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authorPaweł Redman <trem.redman@gmail.com>2013-09-07 15:46:56 +0200
committerPaweł Redman <trem.redman@gmail.com>2013-09-07 15:46:56 +0200
commit711f38b3c58d84edadd0b319106c1569335447fb (patch)
tree9ff9687f1e8b33ceb1c068d19fd62ed17e6397b1
parent3cd823565be32d8dcdf8949a5b0f17779cb6ceaa (diff)
Add missing Human Impregnation Assets
-rw-r--r--assets/credits.txt21
-rw-r--r--assets/scripts/cuboid.particle66
-rw-r--r--assets/sound/player/alienfailedhatch.wavbin0 -> 86176 bytes
-rw-r--r--assets/sound/player/alienhatch.wavbin0 -> 41992 bytes
4 files changed, 80 insertions, 7 deletions
diff --git a/assets/credits.txt b/assets/credits.txt
index 52f1d4f..c090caf 100644
--- a/assets/credits.txt
+++ b/assets/credits.txt
@@ -2,14 +2,15 @@
Cuboid - a Tremulous 1.2 mod focused on cuboids and fixing balance issues.
- TODO
-
- - impregnation sounds
- - a proper Helmet Mk2 texture
-
CHANGELOG
Version Release date
+0.1.1 Sep 07 2013
+______________________________________________________________________________________________
+
+NON-GAMEPLAY:
+- Added missing Human Impregnation Mod assets.
+
______________________________________________________________________________________________
0.1.0 Sep 06 2013
GAMEPLAY:
@@ -33,6 +34,7 @@ GAMEPLAY:
- Tyrants can drop bombs (regenerate at a Booster)
- Updated the tutorial system - now it turns itself on every update but displays help only about things that weren't in the last version
- A splash screen (with Cuboid logo and version) is now displayed every map load/restart.
+- Regular Helmet was renamed to Helmet Mk2 and Helmet Mk1 was added (a weaker, Stage 1 version).
NON-GAMEPLAY:
- Jetpack now has new, less annoying sounds.
- Flamer sounds better.
@@ -83,7 +85,8 @@ models/weapons/level2upg/zap1.wav Halleck @ freesound.org
models/weapons/level2upg/zap_conti... DJ Chronos @ freesound.org cc-by
models/weapons/level2upg/weapon.cfg Darklegion Development, theinvsblman cc-by-sa
models/weapons/level4/weapon.cfg Darklegion Development, theinvsblman cc-by-sa
-scripts/* theinvsblman cc-by
+scripts/cuboid.shader theinvsblman cc-by
+scripts/cuboid.particle Darklegion Development, theinvsblman cc-by-sa
sound/cuboid/axischange.wav Ongitak @ freesound.org cc-by
sound/cuboid/concrete/dstr0.wav Michael Manzke @ freesound.org cc-by-nc
sound/cuboid/concrete/pain0.wav Benboncan @ freesound.org cc-by
@@ -111,6 +114,8 @@ sound/cuboid/slime/dstr0.wav Michael Manzke @ freesound.org
sound/cuboid/slime/dstr1.wav Audionautics @ freesound.org cc-by
sound/cuboid/slime/pain0.wav anechoix @ freesound.org cc-by-nc
sound/cuboid/slime/pain1.wav anechoix @ freesound.org cc-by-nc
+sound/player/alienhatch.wav Darklegion Development, theinvsblman cc-by-sa
+sound/player/alienfailedhatch.wav Darklegion Development, theinvsblman cc-by-sa
sound/upgrades/jetpack/hi.wav Pikachu cc0
sound/upgrades/jetpack/idle.wav Pikachu cc0
sound/upgrades/jetpack/low.wav Pikachu cc0
@@ -128,7 +133,9 @@ vm/*.qvm authors denoted in Programming section
Following files come from the original Tremulous GPP release and are not part of the Cuboid mod. All of them were made by Darklegion Development and are licensed under the terms of CC-BY-SA.
-scripts/weapons.shader, scripts/crosshairs.shader, scripts/mdriver.trail, scripts/misc.particle, scripts/weapons.particle, scripts/ui.shader, sound/buildables/barricade, sound/buildables/barricade/sound.cfg, ui/tremulous_teamselect.menu, ui/main.menu, ui/ingame_help.menu, ui/tremulous_alienclass.menu, ui/tremulous_dialogs.menu, ui/password.menu, ui/tremulous.txt, ui/tremulous_alien_common_hud.h, ui/tremulous_alienupgrade.menu, ui/tremulous_common_hud.h, ui/say.menu, ui/menus.txt, ui/createserver.menu, ui/menudef.h, ui/download.menu, ui/ingame.txt, ui/news.menu, ui/mod.menu, ui/tremulous_aliendialogs.menu, ui/tremulous_human_hud.menu, ui/ingame.menu, ui/demo.menu, ui/serverinfo.menu, ui/connect.menu, ui/tremulous_humanbuild.menu, ui/quit.menu, ui/findplayer.menu, ui/error.menu, ui/hud.txt, ui/joinserver.menu, ui/ingame_game.menu, ui/tremulous_default_hud.menu, ui/tremulous_alien_builder_hud.menu, ui/quitcredit.menu, ui/drop.menu, ui/teamscore.menu, ui/tremulous_alienbuild.menu, ui/tremulous_humanarmoury.menu, ui/ingame_leave.menu, ui/loading.menu, ui/tremulous_humandialogs.menu, ui/tremulous_alien_general_hud.menu, ui/tremulous_humanitem.menu, ui/createfavorite.menu, ui/assets/human/buildstat.cfg, ui/assets/alien/buildstat.cfg, ui/options.menu, models/players/level1/animation.cfg, models/players/human_bsuit/locdamage.cfg, models/players/human_base/locdamage.cfg, models/weapons/level3upg/weapon.cfg, models/weapons/level2, models/weapons/level2/weapon.cfg, models/weapons/level1upg/weapon.cfg, models/weapons/level1/weapon.cfg, models/weapons/abuildupg/weapon.cfg, models/weapons/abuild/weapon.cfg, level0/weapon.cfg,models/weapons/psaw/weapon.cfg, models/weapons/prifle/weapon.cfg, models/weapons/level3/weapon.cfg, models/weapons/mdriver/weapon.cfg, models/weapons/lcannon/weapon.cfg, models/buildables/mgturret, models/buildables/mgturret/animation.cfg, models/buildables/barricade/animation.cfg, models/buildables/acid_tube/animation.cfg, models/buildables/tesla/animation.cfg, models/buildables/repeater/animation.cfg, models/buildables/medistat/animation.cfg, configs/classes/level2upg.cfg, configs/classes/builder.cfg, configs/classes/builderupg.cfg, configs/classes/level4.cfg, configs/classes/spectator.cfg, configs/classes/level1upg.cfg, configs/classes/level3upg.cfg, configs/classes/level0.cfg, configs/classes/level3.cfg, configs/classes/level2.cfg, configs/classes/level1.cfg, configs/classes/human_bsuit.cfg, configs/classes/human_base.cfg, configs/buildables/eggpod.cfg, configs/buildables/hive.cfg, configs/buildables/hovel.cfg, configs/buildables/dcc.cfg, configs/buildables/telenode.cfg, configs/buildables/trapper.cfg, configs/buildables/tesla.cfg, configs/buildables/barricade.cfg, configs/buildables/repeater.cfg, configs/buildables/reactor.cfg, configs/buildables/medistat.cfg, configs/buildables/overmind.cfg, configs/buildables/arm.cfg, configs/buildables/booster.cfg, configs/buildables/acid_tube.cfg, configs/buildables/mgturret.cfg, armour/larmour.armour, armour/helmet.armour, armour/bsuit.armour
+scripts/weapons.shader, scripts/crosshairs.shader, scripts/mdriver.trail, scripts/misc.particle, scripts/weapons.particle, scripts/ui.shader, sound/buildables/barricade, sound/buildables/barricade/sound.cfg, ui/tremulous_teamselect.menu, ui/main.menu, ui/ingame_help.menu, ui/tremulous_alienclass.menu, ui/tremulous_dialogs.menu, ui/password.menu, ui/tremulous.txt, ui/tremulous_alien_common_hud.h, ui/tremulous_alienupgrade.menu, ui/tremulous_common_hud.h, ui/say.menu, ui/menus.txt, ui/createserver.menu, ui/menudef.h, ui/download.menu, ui/ingame.txt, ui/news.menu, ui/mod.menu, ui/tremulous_aliendialogs.menu, ui/tremulous_human_hud.menu, ui/ingame.menu, ui/demo.menu, ui/serverinfo.menu, ui/connect.menu, ui/tremulous_humanbuild.menu, ui/quit.menu, ui/findplayer.menu, ui/error.menu, ui/hud.txt, ui/joinserver.menu, ui/ingame_game.menu, ui/tremulous_default_hud.menu, ui/tremulous_alien_builder_hud.menu, ui/quitcredit.menu, ui/drop.menu, ui/teamscore.menu, ui/tremulous_alienbuild.menu, ui/tremulous_humanarmoury.menu,
+ui/ingame_leave.menu, ui/loading.menu, ui/tremulous_humandialogs.menu, ui/tremulous_alien_general_hud.menu, ui/tremulous_humanitem.menu, ui/createfavorite.menu, ui/assets/human/buildstat.cfg, ui/assets/alien/buildstat.cfg, ui/options.menu, models/players/level1/animation.cfg, models/players/human_bsuit/locdamage.cfg, models/players/human_base/locdamage.cfg, models/weapons/level3upg/weapon.cfg, models/weapons/level2, models/weapons/level2/weapon.cfg, models/weapons/level1upg/weapon.cfg, models/weapons/level1/weapon.cfg, models/weapons/abuildupg/weapon.cfg, models/weapons/abuild/weapon.cfg, level0/weapon.cfg,models/weapons/psaw/weapon.cfg, models/weapons/prifle/weapon.cfg, models/weapons/level3/weapon.cfg, models/weapons/mdriver/weapon.cfg, models/weapons/lcannon/weapon.cfg, models/buildables/mgturret, models/buildables/mgturret/animation.cfg, models/buildables/barricade/animation.cfg, models/buildables/acid_tube/animation.cfg, models/buildables/tesla/animation.cfg, models/buildables/repeater/animation.cfg,
+models/buildables/medistat/animation.cfg, configs/classes/level2upg.cfg, configs/classes/builder.cfg, configs/classes/builderupg.cfg, configs/classes/level4.cfg, configs/classes/spectator.cfg, configs/classes/level1upg.cfg, configs/classes/level3upg.cfg, configs/classes/level0.cfg, configs/classes/level3.cfg, configs/classes/level2.cfg, configs/classes/level1.cfg, configs/classes/human_bsuit.cfg, configs/classes/human_base.cfg, configs/buildables/eggpod.cfg, configs/buildables/hive.cfg, configs/buildables/hovel.cfg, configs/buildables/dcc.cfg, configs/buildables/telenode.cfg, configs/buildables/trapper.cfg, configs/buildables/tesla.cfg, configs/buildables/barricade.cfg, configs/buildables/repeater.cfg, configs/buildables/reactor.cfg, configs/buildables/medistat.cfg, configs/buildables/overmind.cfg, configs/buildables/arm.cfg, configs/buildables/booster.cfg, configs/buildables/acid_tube.cfg, configs/buildables/mgturret.cfg, armour/larmour.armour, armour/helmet.armour, armour/bsuit.armour
Terms of the Creative Commons licenses (includes the Sampling Plus license) can be found at: http://creativecommons.org/licenses/.
diff --git a/assets/scripts/cuboid.particle b/assets/scripts/cuboid.particle
new file mode 100644
index 0000000..c601bdf
--- /dev/null
+++ b/assets/scripts/cuboid.particle
@@ -0,0 +1,66 @@
+alienHatchPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/damage/blood.tga
+
+ displacement 0 0 20 ~0
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 300~75%
+ velocity 0 0 1 ~50
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 -1 0
+
+ radius 0 30 50
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.0
+ color 0 { 1.0 0 0 } -
+
+ lifeTime 1000
+ }
+
+ count 10
+ delay 0
+ period 5 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ //TODO: human gibs
+ model models/fx/alien_gibs/a_gib1.md3 models/fx/alien_gibs/a_gib2.md3 models/fx/alien_gibs/a_gib3.md3 models/fx/alien_gibs/a_gib4.md3
+
+ displacement 0 0 20 ~0
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 100~80%
+ velocity 0 0 1 ~10
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 -1 0
+
+ radius 0 0.8 -
+ bounce 0.2
+ bounceMark 1~1 16 creep
+ bounceSound ~1 sound/misc/organic_bounce.wav
+
+ lifeTime 5000~1000
+ }
+
+ count 4
+ delay 0
+ period 10 - ~0%
+ }
+}
diff --git a/assets/sound/player/alienfailedhatch.wav b/assets/sound/player/alienfailedhatch.wav
new file mode 100644
index 0000000..5caf6e8
--- /dev/null
+++ b/assets/sound/player/alienfailedhatch.wav
Binary files differ
diff --git a/assets/sound/player/alienhatch.wav b/assets/sound/player/alienhatch.wav
new file mode 100644
index 0000000..b6e6dc4
--- /dev/null
+++ b/assets/sound/player/alienhatch.wav
Binary files differ