny 26
      rect 20 78 306 23
      forecolor 1 1 1 1	 
      decoration
      visible 1 	  
    }

    itemDef
    {
      name stagereport
      align ITEM_ALIGN_CENTER
      textscale 0.4
      textaligny 24
      rect 14 78 612 23
      forecolor 1 1 1 1	 
      decoration
      visible 1
      ownerdraw CG_STAGE_REPORT_TEXT
    }

    itemDef
    {
      name humanteamname
      text "Humans"
      textalign ITEM_ALIGN_RIGHT
      textscale .5
      textaligny 26
      rect 620 78 0 23		 
      forecolor 1 1 1 1
      decoration
      visible 1 	  
    }

    //	TEAM BARS	//
	
    itemDef
    {
      name leftteambar
      rect 14 112 307 25	
      style WINDOW_STYLE_FILLED
      border 1
      bordercolor .5 .5 .5 1
      forecolor 1 1 1 1
      backcolor 0 0 0 .5
      visible 1
      decoration
    }

    itemDef
    {
      name rightteambar
      rect 320 112 306 25	
      style WINDOW_STYLE_FILLED
      border 1
      bordercolor .5 .5 .5 1
      forecolor 1 1 1 1
      backcolor 0 0 0 .5
      visible 1
      decoration
    }


    //	TEAM HEADINGS	//

    itemDef
    {
      name leftteamheadings
      text "Status     Name                                        Kills       Time        Ping"
      textscale .25
      style 0	
      rect 25 112 128 30 
      textalign 0		
      textalignx 0		// x alignment point for text
        // use it to offset left/right text from the edge 
                // or to center the text on a different point
      textaligny 18        
      backcolor 0 0 0 0
      forecolor 1 .75 0 1
      decoration
      visible 1 	  
    }
    
    itemDef
    {
      name rightteamheadings
      text "Status     Name                                        Kills       Time        Ping"
      textscale .25
      style 0	
      rect 331 112 128 30 
      textalign 0		
      textalignx 0		// x alignment point for text
        // use it to offset left/right text from the edge 
                // or to center the text on a different point
      textaligny 18        
      backcolor 0 0 0 0
      forecolor 1 .75 0 1
      decoration
      visible 1 	  
    }


    // GRADIENT BACKGROUNDS	//

    itemDef
    {
      name window
      rect 320 142 1 220	
      style WINDOW_STYLE_FILLED
      border 1
      bordercolor .5 .5 .5 1
      forecolor 1 1 1 1
      backcolor 0 0 0 1
      visible 1
      decoration
    }

    itemDef
    {
      name window
      rect 300 142 1 220	
      style WINDOW_STYLE_FILLED
      border 1
      bordercolor .5 .5 .5 1
      visible 1
      decoration
    }

    itemDef
    {
      name window
      rect 606 142 1 220	
      style WINDOW_STYLE_FILLED
      border 1
      bordercolor .5 .5 .5 1
      visible 1
      decoration
    }


    //	LIST	//

    itemDef
    {
      name leftlist
      rect 14 136 306 222 
      forecolor .75 .75 .75 1
      visible 1 
      type ITEM_TYPE_LISTBOX
      elementwidth 135
      elementheight 20
      textscale .25
      elementtype LISTBOX_TEXT
      feeder FEEDER_ALIENTEAM_LIST
      notselectable
      columns 7
        5   15  ITEM_ALIGN_LEFT
        21  15  ITEM_ALIGN_LEFT
        7   30  ITEM_ALIGN_LEFT
        45  100 ITEM_ALIGN_LEFT
        172 20  ITEM_ALIGN_RIGHT
        209 20  ITEM_ALIGN_RIGHT
        247 20  ITEM_ALIGN_RIGHT
    }

    itemDef 
    {
      name rightlist
      rect 320 136 306 222 	 	     
      forecolor 1 1 1 1
      visible 1 
      type ITEM_TYPE_LISTBOX
      elementwidth 135
      elementheight 20
      textscale .25
      elementtype LISTBOX_TEXT
      feeder FEEDER_HUMANTEAM_LIST
      notselectable
      columns 7
        5   15  ITEM_ALIGN_LEFT
        21  15  ITEM_ALIGN_LEFT
        7   30  ITEM_ALIGN_LEFT
        45  100 ITEM_ALIGN_LEFT
        172 20  ITEM_ALIGN_RIGHT
        209 20  ITEM_ALIGN_RIGHT
        247 20  ITEM_ALIGN_RIGHT
    }


    //	PLAYER LIST BORDER	//

    itemDef
    {
      name window
      rect 14 141 612 221	
      style WINDOW_STYLE_EMPTY
      border 1
      bordercolor .5 .5 .5 1
      forecolor 1 1 1 1
      backcolor 0 0 0 .5
      visible 1
      decoration
    }


    //	spectators	//

    itemDef
    {
      name window
      rect 14 366 612 24	
      style WINDOW_STYLE_FILLED
      border 1
      bordercolor .5 .5 .5 1
      forecolor 1 1 1 .7
      backcolor 0 0 0 .5
      textscale .33
      visible 1
      decoration
    }

    itemDef
    {
      name window
      text "Spectating:"
      textaligny 20 
      rect 19 366 82 24	
      style WINDOW_STYLE_FILLED
      forecolor 1 1 1 1
      textscale .33
      textalignx 3
      visible 1
      decoration
    }

    itemDef
    {
      name window
      rect 100 366 520 24	
      style WINDOW_STYLE_FILLED
      forecolor 1 1 1 1
      textscale .33
      visible 1
      ownerdraw CG_SPECTATORS
      decoration
    }
    
    // WINNAR           //

    itemDef
    {
      name winner
      rect 310 400 612 40
      type 4
      style 0
      text ""
      cvar ui_winner
      maxPaintChars 24
      textalign ITEM_ALIGN_CENTER
      textaligny 20
      textscale .5
      forecolor 1 1 1 1
      visible 1
      decoration
    }
    
  }
}