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author/dev/humancontroller <devhc@example.com>2014-07-12 16:25:11 +0200
committerenneract <trem.redman@gmail.com>2014-07-12 17:06:40 +0200
commit083ea6fdd483db696cdd95ef3b7ba4d29b85b201 (patch)
treebe47a09a3f6a6f56a8b891eaaed51f0e8800b549
parent0480e1f6cadce2be0c6e0d82b360e8d859a318b4 (diff)
fix the inconsistency between the enumarators and the strings of the means of death values
notably, this fixes crashes that occur when buildables self-destruct after losing creep
-rw-r--r--src/game/g_combat.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 6c8d3fd..db09e79 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -109,6 +109,7 @@ char *modNames[ ] =
"MOD_LEVEL4_CLAW",
"MOD_LEVEL4_TRAMPLE",
"MOD_LEVEL4_CRUSH",
+ "MOD_LEVEL4_BOMB",
"MOD_SLOWBLOB",
"MOD_POISON",
@@ -124,7 +125,9 @@ char *modNames[ ] =
"MOD_OVERMIND",
"MOD_DECONSTRUCT",
"MOD_REPLACE",
- "MOD_NOCREEP"
+ "MOD_NOCREEP",
+ "MOD_ALIEN_HATCH",
+ "MOD_ALIEN_HATCH_FAILED"
};
/*