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authorIronClawTrem <louie.nutman@gmail.com>2020-03-14 19:21:05 +0000
committerIronClawTrem <louie.nutman@gmail.com>2020-03-14 19:21:05 +0000
commit5b1d432055194582fafc00a22b3838666dc83851 (patch)
tree4fa1e99102ed9485596cf2e8c218c91dd330c38d /models
parentab3753cd67f614786efc5bf89db6e317b83a197b (diff)
add all required assets to repository
Diffstat (limited to 'models')
-rw-r--r--models/buildables/barricade/animation.cfg17
-rw-r--r--models/weapons/mdriver/mdriver.jpgbin0 -> 208603 bytes
-rw-r--r--models/weapons/mdriver/mdriver_glow.jpgbin0 -> 29147 bytes
-rw-r--r--models/weapons/mdriver/weapon.cfg12
4 files changed, 29 insertions, 0 deletions
diff --git a/models/buildables/barricade/animation.cfg b/models/buildables/barricade/animation.cfg
new file mode 100644
index 0000000..b4703ea
--- /dev/null
+++ b/models/buildables/barricade/animation.cfg
@@ -0,0 +1,17 @@
+//barricade
+0 12 0 24 // CONSTRUCT1
+0 12 0 24 // CONSTRUCT1
+12 1 1 24 // IDLE1
+0 0 0 24 // IDLE2
+0 0 0 0 // IDLE3
+39 9 0 48 // ATTACK1 (shrink)
+39 -9 0 48 // ATTACK2 (unshrink)
+0 0 0 0 // SPAWN1
+0 0 0 0 // SPAWN2
+12 12 0 24 // PAIN1
+48 1 0 24 // PAIN2
+36 12 0 24 // DESTROY
+0 0 0 0 // DESTROY2
+48 1 1 1 // DEAD
+
+//12 frames for each pain, 6 going down 6 going up
diff --git a/models/weapons/mdriver/mdriver.jpg b/models/weapons/mdriver/mdriver.jpg
new file mode 100644
index 0000000..40fe94e
--- /dev/null
+++ b/models/weapons/mdriver/mdriver.jpg
Binary files differ
diff --git a/models/weapons/mdriver/mdriver_glow.jpg b/models/weapons/mdriver/mdriver_glow.jpg
new file mode 100644
index 0000000..15dac8a
--- /dev/null
+++ b/models/weapons/mdriver/mdriver_glow.jpg
Binary files differ
diff --git a/models/weapons/mdriver/weapon.cfg b/models/weapons/mdriver/weapon.cfg
new file mode 100644
index 0000000..938e7ae
--- /dev/null
+++ b/models/weapons/mdriver/weapon.cfg
@@ -0,0 +1,12 @@
+weaponModel models/weapons/mdriver/mdriver.md3
+icon icons/iconw_driver
+crosshair 24 gfx/2d/crosshair-mdriver_s
+
+primary
+{
+ flashDlightColor 0.0 1.0 0.0
+ flashSound 0 models/weapons/mdriver/flash0.wav
+
+ impactMark 6 gfx/marks/bullet_mrk
+ impactParticleSystem models/weapons/mdriver/impactPS
+}