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Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r--src/game/g_buildable.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c
index f39dbd7..2e01960 100644
--- a/src/game/g_buildable.c
+++ b/src/game/g_buildable.c
@@ -725,9 +725,9 @@ void ASpawn_Die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
if( attacker->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS )
{
if( self->s.modelindex == BA_A_OVERMIND )
- G_AddCreditToClient( attacker->client, OVERMIND_VALUE, qtrue );
+ G_AddFundsToClient( attacker->client, OVERMIND_VALUE, qtrue );
else if( self->s.modelindex == BA_A_SPAWN )
- G_AddCreditToClient( attacker->client, ASPAWN_VALUE, qtrue );
+ G_AddFundsToClient( attacker->client, ASPAWN_VALUE, qtrue );
}
else
{
@@ -2702,9 +2702,9 @@ void HSpawn_Die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
if( attacker->client->ps.stats[ STAT_PTEAM ] == PTE_ALIENS )
{
if( self->s.modelindex == BA_H_REACTOR )
- G_AddCreditToClient( attacker->client, REACTOR_VALUE, qtrue );
+ G_AddFundsToClient( attacker->client, REACTOR_VALUE, qtrue );
else if( self->s.modelindex == BA_H_SPAWN )
- G_AddCreditToClient( attacker->client, HSPAWN_VALUE, qtrue );
+ G_AddFundsToClient( attacker->client, HSPAWN_VALUE, qtrue );
}
else
{