diff options
author | Paweł Redman <trem.redman@gmail.com> | 2013-09-07 20:16:57 +0200 |
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committer | Paweł Redman <trem.redman@gmail.com> | 2013-09-07 20:16:57 +0200 |
commit | 5b6289ef53d06d005e94b20b3d45f7726588de99 (patch) | |
tree | 9a61fc125eff3ace17465b8115474482d5514590 /assets/models/buildables | |
parent | ed92617e5b10f80ff5b7263ec15033ecc241b99e (diff) |
0.1.1 and asset cleanup
Diffstat (limited to 'assets/models/buildables')
-rwxr-xr-x | assets/models/buildables/acid_tube/animation.cfg | 15 | ||||
-rwxr-xr-x | assets/models/buildables/barricade/animation.cfg | 17 | ||||
-rwxr-xr-x | assets/models/buildables/medistat/animation.cfg | 18 | ||||
-rwxr-xr-x | assets/models/buildables/mgturret/animation.cfg | 15 | ||||
-rwxr-xr-x | assets/models/buildables/repeater/animation.cfg | 15 | ||||
-rwxr-xr-x | assets/models/buildables/tesla/animation.cfg | 15 |
6 files changed, 0 insertions, 95 deletions
diff --git a/assets/models/buildables/acid_tube/animation.cfg b/assets/models/buildables/acid_tube/animation.cfg deleted file mode 100755 index 19f616e..0000000 --- a/assets/models/buildables/acid_tube/animation.cfg +++ /dev/null @@ -1,15 +0,0 @@ -//acid tube -0 12 0 24 // CONSTRUCT1 -0 12 0 24 // CONSTRUCT2 -12 1 0 24 // IDLE1 -0 0 0 0 // IDLE2 -0 0 0 0 // IDLE3 -13 19 0 24 // ATTACK1 -0 0 0 1 // ATTACK2 -0 0 0 1 // SPAWN1 -0 0 0 1 // SPAWN2 -12 8 0 12 // PAIN1 -0 0 0 1 // PAIN2 -0 -12 0 16 // DESTROY -12 0 0 12 // DESTROY2 -0 1 1 1 // DESTROYED diff --git a/assets/models/buildables/barricade/animation.cfg b/assets/models/buildables/barricade/animation.cfg deleted file mode 100755 index b4703ea..0000000 --- a/assets/models/buildables/barricade/animation.cfg +++ /dev/null @@ -1,17 +0,0 @@ -//barricade -0 12 0 24 // CONSTRUCT1 -0 12 0 24 // CONSTRUCT1 -12 1 1 24 // IDLE1 -0 0 0 24 // IDLE2 -0 0 0 0 // IDLE3 -39 9 0 48 // ATTACK1 (shrink) -39 -9 0 48 // ATTACK2 (unshrink) -0 0 0 0 // SPAWN1 -0 0 0 0 // SPAWN2 -12 12 0 24 // PAIN1 -48 1 0 24 // PAIN2 -36 12 0 24 // DESTROY -0 0 0 0 // DESTROY2 -48 1 1 1 // DEAD - -//12 frames for each pain, 6 going down 6 going up diff --git a/assets/models/buildables/medistat/animation.cfg b/assets/models/buildables/medistat/animation.cfg deleted file mode 100755 index 5a5ab0f..0000000 --- a/assets/models/buildables/medistat/animation.cfg +++ /dev/null @@ -1,18 +0,0 @@ -//medistation
-0 8 0 24 // CONSTRUCT
-0 8 0 24 // CONSTRUCT
-8 19 19 12 // IDLE
-32 1 1 1 // IDLE2-HEAL
-0 1 1 1 // IDLE3-NOPOWER
-27 6 0 24 // ATTACK1-HEAL
-0 0 0 0 // ATTACK2
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-0 0 0 0 // PAIN1
-0 0 0 0 // PAIN2
-33 1 0 5 // DESTROY
-0 0 0 0 // DESTROY2
-33 1 1 1 // DEAD
-
-//attack is the heal activate
-//idle2 is the heal idle
diff --git a/assets/models/buildables/mgturret/animation.cfg b/assets/models/buildables/mgturret/animation.cfg deleted file mode 100755 index 7b80fb7..0000000 --- a/assets/models/buildables/mgturret/animation.cfg +++ /dev/null @@ -1,15 +0,0 @@ -//mgturret
-0 1 0 1 // CONSTRUCT1
-0 1 0 1 // CONSTRUCT1
-0 1 1 1 // IDLE1
-0 1 1 1 // IDLE2
-0 1 1 1 // IDLE3-NOPOWER
-1 1 0 10 // ATTACK1
-0 1 0 0 // ATTACK2
-0 1 0 0 // SPAWN1
-0 1 0 0 // SPAWN2
-0 1 0 0 // PAIN1
-0 1 0 0 // PAIN2
-0 1 0 1 // DESTROY1
-0 1 0 0 // DESTROY2
-0 1 1 1 // DEAD
diff --git a/assets/models/buildables/repeater/animation.cfg b/assets/models/buildables/repeater/animation.cfg deleted file mode 100755 index fdfdb65..0000000 --- a/assets/models/buildables/repeater/animation.cfg +++ /dev/null @@ -1,15 +0,0 @@ -//repeater
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT1
-12 24 24 36 // IDLE1
-0 0 0 0 // IDLE2
-12 24 24 6 // IDLE3-NOPOWER
-0 0 0 0 // ATTACK1
-0 0 0 0 // ATTACK2
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-0 0 0 0 // PAIN1
-0 0 0 0 // PAIN2
-37 1 0 5 // DESTROY
-0 0 0 0 // DESTROY2
-37 1 1 1 // DEAD
diff --git a/assets/models/buildables/tesla/animation.cfg b/assets/models/buildables/tesla/animation.cfg deleted file mode 100755 index 2c3f1d9..0000000 --- a/assets/models/buildables/tesla/animation.cfg +++ /dev/null @@ -1,15 +0,0 @@ -// tesla
-0 8 0 12 // CONSTRUCT1
-0 8 0 12 // CONSTRUCT1
-8 24 24 24 // IDLE1
-0 0 0 0 // IDLE2
-32 1 1 1 // IDLE3-NOPOWER
-0 0 0 0 // ATTACK1
-0 0 0 0 // ATTACK2
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-0 0 0 0 // PAIN1
-0 0 0 0 // PAIN2
-32 2 0 12 // DESTROY1
-0 0 0 0 // DESTROY2
-34 1 1 1 // DESTROYED
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