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#include "ui/menudef.h"
{
#define W 640
#define H 480
menuDef
{
name "alien_general_hud"
fullScreen MENU_FALSE
visible MENU_TRUE
rect 0 0 W H
aspectBias ASPECT_NONE
#include "ui/tremulous_alien_common_hud.h"
#include "ui/tremulous_common_hud.h"
//BLOB
itemDef
{
name "blob"
rect 479 419 57 18
aspectBias ALIGN_RIGHT
visible MENU_TRUE
forecolor 1.0 0.0 0.0 0.5
background "ui/assets/alien/tremublob.tga"
ownerdraw CG_PLAYER_POISON_BARBS
}
}
}
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