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#include "ui/menudef.h"
{
menuDef
{
name "default_hud"
fullScreen MENU_FALSE
visible MENU_TRUE
rect 0 0 640 480
//CONSOLE
itemDef
{
name "console"
rect 8 8 560 180
style WINDOW_STYLE_EMPTY
visible 1
decoration
forecolor 1 1 1 1
align ITEM_ALIGN_LEFT
textalignx 0
textaligny 18
textscale 0.4
textstyle ITEM_TEXTSTYLE_NORMAL
ownerdraw CG_CONSOLE
}
//FPS
itemDef
{
name "fps"
rect 572 8 56 22
style WINDOW_STYLE_EMPTY
visible 1
decoration
forecolor 1 1 1 1
align ITEM_ALIGN_RIGHT
textalignx 0
textaligny 18
textscale 0.3
textstyle ITEM_TEXTSTYLE_NORMAL
ownerdraw CG_FPS
}
//TIMER
itemDef
{
name "timer"
rect 572 38 56 22
style WINDOW_STYLE_EMPTY
visible 1
decoration
forecolor 1 1 1 1
align ITEM_ALIGN_RIGHT
textalignx 0
textaligny 18
textscale 0.3
textstyle ITEM_TEXTSTYLE_NORMAL
ownerdraw CG_TIMER
}
//SNAPSHOT
itemDef
{
name "snapshot"
rect 8 196 200 22
style WINDOW_STYLE_EMPTY
visible 1
decoration
forecolor 1 1 1 1
align ITEM_ALIGN_RIGHT
textalignx 0
textaligny 18
textscale 0.4
textstyle ITEM_TEXTSTYLE_NORMAL
ownerdraw CG_SNAPSHOT
}
//LAGOMETER
itemDef
{
name "lagometer"
rect 596 68 32 20
style WINDOW_STYLE_EMPTY
visible 1
decoration
forecolor 1 1 1 1
textscale 0.3
textalignx 1
textaligny 0.5
ownerdraw CG_LAGOMETER
}
//DEMO STATE
itemDef
{
name "demoRecording"
rect 596 100 32 32
style WINDOW_STYLE_EMPTY
visible 1
decoration
forecolor 1 0 0 1
textscale 0.3
textalignx 1
textaligny 0.5
ownerdraw CG_DEMO_RECORDING
background "ui/assets/neutral/circle.tga"
}
itemDef
{
name "demoPlayback"
rect 596 100 32 32
style WINDOW_STYLE_EMPTY
visible 1
decoration
forecolor 1 1 1 1
textscale 0.3
textalignx 1
textaligny 0.5
ownerdraw CG_DEMO_PLAYBACK
background "ui/assets/forwardarrow.tga"
}
//PLAYER NAME
itemDef
{
name "playername"
rect 200 275 240 25
visible 1
decoration
textScale .5
ownerdraw CG_PLAYER_CROSSHAIRNAMES
}
}
}
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