diff options
112 files changed, 71 insertions, 10397 deletions
diff --git a/assets/armour/bsuit.armour b/assets/armour/bsuit.armour deleted file mode 100755 index c05a09d..0000000 --- a/assets/armour/bsuit.armour +++ /dev/null @@ -1,19 +0,0 @@ - -{ - name "bsuit body" - minHeight 0.0 - maxHeight 0.8 - minAngle 0 - maxAngle 360 - modifier 0.2 -} - -{ - name "bsuit head" - minHeight 0.8 - maxHeight 1.0 - minAngle 0 - maxAngle 360 - modifier 0.27 -} - diff --git a/assets/armour/helmet.armour b/assets/armour/helmet.armour deleted file mode 100755 index f595bf2..0000000 --- a/assets/armour/helmet.armour +++ /dev/null @@ -1,19 +0,0 @@ - -{ - name "helmet" - minHeight 0.8 - maxHeight 1.0 - minAngle 0 - maxAngle 360 - modifier 0.4 -} - -{ - name "helmet crouch" - minHeight 0.7 - maxHeight 1.0 - minAngle 0 - maxAngle 360 - modifier 0.4 - crouch -} diff --git a/assets/armour/larmour.armour b/assets/armour/larmour.armour deleted file mode 100755 index 5e313fa..0000000 --- a/assets/armour/larmour.armour +++ /dev/null @@ -1,95 +0,0 @@ - -{ - name "larmour chest" - minHeight 0.5 - maxHeight 0.8 - minAngle 310 - maxAngle 50 - modifier 0.35 -} - -{ - name "larmour left arm" - minHeight 0.5 - maxHeight 0.8 - minAngle 50 - maxAngle 130 - modifier 0.3 -} - -{ - name "larmour back" - minHeight 0.5 - maxHeight 0.8 - minAngle 130 - maxAngle 230 - modifier 0.4 -} - -{ - name "larmour right arm" - minHeight 0.5 - maxHeight 0.8 - minAngle 230 - maxAngle 310 - modifier 0.3 -} - -{ - name "larmour legs" - minHeight 0.0 - maxHeight 0.5 - minAngle 0 - maxAngle 360 - modifier 0.3 -} - -{ - name "larmour chest crouch" - minHeight 0.3 - maxHeight 0.7 - minAngle 310 - maxAngle 50 - modifier 0.35 - crouch -} - -{ - name "larmour left arm crouch" - minHeight 0.3 - maxHeight 0.7 - minAngle 50 - maxAngle 130 - modifier 0.3 - crouch -} - -{ - name "larmour back crouch" - minHeight 0.3 - maxHeight 0.7 - minAngle 130 - maxAngle 230 - modifier 0.4 - crouch -} - -{ - name "larmour right arm crouch" - minHeight 0.3 - maxHeight 0.7 - minAngle 230 - maxAngle 310 - modifier 0.3 - crouch -} - -{ - name "larmour legs crouch" - minHeight 0.0 - maxHeight 0.3 - minAngle 0 - maxAngle 360 - modifier 0.3 - crouch -} diff --git a/assets/configs/buildables/acid_tube.cfg b/assets/configs/buildables/acid_tube.cfg deleted file mode 100755 index e44ed48..0000000 --- a/assets/configs/buildables/acid_tube.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/acid_tube/acid_tube.md3 -modelScale 0.6 -mins -15 -15 -15 -maxs 15 15 15 -zOffset -8.5 diff --git a/assets/configs/buildables/arm.cfg b/assets/configs/buildables/arm.cfg deleted file mode 100755 index 3e45fc2..0000000 --- a/assets/configs/buildables/arm.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/arm/arm.md3 -modelScale 1.0 -mins -40 -40 -13 -maxs 40 40 50 -zOffset -2.0 diff --git a/assets/configs/buildables/barricade.cfg b/assets/configs/buildables/barricade.cfg deleted file mode 100755 index 5614647..0000000 --- a/assets/configs/buildables/barricade.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/barricade/barricade.md3 -modelScale 1.0 -mins -35 -35 -15 -maxs 35 35 60 -zOffset 0 diff --git a/assets/configs/buildables/booster.cfg b/assets/configs/buildables/booster.cfg deleted file mode 100755 index b0903df..0000000 --- a/assets/configs/buildables/booster.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/booster/booster.md3 -modelScale 1.0 -mins -26 -26 -9 -maxs 26 26 9 -zOffset 0 diff --git a/assets/configs/buildables/dcc.cfg b/assets/configs/buildables/dcc.cfg deleted file mode 100755 index 932e302..0000000 --- a/assets/configs/buildables/dcc.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/dcc/dcc.md3 -modelScale 1.0 -mins -35 -35 -13 -maxs 35 35 47 -zOffset 0 diff --git a/assets/configs/buildables/eggpod.cfg b/assets/configs/buildables/eggpod.cfg deleted file mode 100755 index 71cb6c7..0000000 --- a/assets/configs/buildables/eggpod.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/eggpod/eggpod.md3 -modelScale 1.0 -mins -15 -15 -15 -maxs 15 15 15 -zOffset 0 diff --git a/assets/configs/buildables/hive.cfg b/assets/configs/buildables/hive.cfg deleted file mode 100755 index bd427a2..0000000 --- a/assets/configs/buildables/hive.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/hive/hive.md3
-modelScale 1.0
-mins -20 -20 -20
-maxs 20 20 20
-zOffset -10
diff --git a/assets/configs/buildables/hovel.cfg b/assets/configs/buildables/hovel.cfg deleted file mode 100755 index 5e2922c..0000000 --- a/assets/configs/buildables/hovel.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/hovel/hovel.md3 -modelScale 1.0 -mins -50 -50 -20 -maxs 50 50 20 -zOffset 0 diff --git a/assets/configs/buildables/medistat.cfg b/assets/configs/buildables/medistat.cfg deleted file mode 100755 index 179a052..0000000 --- a/assets/configs/buildables/medistat.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/medistat/medistat.md3 -modelScale 1.0 -mins -35 -35 -7 -maxs 35 35 4 -zOffset 0 diff --git a/assets/configs/buildables/mgturret.cfg b/assets/configs/buildables/mgturret.cfg deleted file mode 100755 index 83a2309..0000000 --- a/assets/configs/buildables/mgturret.cfg +++ /dev/null @@ -1,7 +0,0 @@ -model 0 models/buildables/mgturret/turret_base.md3 -model 1 models/buildables/mgturret/turret_barrel.md3 -model 2 models/buildables/mgturret/turret_top.md3 -modelScale 1.0 -mins -25 -25 -20 -maxs 25 25 20 -zOffset 0 diff --git a/assets/configs/buildables/overmind.cfg b/assets/configs/buildables/overmind.cfg deleted file mode 100755 index f9baca5..0000000 --- a/assets/configs/buildables/overmind.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/overmind/overmind.md3 -modelScale 1.0 -mins -45 -45 -15 -maxs 45 45 95 -zOffset 0 diff --git a/assets/configs/buildables/reactor.cfg b/assets/configs/buildables/reactor.cfg deleted file mode 100755 index d724c44..0000000 --- a/assets/configs/buildables/reactor.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/reactor/reactor.md3 -mins -41 -41 -15 -maxs 41 41 95 -zOffset -2.0 -modelScale 0.85 diff --git a/assets/configs/buildables/repeater.cfg b/assets/configs/buildables/repeater.cfg deleted file mode 100755 index eec2824..0000000 --- a/assets/configs/buildables/repeater.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/repeater/repeater.md3 -modelScale 1.0 -mins -15 -15 -15 -maxs 15 15 25 -zOffset 0 diff --git a/assets/configs/buildables/telenode.cfg b/assets/configs/buildables/telenode.cfg deleted file mode 100755 index 173a92f..0000000 --- a/assets/configs/buildables/telenode.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/telenode/telenode.md3 -modelScale 1.0 -mins -40 -40 -4 -maxs 40 40 6 -zOffset 0 diff --git a/assets/configs/buildables/tesla.cfg b/assets/configs/buildables/tesla.cfg deleted file mode 100755 index 36d1e33..0000000 --- a/assets/configs/buildables/tesla.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/tesla/tesla.md3 -modelScale 1.0 -mins -22 -22 -40 -maxs 22 22 40 -zOffset 0 diff --git a/assets/configs/buildables/trapper.cfg b/assets/configs/buildables/trapper.cfg deleted file mode 100755 index 0c3f0d0..0000000 --- a/assets/configs/buildables/trapper.cfg +++ /dev/null @@ -1,5 +0,0 @@ -model 0 models/buildables/trapper/trapper.md3 -modelScale 1.0 -mins -15 -15 -15 -maxs 15 15 15 -zOffset 0 diff --git a/assets/configs/classes/builder.cfg b/assets/configs/classes/builder.cfg deleted file mode 100755 index dd1d665..0000000 --- a/assets/configs/classes/builder.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Granger" -model builder -modelScale 1.0 -skin default -shadowScale 1.0 -hud alien_builder_hud - -mins -20 -20 -20 -maxs 20 20 20 -crouchMaxs 20 20 20 -deadMins -20 -20 -4 -deadMaxs 20 20 4 -zOffset 0.0 - -viewheight 0 -crouchViewheight 0 -shoulderOffsets -8 15 13 diff --git a/assets/configs/classes/builderupg.cfg b/assets/configs/classes/builderupg.cfg deleted file mode 100755 index e1b73fc..0000000 --- a/assets/configs/classes/builderupg.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Advanced Granger" -model builder -modelScale 1.0 -skin advanced -shadowScale 1.0 -hud alien_builder_hud - -mins -20 -20 -20 -maxs 20 20 20 -crouchMaxs 20 20 20 -deadMins -20 -20 -4 -deadMaxs 20 20 4 -zOffset 0.0 - -viewheight 0 -crouchViewheight 0 -shoulderOffsets -8 15 13 diff --git a/assets/configs/classes/human_base.cfg b/assets/configs/classes/human_base.cfg deleted file mode 100755 index 6749bad..0000000 --- a/assets/configs/classes/human_base.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Human Base" -model human_base -modelScale 1.0 -skin default -shadowScale 1.0 -hud human_hud - -mins -15 -15 -24 -maxs 15 15 32 -crouchMaxs 15 15 16 -deadMins -15 -15 -4 -deadMaxs 15 15 4 -zOffset -2.0 - -viewheight 24 -crouchViewheight 7 -shoulderOffsets -10 15 0 diff --git a/assets/configs/classes/human_bsuit.cfg b/assets/configs/classes/human_bsuit.cfg deleted file mode 100755 index 0cdca1e..0000000 --- a/assets/configs/classes/human_bsuit.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Human Battlesuit"
-model human_bsuit
-modelScale 1.0
-skin default
-shadowScale 1.0
-hud human_hud
-
-mins -15 -15 -38
-maxs 15 15 38
-crouchMaxs 15 15 38
-deadMins -15 -15 -4
-deadMaxs 15 15 4
-zOffset -16.0
-
-viewheight 29
-crouchViewheight 29
-shoulderOffsets -30 25 -2
diff --git a/assets/configs/classes/level0.cfg b/assets/configs/classes/level0.cfg deleted file mode 100755 index 1497918..0000000 --- a/assets/configs/classes/level0.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Dretch"
-model level0
-modelScale 1.2
-skin default
-shadowScale 0.5
-hud alien_general_hud
-
-mins -15 -15 -15
-maxs 15 15 15
-crouchMaxs 15 15 15
-deadMins -15 -15 -15
-deadMaxs 15 15 15
-zOffset -5.0
-
-viewheight 0
-crouchViewheight 0
-shoulderOffsets -5 0 17
diff --git a/assets/configs/classes/level1.cfg b/assets/configs/classes/level1.cfg deleted file mode 100755 index 3add57e..0000000 --- a/assets/configs/classes/level1.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Basilisk"
-model level1
-modelScale 1.0
-skin default
-shadowScale 1.0
-hud alien_general_hud
-
-mins -18 -18 -18
-maxs 18 18 18
-crouchMaxs 18 18 18
-deadMins -18 -18 -4
-deadMaxs 18 18 4
-zOffset 0.0
-
-viewheight 0
-crouchViewheight 0
-shoulderOffsets -10 0 18
diff --git a/assets/configs/classes/level1upg.cfg b/assets/configs/classes/level1upg.cfg deleted file mode 100755 index 28a4beb..0000000 --- a/assets/configs/classes/level1upg.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Advanced Basilisk"
-model level1
-modelScale 1.1666
-skin upgrade
-shadowScale 1.0
-hud alien_general_hud
-
-mins -21 -21 -21
-maxs 21 21 21
-crouchMaxs 21 21 21
-deadMins -21 -21 -4.666
-deadMaxs 21 21 4.666
-zOffset 0.0
-
-viewheight 0
-crouchViewheight 0
-shoulderOffsets -10 0 18
diff --git a/assets/configs/classes/level2.cfg b/assets/configs/classes/level2.cfg deleted file mode 100755 index 73fc4ab..0000000 --- a/assets/configs/classes/level2.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Marauder"
-model level2
-modelScale 1.0
-skin default
-shadowScale 1.0
-hud alien_general_hud
-
-mins -23 -23 -22
-maxs 23 23 14
-crouchMaxs 23 23 14
-deadMins -23 -23 -4
-deadMaxs 23 23 4
-zOffset 0.0
-
-viewheight 8
-crouchViewheight 8
-shoulderOffsets 0 12 5
diff --git a/assets/configs/classes/level2upg.cfg b/assets/configs/classes/level2upg.cfg deleted file mode 100755 index 3ef853f..0000000 --- a/assets/configs/classes/level2upg.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Advanced Marauder"
-model level2
-modelScale 1.1
-skin adv
-shadowScale 1.0
-hud alien_general_hud
-
-mins -25 -25 -24
-maxs 25 25 16
-crouchMaxs 25 25 16
-deadMins -25 -25 -4
-deadMaxs 25 25 4
-zOffset 0.0
-
-viewheight 10
-crouchViewheight 10
-shoulderOffsets 0 12 5
diff --git a/assets/configs/classes/level3.cfg b/assets/configs/classes/level3.cfg deleted file mode 100755 index 6073201..0000000 --- a/assets/configs/classes/level3.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Dragoon"
-model level3
-modelScale 1.0
-skin default
-shadowScale 1.0
-hud alien_general_hud
-
-mins -26 -26 -23
-maxs 26 26 32
-crouchMaxs 26 26 32
-deadMins -26 -26 -4
-deadMaxs 26 26 4
-zOffset 0.0
-
-viewheight 24
-crouchViewheight 24
-shoulderOffsets -10 15 8
diff --git a/assets/configs/classes/level3upg.cfg b/assets/configs/classes/level3upg.cfg deleted file mode 100755 index e0e7455..0000000 --- a/assets/configs/classes/level3upg.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Advanced Dragoon"
-model level3
-modelScale 1.15
-skin adv
-shadowScale 1.0
-hud alien_general_hud
-
-mins -29 -29 -29
-maxs 29 29 37
-crouchMaxs 29 29 38
-deadMins -29 -29 -4
-deadMaxs 29 29 4
-zOffset 0.0
-
-viewheight 27
-crouchViewheight 27
-shoulderOffsets -10 17 12
diff --git a/assets/configs/classes/level4.cfg b/assets/configs/classes/level4.cfg deleted file mode 100755 index ad8482e..0000000 --- a/assets/configs/classes/level4.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Tyrant" -model level4 -modelScale 1.0 -skin default -shadowScale 2.0 -hud alien_general_hud - -mins -32 -32 -22 -maxs 32 32 70 -crouchMaxs 32 32 70 -deadMins -32 -32 -34 -deadMaxs 32 32 34 -zOffset 0.0 - -viewheight 64 -crouchViewheight 64 -shoulderOffsets -20 -25 30 diff --git a/assets/configs/classes/spectator.cfg b/assets/configs/classes/spectator.cfg deleted file mode 100755 index bfe7bf2..0000000 --- a/assets/configs/classes/spectator.cfg +++ /dev/null @@ -1,17 +0,0 @@ -name "Spectator" -model "" -modelScale 1.0 -skin "" -shadowScale 1.0 -hud "" - -mins -15 -15 -15 -maxs 15 15 15 -crouchMaxs 15 15 15 -deadMins -15 -15 -15 -deadMaxs 15 15 15 -zOffset 0.0 - -viewheight 0 -crouchViewheight 0 -shoulderOffsets 0 0 0 diff --git a/assets/models/buildables/acid_tube/animation.cfg b/assets/models/buildables/acid_tube/animation.cfg deleted file mode 100755 index 19f616e..0000000 --- a/assets/models/buildables/acid_tube/animation.cfg +++ /dev/null @@ -1,15 +0,0 @@ -//acid tube -0 12 0 24 // CONSTRUCT1 -0 12 0 24 // CONSTRUCT2 -12 1 0 24 // IDLE1 -0 0 0 0 // IDLE2 -0 0 0 0 // IDLE3 -13 19 0 24 // ATTACK1 -0 0 0 1 // ATTACK2 -0 0 0 1 // SPAWN1 -0 0 0 1 // SPAWN2 -12 8 0 12 // PAIN1 -0 0 0 1 // PAIN2 -0 -12 0 16 // DESTROY -12 0 0 12 // DESTROY2 -0 1 1 1 // DESTROYED diff --git a/assets/models/buildables/barricade/animation.cfg b/assets/models/buildables/barricade/animation.cfg deleted file mode 100755 index b4703ea..0000000 --- a/assets/models/buildables/barricade/animation.cfg +++ /dev/null @@ -1,17 +0,0 @@ -//barricade -0 12 0 24 // CONSTRUCT1 -0 12 0 24 // CONSTRUCT1 -12 1 1 24 // IDLE1 -0 0 0 24 // IDLE2 -0 0 0 0 // IDLE3 -39 9 0 48 // ATTACK1 (shrink) -39 -9 0 48 // ATTACK2 (unshrink) -0 0 0 0 // SPAWN1 -0 0 0 0 // SPAWN2 -12 12 0 24 // PAIN1 -48 1 0 24 // PAIN2 -36 12 0 24 // DESTROY -0 0 0 0 // DESTROY2 -48 1 1 1 // DEAD - -//12 frames for each pain, 6 going down 6 going up diff --git a/assets/models/buildables/medistat/animation.cfg b/assets/models/buildables/medistat/animation.cfg deleted file mode 100755 index 5a5ab0f..0000000 --- a/assets/models/buildables/medistat/animation.cfg +++ /dev/null @@ -1,18 +0,0 @@ -//medistation
-0 8 0 24 // CONSTRUCT
-0 8 0 24 // CONSTRUCT
-8 19 19 12 // IDLE
-32 1 1 1 // IDLE2-HEAL
-0 1 1 1 // IDLE3-NOPOWER
-27 6 0 24 // ATTACK1-HEAL
-0 0 0 0 // ATTACK2
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-0 0 0 0 // PAIN1
-0 0 0 0 // PAIN2
-33 1 0 5 // DESTROY
-0 0 0 0 // DESTROY2
-33 1 1 1 // DEAD
-
-//attack is the heal activate
-//idle2 is the heal idle
diff --git a/assets/models/buildables/mgturret/animation.cfg b/assets/models/buildables/mgturret/animation.cfg deleted file mode 100755 index 7b80fb7..0000000 --- a/assets/models/buildables/mgturret/animation.cfg +++ /dev/null @@ -1,15 +0,0 @@ -//mgturret
-0 1 0 1 // CONSTRUCT1
-0 1 0 1 // CONSTRUCT1
-0 1 1 1 // IDLE1
-0 1 1 1 // IDLE2
-0 1 1 1 // IDLE3-NOPOWER
-1 1 0 10 // ATTACK1
-0 1 0 0 // ATTACK2
-0 1 0 0 // SPAWN1
-0 1 0 0 // SPAWN2
-0 1 0 0 // PAIN1
-0 1 0 0 // PAIN2
-0 1 0 1 // DESTROY1
-0 1 0 0 // DESTROY2
-0 1 1 1 // DEAD
diff --git a/assets/models/buildables/repeater/animation.cfg b/assets/models/buildables/repeater/animation.cfg deleted file mode 100755 index fdfdb65..0000000 --- a/assets/models/buildables/repeater/animation.cfg +++ /dev/null @@ -1,15 +0,0 @@ -//repeater
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT1
-12 24 24 36 // IDLE1
-0 0 0 0 // IDLE2
-12 24 24 6 // IDLE3-NOPOWER
-0 0 0 0 // ATTACK1
-0 0 0 0 // ATTACK2
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-0 0 0 0 // PAIN1
-0 0 0 0 // PAIN2
-37 1 0 5 // DESTROY
-0 0 0 0 // DESTROY2
-37 1 1 1 // DEAD
diff --git a/assets/models/buildables/tesla/animation.cfg b/assets/models/buildables/tesla/animation.cfg deleted file mode 100755 index 2c3f1d9..0000000 --- a/assets/models/buildables/tesla/animation.cfg +++ /dev/null @@ -1,15 +0,0 @@ -// tesla
-0 8 0 12 // CONSTRUCT1
-0 8 0 12 // CONSTRUCT1
-8 24 24 24 // IDLE1
-0 0 0 0 // IDLE2
-32 1 1 1 // IDLE3-NOPOWER
-0 0 0 0 // ATTACK1
-0 0 0 0 // ATTACK2
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-0 0 0 0 // PAIN1
-0 0 0 0 // PAIN2
-32 2 0 12 // DESTROY1
-0 0 0 0 // DESTROY2
-34 1 1 1 // DESTROYED
diff --git a/assets/models/players/human_base/locdamage.cfg b/assets/models/players/human_base/locdamage.cfg deleted file mode 100755 index 3beeb16..0000000 --- a/assets/models/players/human_base/locdamage.cfg +++ /dev/null @@ -1,60 +0,0 @@ -// These regions must cover the entire body and cannot overlap otherwise -// the non-locational damage calculation will not be correct! - -{ - name "legs" - minHeight 0.0 - maxHeight 0.5 - minAngle 0 - maxAngle 360 - modifier 0.5 -} - -{ - name "torso" - minHeight 0.5 - maxHeight 0.8 - minAngle 0 - maxAngle 360 - modifier 1.0 -} - -{ - name "head" - minHeight 0.8 - maxHeight 1.0 - minAngle 0 - maxAngle 360 - modifier 1.5 -} - -{ - name "legs crouch" - minHeight 0.0 - maxHeight 0.3 - minAngle 0 - maxAngle 360 - modifier 0.5 - crouch -} - -{ - name "torso crouch" - minHeight 0.3 - maxHeight 0.7 - minAngle 0 - maxAngle 360 - modifier 1.0 - crouch -} - -{ - name "head crouch" - minHeight 0.7 - maxHeight 1.0 - minAngle 0 - maxAngle 360 - modifier 1.5 - crouch -} - diff --git a/assets/models/players/human_bsuit/locdamage.cfg b/assets/models/players/human_bsuit/locdamage.cfg deleted file mode 100755 index a2ed6d9..0000000 --- a/assets/models/players/human_bsuit/locdamage.cfg +++ /dev/null @@ -1,29 +0,0 @@ -// These regions must cover the entire body and cannot overlap otherwise -// the non-locational damage calculation will not be correct! - -{ - name "legs" - minHeight 0.0 - maxHeight 0.5 - minAngle 0 - maxAngle 360 - modifier 0.5 -} - -{ - name "torso" - minHeight 0.5 - maxHeight 0.8 - minAngle 0 - maxAngle 360 - modifier 1.0 -} - -{ - name "head" - minHeight 0.8 - maxHeight 1.0 - minAngle 0 - maxAngle 360 - modifier 1.5 -} diff --git a/assets/models/players/level1/animation.cfg b/assets/models/players/level1/animation.cfg deleted file mode 100755 index 1c474f9..0000000 --- a/assets/models/players/level1/animation.cfg +++ /dev/null @@ -1,48 +0,0 @@ -// animation config file -// Tremulous: level1 alien - -sex n - -// first frame, num frames, looping frames, frames per second - -footsteps none - -nonsegmented - -0 40 40 30 //NSPA_STAND - -41 141 0 60 //NSPA_GESTURE - -182 31 31 30 //NSPA_WALK -182 31 31 60 //NSPA_RUN -182 -31 31 60 //NSPA_RUNBACK - -0 0 0 30 //NSPA_CHARGE - -213 31 31 60 //NSPA_RUNLEFT -213 31 31 30 //NSPA_WALKLEFT -244 31 31 60 //NSPA_RUNRIGHT -244 31 31 30 //NSPA_WALKRIGHT - -182 31 31 30 //NSPA_SWIM - -275 41 20 30 //NSPA_JUMP -316 20 0 30 //NSPA_LAND -275 41 20 30 //NSPA_JUMPBACK -316 20 0 30 //NSPA_LANDBACK - -182 31 31 30 //NSPA_TURN - -336 31 0 30 //NSPA_ATTACK1 -336 31 0 30 //NSPA_ATTACK2 -336 31 0 30 //NSPA_ATTACK3 - -367 11 0 30 //NSPA_PAIN1 -367 11 0 30 //NSPA_PAIN2 - -378 41 0 30 //NSPA_DEATH1 -418 1 0 30 //NSPA_DEAD1 -378 41 0 30 //NSPA_DEATH2 -418 1 0 30 //NSPA_DEAD2 -378 41 0 30 //NSPA_DEATH3 -418 1 0 30 //NSPA_DEAD3 diff --git a/assets/models/weapons/abuild/weapon.cfg b/assets/models/weapons/abuild/weapon.cfg deleted file mode 100755 index 46cfdaa..0000000 --- a/assets/models/weapons/abuild/weapon.cfg +++ /dev/null @@ -1,11 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_builder - -secondary -{ - flashSound 0 models/weapons/abuildupg/flash0.wav - impactFleshSound 0 models/weapons/abuildupg/impactflesh0.wav - alwaysImpact -} diff --git a/assets/models/weapons/abuildupg/weapon.cfg b/assets/models/weapons/abuildupg/weapon.cfg deleted file mode 100755 index 0646359..0000000 --- a/assets/models/weapons/abuildupg/weapon.cfg +++ /dev/null @@ -1,19 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_builder - -secondary -{ - flashSound 0 models/weapons/abuildupg/flash0.wav - impactFleshSound 0 models/weapons/abuildupg/impactflesh0.wav - alwaysImpact -} - -tertiary -{ - missileModel models/weapons/level3upg/missile.md3 - - impactMark 64 creep - impactSound 0 sound/misc/organic_bounce.wav -} diff --git a/assets/models/weapons/lcannon/weapon.cfg b/assets/models/weapons/lcannon/weapon.cfg deleted file mode 100755 index be3ae30..0000000 --- a/assets/models/weapons/lcannon/weapon.cfg +++ /dev/null @@ -1,33 +0,0 @@ -weaponModel models/weapons/lcannon/lcannon.md3 -icon icons/iconw_lucifer -crosshair 48 gfx/2d/crosshair-lcannon_s -idleSound models/weapons/lcannon/idle.wav - -primary -{ - missileSprite 16 gfx/lcannon/primary - missileSpriteCharge 0.25 - missileSound models/weapons/lcannon/missle.wav - missileParticleSystem models/weapons/lcannon/missilePS - - flashDlightColor 1.0 1.0 0.0 - flashSound 0 models/weapons/lcannon/flash0.wav - - impactMark 32 gfx/marks/bullet_mrk - impactSound 0 models/weapons/lcannon/impact0.wav - impactParticleSystem models/weapons/lcannon/impactPS -} - -secondary -{ - missileSprite 16 gfx/lcannon/primary - missileSound models/weapons/lcannon/missle.wav - missileParticleSystem models/weapons/lcannon/secondaryMissilePS - - flashDlightColor 1.0 1.0 0.0 - flashSound 0 models/weapons/lcannon/flash0.wav - - impactMark 8 gfx/marks/bullet_mrk - impactSound 0 models/weapons/lcannon/impact0.wav - impactParticleSystem models/weapons/lcannon/secondaryImpactPS -} diff --git a/assets/models/weapons/level0/weapon.cfg b/assets/models/weapons/level0/weapon.cfg deleted file mode 100755 index 2e52551..0000000 --- a/assets/models/weapons/level0/weapon.cfg +++ /dev/null @@ -1,9 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_lev0 - -primary -{ - flashSound 0 models/weapons/level0/flash0.wav -} diff --git a/assets/models/weapons/level1/weapon.cfg b/assets/models/weapons/level1/weapon.cfg deleted file mode 100755 index 5932283..0000000 --- a/assets/models/weapons/level1/weapon.cfg +++ /dev/null @@ -1,11 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_lev1 - -primary -{ - flashSound 0 models/weapons/level1/flash0.wav - impactFleshSound 0 models/weapons/level1/impactflesh0.wav - alwaysImpact -} diff --git a/assets/models/weapons/level1upg/weapon.cfg b/assets/models/weapons/level1upg/weapon.cfg deleted file mode 100755 index 5b60e8c..0000000 --- a/assets/models/weapons/level1upg/weapon.cfg +++ /dev/null @@ -1,17 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_lev1 - -primary -{ - flashSound 0 models/weapons/level1/flash0.wav - impactFleshSound 0 models/weapons/level1/impactflesh0.wav - alwaysImpact -} - -secondary -{ - flashSound 0 models/weapons/level1upg/gas.wav - muzzleParticleSystem models/weapons/level1upg/muzzlePS -} diff --git a/assets/models/weapons/level2/weapon.cfg b/assets/models/weapons/level2/weapon.cfg deleted file mode 100755 index 927a731..0000000 --- a/assets/models/weapons/level2/weapon.cfg +++ /dev/null @@ -1,11 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_lev2 - -primary -{ - flashSound 0 models/weapons/level2/flash0.wav - impactFleshSound 0 models/weapons/level2/impactflesh0.wav - alwaysImpact -} diff --git a/assets/models/weapons/level3/weapon.cfg b/assets/models/weapons/level3/weapon.cfg deleted file mode 100755 index faa2c18..0000000 --- a/assets/models/weapons/level3/weapon.cfg +++ /dev/null @@ -1,16 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_lev3 - -primary -{ - flashSound 0 models/weapons/level3/flash0.wav - impactFleshSound 0 models/weapons/level3/impactflesh0.wav - alwaysImpact -} - -secondary -{ - flashSound 0 models/weapons/level3/pounce.wav -} diff --git a/assets/models/weapons/level3upg/weapon.cfg b/assets/models/weapons/level3upg/weapon.cfg deleted file mode 100755 index 51192f7..0000000 --- a/assets/models/weapons/level3upg/weapon.cfg +++ /dev/null @@ -1,28 +0,0 @@ -disableIn3rdPerson - -icon icons/icona_lev3 -crosshair 15 gfx/2d/crosshair-alien_s - -primary -{ - flashSound 0 models/weapons/level3/flash0.wav - impactFleshSound 0 models/weapons/level3/impactflesh0.wav - alwaysImpact -} - -secondary -{ - flashSound 0 models/weapons/level3/pounce.wav -} - -tertiary -{ - flashSound 0 models/weapons/level3upg/flash0.wav - - missileModel models/weapons/level3upg/missile.md3 - missileSound models/weapons/level3upg/missile.wav - - impactMark 30 gfx/marks/bullet_mrk - impactSound 0 models/weapons/rifle/ricochet0.wav - impactParticleSystem models/weapons/level3upg/impactPS -} diff --git a/assets/models/weapons/mdriver/weapon.cfg b/assets/models/weapons/mdriver/weapon.cfg deleted file mode 100755 index 938e7ae..0000000 --- a/assets/models/weapons/mdriver/weapon.cfg +++ /dev/null @@ -1,12 +0,0 @@ -weaponModel models/weapons/mdriver/mdriver.md3 -icon icons/iconw_driver -crosshair 24 gfx/2d/crosshair-mdriver_s - -primary -{ - flashDlightColor 0.0 1.0 0.0 - flashSound 0 models/weapons/mdriver/flash0.wav - - impactMark 6 gfx/marks/bullet_mrk - impactParticleSystem models/weapons/mdriver/impactPS -} diff --git a/assets/models/weapons/prifle/weapon.cfg b/assets/models/weapons/prifle/weapon.cfg deleted file mode 100755 index ca99f4f..0000000 --- a/assets/models/weapons/prifle/weapon.cfg +++ /dev/null @@ -1,17 +0,0 @@ -weaponModel models/weapons/prifle/prifle.md3 -icon icons/iconw_pulse -crosshair 24 gfx/2d/crosshair-prifle_s - -primary -{ - missileSprite 3 gfx/prifle/red_blob - missileTrailSystem models/weapons/prifle/missileTS - - flashDlightColor 1.0 0.0 0.0 - flashSound 0 models/weapons/prifle/flash0.wav - - impactMark 16 gfx/marks/bullet_mrk - impactParticleSystem models/weapons/prifle/impactPS - impactSound 0 models/weapons/prifle/impact0.wav - alwaysImpact -} diff --git a/assets/models/weapons/psaw/weapon.cfg b/assets/models/weapons/psaw/weapon.cfg deleted file mode 100755 index 7b87940..0000000 --- a/assets/models/weapons/psaw/weapon.cfg +++ /dev/null @@ -1,13 +0,0 @@ -weaponModel models/weapons/psaw/psaw.md3 -icon icons/iconw_saw -idleSound models/weapons/psaw/idle.wav -crosshair 24 gfx/2d/crosshair-psaw - -primary -{ - flashDlightColor 1.0 1.0 1.0 - firingSound models/weapons/psaw/firing.wav - - impactParticleSystem models/weapons/psaw/impactPS - alwaysImpact -}
\ No newline at end of file diff --git a/assets/scripts/crosshairs.shader b/assets/scripts/crosshairs.shader deleted file mode 100755 index 278a296..0000000 --- a/assets/scripts/crosshairs.shader +++ /dev/null @@ -1,96 +0,0 @@ -gfx/2d/crosshair-alien_s -{ - nopicmip - { - map gfx/2d/crosshair-alien.tga - blendfunc blend - rgbGen vertex - } -} - -gfx/2d/crosshair-rifle_s -{ - nopicmip - { - map gfx/2d/crosshair-rifle.tga - blendfunc blend - rgbGen vertex - } -} - -gfx/2d/crosshair-prifle_s -{ - nopicmip - { - map gfx/2d/crosshair-prifle.tga - blendfunc blend - rgbGen vertex - } -} - -gfx/2d/crosshair-chaingun_s -{ - nopicmip - { - map gfx/2d/crosshair-chaingun.tga - blendfunc blend - rgbGen vertex - } -} - -gfx/2d/crosshair-mdriver_s -{ - nopicmip - { - map gfx/2d/crosshair-mdriver.tga - blendfunc blend - rgbGen vertex - } -} - -gfx/2d/crosshair-lcannon_s -{ - nopicmip - { - map gfx/2d/crosshair-lcannon.tga - blendfunc blend - rgbGen vertex - } -} - -gfx/2d/crosshair-lgun_s -{ - nopicmip - { - map gfx/2d/crosshair-lgun.tga - blendfunc blend - rgbGen vertex - } -} - -gfx/2d/crosshair-flamer_s -{ - nopicmip - { - clampmap gfx/2d/crosshair-flamer1.tga - blendfunc blend - tcmod rotate 5 - rgbGen vertex - } - { - clampmap gfx/2d/crosshair-flamer1.tga - blendfunc blend - tcmod rotate -5 - rgbGen vertex - } -} - -gfx/2d/crosshair-psaw -{ - nopicmip - { - map gfx/2d/crosshair-psaw.tga - blendfunc blend - rgbGen vertex - } -}
\ No newline at end of file diff --git a/assets/scripts/mdriver.trail b/assets/scripts/mdriver.trail deleted file mode 100755 index b1545e6..0000000 --- a/assets/scripts/mdriver.trail +++ /dev/null @@ -1,10 +0,0 @@ -models/weapons/mdriver/fireTS -{ - beam - { - shader gfx/mdriver/trail - width 3.0 3.0 - textureType stretch 0.94 0.03 - } - lifeTime 70 -} diff --git a/assets/scripts/misc.particle b/assets/scripts/misc.particle deleted file mode 100755 index 40f3cc0..0000000 --- a/assets/scripts/misc.particle +++ /dev/null @@ -1,378 +0,0 @@ -firstPersonPoisonCloudPS -{ - ejector - { - particle - { - shader sync gfx/sprites/poisoncloud - - displacement 0 0 0 ~32.0 - - parentVelocityFraction 1.0 - velocityType static - velocityDir linear - velocityMagnitude 16 - velocity 0 0 1 ~0 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 1 0 - - radius 0 10.0 40.0 - alpha 0 0.5 0.0 - rotation 0 ~360 - - bounce 0.5 - - lifeTime 1000 - } - - count 400 - delay 0 - period 20 - ~0% - } -} - -poisonCloudedPS -{ - ejector - { - particle - { - shader sync gfx/sprites/poisoncloud - - displacement 0 0 0 ~6.0 - - velocityType static - velocityDir linear - velocityMagnitude 60 - velocity 0 0 0 ~50 - - radius 0 4.0 12.0 - alpha 0 0.25 0.0 - rotation 0 ~360 - - - lifeTime 800 - } - - count 100 - delay 0 - period 50 200 ~0% - } -} - - -alienEvolvePS -{ - ejector - { - particle - { - shader sync gfx/sprites/green_acid - - displacement 0 0 0 ~0 - - velocityType static - velocityDir linear - velocityMagnitude 150~75% - velocity 0 0 1 ~50 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 0 - - radius 0 5.0 30.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.2 - - lifeTime 1000 - } - - count 30 - delay 0 - period 5 - ~0% - } -} - -alienBleedPS -{ - ejector - { - particle - { - shader sync gfx/damage/blood.tga - displacement 0 0 0 0 - - velocityType normal - - velocityDir linear - - velocityMagnitude 15 - velocity 0 0 0 ~35 - - accelerationType static - accelerationDir linear - acceleration 0 0 -1 ~5 - accelerationMagnitude 25 - - radius 0 5 8 - alpha 250 .85 0 - rotation 0 ~-15 ~15 - bounce 0.0 - color 0 { 1.0 1.0 0.6 } - - - lifeTime 400~100 - } - - particle - { - shader sync gfx/damage/blood.tga - displacement 0 0 0 0 - - velocityType normal - - velocityDir linear - - velocityMagnitude 15 - velocity 0 0 0 ~35 - - accelerationType static - accelerationDir linear - acceleration 0 0 -1 ~5 - accelerationMagnitude 25 - - radius 0 5 8 - alpha 250 .85 0 - rotation 0 ~165 ~195 - bounce 0.0 - color 0 { 1.0 1.0 0.6 } - - - lifeTime 400~100 - } - - count 2 - delay 0 - period 0 - 0 - } - - thirdPersonOnly -} - -alienBuildableBleedPS -{ - ejector - { - particle - { - shader sync gfx/damage/blood.tga - displacement 0 0 0 0 - - velocityType normal - - velocityDir linear - - velocityMagnitude 15 - velocity 0 0 0 ~35 - - accelerationType static - accelerationDir linear - acceleration 0 0 -1 ~5 - accelerationMagnitude 25 - - radius 0 5 8 - alpha 250 .85 0 - rotation 0 ~-15 ~15 - bounce 0.0 - color 0 { 1.0 1.0 0.6 } - - - lifeTime 400~100 - } - - particle - { - shader sync gfx/damage/blood.tga - displacement 0 0 0 0 - - velocityType normal - - velocityDir linear - - velocityMagnitude 15 - velocity 0 0 0 ~35 - - accelerationType static - accelerationDir linear - acceleration 0 0 -1 ~5 - accelerationMagnitude 25 - - radius 0 5 8 - alpha 250 .85 0 - rotation 0 ~165 ~195 - bounce 0.0 - color 0 { 1.0 1.0 0.6 } - - - lifeTime 400~100 - } - - count 2 - delay 0 - period 0 - 0 - } -} - - -humanBleedPS -{ - ejector - { - particle - { - shader sync gfx/damage/blood.tga - displacement 0 0 0 0 - - velocityType normal - - velocityDir linear - - velocityMagnitude 15 - velocity 0 0 0 ~35 - - accelerationType static - accelerationDir linear - acceleration 0 0 -1 ~5 - accelerationMagnitude 25 - - radius 0 5 8 - alpha 250 .75 0 - rotation 0 ~-15 ~15 - bounce 0.0 - color 0 { 0.8 0.2 0.2 } - - - lifeTime 400~100 - } - - particle - { - shader sync gfx/damage/blood.tga - displacement 0 0 0 0 - - velocityType normal - - velocityDir linear - - velocityMagnitude 15 - velocity 0 0 0 ~35 - - accelerationType static - accelerationDir linear - acceleration 0 0 -1 ~5 - accelerationMagnitude 25 - - radius 0 5 8 - alpha 250 .75 0 - rotation 0 ~-15 ~15 - bounce 0.0 - color 0 { 0.8 0.2 0.2 } - - - lifeTime 400~100 - } - - count 2 - delay 0 - period 0 - 0 - } - - thirdPersonOnly -} - -humanBuildableBleedPS -{ - ejector - { - particle - { - shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 - displacement 0 0 0 0 - - velocityType normal - - velocityDir linear - - velocityMagnitude 15 - velocity 0 0 0 ~35 - - accelerationType static - accelerationDir linear - acceleration 0 0 -1 ~5 - accelerationMagnitude 25 - - radius 0 5 8 - alpha 250 .75 0 - rotation 0 ~-15 ~15 - bounce 0.0 - color 0 { 0.8 0.2 0.2 } - - - lifeTime 200~50 - } - - particle - { - shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 - displacement 0 0 0 0 - - velocityType normal - - velocityDir linear - - velocityMagnitude 15 - velocity 0 0 0 ~35 - - accelerationType static - accelerationDir linear - acceleration 0 0 -1 ~5 - accelerationMagnitude 25 - - radius 0 5 8 - alpha 250 .75 0 - rotation 0 ~-15 ~15 - bounce 0.0 - color 0 { 0.8 0.2 0.2 } - - - lifeTime 200~50 - } - - count 2 - delay 0 - period 0 - 0 - } - - -} - -disconnectPS -{ - ejector - { - particle - { - shader sync gfx/sprites/bubble - displacement 0 0 0 ~60 - - velocityType static - velocityDir linear - velocityMagnitude 15 - velocity 0 0 1 ~90 - - radius 0 24 32 - alpha 0 1.0 - - - lifeTime 1000~300 - } - - count 3 - delay 0 - period 0 - 0 - } -} diff --git a/assets/scripts/ui.shader b/assets/scripts/ui.shader deleted file mode 100755 index a99d4f7..0000000 --- a/assets/scripts/ui.shader +++ /dev/null @@ -1,19 +0,0 @@ -ui/assets/neutral/squad_h -{ - nopicmip - { - map ui/assets/neutral/squad_h.tga - blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA - rgbgen vertex - } -} - -ui/assets/neutral/squad_v -{ - nopicmip - { - map ui/assets/neutral/squad_v.tga - blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA - rgbgen vertex - } -} diff --git a/assets/scripts/weapons.particle b/assets/scripts/weapons.particle deleted file mode 100755 index 5851fc6..0000000 --- a/assets/scripts/weapons.particle +++ /dev/null @@ -1,890 +0,0 @@ -models/weapons/hive/missilePS -{ - ejector - { - particle - { - shader 20 models/weapons/hive/sprite1.tga models/weapons/hive/sprite2.tga - - displacement 0 0 0 ~4.0 - - parentVelocityFraction 0.5 - velocityType static - velocityDir linear - velocityMagnitude 100 - velocity 0 0 1 ~180 - - accelerationType cent - accelerationDir point - accelerationMagnitude 2000 - - rotation 0 -20.0~40.0 -20.0~40.0 - radius 0 2.0 2.0 - alpha 0 1.0 0.0 - bounce 0.5 - - lifeTime 4000 - } - - count infinite - delay 0 - period 100 - ~0% - } -} - -models/weapons/rifle/impactPS -{ - ejector - { - particle - { - shader sync gfx/rifle/verysmallrock - - displacement 0 0 0 ~4.0 - - velocityType normal - velocityDir linear - velocityMagnitude 100 - velocity 0 0 0 ~20 - - accelerationType static - accelerationDir linear - accelerationMagnitude 600 - acceleration 0 0 -1 0 - - radius 0 1.0 1.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 350 - } - - count 0~2 - delay ~100 - period 0 - ~0% - } - - ejector - { - particle - { - shader sync gfx/sprites/smoke - - displacement 0 0 0 ~1.0 - normalDisplacement 3.0 - - velocityType normal - velocityDir linear - velocityMagnitude 20 - velocity 0 0 0 0 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 1 0 - - radius 0 4.0 6.0 - alpha 0 0.5 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 250 - } - - count 1 - delay 0 - period 0 - ~0% - } - - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - normalDisplacement 3.0 - - velocityType normal - velocityDir linear - velocityMagnitude 200 - velocity 0 0 0 ~160 - - accelerationType static - accelerationDir linear - accelerationMagnitude 600 - acceleration 0 0 -1 0 - - radius 0 3.0 0.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 200 - } - - count 0~1 - delay 0 - period 0 - ~0% - } -} - -models/weapons/rifle/muzzlePS -{ - ejector - { - particle - { - shader sync gfx/sprites/smoke - - displacement 0 0 0 ~0.0 - - parentVelocityFraction 0.9 - - velocityType static - velocityDir linear - velocityMagnitude 20 - velocity 0 0 0 0 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 1 0 - - radius 0 2.0 4.0 - alpha 0 0.4 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 200 - } - - count 1 - delay 0 - period 0 - ~0% - } - - ejector - { - particle - { - model models/weapons/shells/rifle-shell.md3 - - displacement -5 -3 0 ~0.0 - - parentVelocityFraction 0.85 - - velocityType static_transform - velocityDir linear - velocityMagnitude 200 - velocity 0 -1 3 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 0 - - radius 0 1.0 - - bounce 0.5 - - lifeTime 5000 - } - - count 1 - delay 0 - period 0 - ~0% - } -} - -models/weapons/shotgun/muzzlePS -{ - ejector - { - particle - { - shader sync gfx/sprites/smoke - - displacement 0 0 0 ~0.0 - - parentVelocityFraction 0.9 - - velocityType static - velocityDir linear - velocityMagnitude 20 - velocity 0 0 0 0 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 1 0 - - radius 0 2.0 4.0 - alpha 0 0.4 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 200 - } - - count 1 - delay 0 - period 0 - ~0% - } - - ejector - { - particle - { - model models/weapons/shells/shotgun-shell.md3 - - displacement -5 -3 0 ~0.0 - - parentVelocityFraction 0.85 - - velocityType static_transform - velocityDir linear - velocityMagnitude 200 - velocity 0 -1 3 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 0 - - radius 0 1.0 - - bounce 0.5 - - lifeTime 5000 - } - - count 1 - delay 0 - period 0 - ~0% - } -} - -models/weapons/chaingun/muzzlePS -{ - ejector - { - particle - { - model models/weapons/shells/rifle-shell.md3 - - displacement -5 -3 0 ~0.0 - - parentVelocityFraction 0.85 - - velocityType static_transform - velocityDir linear - velocityMagnitude 200 - velocity 0 -1 3 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 0 - - radius 0 1.0 - - bounce 0.5 - - lifeTime 5000 - } - - count 1 - delay 0 - period 0 - ~0% - } -} - -models/weapons/flamer/muzzlePS -{ - ejector - { - particle - { - shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 - displacement 0 0 0 ~0.0 - - parentVelocityFraction 0.65 - - velocityType cent - velocityDir linear - velocityMagnitude 500 - velocity 0 0 0 ~0 - - physicsRadius 15 - - radius 0 4.0 40.0 - alpha 0 1.0 1.0 - rotation 0 ~360 - - bounce 0.1 - - lifeTime 800 - } - - count infinite - delay 0 - period 15 - ~0% - } -} - -models/weapons/level1upg/muzzlePS -{ - ejector - { - particle - { - shader sync gfx/sprites/poisoncloud - - displacement 0 0 0 ~0.0 - - parentVelocityFraction 1.0 - - velocityType cent - velocityDir linear - velocityMagnitude 80 - velocity 0 0 0 ~50 - - radius 0 10.0 25.0 - alpha 0 0.5 0.0 - rotation 0 ~360 - - bounce 1.0 - - lifeTime 800 - } - - count 20 - delay 0 - period 40 - ~0% - } -} - -models/weapons/blaster/missilePS -{ - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - displacement 0 0 0 ~2.0 - - parentVelocityFraction 0.5 - - radius 0 1.5 0.0 - alpha 0 1.0 0.0 - bounce 0.01 - - lifeTime 400 - } - - count infinite - delay 0 - period 10 - ~0% - } -} - -models/weapons/prifle/impactPS -{ - ejector - { - particle - { - shader sync gfx/prifle/red_blob - - radius 0 3.0 6.0 - alpha 70 1.0 0.0 - rotation 0 ~360 - - - lifeTime 140 - } - - count 1 - delay 0 - period 0 - ~0% - } -} - -models/weapons/prifle/missilePS -{ - ejector - { - particle - { - shader sync gfx/prifle/red_blob - - parentVelocityFraction 0.8 - - radius 0 2.0 1.5 - alpha 0 0.8 0.0 - bounce 0.01 - - lifeTime 400 - } - - count infinite - delay 0 - period 10 - ~0% - } -} - -models/weapons/mdriver/impactPS -{ - ejector - { - particle - { - shader sync gfx/mdriver/green_particle - - displacement 0 0 0 ~2.0 - - normalDisplacement 10.0 - - velocityType normal - velocityDir linear - velocityMagnitude 400 - velocity 0 0 0 ~80 - - accelerationType normal - accelerationDir linear - accelerationMagnitude 200 - acceleration 0 0 1 ~360 - - radius 0 6.0 4.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.5 - - lifeTime 1000 - } - - count 10 - delay 0 - period 0 - ~0% - } -} - -models/weapons/lcannon/missilePS -{ - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - displacement 0 0 0 ~3.0 - - parentVelocityFraction 1.0 - velocityType static - velocityDir linear - velocityMagnitude 120 - velocity 0 0 1 ~360 - - radius 0 1.0 5.0 - alpha 0 1.0 0.0 - bounce 0.1 - - lifeTime 1000 - } - - count infinite - delay 0 - period 50 - ~0% - } -} - -models/weapons/lcannon/secondaryMissilePS -{ - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - displacement 0 0 0 ~3.0 - - parentVelocityFraction 0.5 - - radius 0 2.0 0.0 - alpha 0 1.0 0.0 - bounce 0.1 - - lifeTime 400 - } - - count infinite - delay 0 - period 25 - ~0% - } -} - -models/weapons/lcannon/impactPS -{ - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - radius 0 8.0 16.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - - scaleWithCharge 0.10 - - lifeTime 250 - } - - count 1 - delay 0 - period 0 - ~0% - } - - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - displacement 0 0 0 ~2.0 - - normalDisplacement 10.0 - - velocityType normal - velocityDir linear - velocityMagnitude 200 - velocity 0 0 0 ~160 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 -1 0 - - radius 0 1.0 5.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.8 - - lifeTime 2000~1000 - } - - count 30 - delay 0 - period 0 - ~0% - } - - ejector - { - particle - { - shader sync gfx/lcannon/primary - - displacement 0 0 0 ~10.0 - - normalDisplacement 15.0 - - velocityType normal - velocityDir linear - velocityMagnitude 100 - velocity 0 0 0 ~160 - - accelerationType static - accelerationDir linear - accelerationMagnitude 150 - acceleration 0 0 -1 0 - - radius 0 1.0 0.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 1.0 - - scaleWithCharge 0.10 - - lifeTime 1000~1000 - } - - count 6 - delay 0 - period 0 - ~0% - } -} - -models/weapons/lcannon/secondaryImpactPS -{ - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - radius 0 8.0 16.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - - lifeTime 250 - } - - count 1 - delay 0 - period 0 - ~0% - } - - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - displacement 0 0 0 ~2.0 - - normalDisplacement 10.0 - - velocityType normal - velocityDir linear - velocityMagnitude 150 - velocity 0 0 0 ~160 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 -1 0 - - radius 0 1.0 5.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.8 - - lifeTime 2000~1000 - } - - count 10 - delay 0 - period 0 - ~0% - } -} - -models/weapons/psaw/impactPS -{ - ejector - { - particle - { - shader sync gfx/psaw/blue_particle - - displacement 0 0 0 ~2.0 - - velocityType static - velocityDir linear - velocityMagnitude 100 - velocity 0 0 -1 ~25 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 ~10 - - radius 0 1.0~2.0 3.0~2.0 - alpha 0 1.0 1.0 - rotation 0 ~360 - - bounce 0.5 - - lifeTime 1000 - } - - count 3 - delay 0 - period 0 - ~0% - } -} - -models/weapons/lasgun/impactPS -{ - ejector - { - particle - { - shader sync gfx/lasgun/purple_particle - - displacement 0 0 0 ~2.0 - normalDisplacement 7.0 - - velocityType normal - velocityDir linear - velocityMagnitude 100 - velocity 0 0 0 ~90 - - accelerationType static - accelerationDir linear - accelerationMagnitude 600 - acceleration 0 0 -1 ~10 - - radius 0 3.0~2.0 0.0 - alpha 0 1.0 1.0 - rotation 0 ~360 - - bounce 0.5 - - lifeTime 500 - } - - count 3 - delay 0 - period 0 - ~0% - } -} - -models/weapons/grenade/impactTrailPS -{ - ejector - { - particle - { - shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 - - displacement 0 0 0 ~0 - - velocityType static - velocityDir linear - velocityMagnitude 30 - velocity 0 0 -1 ~0 - - radius 0 30.0 10.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0 - - lifeTime 500 - } - - count 5 - delay 0 - period 40 - 0 - } -} - -models/weapons/grenade/impactPS -{ - ejector - { - particle - { - shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 - - displacement 0 0 11 ~0 - - velocityType static - velocityDir linear - velocityMagnitude 200~75% - velocity 0 0 1 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 -1 0 - - radius 0 10.0 40.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0 - - lifeTime 500 - - childSystem models/weapons/grenade/impactTrailPS - } - - count 5 - delay 0 - period 10 - ~0% - } - - ejector - { - particle - { - shader sync gfx/grenade/flare_01 - - displacement 0 0 8 ~0 - - velocityType static - velocityDir linear - velocityMagnitude 10~50% - velocity 0 0 1 ~60 - - radius 0 100.0 200.0 - alpha 250 1.0 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 300 - } - - count 1 - delay 0 - period 10 - ~0% - } - - ejector - { - particle - { - shader sync gfx/sprites/spark - - displacement 0 0 8 ~0 - - velocityType static - velocityDir linear - velocityMagnitude 700~3% - velocity 0 0 1 ~180 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 1 0 - - radius 0 10.0 2.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0 - - lifeTime 300 - } - - count 150 - delay 0 - period 0 - ~0% - } -} - -models/weapons/level3upg/impactPS -{ - ejector - { - particle - { - shader sync gfx/level3upg/barb_splash - - displacement 0 0 0 ~8 - - velocityType normal - velocityDir linear - velocityMagnitude 800 - velocity 0 0 1 ~80 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 0 - - radius 0 3.0~2.0 0.0 - alpha 0 1.0 1.0 - rotation 0 ~360 - - bounce 0.4~100% - - lifeTime 175 - } - - count 12 - delay 0 - period 0 - ~0% - } -} diff --git a/assets/scripts/weapons.shader b/assets/scripts/weapons.shader deleted file mode 100755 index 960aecb..0000000 --- a/assets/scripts/weapons.shader +++ /dev/null @@ -1,93 +0,0 @@ -gfx/blaster/orange_particle -{ - cull disable - { - map gfx/blaster/orange_particle.tga - blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA - alphaGen vertex - rgbGen vertex - } -} - -gfx/mdriver/green_particle -{ - cull disable - { - map gfx/mdriver/green_particle.tga - blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA - rgbGen vertex - alphaGen vertex - } -} - -gfx/mdriver/trail -{ - nomipmaps - cull disable - { - map gfx/mdriver/trail.tga - blendFunc blend - } -} - -gfx/psaw/blue_particle -{ - cull disable - { - map gfx/psaw/blue_particle.jpg - blendFunc GL_ONE GL_ONE - alphaGen vertex - rgbGen vertex - } -} - -gfx/rifle/verysmallrock -{ - cull disable - { - map gfx/rifle/verysmallrock.tga - blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA - alphaGen vertex - rgbGen vertex - } -} - -gfx/prifle/red_blob -{ - cull disable - { - map gfx/prifle/red_blob.tga - blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA - alphaGen vertex - } -} - -gfx/prifle/red_streak -{ - nomipmaps - cull disable - { - map gfx/prifle/red_streak.tga - blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA - alphaGen vertex - } -} - -gfx/lcannon/primary -{ - cull disable - { - animmap 24 gfx/lcannon/primary_1.jpg gfx/lcannon/primary_2.jpg gfx/lcannon/primary_3.jpg gfx/lcannon/primary_4.jpg - blendFunc GL_ONE GL_ONE - } -} - -gfx/lasgun/purple_particle -{ - cull disable - { - map gfx/lasgun/purple_particle.tga - blendFunc GL_ONE GL_ONE - } -} - diff --git a/assets/sound/buildables/barricade/sound.cfg b/assets/sound/buildables/barricade/sound.cfg deleted file mode 100755 index caa49e4..0000000 --- a/assets/sound/buildables/barricade/sound.cfg +++ /dev/null @@ -1,14 +0,0 @@ -1 0 //construct1.wav
-0 0 //construct2.wav
-0 0 //idle1.wav
-0 0 //idle2.wav
-0 0 //idle3.wav
-1 0 //attack1.wav
-1 0 //attack2.wav
-0 0 //spawn1.wav
-0 0 //spawn2.wav
-1 0 //pain1.wav
-1 0 //pain2.wav
-0 0 //destroy1.wav
-0 0 //destroy2.wav
-0 0 //destroyed.wav
diff --git a/assets/ui/assets/alien/buildstat.cfg b/assets/ui/assets/alien/buildstat.cfg deleted file mode 100755 index 318d401..0000000 --- a/assets/ui/assets/alien/buildstat.cfg +++ /dev/null @@ -1,37 +0,0 @@ -// config for the building status indicators that builders see -// NOTES: -// * all characters (text/icons) are square -// * character size is derived totally from frameHeight and vertialMargin -// * healthPadding is NOT used compensated for in the margins - -frameShader "ui/assets/alien/buildstat/frame" -frameWidth 150 -frameHeight 30 - -healthPadding 2 -healthSevereColor 0.24 0.02 0.02 1 -healthHighColor 0.32 0.04 0.04 1 -healthElevatedColor 0.40 0.06 0.06 1 -healthGuardedColor 0.48 0.08 0.08 1 -healthLowColor 0.56 0.10 0.10 1 - -// this gets drawn over frame and health, but numbers and icons go on top of it -overlayShader "ui/assets/alien/buildstat/overlay" -overlayWidth 156 -overlayHeight 36 - -// PERCENT of frameHeight to use for top/bottom margin of icons/text -// value is for total of top and bottom margins -// valid values between 0.0 and 1.0 -verticalMargin 0.5 - -// number of CHARS worth of space that should be used for left/right margins -// value is for one side only -// char width is determined by frameHeight and verticalMargin -horizontalMargin 1.0 - -markedShader "ui/assets/alien/buildstat/mark" -noPowerShader "ui/assets/alien/buildstat/nopower" - -backColor 1.0 1.0 1.0 1 -foreColor 0.0 0.0 0.0 1 diff --git a/assets/ui/assets/human/buildstat.cfg b/assets/ui/assets/human/buildstat.cfg deleted file mode 100755 index c66b618..0000000 --- a/assets/ui/assets/human/buildstat.cfg +++ /dev/null @@ -1,39 +0,0 @@ -// config for the building status indicators that builders see -// NOTES: -// * all characters (text/icons) are square -// * character size is derived totally from frameHeight and vertialMargin -// * healthPadding is NOT used compensated for in the margins - -frameShader "ui/assets/human/buildstat/frame" -frameWidth 150 -frameHeight 30 - -healthPadding 2 - -// Homeworld Security Advisory System -healthSevereColor 0.83 0.03 0.02 1 -healthHighColor 0.84 0.48 0.03 1 -healthElevatedColor 0.82 0.82 0.00 1 -healthGuardedColor 0.19 0.65 0.00 1 -healthLowColor 0.27 0.49 0.55 1 - -// this gets drawn over frame and health, but numbers and icons go on top of it -overlayShader "" -overlayWidth 160 -overlayHeight 40 - -// PERCENT of frameHeight to use for top/bottom margin of icons/text -// value is for total of top and bottom margins -// valid values between 0.0 and 1.0 -verticalMargin 0.5 - -// number of CHARS worth of space that should be used for left/right margins -// value is for one side only -// char width is determined by frameHeight and verticalMargin -horizontalMargin 1.0 - -markedShader "ui/assets/human/buildstat/mark" -noPowerShader "ui/assets/human/buildstat/nopower" - -backColor 1.0 1.0 1.0 1 -foreColor 0.0 0.0 0.0 1 diff --git a/assets/ui/connect.menu b/assets/ui/connect.menu deleted file mode 100755 index 108e33c..0000000 --- a/assets/ui/connect.menu +++ /dev/null @@ -1,14 +0,0 @@ -#include "ui/menudef.h" - -{ - menuDef - { - name "Connect" - background "gfx/2d/load_screen" - rect 0 0 640 480 - fullScreen MENU_FALSE - visible MENU_FALSE - style WINDOW_STYLE_SHADER - aspectBias ASPECT_NONE - } -} diff --git a/assets/ui/createfavorite.menu b/assets/ui/createfavorite.menu deleted file mode 100755 index c66ecff..0000000 --- a/assets/ui/createfavorite.menu +++ /dev/null @@ -1,115 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ CREATE FAVORITE POPUP MENU \\ - -#define BUTT_W 45 -#define BUTT_H 35 -#define BORDER 10 -#define INPUT_H 20 -#define W 250 -#define H ((3*BORDER)+(2*INPUT_H)+BUTT_H) - - menuDef - { - name "createfavorite_popmenu" - visible MENU_FALSE - fullscreen MENU_FALSE - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - popup - onESC - { - close createfavorite_popmenu - } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - // ENTER NAME AND ADDRESS // - - itemDef - { - name nameEntry - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - maxchars 40 - text "Name:" - textscale .4 - cvar "ui_favoriteName" - rect BORDER BORDER (W-(2*BORDER)) INPUT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - name addressEntry - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - maxchars 40 - text "Address:" - textscale .4 - cvar "ui_favoriteAddress" - rect BORDER ((2*BORDER)+INPUT_H) (W-(2*BORDER)) INPUT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - name yes - text "OK" - type ITEM_TYPE_BUTTON - textscale .25 - style WINDOW_STYLE_EMPTY - rect (W-(2*BUTT_W)) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript CreateFavorite; - close createfavorite_popmenu - } - } - - itemDef - { - name yes - text "Cancel" - type ITEM_TYPE_BUTTON - textscale .25 - style WINDOW_STYLE_EMPTY - rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close createfavorite_popmenu - } - } - } -} diff --git a/assets/ui/createserver.menu b/assets/ui/createserver.menu deleted file mode 100755 index f64ba1d..0000000 --- a/assets/ui/createserver.menu +++ /dev/null @@ -1,499 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ Server Creation \\ - -#define W 640 -#define H 480 -#define BORDER 10 - -#define PREVIEW_W 300 -#define PREVIEW_H 225 -#define PREVIEW_X BORDER -#define PREVIEW_Y BORDER - -#define BC_W (W-(2*BORDER)) -#define BC_H 50 -#define BC_X BORDER -#define BC_Y (H-(BC_H+BORDER)) -#define ARROW_W 50 -#define ARROW_H BC_H - -#define MAPS_W PREVIEW_W -#define MAPS_H (H-((4*BORDER)+PREVIEW_H+BC_H)) -#define MAPS_X BORDER -#define MAPS_Y ((2*BORDER)+PREVIEW_H) - -#define OPTIONS_W (W-((3*BORDER)+PREVIEW_W)) -#define OPTIONS_H (H-((3*BORDER)+BC_H)) -#define OPTIONS_X ((2*BORDER)+PREVIEW_W) -#define OPTIONS_Y BORDER -#define ELEM_OFF_Y 20 -#define ELEM_OFF_X -135 -#define ELEM_H 21 - - menuDef - { - name "createserver" - visible MENU_FALSE - fullscreen MENU_TRUE - rect 0 0 W H - focusColor 1 .75 0 1 - outOfBoundsClick - style WINDOW_STYLE_EMPTY - aspectBias ASPECT_NONE - - onOpen - { - uiScript loadArenas; - hide accept_alt; - show accept; - hide back_alt; - show back - } - - onEsc - { - close createserver - } - - itemDef - { - name background - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - } - - // map selection - - itemDef - { - name mappreview - style WINDOW_STYLE_EMPTY - ownerdraw UI_SELECTEDMAPPREVIEW - rect PREVIEW_X PREVIEW_Y PREVIEW_W PREVIEW_H - border WINDOW_BORDER_FULL - bordercolor .5 .5 .5 1 - visible MENU_TRUE - } - - itemDef - { - name maplist - rect MAPS_X MAPS_Y MAPS_W MAPS_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .33 - elementtype LISTBOX_TEXT - feeder FEEDER_MAPS - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 1 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - columns 1 - 2 190 ALIGN_LEFT - } - - - // SETTINGS // - - itemDef - { - name window - rect OPTIONS_X OPTIONS_Y OPTIONS_W OPTIONS_H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name expert - type ITEM_TYPE_EDITFIELD - text "Host Name:" - cvar "sv_hostname" - maxChars 40 - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(0*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - name normal - type ITEM_TYPE_NUMERICFIELD - text "Time Limit:" - cvar "timelimit" - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(1*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - maxchars 4 - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - name expert - type ITEM_TYPE_NUMERICFIELD - text "Maximum Players:" - cvar "sv_maxclients" - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(2*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - maxchars 4 - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - name expert - type ITEM_TYPE_YESNO - text "Require Password:" - cvar "g_needpassword" - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(3*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav" - } - } - - itemDef - { - name expert - type ITEM_TYPE_EDITFIELD - text "Password:" - cvar "g_password" - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(4*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - maxchars 10 - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - - - itemDef - { - name normal - type ITEM_TYPE_YESNO - text "Pure Server:" - cvar "sv_pure" - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(6*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav" - } - } - - itemDef - { - name normal - type ITEM_TYPE_MULTI - text "Dedicated:" - // dedicated is a special cvar in that as soon as it is set, - // the game goes to console only so the ui catches this one specifically - cvar "ui_dedicated" - cvarFloatList { "No" 0 "LAN" 1 "Internet" 2 } - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(7*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav" - } - } - - itemDef - { - name expert - type ITEM_TYPE_YESNO - text "Auto Download:" - cvar "sv_allowdownload" - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(8*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav" - } - } - - itemDef - { - name expert - type ITEM_TYPE_YESNO - text "Enable Voting:" - cvar "g_allowvote" - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(9*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav" - } - } - - - - itemDef - { - name expert - type ITEM_TYPE_NUMERICFIELD - text "Minimum Ping:" - cvar "sv_minping" - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(11*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - maxchars 4 - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - name expert - type ITEM_TYPE_NUMERICFIELD - text "Maximum Ping:" - cvar "sv_maxping" - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(12*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - maxchars 4 - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - name expert - type ITEM_TYPE_YESNO - text "Synchronous Client:" - cvar "g_synchronousclients" - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(13*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav" - } - } - - itemDef - { - name expert - type ITEM_TYPE_NUMERICFIELD - text "Max Rate:" - cvar "sv_maxrate" - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(14*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - maxchars 4 - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - name expert - type ITEM_TYPE_NUMERICFIELD - text "Zombie Time:" - cvar "sv_zombietime" - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(15*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - maxchars 4 - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - name expert - type ITEM_TYPE_NUMERICFIELD - text "Reconnect Limit:" - cvar "sv_reconnectlimit" - maxchars 4 - rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(16*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx ELEM_OFF_X - textscale .36 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - - - // BACK BAR // - - itemDef - { - name back - style WINDOW_STYLE_SHADER - background "ui/assets/backarrow.tga" - rect BC_X BC_Y ARROW_H ARROW_W - aspectBias ALIGN_LEFT - visible MENU_TRUE - action - { - play "sound/misc/menu4.wav"; - close createserver - } - - mouseEnter - { - hide back; - show back_alt - } - } - - itemDef - { - name back_alt - style WINDOW_STYLE_SHADER - background "ui/assets/backarrow_alt.tga" - rect BC_X BC_Y ARROW_H ARROW_W - aspectBias ALIGN_LEFT - backcolor 0 0 0 0 - forecolor 1 1 1 1 - visible MENU_FALSE - type ITEM_TYPE_BUTTON - - text "Back" - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx ARROW_W - textscale .6 - - mouseExit - { - hide back_alt; - show back - } - - action - { - play "sound/misc/menu4.wav"; - close createserver - } - } - - - - - itemDef - { - name accept - style WINDOW_STYLE_SHADER - rect ((BC_X+BC_W)-ARROW_W) BC_Y ARROW_H ARROW_W - aspectBias ALIGN_RIGHT - background "ui/assets/forwardarrow.tga" - backcolor 0 0 0 0 - forecolor 1 1 1 1 - visible MENU_TRUE - mouseEnter - { - hide accept; - show accept_alt - } - - action - { - play "sound/misc/menu1.wav"; - uiScript StartServer - } - } - - itemDef - { - name accept_alt - style WINDOW_STYLE_SHADER - rect ((BC_X+BC_W)-ARROW_W) BC_Y ARROW_H ARROW_W - aspectBias ALIGN_RIGHT - background "ui/assets/forwardarrow_alt.tga" - backcolor 0 0 0 0 - type ITEM_TYPE_BUTTON - forecolor 1 1 1 1 - visible MENU_FALSE - - text "Create" - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx -ARROW_W - textscale .6 - - mouseExit - { - hide accept_alt; - show accept - } - - action - { - play "sound/misc/menu1.wav"; - uiScript StartServer - } - } - } -} diff --git a/assets/ui/demo.menu b/assets/ui/demo.menu deleted file mode 100755 index bec3a05..0000000 --- a/assets/ui/demo.menu +++ /dev/null @@ -1,108 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ DEMO \\ - -#define W 300 -#define H 240 -#define BUTT_W 45 -#define BUTT_H 35 -#define BORDER 10 - - menuDef - { - name "demo" - visible MENU_FALSE - fullscreen MENU_FALSE - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - popup - onEsc - { - close demo - } - onOpen - { - uiScript loadDemos - } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name demolist - rect BORDER BORDER (W-(2*BORDER)) (H-(BUTT_H+BORDER)) - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .25 - elementtype LISTBOX_TEXT - feeder FEEDER_DEMOS - textalign 3 - textaligny 14 - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - doubleClick - { - play "sound/misc/menu1.wav"; - uiScript RunDemo - } - } - - itemDef - { - name play - text "Play" - type ITEM_TYPE_BUTTON - textscale .25 - rect (W-(2*BUTT_W)) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close demo; - uiScript RunDemo - } - } - - itemDef - { - name cancel - text "Cancel" - type ITEM_TYPE_BUTTON - textscale .25 - rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu3.wav"; - close demo - } - } - } -} diff --git a/assets/ui/download.menu b/assets/ui/download.menu deleted file mode 100755 index dc8247f..0000000 --- a/assets/ui/download.menu +++ /dev/null @@ -1,167 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ DOWNLOAD \\ - - menuDef - { - name "download_popmenu" - visible MENU_FALSE - fullscreen MENU_FALSE - rect 158 80 320 320 - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - popup - onClose { } - onOpen - { - uiScript loadServerInfo; - } - onESC - { - play "sound/misc/menu1.wav"; - close download_popmenu; - uiScript downloadIgnore; - } - - itemDef - { - name window - rect 10 15 300 320 - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name downloadinfo - rect 0 50 320 20 - type ITEM_TYPE_TEXT - text "Download" - textalign ALIGN_CENTER - textstyle ITEM_TEXTSTYLE_SHADOWEDMORE - textscale .333 - forecolor 1 1 1 1 - visible MENU_TRUE - decoration - } - - itemDef - { - name downloadinfo - rect 60 80 200 270 - type ITEM_TYPE_TEXT - style WINDOW_STYLE_FILLED - textstyle ITEM_TEXTSTYLE_SHADOWED - wrapped - cvar "com_downloadPromptText" - textalign ALIGN_CENTER - textvalign VALIGN_TOP - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - decoration - } - - - // BUTTON // - - - itemDef - { - name curl - text "Download from website" - textscale .25 - group grpControlbutton - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect 60 250 200 15 - textalign ALIGN_CENTER - forecolor 1 1 1 1 - backcolor .37 .1 .1 1 - visible MENU_TRUE - cvarTest "ui_serverinfo_allowdl" - showCvar { 1 5 9 13 } - action - { - play "sound/misc/menu1.wav"; - close download_popmenu; - uiScript downloadCURL; - } - } - - itemDef - { - name udp - text "Download from server" - type ITEM_TYPE_BUTTON - textscale .25 - group grpControlbutton - style WINDOW_STYLE_EMPTY - rect 60 265 200 15 - textalign ALIGN_CENTER - forecolor 1 1 1 1 - backcolor .37 .1 .1 1 - visible MENU_TRUE - cvarTest "ui_serverinfo_allowdl" - showCvar { 1 3 9 11 } - action - { - play "sound/misc/menu1.wav"; - close download_popmenu; - uiScript downloadUDP; - } - } - - itemDef - { - name ignore - text "Ignore" - type ITEM_TYPE_BUTTON - textscale .25 - group grpControlbutton - style WINDOW_STYLE_EMPTY - rect 60 280 200 15 - textalign ALIGN_CENTER - forecolor 1 1 1 1 - backcolor .37 .1 .1 1 - visible MENU_TRUE - cvarTest "sv_pure" - hideCvar { 1 } - action - { - play "sound/misc/menu1.wav"; - close download_popmenu; - uiScript downloadIgnore; - } - } - - itemDef - { - name disconnect - text "Disconnect" - type ITEM_TYPE_BUTTON - textscale .25 - group grpControlbutton - style WINDOW_STYLE_EMPTY - rect 60 295 200 15 - textalign ALIGN_CENTER - forecolor 1 1 1 1 - backcolor .37 .1 .1 1 - visible 1 - action - { - play "sound/misc/menu1.wav"; - close download_popmenu; - exec "disconnect"; - } - } - } -} diff --git a/assets/ui/drop.menu b/assets/ui/drop.menu deleted file mode 100755 index 162a019..0000000 --- a/assets/ui/drop.menu +++ /dev/null @@ -1,122 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 320 -#define H 320 -#define BORDER 10 - -#define BUTT_H 25 -#define BUTT_W 65 - -#define INFO_W (W-(2*BORDER)) -#define INFO_H (H-((4*BORDER)+(2*BUTT_H))) -#define INFO_X BORDER -#define INFO_Y ((2*BORDER)+BUTT_H) - - menuDef - { - name "drop_popmenu" - visible MENU_FALSE - fullscreen MENU_FALSE - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - popup - onClose { uiScript clearError } - onESC - { - play "sound/misc/menu1.wav"; - close drop_popmenu; - open main - } - - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name dropinfo - rect BORDER BORDER INFO_W BUTT_H - type ITEM_TYPE_TEXT - text "Disconnected" - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - visible MENU_TRUE - decoration - } - - itemDef - { - name dropinfo - rect INFO_X INFO_Y INFO_W INFO_H - type ITEM_TYPE_TEXT - style WINDOW_STYLE_FILLED - wrapped - cvar "com_errorMessage" - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .33 - forecolor 1 1 1 1 - visible MENU_TRUE - decoration - } - - itemDef - { - name exit - text "OK" - type ITEM_TYPE_BUTTON - textscale .4 - style WINDOW_STYLE_EMPTY - rect (W-((2*BORDER)+(2*BUTT_W))) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - backcolor .37 .1 .1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close drop_popmenu - } - } - - itemDef - { - name reconnect - text "Reconnect" - type ITEM_TYPE_BUTTON - textscale .4 - style WINDOW_STYLE_EMPTY - rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - backcolor .37 .1 .1 1 - visible MENU_TRUE - action - { - close drop_popmenu; - exec "reconnect"; - } - } - } -} - - diff --git a/assets/ui/error.menu b/assets/ui/error.menu deleted file mode 100755 index 2c54d2d..0000000 --- a/assets/ui/error.menu +++ /dev/null @@ -1,102 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 320 -#define H 320 -#define BORDER 10 - -#define BUTT_H 25 -#define BUTT_W 65 - -#define INFO_W (W-(2*BORDER)) -#define INFO_H (H-((4*BORDER)+(2*BUTT_H))) -#define INFO_X BORDER -#define INFO_Y ((2*BORDER)+BUTT_H) - - menuDef - { - name "error_popmenu" - visible MENU_FALSE - fullscreen MENU_FALSE - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - popup - onClose { uiScript clearError } - onESC - { - play "sound/misc/menu1.wav"; - close error_popmenu; - open main - } - - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name dropinfo - rect BORDER BORDER INFO_W BUTT_H - type ITEM_TYPE_TEXT - text "Error" - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - visible MENU_TRUE - decoration - } - - itemDef - { - name dropinfo - rect INFO_X INFO_Y INFO_W INFO_H - type ITEM_TYPE_TEXT - style WINDOW_STYLE_FILLED - wrapped - cvar "com_errorMessage" - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .33 - forecolor 1 1 1 1 - visible MENU_TRUE - decoration - } - - itemDef - { - name exit - text "OK" - type ITEM_TYPE_BUTTON - textscale .4 - style WINDOW_STYLE_EMPTY - rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - backcolor .37 .1 .1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close error_popmenu - } - } - } -} - - diff --git a/assets/ui/findplayer.menu b/assets/ui/findplayer.menu deleted file mode 100755 index 09d715a..0000000 --- a/assets/ui/findplayer.menu +++ /dev/null @@ -1,173 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ FIND PLAYER POPUP MENU \\ - -#define W 400 -#define H 400 -#define BUTT_W 45 -#define BUTT_H 35 -#define BORDER 10 -#define LIST_W (W-(2*BORDER)) -#define LIST_DW (LIST_W-40) -#define LEFT_C 0.13 -#define RIGHT_C 0.61 -#define SEARCH_H 30 -#define SERVERS_H 105 - - menuDef - { - name "findplayer_popmenu" - visible MENU_FALSE - fullscreen MENU_FALSE - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - popup - onClose { } - onOpen - { - uiScript FindPlayer - } - - onESC - { - close findplayer_popmenu - } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name namefield - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Name:" - cvar "ui_findplayer" - maxChars 20 - rect BORDER BORDER (W-((2*BORDER)+BUTT_W)) SEARCH_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textscale .3 - outlinecolor .2 .2 .2 .5 - backcolor 0 0 0 0 - forecolor 1 1 1 1 - border WINDOW_BORDER_NONE - bordercolor 0 0 0 0 - action { ui_script FindPlayer } - visible MENU_TRUE - } - - itemDef - { - name search - text "Search" - textscale .25 - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-(BORDER+BUTT_W)) BORDER BUTT_W SEARCH_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - ui_script FindPlayer - } - } - - - itemDef - { - name serverNameList - rect BORDER ((2*BORDER)+SEARCH_H) LIST_W SERVERS_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 16 - textscale .25 - outlinecolor .2 .2 .2 .5 - border WINDOW_BORDER_FULL - bordersize 1 - bordercolor .5 .5 .5 1 - elementtype LISTBOX_TEXT - feeder FEEDER_FINDPLAYER - visible MENU_TRUE - } - - itemDef - { - name serverInfoList - rect BORDER ((3*BORDER)+SEARCH_H+SERVERS_H) LIST_W (H-(SEARCH_H+SERVERS_H+BUTT_H+(3*BORDER))) - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 16 - textscale .25 - border WINDOW_BORDER_FULL - bordersize 1 - bordercolor .5 .5 .5 1 - elementtype LISTBOX_TEXT - feeder FEEDER_SERVERSTATUS - notselectable - visible MENU_TRUE - columns 4 - 0 ((2*LEFT_C)*LIST_DW) ALIGN_LEFT - (LEFT_C*LIST_DW) (LEFT_C*LIST_DW) ALIGN_LEFT - ((2*LEFT_C)*LIST_DW) (LEFT_C*LIST_DW) ALIGN_LEFT - ((1-RIGHT_C)*LIST_DW) (RIGHT_C*LIST_DW) ALIGN_LEFT - } - - // BUTTON // - - itemDef - { - name join - text "Join" - textscale .25 - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-(2*BUTT_W)) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action { ui_script FoundPlayerJoinServer } - } - - itemDef - { - name close - text "Close" - textscale .25 - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close findplayer_popmenu - } - } - } -} - - diff --git a/assets/ui/hud.txt b/assets/ui/hud.txt deleted file mode 100755 index ed3aa43..0000000 --- a/assets/ui/hud.txt +++ /dev/null @@ -1,11 +0,0 @@ -// hud menu defs -// -{ - loadMenu { "ui/tremulous_human_hud.menu" } - loadMenu { "ui/tremulous_alien_builder_hud.menu" } - loadMenu { "ui/tremulous_alien_general_hud.menu" } - loadMenu { "ui/tremulous_default_hud.menu" } - - loadMenu { "ui/teamscore.menu" } - loadMenu { "ui/loading.menu" } -} diff --git a/assets/ui/ingame.menu b/assets/ui/ingame.menu deleted file mode 100755 index 808287e..0000000 --- a/assets/ui/ingame.menu +++ /dev/null @@ -1,140 +0,0 @@ -#include "ui/menudef.h" -{ - -#define BUTT_BAR_X 25 -#define BUTT_BAR_Y 0 -#define BUTT_BAR_W 250 -#define BUTT_BAR_H 56 -#define BUTT_W (BUTT_BAR_W/4) -#define BUTT_H BUTT_BAR_H -#define BUTT_TEXT_S 20 - - assetGlobalDef - { - font "fonts/font" 26 // font - smallFont "fonts/smallfont" 20 // font - bigFont "fonts/bigfont" 34 // font - cursor "ui/assets/3_cursor3" // cursor - gradientBar "ui/assets/gradientbar2.tga" // gradient bar - itemFocusSound "sound/misc/menu2.wav" // sound for item getting focus (via keyboard or mouse ) - - fadeClamp 1.0 // sets the fadeup alpha - fadeCycle 1 // how often fade happens in milliseconds - fadeAmount 0.1 // amount to adjust alpha per cycle - - shadowColor 0.1 0.1 0.1 0.25 // shadow color - } - - - \\ INGAME MENU \\ - - menuDef - { - name "ingame" - style WINDOW_STYLE_FILLED - visible MENU_FALSE - fullScreen 0 - outOfBoundsClick // this closes the window if it gets a click out of the rectangle - rect 0 0 1280 56 - focusColor 1 .75 0 1 - disableColor .5 .5 .5 1 - backColor 0 0 0 1 - aspectBias ALIGN_LEFT - - onEsc - { - close ingame; - } - - itemDef - { - name splashmodel - rect 0 -10 640 66 - type ITEM_TYPE_MODEL - style WINDOW_STYLE_FILLED - asset_model "models/splash/splash_screen.md3" - model_fovx 32.0 - model_fovy 3.8 - model_angle 180 - visible MENU_TRUE - decoration - backcolor 0 0 0 1 - } - - itemdef - { - name game - text "Game" - rect BUTT_BAR_X BUTT_BAR_Y BUTT_W BUTT_H - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open ingame_game - } - } - - itemDef - { - name options - text "Options" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (BUTT_BAR_X+BUTT_W) BUTT_BAR_Y BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open ingame_options - } - } - - itemDef - { - name leave - text "Help" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (BUTT_BAR_X+(2*BUTT_W)) BUTT_BAR_Y BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open ingame_help - } - } - - itemDef - { - name leave - text "Exit" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (BUTT_BAR_X+(3*BUTT_W)) BUTT_BAR_Y BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open ingame_leave - } - } - } -} diff --git a/assets/ui/ingame.txt b/assets/ui/ingame.txt deleted file mode 100755 index 2caf449..0000000 --- a/assets/ui/ingame.txt +++ /dev/null @@ -1,9 +0,0 @@ -// menu defs -// -{ - loadMenu { "ui/ingame.menu" } - loadMenu { "ui/ingame_game.menu" } - loadMenu { "ui/ingame_options.menu" } - loadMenu { "ui/ingame_leave.menu" } - loadMenu { "ui/ingame_help.menu" } -} diff --git a/assets/ui/ingame_game.menu b/assets/ui/ingame_game.menu deleted file mode 100755 index d7d7dd6..0000000 --- a/assets/ui/ingame_game.menu +++ /dev/null @@ -1,862 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ INGAME GAME BOX \\ - -#define W 320 -#define H 310 -#define X 10 -#define Y 60 -#define BORDER 10 - -#define TOPBUTT_W 80 -#define TOPBUTT_H 30 - -#define SIDEBUTT_W 50 -#define SIDEBUTT_H 25 - -#define MAP_X (SIDEBUTT_W+BORDER) -#define MAP_Y ((2*BORDER)+TOPBUTT_H) -#define MAP_W 124 -#define MAP_H 93 -#define MAPLIST_X MAP_X -#define MAPLIST_Y ((3*BORDER)+TOPBUTT_H+MAP_H) -#define MAPLIST_W (W-((2*BORDER)+SIDEBUTT_W)) -#define MAPLIST_H (H-((4*BORDER)+MAP_H+TOPBUTT_H)) -#define MAPBUTT_X (MAP_X+MAP_W+BORDER) -#define MAPBUTT_Y MAP_Y -#define MAPBUTT_W (W-(MAPBUTT_X+BORDER)) -#define MAPBUTT_H 20 - -#define PBUTT_X MAP_X -#define PBUTT_Y (H-((2*PBUTT_H)+BORDER)) -#define PBUTT_W (W-((2*BORDER)+SIDEBUTT_W)) -#define PBUTT_H 45 -#define PLIST_X PBUTT_X -#define PLIST_Y ((2*BORDER)+TOPBUTT_H) -#define PLIST_W PBUTT_W -#define PLIST_H ((H-((4*BORDER)+(2*PBUTT_H)+TOPBUTT_H))) - -#define PLAYER_C 0.7 -#define IGN_C 0.15 -#define IGNY_C 0.15 -#define IGNHEAD_H 15 -#define IGNHEAD_Y ((2*BORDER)+TOPBUTT_H) -#define IGNBUTT_W ((W-(2*BORDER))/2) -#define IGNBUTT_H 25 -#define IGNBUTT_X BORDER -#define IGNBUTT_Y (H-(BORDER+IGNBUTT_H)) -#define IGNORE_W (W-(2*BORDER)) -#define IGNORE_W2 ((W-(2*BORDER))-15) -#define IGNORE_H (H-((4*BORDER)+TOPBUTT_H+IGNHEAD_H+IGNBUTT_H)) -#define IGNORE_X BORDER -#define IGNORE_Y ((2*BORDER)+TOPBUTT_H+IGNHEAD_H) -#define IGNORE_TOFF 5 - -#define INFO_Y ((2*BORDER)+TOPBUTT_H+10) -#define INFOELEM_H 15 -#define INFO_OFF (0-(W-90)) - - menuDef - { - name "ingame_game" - visible MENU_FALSE - fullscreen MENU_FALSE - outOfBoundsClick // this closes the window if it gets a click out of the rectangle - rect X Y W H - focusColor 1 .75 0 1 - aspectBias ALIGN_LEFT - onopen - { - uiScript InitIgnoreList; - uiScript loadArenas; - uiScript loadServerInfo; - hide gameGrp; - show vote; - show mapvote; - - setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; - setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0; - setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0 - } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - //Section menus - itemDef - { - name voteBtn - text "Vote" - group menuGrp - style WINDOW_STYLE_EMPTY - rect (W-((3*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .35 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - hide gameGrp; - show vote; - show mapvote; - - setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; - setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; - setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 - } - } - - itemDef - { - name ignoreBtn - text "Ignore" - group menuGrp - style WINDOW_STYLE_EMPTY - rect (W-((2*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .35 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - hide gameGrp; - show ignore; - - setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; - setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; - setitemcolor ignoreBtn forecolor 0.2 0.2 0.2 1.0 - } - } - - itemDef - { - name infoBtn - text "Info" - group menuGrp - style WINDOW_STYLE_EMPTY - rect (W-((1*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .35 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - hide gameGrp; - show info; - - setitemcolor infoBtn forecolor 0.2 0.2 0.2 1.0; - setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; - setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 - } - } - - -//////// VOTE - - //Vote menu - itemDef - { - name vote - text "Map" - group gameGrp - style WINDOW_STYLE_EMPTY - rect 0 ((2*BORDER)+TOPBUTT_H) SIDEBUTT_W SIDEBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - hide gameGrp; - show mapvote; - show vote; - } - } - - itemDef - { - name vote - text "Players" - group gameGrp - style WINDOW_STYLE_EMPTY - rect 0 ((2*BORDER)+TOPBUTT_H+SIDEBUTT_H) SIDEBUTT_W SIDEBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - hide gameGrp; - show playervote; - show reasonfield; - show vote; - } - } - - itemDef - { - name vote - text "Team" - group gameGrp - style WINDOW_STYLE_EMPTY - rect 0 ((2*BORDER)+TOPBUTT_H+(2*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - hide gameGrp; - show teamvote; - show reasonfield; - show vote; - } - } - - itemDef - { - name reasonfield - group gameGrp - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Reason:" - cvar "ui_reason" - maxChars 50 - rect PBUTT_X (PBUTT_Y+PBUTT_H) PBUTT_W PBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textscale .25 - outlinecolor .2 .2 .2 .5 - backcolor 0 0 0 0 - forecolor 1 1 1 1 - border WINDOW_BORDER_NONE - bordercolor 0 0 0 0 - visible MENU_FALSE - } - -///// Map Vote - itemDef - { - name mapvote - group gameGrp - style WINDOW_STYLE_EMPTY - ownerdraw UI_SELECTEDMAPPREVIEW - rect MAP_X MAP_Y MAP_W MAP_H - border WINDOW_BORDER_FULL - bordercolor .5 .5 .5 .5 - visible MENU_FALSE - } - - itemDef - { - name mapvote - group gameGrp - rect MAPLIST_X MAPLIST_Y MAPLIST_W MAPLIST_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 15 - textscale .225 - elementtype LISTBOX_TEXT - feeder FEEDER_MAPS - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_FALSE - doubleclick - { - play "sound/misc/menu1.wav"; - uiScript voteMap; - uiScript closeingame - } - } - - itemDef - { - name mapvote - group gameGrp - text "Load Selected Map" - type ITEM_TYPE_BUTTON - textscale .25 - rect MAPBUTT_X MAPBUTT_Y MAPBUTT_W MAPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteMap; - uiScript closeingame - } - } - - itemDef - { - name mapvote - group gameGrp - text "Load Selected Map Next" - type ITEM_TYPE_BUTTON - textscale .25 - rect MAPBUTT_X (MAPBUTT_Y+MAPBUTT_H) MAPBUTT_W MAPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteNextMap; - uiScript closeingame - } - } - - itemDef - { - name mapvote - group gameGrp - text "Restart Current Map" - type ITEM_TYPE_BUTTON - textscale .25 - rect MAPBUTT_X (MAPBUTT_Y+(2*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - exec "cmd callvote map_restart"; - uiScript closeingame - } - } - - itemDef - { - name mapvote - group gameGrp - text "Begin Sudden Death" - type ITEM_TYPE_BUTTON - textscale .25 - rect MAPBUTT_X (MAPBUTT_Y+(3*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - exec "cmd callvote sudden_death"; - uiScript closeingame - } - } - - itemDef - { - name mapvote - group gameGrp - text "End Match In Draw" - type ITEM_TYPE_BUTTON - textscale .25 - rect MAPBUTT_X (MAPBUTT_Y+(4*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - exec "cmd callvote draw"; - uiScript closeingame - } - } - -///// Player Vote - itemDef - { - name playervote - group gameGrp - rect PLIST_X PLIST_Y PLIST_W PLIST_H - style WINDOW_STYLE_EMPTY - type ITEM_TYPE_LISTBOX - elementwidth 120 - elementheight 15 - textscale .225 - elementtype LISTBOX_TEXT - feeder FEEDER_PLAYER_LIST - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_FALSE - } - - itemDef - { - name playervote - group gameGrp - text "Mute Player" - type ITEM_TYPE_BUTTON - textscale .25 - rect PBUTT_X PBUTT_Y (PBUTT_W/2) PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteMute; - uiScript closeingame - } - } - - itemDef - { - name playervote - group gameGrp - text "Un-Mute Player" - type ITEM_TYPE_BUTTON - textscale .25 - rect (PBUTT_X+(PBUTT_W/2)) PBUTT_Y (PBUTT_W/2) PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteUnMute; - uiScript closeingame - } - } - - itemDef - { - name playervote - group gameGrp - text "Kick Player" - type ITEM_TYPE_BUTTON - textscale .25 - rect PBUTT_X (PBUTT_Y+(PBUTT_H/2)) PBUTT_W PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteKick; - uiScript closeingame - } - } - - -///// Team Vote - itemDef - { - name teamvote - group gameGrp - rect PLIST_X PLIST_Y PLIST_W PLIST_H - style WINDOW_STYLE_EMPTY - type ITEM_TYPE_LISTBOX - elementwidth 120 - elementheight 15 - textscale .225 - elementtype LISTBOX_TEXT - feeder FEEDER_TEAM_LIST - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_FALSE - } - - itemDef - { - name teamvote - group gameGrp - text "Kick Teammate" - type ITEM_TYPE_BUTTON - textscale .25 - rect PBUTT_X PBUTT_Y (PBUTT_W/2) PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteTeamKick; - uiScript closeingame - } - } - - itemDef - { - name teamvote - group gameGrp - text "Deny Building For Teammate" - type ITEM_TYPE_BUTTON - textscale .25 - rect (PBUTT_X+(PBUTT_W/2)) PBUTT_Y (PBUTT_W/2) PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteTeamDenyBuild; - uiScript closeingame - } - } - - itemDef - { - name teamvote - group gameGrp - text "Allow Building For Teammate" - type ITEM_TYPE_BUTTON - textscale .25 - rect 110 215 150 20 - rect PBUTT_X (PBUTT_Y+(PBUTT_H/2)) (PBUTT_W/2) PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteTeamAllowBuild; - uiScript closeingame - } - } - - itemDef - { - name teamvote - group gameGrp - text "Admit Defeat" - type ITEM_TYPE_BUTTON - textscale .25 - rect (PBUTT_X+(PBUTT_W/2)) (PBUTT_Y+(PBUTT_H/2)) (PBUTT_W/2) PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - exec "cmd callteamvote admitdefeat"; - uiScript closeingame - } - } - -//////// IGNORE - itemDef - { - name ignore - group gameGrp - rect IGNORE_X IGNHEAD_Y (PLAYER_C*IGNORE_W2) IGNHEAD_H - text "Player Name" - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx IGNORE_TOFF - visible MENU_FALSE - type ITEM_TYPE_TEXT - textscale .225 - } - itemDef - { - name ignore - group gameGrp - rect (IGNORE_X+(PLAYER_C*IGNORE_W2)) IGNHEAD_Y (IGN_C*IGNORE_W2) IGNHEAD_H - text "Ignored" - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - visible MENU_FALSE - type ITEM_TYPE_TEXT - textscale .225 - } - itemDef - { - name ignore - group gameGrp - rect (IGNORE_X+((PLAYER_C+IGN_C)*IGNORE_W2)) IGNHEAD_Y (IGNY_C*IGNORE_W2) IGNHEAD_H - text "Ignoring You" - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - visible MENU_FALSE - type ITEM_TYPE_TEXT - textscale .225 - } - itemDef - { - name ignore - group gameGrp - rect IGNORE_X IGNORE_Y IGNORE_W IGNORE_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 16 - textscale .225 - border WINDOW_BORDER_FULL - bordersize 1 - bordercolor .5 .5 .5 1 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - elementtype LISTBOX_TEXT - feeder FEEDER_IGNORE_LIST - visible MENU_FALSE - columns 3 - IGNORE_TOFF ((PLAYER_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_LEFT - (IGNORE_TOFF+((PLAYER_C)*IGNORE_W)) ((IGN_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_CENTER - (IGNORE_TOFF+((PLAYER_C+IGN_C)*IGNORE_W)) ((IGNY_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_CENTER - doubleClick - { - play "sound/misc/menu1.wav"; - uiScript ToggleIgnore - } - } - - itemDef - { - name ignore - text "Ignore Player" - group gameGrp - style WINDOW_STYLE_EMPTY - rect IGNBUTT_X IGNBUTT_Y IGNBUTT_W IGNBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript IgnorePlayer - } - } - - itemDef - { - name ignore - text "Stop Ignoring Player" - group gameGrp - style WINDOW_STYLE_EMPTY - rect (IGNBUTT_X+IGNBUTT_W) IGNBUTT_Y IGNBUTT_W IGNBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript UnIgnorePlayer - } - } - -//////// INFO - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(0*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Server Name:" - cvar ui_serverinfo_hostname - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(1*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Time Limit:" - cvar ui_serverinfo_timelimit - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(2*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Sudden Death Time:" - cvar ui_serverinfo_sd - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(3*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Max Clients:" - cvar ui_serverinfo_maxclients - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(4*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Map Name:" - cvar ui_serverinfo_mapname - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(5*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_YESNO - style WINDOW_STYLE_EMPTY - text "Lag Correction:" - cvar ui_serverinfo_unlagged - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(6*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_YESNO - style WINDOW_STYLE_EMPTY - text "Friendly Fire:" - textalign ALIGN_RIGHT - cvar ui_serverinfo_friendlyFire - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(7*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_YESNO - style WINDOW_STYLE_EMPTY - text "Buildable Friendly Fire:" - cvar ui_serverinfo_friendlyBuildableFire - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(8*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Version:" - cvar ui_serverinfo_version - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - } -} diff --git a/assets/ui/ingame_help.menu b/assets/ui/ingame_help.menu deleted file mode 100755 index 4c8065b..0000000 --- a/assets/ui/ingame_help.menu +++ /dev/null @@ -1,88 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 420 -#define H 290 -#define X 10 -#define Y 60 -#define BORDER 10 - -#define LIST_W 140 -#define LIST_H (H-(2*BORDER)) -#define LIST_X BORDER -#define LIST_Y BORDER - -#define INFO_W (W-((3*BORDER)+LIST_W)) -#define INFO_H (H-(2*BORDER)) -#define INFO_X ((2*BORDER)+LIST_W) -#define INFO_Y BORDER -#define INFO_TOFF 6 - - menuDef - { - name "ingame_help" - visible MENU_FALSE - fullscreen MENU_FALSE - outOfBoundsClick // this closes the window if it gets a click out of the rectangle - rect X Y W H - focusColor 1 .75 0 1 - aspectBias ALIGN_LEFT - onOpen { - setFocus list; - } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name "list" - rect LIST_X LIST_Y LIST_W LIST_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .33 - elementtype LISTBOX_TEXT - feeder FEEDER_HELP_LIST - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - } - - itemDef - { - name infopane - ownerdraw UI_HELPINFOPANE - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect INFO_X INFO_Y INFO_W INFO_H - textscale .33 - textalign ALIGN_LEFT - textvalign VALIGN_TOP - textalignx INFO_TOFF - textaligny INFO_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - visible MENU_TRUE - decoration - } - } -} diff --git a/assets/ui/ingame_leave.menu b/assets/ui/ingame_leave.menu deleted file mode 100755 index d07e3ce..0000000 --- a/assets/ui/ingame_leave.menu +++ /dev/null @@ -1,209 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ INGAME_LEAVE MENU \\ - -#define X 160 -#define Y 60 -#define W 120 -#define H 100 - -#define L1_X 0 -#define L1_Y (H/6) -#define L1_W W -#define L1_H (H/3) -#define L2_X 0 -#define L2_Y (H/2) -#define L2_W W -#define L2_H (H/3) - - menuDef - { - name "ingame_leave" - visible MENU_TRUE - fullScreen 0 - outOfBoundsClick // this closes the window if it gets a click out of the rectangle - rect X Y W H - focusColor 1 .75 0 1 - aspectBias ALIGN_LEFT - onOpen - { - show grpMenu; - hide grpConfirm - } - - itemDef - { - name leave - style WINDOW_STYLE_FILLED - rect 0 0 W H - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name leave - type ITEM_TYPE_BUTTON - text "Main Menu" - group grpMenu - style WINDOW_STYLE_EMPTY - rect L1_X L1_Y L1_W L1_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - hide grpMenu; - show leaveConfirm - } - } - - itemDef - { - name leave - group grpMenu - type ITEM_TYPE_BUTTON - text "Quit" - style WINDOW_STYLE_EMPTY - rect L2_X L2_Y L2_W L2_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - hide grpMenu; - show quitConfirm - } - } - - - // CONFIRMS // - - - itemDef - { - name leaveConfirm - type ITEM_TYPE_TEXT - text "Return To Main Menu?" - group grpConfirm - style WINDOW_STYLE_EMPTY - rect L1_X L1_Y L1_W L1_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .25 - decoration - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - name leaveConfirm - text "Yes" - group grpConfirm - type ITEM_TYPE_BUTTON - textscale .25 - style WINDOW_STYLE_EMPTY - rect L2_X L2_Y (L2_W/2) L2_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript leave - } - } - - itemDef - { - name leaveConfirm - text "No" - group grpConfirm - type ITEM_TYPE_BUTTON - textscale .25 - style WINDOW_STYLE_EMPTY - rect (L2_X+(L2_W/2)) L2_Y (L2_W/2) L2_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu3.wav"; - hide grpConfirm; - show grpMenu - } - } - - itemDef - { - name quitConfirm - type ITEM_TYPE_TEXT - text "Want To Quit Game?" - group grpConfirm - style WINDOW_STYLE_EMPTY - rect L1_X L1_Y L1_W L1_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - decoration - visible MENU_TRUE - } - - itemDef - { - name quitConfirm - text "Yes" - group grpConfirm - type ITEM_TYPE_BUTTON - textscale .25 - style WINDOW_STYLE_EMPTY - rect L2_X L2_Y (L2_W/2) L2_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript quit - } - } - - itemDef - { - name quitConfirm - text "No" - group grpConfirm - type ITEM_TYPE_BUTTON - textscale .25 - style WINDOW_STYLE_EMPTY - rect (L2_X+(L2_W/2)) L2_Y (L2_W/2) L2_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu3.wav"; - hide grpConfirm; - show grpMenu - } - } - } -} diff --git a/assets/ui/joinserver.menu b/assets/ui/joinserver.menu deleted file mode 100755 index 45113f6..0000000 --- a/assets/ui/joinserver.menu +++ /dev/null @@ -1,769 +0,0 @@ -#include "ui/menudef.h" - -{ - - \\ Server Join \\ - -#define W 640 -#define H 480 -#define BORDER 10 - -#define PREVIEW_W 112 -#define PREVIEW_H 84 -#define TOP_W (W-((2*BORDER)+PREVIEW_W)) -#define TOP_H PREVIEW_H -#define TOP_X BORDER -#define TOP_Y BORDER -#define TOPBUTT_W (TOP_W/3) -#define TOPBUTT_H (TOP_H/2) -#define TOP_TOFF_X 20 -#define TOP_TOFF_Y 0 - -#define BCJ_W (W-(2*BORDER)) -#define BCJ_H 50 -#define BCJ_X BORDER -#define BCJ_Y (H-(BCJ_H+BORDER)) -#define ARROW_W 50 -#define ARROW_H BCJ_H - -#define BOT_W (W-(2*BORDER)) -#define BOT_H 45 -#define BOT_X BORDER -#define BOT_Y (BCJ_Y-BOT_H) -#define BOTBUTT_W (BOT_W/5) -#define BOTBUTT_H BOT_H - -#define SERVER_C 0.45 -#define GAME_C 0.15 -#define MAP_C 0.2 -#define PLAYERS_C 0.1 -#define PING_C 0.1 -#define LIST_W (W-(2*BORDER)) -#define LIST_H (H-((3*BORDER)+TOP_H+BOT_H+BCJ_H)) -#define LIST_X BORDER -#define LIST_Y ((2*BORDER)+TOP_H) -#define LIST_TOFF 5 -#define HEADFOOT_H 25 - - menuDef - { - name "joinserver" - visible MENU_FALSE - fullscreen MENU_TRUE - rect 0 0 W H - focusColor 1 .75 0 1 - outOfBoundsClick - style WINDOW_STYLE_EMPTY - aspectBias ASPECT_NONE - onOpen - { - uiScript InitServerList 3; - hide accept_alt; - show accept; - hide back_alt; - show back; - uiScript UpdateFilter - } - - onEsc { uiScript closeJoin } - - itemDef - { - name background - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - } - - - // VIEW OPTIONS // - - itemDef - { - name gametypefield - text "Source:" - style WINDOW_STYLE_EMPTY - ownerdraw UI_NETSOURCE - rect TOP_X TOP_Y TOPBUTT_W TOPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx TOP_TOFF_X - textaligny TOP_TOFF_Y - textscale .4 - forecolor 1 1 1 1 - backcolor .5 .5 .5 .5 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav" - } - } - - // BUTTONS // - - itemDef - { - name refreshSource - text "Get New List" - type ITEM_TYPE_BUTTON - textscale .4 - style WINDOW_STYLE_EMPTY - rect (TOP_X+TOPBUTT_W) TOP_Y TOPBUTT_W TOPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx TOP_TOFF_X - textaligny TOP_TOFF_Y - backcolor .5 .5 .5 .5 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript RefreshServers - } - } - - itemDef - { - name refreshFilter - text "Refresh List" - textscale .4 - style WINDOW_STYLE_EMPTY - type ITEM_TYPE_BUTTON - rect (TOP_X+(2*TOPBUTT_W)) TOP_Y TOPBUTT_W TOPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx TOP_TOFF_X - textaligny TOP_TOFF_Y - backcolor .5 .5 .5 .5 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript RefreshFilter - } - } - - itemDef - { - name viewEmpty - style WINDOW_STYLE_EMPTY - type ITEM_TYPE_YESNO - text "View Empty:" - cvar "ui_browserShowEmpty" - textscale .4 - rect TOP_X (TOP_Y+TOPBUTT_H) TOPBUTT_W TOPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx TOP_TOFF_X - textaligny TOP_TOFF_Y - forecolor 1 1 1 1 - backcolor .5 .5 .5 .5 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript RefreshFilter - } - } - - itemDef - { - name viewFull - style WINDOW_STYLE_EMPTY - type ITEM_TYPE_YESNO - text "View Full:" - cvar "ui_browserShowFull" - textscale .4 - rect (TOP_X+TOPBUTT_W) (TOP_Y+TOPBUTT_H) TOPBUTT_W TOPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx TOP_TOFF_X - textaligny TOP_TOFF_Y - forecolor 1 1 1 1 - backcolor .5 .5 .5 .5 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript RefreshFilter - } - } - - // LEGEND // - - itemDef - { - name legend - type ITEM_TYPE_TEXT - text "[official] = Official Server\n[featured] = Featured Server" - style WINDOW_STYLE_EMPTY - textstyle ITEM_TEXTSTYLE_NORMAL - textscale .25 - wrapped - rect (TOP_X+(2*TOPBUTT_W)) (TOP_Y+TOPBUTT_H) (TOPBUTT_W) (TOPBUTT_H) - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx TOP_TOFF_X - forecolor 1 1 1 1 - visible MENU_TRUE - decoration - } - - // MAP PREVIEW // - - itemDef - { - name mappreview - style WINDOW_STYLE_EMPTY - ownerdraw UI_NETMAPPREVIEW - rect (W-(PREVIEW_W+BORDER)) BORDER PREVIEW_W PREVIEW_H - border WINDOW_BORDER_FULL - bordercolor .5 .5 .5 1 - visible MENU_TRUE - } - - - // COLUMNS // - - itemDef - { - name server - group grpTabs - text "Server Name" - type ITEM_TYPE_BUTTON - textscale .33 - style WINDOW_STYLE_FILLED - rect LIST_X LIST_Y (SERVER_C*LIST_W) HEADFOOT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx LIST_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 1 - forecolor 1 1 1 1 - backcolor 0 0 0 0 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript ServerSort 0; - - setitemcolor grpColumn backcolor 0 0 0 0; - setitemcolor grpTabs backcolor 0 0 0 0; - setitemcolor server backcolor 0.3 1 1 0.3; - setitemcolor serverColumn backcolor 0.2 0.6 0.6 0.1; - } - } - - itemDef - { - name serverColumn - group grpColumn - rect LIST_X (LIST_Y+HEADFOOT_H) (SERVER_C*LIST_W) (LIST_H-(2*HEADFOOT_H)) - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - backcolor 0 0 0 0 - bordersize 1 - bordercolor .5 .5 .5 1 - visible MENU_TRUE - decoration - } - - itemDef - { - name game - group grpTabs - type ITEM_TYPE_BUTTON - text "Game Type" - textscale .33 - style WINDOW_STYLE_FILLED - rect (LIST_X+(SERVER_C*LIST_W)) LIST_Y (GAME_C*LIST_W) HEADFOOT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx LIST_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 1 - forecolor 1 1 1 1 - backcolor 0 0 0 0 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript ServerSort 4; - - setitemcolor grpColumn backcolor 0 0 0 0; - setitemcolor grpTabs backcolor 0 0 0 0; - setitemcolor game backcolor 0.3 1 1 0.3; - setitemcolor gameColumn backcolor 0.2 0.6 0.6 0.1; - } - } - - itemDef - { - name gameColumn - group grpColumn - rect (LIST_X+(SERVER_C*LIST_W)) (LIST_Y+HEADFOOT_H) (GAME_C*LIST_W) (LIST_H-(2*HEADFOOT_H)) - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - backcolor 0 0 0 0 - bordersize 1 - bordercolor .5 .5 .5 1 - visible MENU_TRUE - decoration - } - - itemDef - { - name map - group grpTabs - type ITEM_TYPE_BUTTON - text "Map Name" - textscale .33 - style WINDOW_STYLE_FILLED - rect (LIST_X+((SERVER_C+GAME_C)*LIST_W)) LIST_Y (MAP_C*LIST_W) HEADFOOT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx LIST_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 1 - forecolor 1 1 1 1 - backcolor 0 0 0 0 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript ServerSort 1; - - setitemcolor grpColumn backcolor 0 0 0 0; - setitemcolor grpTabs backcolor 0 0 0 0; - setitemcolor map backcolor 0.3 1 1 0.3; - setitemcolor mapColumn backcolor 0.2 0.6 0.6 0.1; - } - } - - itemDef - { - name mapColumn - group grpColumn - rect (LIST_X+((SERVER_C+GAME_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (MAP_C*LIST_W) (LIST_H-(2*HEADFOOT_H)) - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - backcolor 0 0 0 0 - bordersize 1 - bordercolor .5 .5 .5 1 - visible MENU_TRUE - decoration - } - - itemDef - { - name players - group grpTabs - text "Players" - type ITEM_TYPE_BUTTON - textscale .33 - style WINDOW_STYLE_FILLED - rect (LIST_X+((SERVER_C+GAME_C+MAP_C)*LIST_W)) LIST_Y (PLAYERS_C*LIST_W) HEADFOOT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx LIST_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 1 - forecolor 1 1 1 1 - backcolor 0 0 0 0 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript ServerSort 2; - - setitemcolor grpColumn backcolor 0 0 0 0; - setitemcolor grpTabs backcolor 0 0 0 0; - setitemcolor players backcolor 0.3 1 1 0.3; - setitemcolor playerColumn backcolor 0.2 0.6 0.6 0.1; - } - } - - itemDef - { - name playerColumn - group grpColumn - rect (LIST_X+((SERVER_C+GAME_C+MAP_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (PLAYERS_C*LIST_W) (LIST_H-(2*HEADFOOT_H)) - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - backcolor 0 0 0 0 - bordersize 1 - bordercolor .5 .5 .5 1 - visible MENU_TRUE - decoration - } - - itemDef - { - name Ping - group grpTabs - text "Ping" - type ITEM_TYPE_BUTTON - textscale .33 - style WINDOW_STYLE_FILLED - rect (LIST_X+((SERVER_C+GAME_C+MAP_C+PLAYERS_C)*LIST_W)) LIST_Y (PING_C*LIST_W) HEADFOOT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx LIST_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 1 - forecolor 1 1 1 1 - backcolor 0.3 1 1 0.3 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript ServerSort 3; - - setitemcolor grpColumn backcolor 0 0 0 0; - setitemcolor grpTabs backcolor 0 0 0 0; - setitemcolor ping backcolor 0.3 1 1 0.3; - setitemcolor pingColumn backcolor 0.2 0.6 0.6 0.1; - } - } - - itemDef - { - name pingColumn - group grpColumn - rect (LIST_X+((SERVER_C+GAME_C+MAP_C+PLAYERS_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (PING_C*LIST_W) (LIST_H-(2*HEADFOOT_H)) - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - backcolor 0.2 0.6 0.6 0.1 - bordersize 1 - bordercolor .5 .5 .5 1 - visible MENU_TRUE - decoration - } - - // SERVER LIST // - - itemDef - { - name serverlist - rect LIST_X (LIST_Y+HEADFOOT_H) LIST_W (LIST_H-(2*HEADFOOT_H)) - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .33 - elementtype LISTBOX_TEXT - feeder FEEDER_SERVERS - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 1 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.3 0.3 0.4 - visible MENU_TRUE - columns 5 - LIST_TOFF ((SERVER_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT - (LIST_TOFF+((SERVER_C+GAME_C)*LIST_W)) ((MAP_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT - (LIST_TOFF+((SERVER_C+GAME_C+MAP_C)*LIST_W)) ((PLAYERS_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT - (LIST_TOFF+((SERVER_C+GAME_C+MAP_C+PLAYERS_C)*LIST_W)) ((PING_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT - (LIST_TOFF+((SERVER_C)*LIST_W)) ((GAME_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT - - doubleClick { uiScript JoinServer } - } - - - // DATE AND MESSAGE OF THE DAY // - - itemDef - { - name refreshdate - ownerdraw UI_SERVERREFRESHDATE - textscale .33 - rect LIST_X (LIST_Y+(LIST_H-HEADFOOT_H)) (LIST_W/2) HEADFOOT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx LIST_TOFF - forecolor 1 1 1 1 - border WINDOW_BORDER_FULL - bordercolor .5 .5 .5 1 - visible MENU_TRUE - decoration - } - - itemDef - { - name messageoftheday - ownerdraw UI_SERVERMOTD - textscale .33 - rect (LIST_X+(LIST_W/2)) (LIST_Y+(LIST_H-HEADFOOT_H)) (LIST_W/2) HEADFOOT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx LIST_TOFF - forecolor 1 1 1 1 - border WINDOW_BORDER_FULL - bordercolor .5 .5 .5 1 - visible MENU_TRUE - decoration - } - - - // BOTTOM BUTTONS // - - itemDef - { - name password - text "Set Password" - type ITEM_TYPE_BUTTON - textscale .4 - style WINDOW_STYLE_EMPTY - rect BOT_X BOT_Y BOTBUTT_W BOTBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open password_popmenu - } - } - - itemDef - { - name createFavorite - text "Create Favorite" - type ITEM_TYPE_BUTTON - textscale .4 - style WINDOW_STYLE_EMPTY - rect (BOT_X+BOTBUTT_W) BOT_Y BOTBUTT_W BOTBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open createfavorite_popmenu - } - } - - itemDef - { - name addFavorite - text "Add Favorite" - type ITEM_TYPE_BUTTON - textscale .4 - style WINDOW_STYLE_EMPTY - ownerdrawFlag UI_SHOW_NOTFAVORITESERVERS - rect (BOT_X+(2*BOTBUTT_W)) BOT_Y BOTBUTT_W BOTBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript addFavorite - } - } - - itemDef - { - name delfavorite - text "Delete Favorite" - type ITEM_TYPE_BUTTON - textscale .4 - style WINDOW_STYLE_EMPTY - ownerdrawFlag UI_SHOW_FAVORITESERVERS - rect (BOT_X+(2*BOTBUTT_W)) BOT_Y BOTBUTT_W BOTBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript DeleteFavorite; - uiScript UpdateFilter - } - } - - itemDef - { - name serverinfo - text "Server Info" - type ITEM_TYPE_BUTTON - textscale .4 - style WINDOW_STYLE_EMPTY - rect (BOT_X+(3*BOTBUTT_W)) BOT_Y BOTBUTT_W BOTBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open serverinfo_popmenu - } - } - - itemDef - { - name findplayer - text "Find a Friend" - type ITEM_TYPE_BUTTON - textscale .4 - style WINDOW_STYLE_EMPTY - rect (BOT_X+(4*BOTBUTT_W)) BOT_Y BOTBUTT_W BOTBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open findplayer_popmenu - } - } - - - - // BACK CREATE JOIN // - - itemDef - { - name createServer - text "Create Server" - textscale .5 - style WINDOW_STYLE_EMPTY - type ITEM_TYPE_BUTTON - rect (BCJ_X+ARROW_W) BCJ_Y (BCJ_W-(2*ARROW_W)) BCJ_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open createserver - } - } - - - itemDef - { - name back - style WINDOW_STYLE_SHADER - background "ui/assets/backarrow.tga" - rect BCJ_X BCJ_Y ARROW_H ARROW_W - aspectBias ALIGN_LEFT - visible MENU_TRUE - action - { - play "sound/misc/menu4.wav"; - close joinserver - } - - mouseEnter - { - hide back; - show back_alt - } - } - - itemDef - { - name back_alt - style WINDOW_STYLE_SHADER - background "ui/assets/backarrow_alt.tga" - rect BCJ_X BCJ_Y ARROW_H ARROW_W - aspectBias ALIGN_LEFT - backcolor 0 0 0 0 - forecolor 1 1 1 1 - visible MENU_FALSE - type ITEM_TYPE_BUTTON - - text "Back" - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx ARROW_W - textscale .6 - - mouseExit - { - hide back_alt; - show back - } - - action - { - play "sound/misc/menu4.wav"; - close joinserver - } - } - - - - - itemDef - { - name accept - style WINDOW_STYLE_SHADER - rect ((BCJ_X+BCJ_W)-ARROW_W) BCJ_Y ARROW_H ARROW_W - aspectBias ALIGN_RIGHT - background "ui/assets/forwardarrow.tga" - backcolor 0 0 0 0 - forecolor 1 1 1 1 - visible MENU_TRUE - mouseEnter - { - hide accept; - show accept_alt - } - - action - { - play "sound/misc/menu1.wav"; - uiScript JoinServer - } - } - - itemDef - { - name accept_alt - style WINDOW_STYLE_SHADER - rect ((BCJ_X+BCJ_W)-ARROW_W) BCJ_Y ARROW_H ARROW_W - aspectBias ALIGN_RIGHT - background "ui/assets/forwardarrow_alt.tga" - backcolor 0 0 0 0 - type ITEM_TYPE_BUTTON - forecolor 1 1 1 1 - visible MENU_FALSE - - text "Join" - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx -ARROW_W - textscale .6 - - mouseExit - { - hide accept_alt; - show accept - } - - action - { - play "sound/misc/menu1.wav"; - uiScript JoinServer - } - } - } -} diff --git a/assets/ui/loading.menu b/assets/ui/loading.menu deleted file mode 100755 index b877ce9..0000000 --- a/assets/ui/loading.menu +++ /dev/null @@ -1,223 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 640 -#define H 480 -#define BORDER 10 - -#define SHOT_W 320 -#define SHOT_H 240 -#define SHOT_X (W-(BORDER+SHOT_W)) -#define SHOT_Y BORDER - -#define INFO_X BORDER -#define INFO_W (W-((3*BORDER)+SHOT_W)) -#define LEVEL_Y BORDER -#define LEVEL_H 30 -#define HOST_Y (LEVEL_H+(2*BORDER)) -#define HOST_H 30 -#define MOTD_Y (LEVEL_H+HOST_H+(3*BORDER)) -#define MOTD_H ((BORDER+SHOT_H)-MOTD_Y) - -#define MAIN_W (W-(2*BORDER)) -#define LABEL_W 180 -#define LABEL_X (W-(LABEL_W+BORDER)) -#define BAR_H ((H-((6*BORDER)+SHOT_H))/4) -#define BAR_W (MAIN_W-(LABEL_W+BORDER)) -#define BAR_X BORDER -#define MEDIA_Y (H-((4*BORDER)+(4*BAR_H))) -#define BUILD_Y (H-((3*BORDER)+(3*BAR_H))) -#define CHAR_Y (H-((2*BORDER)+(2*BAR_H))) -#define OVER_Y (H-(BORDER+BAR_H)) - - assetGlobalDef - { - cursor "ui/assets/3_cursor3" // cursor - gradientBar "ui/assets/gradientbar2.tga" // gradient bar - fadeClamp 1.0 // sets the fadeup alpha - fadeCycle 1 // how often fade happens in milliseconds - fadeAmount 0.1 // amount to adjust alpha per cycle - - shadowX 5 // x amount for shadow offset - shadowY 5 // y amount for shadow offset - shadowColor 0.1 0.1 0.1 0.25 // shadow color - - font "fonts/font" 26 // font - smallFont "fonts/smallfont" 20 // font - bigFont "fonts/bigfont" 34 // font - } - - menuDef - { - name "Loading" - rect 0 0 W H - fullScreen MENU_TRUE - aspectBias ASPECT_NONE - - itemDef - { - name background - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - } - - itemDef - { - name "levelname" - rect INFO_X LEVEL_Y INFO_W LEVEL_H - visible MENU_TRUE - decoration - forecolor 1 1 1 1 - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textstyle ITEM_TEXTSTYLE_NORMAL - textscale 0.4 - ownerdraw CG_LOAD_LEVELNAME - } - - itemDef - { - name "hostname" - rect INFO_X HOST_Y INFO_W HOST_H - visible MENU_TRUE - decoration - forecolor 1 1 1 1 - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textstyle ITEM_TEXTSTYLE_NORMAL - textscale 0.4 - ownerdraw CG_LOAD_HOSTNAME - } - - itemDef - { - name "motd" - rect INFO_X MOTD_Y INFO_W MOTD_H - visible MENU_TRUE - decoration - forecolor 1 1 1 1 - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textstyle ITEM_TEXTSTYLE_NORMAL - textscale 0.4 - ownerdraw CG_LOAD_MOTD - } - - itemDef - { - name "levelshot" - rect SHOT_X SHOT_Y SHOT_W SHOT_H - visible MENU_TRUE - decoration - forecolor 1 1 1 1 - ownerdraw CG_LOAD_LEVELSHOT - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name "media" - rect BAR_X MEDIA_Y BAR_W BAR_H - visible MENU_TRUE - decoration - forecolor 0.0 0.8 1 1 - ownerdraw CG_LOAD_MEDIA - textalign ALIGN_CENTER - textstyle ITEM_TEXTSTYLE_NEON - textscale 0.5 - borderSize 1.0 - } - - itemDef - { - name "medialabel" - style WINDOW_STYLE_EMPTY - textscale 0.6 - rect LABEL_X MEDIA_Y LABEL_W BAR_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - forecolor 0.0 0.8 1 1 - visible MENU_TRUE - decoration - ownerdraw CG_LOAD_MEDIA_LABEL - } - - itemDef - { - name "buildables" - rect 20 340 380 30 - rect BAR_X BUILD_Y BAR_W BAR_H - visible MENU_TRUE - decoration - forecolor 0.0 0.8 1 1 - ownerdraw CG_LOAD_BUILDABLES - textalign ALIGN_CENTER - textstyle ITEM_TEXTSTYLE_NEON - textscale 0.5 - borderSize 1.0 - } - - itemDef - { - name "buildableslabel" - style WINDOW_STYLE_EMPTY - textscale 0.6 - rect LABEL_X BUILD_Y LABEL_W BAR_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - forecolor 0.0 0.8 1 1 - visible MENU_TRUE - decoration - ownerdraw CG_LOAD_BUILDABLES_LABEL - } - - itemDef - { - name "charmodel" - rect BAR_X CHAR_Y BAR_W BAR_H - visible MENU_TRUE - decoration - forecolor 0.0 0.8 1 1 - ownerdraw CG_LOAD_CHARMODEL - textalign ALIGN_CENTER - textstyle ITEM_TEXTSTYLE_NEON - textscale 0.5 - borderSize 1.0 - } - - itemDef - { - name "charmodellabel" - style WINDOW_STYLE_EMPTY - textscale 0.6 - rect LABEL_X CHAR_Y LABEL_W BAR_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - forecolor 0.0 0.8 1 1 - visible MENU_TRUE - decoration - ownerdraw CG_LOAD_CHARMODEL_LABEL - } - - itemDef - { - name "overall" - rect BAR_X OVER_Y MAIN_W BAR_H - visible MENU_TRUE - decoration - forecolor 0.0 0.8 1 1 - ownerdraw CG_LOAD_OVERALL - textalign ALIGN_CENTER - textstyle ITEM_TEXTSTYLE_NEON - textscale 0.5 - borderSize 1.0 - } - } -} diff --git a/assets/ui/main.menu b/assets/ui/main.menu deleted file mode 100755 index daae38a..0000000 --- a/assets/ui/main.menu +++ /dev/null @@ -1,189 +0,0 @@ -#include "ui/menudef.h" - -{ - assetGlobalDef - { - font "fonts/font" 26 // font - smallFont "fonts/smallfont" 20 // font - bigFont "fonts/bigfont" 34 // font - cursor "ui/assets/3_cursor3" // cursor - gradientBar "ui/assets/gradientbar2.tga" // gradient bar - itemFocusSound "sound/misc/menu2.wav" // sound for item getting focus (via keyboard or mouse ) - - fadeClamp 1.0 // sets the fadeup alpha - fadeCycle 1 // how often fade happens in milliseconds - fadeAmount 0.1 // amount to adjust alpha per cycle - - shadowColor 0.1 0.1 0.1 0.25 // shadow color - } - - - - - - menuDef - { - name main - fullScreen MENU_TRUE - rect 0 0 640 480 // Size and position of the menu - visible MENU_TRUE // Visible on open - focusColor 1 .75 0 1 // Menu focus color for text and items - background "ui/assets/mainmenu.jpg" - aspectBias ASPECT_NONE - - onOpen { uiScript stopRefresh ; playlooped "sound/ui/heartbeat.wav" } - onESC { open quit_popmenu } - - itemDef - { - name splashmodel - rect 0 0 640 480 - type ITEM_TYPE_MODEL - style WINDOW_STYLE_EMPTY - asset_model "models/splash/splash_screen.md3" - model_fovx 32.0 - model_fovy 24.0 - model_angle 180 - visible MENU_TRUE - decoration - } - -#define X 536 -#define Y 20 -#define W 64 -#define ELEM_H 20 - - itemDef - { - name mainmenu - text "Play" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - textstyle ITEM_TEXTSTYLE_NORMAL - rect X Y W ELEM_H - textalign ALIGN_RIGHT - textscale .416 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open joinserver - } - } - - itemDef - { - name mainmenu - text "News" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - textstyle ITEM_TEXTSTYLE_NORMAL - textscale .416 - rect X (Y+(1*ELEM_H)) W ELEM_H - textalign ALIGN_RIGHT - backcolor 0 0 0 0 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open news_menu - } - } - - itemDef - { - name mainmenu - text "Options" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - textstyle ITEM_TEXTSTYLE_NORMAL - textscale .416 - rect X (Y+(2*ELEM_H)) W ELEM_H - textalign ALIGN_RIGHT - backcolor 0 0 0 0 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open simple_options - } - } - - itemDef - { - name mainmenu - text "Demos" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - textstyle ITEM_TEXTSTYLE_NORMAL - textscale .416 - rect X (Y+(3*ELEM_H)) W ELEM_H - textalign ALIGN_RIGHT - backcolor 0 0 0 0 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open demo - } - } - - itemDef - { - name mainmenu - text "Mods" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - textstyle ITEM_TEXTSTYLE_NORMAL - textscale .416 - rect X (Y+(4*ELEM_H)) W ELEM_H - textalign ALIGN_RIGHT - backcolor 0 0 0 0 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open mod - } - } - - itemDef - { - name mainmenu - text "Quit" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - textstyle ITEM_TEXTSTYLE_NORMAL - rect X (Y+(5*ELEM_H)) W ELEM_H - textscale .416 - textalign ALIGN_RIGHT - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - open quit_popmenu - } - } - - itemDef - { - name copyright - type ITEM_TYPE_TEXT - text "Tremulous (C) 2005-2009 darklegion development" - style WINDOW_STYLE_EMPTY - textstyle ITEM_TEXTSTYLE_NORMAL - textscale .25 - rect 0 450 640 10 - textalign ALIGN_CENTER - forecolor .75 .75 .75 .75 - visible MENU_TRUE - decoration - } - } -} diff --git a/assets/ui/menus.txt b/assets/ui/menus.txt deleted file mode 100755 index d0d9537..0000000 --- a/assets/ui/menus.txt +++ /dev/null @@ -1,21 +0,0 @@ -// menu defs -// -{ - loadMenu { "ui/main.menu" } - loadMenu { "ui/news.menu" } - loadMenu { "ui/joinserver.menu" } - loadMenu { "ui/options.menu" } - loadMenu { "ui/createserver.menu" } - loadMenu { "ui/mod.menu" } - loadMenu { "ui/demo.menu" } - loadMenu { "ui/connect.menu" } - loadMenu { "ui/password.menu" } - loadMenu { "ui/quit.menu" } - loadMenu { "ui/error.menu" } - loadMenu { "ui/download.menu" } - loadMenu { "ui/drop.menu" } - loadMenu { "ui/serverinfo.menu" } - loadMenu { "ui/findplayer.menu" } - loadMenu { "ui/quitcredit.menu" } - loadMenu { "ui/createfavorite.menu" } -} diff --git a/assets/ui/mod.menu b/assets/ui/mod.menu deleted file mode 100755 index 38bee62..0000000 --- a/assets/ui/mod.menu +++ /dev/null @@ -1,108 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ MOD \\ - -#define W 300 -#define H 240 -#define BUTT_W 45 -#define BUTT_H 35 -#define BORDER 10 - - menuDef - { - name "mod" - visible MENU_FALSE - fullscreen MENU_FALSE - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - popup - onEsc - { - close mod - } - onOpen - { - uiScript loadMods - } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name modlist - rect BORDER BORDER (W-(2*BORDER)) (H-(BUTT_H+BORDER)) - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .25 - elementtype LISTBOX_TEXT - feeder FEEDER_MODS - textalign 3 - textaligny 14 - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - doubleClick - { - play "sound/misc/menu1.wav"; - uiScript RunMod - } - } - - itemDef - { - name load - text "Load" - type ITEM_TYPE_BUTTON - textscale .25 - rect (W-(2*BUTT_W)) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close mod; - uiScript RunMod - } - } - - itemDef - { - name cancel - text "Cancel" - type ITEM_TYPE_BUTTON - textscale .25 - rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu3.wav"; - close mod - } - } - } -} diff --git a/assets/ui/news.menu b/assets/ui/news.menu deleted file mode 100755 index 99d8d68..0000000 --- a/assets/ui/news.menu +++ /dev/null @@ -1,102 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ NEWS POPUP MENU \\ - -#define W 400 -#define H 400 -#define BUTT_W 45 -#define BUTT_H 35 -#define TITLE_H 35 -#define BORDER 10 -#define LIST_W (W-(2*BORDER)) - - menuDef - { - name "news_menu" - visible MENU_FALSE - fullscreen MENU_FALSE - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - popup - onClose { } - onOpen { uiScript getNews } - onESC - { - close news_menu - } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name title - type ITEM_TYPE_TEXT - text "Tremulous News" - style WINDOW_STYLE_EMPTY - textscale .5 - textstyle ITEM_TEXTSTYLE_NORMAL - rect BORDER BORDER LIST_W TITLE_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - decoration - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - name newslistbox - rect BORDER ((2*BORDER)+TITLE_H) LIST_W (H-((TITLE_H+BUTT_H)+(2*BORDER))) - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 16 - textscale .25 - border WINDOW_BORDER_FULL - bordersize 1 - bordercolor .5 .5 .5 1 - elementtype LISTBOX_TEXT - feeder FEEDER_NEWS - notselectable - visible MENU_TRUE - } - - // BUTTON // - - itemDef - { - name close - text "Close" - type ITEM_TYPE_BUTTON - textscale .25 - style WINDOW_STYLE_EMPTY - rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close news_menu - } - } - } -} - - diff --git a/assets/ui/options.menu b/assets/ui/options.menu deleted file mode 100755 index af9b22d..0000000 --- a/assets/ui/options.menu +++ /dev/null @@ -1,311 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ FRONT END OPTIONS BOX \\ - -#define X 0 -#define Y 20 -#define W 250 -#define H ((10*(ELEM_H+ELEM_GAP))+120) -#define TOFF_X (0-(W/2)) -#define ELEM_H 16 -#define ELEM_GAP 4 -#define BUTT_W 35 -#define BUTT_H 35 -#define BORDER 10 -#define RESCOMBO_OFF 8 - - menuDef - { - name "simple_options" - visible MENU_FALSE - fullscreen MENU_FALSE - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - popup - onEsc - { - play "sound/misc/menu1.wav"; - close simple_options - } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - - - itemDef - { - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Name:" - cvar "name" - maxchars 26 - rect X Y W ELEM_H - textalign ALIGN_RIGHT - textalignx TOFF_X - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_MULTI - text "Video Quality:" - cvar "ui_glCustom" - cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 } - rect X (Y+(ELEM_H+ELEM_GAP)) W ELEM_H - textalign ALIGN_RIGHT - textalignx TOFF_X - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript update "ui_glCustom" - } - } - - itemDef - { - type ITEM_TYPE_TEXT - text "Video Mode:" - rect X (Y+(2*(ELEM_H+ELEM_GAP))) (W/2) ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - decoration - } - - itemDef - { - rect ((W/2)+RESCOMBO_OFF) (Y+(2*(ELEM_H+ELEM_GAP))) ((W/2)-(2*BORDER)) ELEM_H - type ITEM_TYPE_COMBOBOX - style WINDOW_STYLE_FILLED - elementwidth ((W/2)-(2*BORDER)) - elementheight ELEM_H - dropitems 5 - textscale .25 - elementtype LISTBOX_TEXT - feeder FEEDER_RESOLUTIONS - border WINDOW_BORDER_FULL - borderColor 0.5 0.5 0.5 1 - forecolor 1 1 1 1 - backcolor 0 0 0 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - doubleclick - { - play "sound/misc/menu1.wav"; - } - } - - itemDef - { - type ITEM_TYPE_SLIDER - text "Video Brightness:" - cvarfloat "r_gamma" 1 .5 2 - rect X (Y+(3*(ELEM_H+ELEM_GAP))) W ELEM_H - textalign ALIGN_RIGHT - textalignx TOFF_X - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - - - itemDef - { - type ITEM_TYPE_SLIDER - text "Effects Volume:" - cvarfloat "s_volume" 0.7 0 1 - rect X (Y+(4*(ELEM_H+ELEM_GAP))) W ELEM_H - textalign ALIGN_RIGHT - textalignx TOFF_X - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_SLIDER - text "Music Volume:" - cvarfloat "s_musicvolume" 0.25 0 1 - rect X (Y+(5*(ELEM_H+ELEM_GAP))) W ELEM_H - textalign ALIGN_RIGHT - textalignx TOFF_X - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_YESNO - text "OpenAL Sound:" - cvar "s_useOpenAL" - rect X (Y+(6*(ELEM_H+ELEM_GAP))) W ELEM_H - textalign ALIGN_RIGHT - textalignx TOFF_X - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - } - } - - - - itemDef - { - type ITEM_TYPE_SLIDER - text "Mouse Sensitivity:" - cvarfloat "sensitivity" 5 1 30 - rect X (Y+(7*(ELEM_H+ELEM_GAP))) W ELEM_H - textalign ALIGN_RIGHT - textalignx TOFF_X - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_YESNO - text "Invert Mouse:" - cvar "ui_mousePitch" - rect X (Y+(8*(ELEM_H+ELEM_GAP))) W ELEM_H - textalign ALIGN_RIGHT - textalignx TOFF_X - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript update ui_mousePitch - } - } - - - - itemDef - { - type ITEM_TYPE_MULTI - text "Network Connection:" - cvar "rate" - cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSL" 25000 } - rect X (Y+(9*(ELEM_H+ELEM_GAP))) W ELEM_H - textalign ALIGN_RIGHT - textalignx TOFF_X - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - } - } - - itemDef - { - type ITEM_TYPE_YESNO - text "Allow Auto Download:" - cvar "cl_allowDownload" - rect X (Y+(10*(ELEM_H+ELEM_GAP))) W ELEM_H - textalign ALIGN_RIGHT - textalignx TOFF_X - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - } - } - - - itemDef - { - text "For further options please use the in-game options menu" - type ITEM_TYPE_TEXT - style WINDOW_STYLE_EMPTY - textstyle ITEM_TEXTSTYLE_NORMAL - textscale .25 - rect 0 (H-60) W 10 - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - decoration - } - - - itemDef - { - text "APPLY" - type ITEM_TYPE_BUTTON - textscale .25 - style WINDOW_STYLE_EMPTY - rect (W-(2*BUTT_W)) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - exec "snd_restart" // includes vid_restart - } - } - - itemDef - { - text "OK" - type ITEM_TYPE_BUTTON - textscale .25 - style WINDOW_STYLE_EMPTY - rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close simple_options - } - } - } -} diff --git a/assets/ui/password.menu b/assets/ui/password.menu deleted file mode 100755 index d6ac4cd..0000000 --- a/assets/ui/password.menu +++ /dev/null @@ -1,85 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ PASSWORD POPUP MENU \\ - -#define BUTT_W 45 -#define BUTT_H 35 -#define BORDER 10 -#define INPUT_H 20 -#define W 250 -#define H ((2*BORDER)+INPUT_H+BUTT_H) - - menuDef - { - name "password_popmenu" - visible MENU_FALSE - fullscreen MENU_FALSE - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - popup - - onOpen - { - setfocus passwordEntry - } - - onESC - { - close password_popmenu - } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - // PASSWORD // - - itemDef - { - name passwordEntry - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Password:" - maxChars 40 - textscale .4 - cvar "password" - rect BORDER BORDER (W-(2*BORDER)) INPUT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - } - - itemDef - { - name yes - text "OK" - type ITEM_TYPE_BUTTON - textscale .25 - style WINDOW_STYLE_EMPTY - rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close password_popmenu - } - } - } -} diff --git a/assets/ui/quit.menu b/assets/ui/quit.menu deleted file mode 100755 index 0bd2e90..0000000 --- a/assets/ui/quit.menu +++ /dev/null @@ -1,99 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ QUIT POPUP MENU \\ - -#define W 120 -#define H 120 - - menuDef - { - name "quit_popmenu" - visible MENU_FALSE - fullscreen MENU_FALSE - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - popup - onESC - { - play "sound/misc/menu1.wav"; - close quit_popmenu - } - - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - - // QUIT // - - itemDef - { - name confirm - type ITEM_TYPE_TEXT - text "Quit Tremulous?" - style WINDOW_STYLE_EMPTY - textscale .3 - textstyle WINDOW_STYLE_SHADER - rect 0 0 W ((2*H)/3) - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - decoration - forecolor 1 1 1 1 - visible MENU_TRUE - } - - - itemDef - { - name yes - text "YES" - type ITEM_TYPE_BUTTON - textscale .25 - rect 0 (H/3) (W/2) ((2*H)/3) - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu4.wav"; - open quitCredit - } - } - - - itemDef - { - name no - text "NO" - type ITEM_TYPE_BUTTON - textscale .25 - rect (W/2) (H/3) (W/2) ((2*H)/3) - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close quit_popmenu - } - } - } -} - - diff --git a/assets/ui/quitcredit.menu b/assets/ui/quitcredit.menu deleted file mode 100755 index 14a8f4f..0000000 --- a/assets/ui/quitcredit.menu +++ /dev/null @@ -1,410 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ QUIT CREDIT \\ - - menuDef - { - name "quitCredit" - visible MENU_FALSE - fullscreen MENU_TRUE - rect 0 0 640 480 - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_NONE - aspectBias ASPECT_NONE - onEsc - { - uiScript "quit" - } - - itemDef - { - name exitclickbox - style WINDOW_STYLE_SHADER - rect 0 0 640 480 - type ITEM_TYPE_BUTTON - visible MENU_TRUE - backcolor 0 0 0 1 - background "ui/assets/credits_splash.jpg" - action - { - close quitCredit; - uiScript "quit" - } - } - - itemDef - { - name topstripe - style WINDOW_STYLE_FILLED - rect -5 -5 645 64 - visible MENU_TRUE - backcolor 0 0 0 1 - - border WINDOW_BORDER_FULL - borderSize 1.5 - borderColor 1 0 0 1 - } - - itemDef - { - name bottomstripe - style WINDOW_STYLE_FILLED - rect -5 416 645 485 - visible MENU_TRUE - backcolor 0 0 0 1 - - border WINDOW_BORDER_FULL - borderSize 1.5 - borderColor 1 0 0 1 - } - - itemDef - { - name "creditstitle" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 320 48 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_CENTER - textscale 0.75 - textstyle ITEM_TEXTSTYLE_NORMAL - text "CREDITS" - forecolor 1 1 1 1 - backcolor 1 0 0 1 - visible 1 - decoration - } - - itemDef - { - name "credit1left" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 10 96 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_LEFT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Tim 'Timbo' Angus" - forecolor 1 1 1 1 - backcolor 1 0 0 1 - visible 1 - decoration - } - itemDef - { - name "credit1right" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 630 96 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_RIGHT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Programming and Direction" - forecolor 1 1 1 1 - backcolor 0 1 0 1 - visible 1 - decoration - } - - itemDef - { - name "credit2left" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 10 128 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_LEFT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Nick 'jex' Jansens" - forecolor 1 1 1 1 - backcolor 1 0 0 1 - visible 1 - decoration - } - itemDef - { - name "credit2right" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 630 128 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_RIGHT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Mapping, texturing and 2D artwork" - forecolor 1 1 1 1 - backcolor 0 1 0 1 - visible 1 - decoration - } - - itemDef - { - name "credit3left" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 10 160 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_LEFT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Robin 'OverFlow' Marshall" - forecolor 1 1 1 1 - backcolor 1 0 0 1 - visible 1 - decoration - } - itemDef - { - name "credit3right" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 630 160 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_RIGHT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Modelling, animation and mapping" - forecolor 1 1 1 1 - backcolor 0 1 0 1 - visible 1 - decoration - } - - itemDef - { - name "credit4left" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 10 192 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_LEFT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Jan 'Stannum' van der Weg" - forecolor 1 1 1 1 - backcolor 1 0 0 1 - visible 1 - decoration - } - itemDef - { - name "credit4right" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 630 192 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_RIGHT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Texturing and mapping" - forecolor 1 1 1 1 - backcolor 0 1 0 1 - visible 1 - decoration - } - - itemDef - { - name "credit5left" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 10 224 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_LEFT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Mike 'Veda' McInerney" - forecolor 1 1 1 1 - backcolor 1 0 0 1 - visible 1 - decoration - } - itemDef - { - name "credit5right" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 630 224 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_RIGHT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Modelling, animation and texturing" - forecolor 1 1 1 1 - backcolor 0 1 0 1 - visible 1 - decoration - } - - itemDef - { - name "credit6left" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 10 256 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_LEFT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Gordon 'Godmil' Miller" - forecolor 1 1 1 1 - backcolor 1 0 0 1 - visible 1 - decoration - } - itemDef - { - name "credit6right" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 630 256 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_RIGHT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Mapping" - forecolor 1 1 1 1 - backcolor 0 1 0 1 - visible 1 - decoration - } - - itemDef - { - name "credit7left" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 10 288 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_LEFT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "'Who-[Soup]'" - forecolor 1 1 1 1 - backcolor 1 0 0 1 - visible 1 - decoration - } - itemDef - { - name "credit7right" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 630 288 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_RIGHT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Mapping" - forecolor 1 1 1 1 - backcolor 0 1 0 1 - visible 1 - decoration - } - - itemDef - { - name "credit8left" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 10 320 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_LEFT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Tristan 'jhrx' Blease" - forecolor 1 1 1 1 - backcolor 1 0 0 1 - visible 1 - decoration - } - itemDef - { - name "credit8right" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 630 320 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_RIGHT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Mapping" - forecolor 1 1 1 1 - backcolor 0 1 0 1 - visible 1 - decoration - } - - itemDef - { - name "credit9left" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 10 352 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_LEFT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Paul 'MoP' Greveson" - forecolor 1 1 1 1 - backcolor 1 0 0 1 - visible 1 - decoration - } - itemDef - { - name "credit9right" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 630 352 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_RIGHT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Modelling and texturing" - forecolor 1 1 1 1 - backcolor 0 1 0 1 - visible 1 - decoration - } - - itemDef - { - name "credit10left" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 10 384 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_LEFT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Chris 'Dolby' McCarthy" - forecolor 1 1 1 1 - backcolor 1 0 0 1 - visible 1 - decoration - } - itemDef - { - name "credit10right" - group grpidcredit - style WINDOW_STYLE_EMPTY - rect 630 384 1 1 - type ITEM_TYPE_TEXT - textalign ALIGN_RIGHT - textscale 0.50 - textstyle ITEM_TEXTSTYLE_NORMAL - text "Sound" - forecolor 1 1 1 1 - backcolor 0 1 0 1 - visible 1 - decoration - } - } -} diff --git a/assets/ui/say.menu b/assets/ui/say.menu deleted file mode 100755 index a52f2ed..0000000 --- a/assets/ui/say.menu +++ /dev/null @@ -1,137 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define BORDER 10 - -#define X BORDER -#define Y BORDER -#define W (600-(2*BORDER)) -#define H (480-(2*BORDER)) - - // Say to All - menuDef - { - name say - fullScreen MENU_FALSE - visible MENU_FALSE - rect X Y W H - aspectBias ALIGN_LEFT - focusColor 1 1 1 1 - style WINDOW_STYLE_EMPTY - onOpen - { - setfocus say_field; - } - - itemDef - { - name say_field - type ITEM_TYPE_SAYFIELD - style WINDOW_STYLE_EMPTY - text "Say:" - cvar "ui_sayBuffer" - maxchars 128 - rect 0 0 W H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textstyle ITEM_TEXTSTYLE_SHADOWED - textscale .4 - forecolor 0.93 0.93 0.92 1 - visible MENU_TRUE - onCharEntry - { - uiScript SayKeyDown; - } - onTextEntry - { - uiScript Say; - close say; - } - } - } - - // Say to Team - menuDef - { - name say_team - fullScreen MENU_FALSE - visible MENU_FALSE - rect X Y W H - aspectBias ALIGN_LEFT - focusColor 1 1 1 1 - style WINDOW_STYLE_EMPTY - onOpen - { - setfocus say_field - } - - itemDef - { - name say_field - type ITEM_TYPE_SAYFIELD - style WINDOW_STYLE_EMPTY - text "Say to team:" - cvar "ui_sayBuffer" - maxchars 128 - rect 0 0 W H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textstyle ITEM_TEXTSTYLE_SHADOWED - textscale .4 - forecolor 0.93 0.93 0.92 1 - visible MENU_TRUE - onCharEntry - { - uiScript SayKeyDown; - } - onTextEntry - { - uiScript Say; - close say_team; - } - } - } - - // Command - menuDef - { - name say_command - fullScreen MENU_FALSE - visible MENU_FALSE - rect X Y W H - aspectBias ALIGN_LEFT - focusColor 1 1 1 1 - style WINDOW_STYLE_EMPTY - onOpen - { - setfocus say_field - } - - itemDef - { - name say_field - type ITEM_TYPE_SAYFIELD - style WINDOW_STYLE_EMPTY - text "Command:" - cvar "ui_sayBuffer" - maxchars 128 - rect 0 0 W H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textstyle ITEM_TEXTSTYLE_SHADOWED - textscale .4 - forecolor 0.93 0.93 0.92 1 - visible MENU_TRUE - onCharEntry - { - uiScript SayKeyDown; - } - onTextEntry - { - uiScript Say; - close say_command; - } - } - } -} diff --git a/assets/ui/serverinfo.menu b/assets/ui/serverinfo.menu deleted file mode 100755 index 596712c..0000000 --- a/assets/ui/serverinfo.menu +++ /dev/null @@ -1,112 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ SERVER INFO POPUP MENU \\ - -#define W 400 -#define H 300 -#define BUTT_W 45 -#define BUTT_H 35 -#define BORDER 10 -#define LIST_W (W-(2*BORDER)) -#define LIST_DW (LIST_W-40) -#define LEFT_C 0.13 -#define RIGHT_C 0.61 - - menuDef - { - name "serverinfo_popmenu" - visible MENU_FALSE - fullscreen MENU_FALSE - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - popup - onClose { } - onOpen { uiScript ServerStatus } - onESC - { - close serverinfo_popmenu - } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name serverinfo - rect BORDER BORDER LIST_W (H-(BUTT_H+BORDER)) - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 16 - textscale .25 - border WINDOW_BORDER_FULL - bordersize 1 - bordercolor .5 .5 .5 1 - elementtype LISTBOX_TEXT - feeder FEEDER_SERVERSTATUS - notselectable - visible MENU_TRUE - columns 4 - 0 ((2*LEFT_C)*LIST_DW) ALIGN_LEFT - (LEFT_C*LIST_DW) (LEFT_C*LIST_DW) ALIGN_LEFT - ((2*LEFT_C)*LIST_DW) (LEFT_C*LIST_DW) ALIGN_LEFT - ((1-RIGHT_C)*LIST_DW) (RIGHT_C*LIST_DW) ALIGN_LEFT - } - - // BUTTON // - - itemDef - { - name refresh - text "Refresh" - type ITEM_TYPE_BUTTON - textscale .25 - style WINDOW_STYLE_EMPTY - rect (W-(2*BUTT_W)) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript ServerStatus - } - } - - itemDef - { - name close - text "Close" - type ITEM_TYPE_BUTTON - textscale .25 - style WINDOW_STYLE_EMPTY - rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close serverinfo_popmenu - } - } - } -} - - diff --git a/assets/ui/teamscore.menu b/assets/ui/teamscore.menu deleted file mode 100755 index 65893a0..0000000 --- a/assets/ui/teamscore.menu +++ /dev/null @@ -1,386 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ score_menu \\ - -#define W 500 -#define H 338 -#define BORDER 10 - -#define TOFF 10 -#define SPEC_W 75 -#define BAR_H 30 - -#define LLIST_L 0 -#define LLIST_R (W/2) -#define RLIST_L (W/2) -#define RLIST_R W - - menuDef - { - name "teamscore_menu" - visible MENU_FALSE - fullscreen MENU_FALSE - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_EMPTY - - // TEAM NAME // - - itemDef - { - name teamNameWindow - rect 0 0 W BAR_H - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - borderSize 1.0 - bordercolor .5 .5 .5 1 - forecolor 1 1 1 1 - backcolor 0 0 0 .8 - visible MENU_TRUE - decoration - } - - itemDef - { - name alienteamname - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx TOFF - textscale 0.4 - rect 0 0 (W/3) BAR_H - forecolor 1 1 1 1 - decoration - visible MENU_TRUE - ownerdraw CG_ALIENS_SCORE_LABEL - } - - itemDef - { - name stagereport - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale 0.33 - rect (W/3) 0 (W/3) BAR_H - forecolor 1 1 1 1 - decoration - visible MENU_TRUE - ownerdraw CG_STAGE_REPORT_TEXT - } - - itemDef - { - name humanteamname - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx -TOFF - textscale 0.4 - rect ((2*W)/3) 0 (W/3) BAR_H - forecolor 1 1 1 1 - decoration - visible MENU_TRUE - ownerdraw CG_HUMANS_SCORE_LABEL - } - - // TEAM BARS // - - itemDef - { - name leftteambar - rect 0 (BAR_H+BORDER) (W/2) BAR_H - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - borderSize 1.0 - bordercolor .5 .5 .5 1 - forecolor 1 1 1 1 - backcolor 0 0 0 .8 - visible MENU_TRUE - decoration - } - - itemDef - { - name rightteambar - rect (W/2) (BAR_H+BORDER) (W/2) BAR_H - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - borderSize 1.0 - bordercolor .5 .5 .5 1 - forecolor 1 1 1 1 - backcolor 0 0 0 .8 - visible MENU_TRUE - decoration - } - - - // TEAM HEADINGS // - - itemDef - { - type ITEM_TYPE_TEXT - text "Status" - textscale .33 - style WINDOW_STYLE_EMPTY - rect (LLIST_L+10) (BAR_H+BORDER) 1 BAR_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - backcolor 0 0 0 0 - forecolor 1 .75 0 1 - decoration - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_TEXT - text "Name" - textscale .33 - style WINDOW_STYLE_EMPTY - rect (LLIST_L+50) (BAR_H+BORDER) 1 BAR_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - backcolor 0 0 0 0 - forecolor 1 .75 0 1 - decoration - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_TEXT - text "Score" - textscale .33 - style WINDOW_STYLE_EMPTY - rect (LLIST_R-95) (BAR_H+BORDER) 1 BAR_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - backcolor 0 0 0 0 - forecolor 1 .75 0 1 - decoration - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_TEXT - text "Time" - textscale .33 - style WINDOW_STYLE_EMPTY - rect (LLIST_R-55) (BAR_H+BORDER) 1 BAR_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - backcolor 0 0 0 0 - forecolor 1 .75 0 1 - decoration - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_TEXT - text "Ping" - textscale .33 - style WINDOW_STYLE_EMPTY - rect (LLIST_R-15) (BAR_H+BORDER) 1 BAR_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - backcolor 0 0 0 0 - forecolor 1 .75 0 1 - decoration - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_TEXT - text "Status" - textscale .33 - style WINDOW_STYLE_EMPTY - rect (RLIST_L+10) (BAR_H+BORDER) 1 BAR_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - backcolor 0 0 0 0 - forecolor 1 .75 0 1 - decoration - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_TEXT - text "Name" - textscale .33 - style WINDOW_STYLE_EMPTY - rect (RLIST_L+50) (BAR_H+BORDER) 1 BAR_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - backcolor 0 0 0 0 - forecolor 1 .75 0 1 - decoration - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_TEXT - text "Score" - textscale .33 - style WINDOW_STYLE_EMPTY - rect (RLIST_R-95) (BAR_H+BORDER) 1 BAR_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - backcolor 0 0 0 0 - forecolor 1 .75 0 1 - decoration - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_TEXT - text "Time" - textscale .33 - style WINDOW_STYLE_EMPTY - rect (RLIST_R-55) (BAR_H+BORDER) 1 BAR_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - backcolor 0 0 0 0 - forecolor 1 .75 0 1 - decoration - visible MENU_TRUE - } - - itemDef - { - type ITEM_TYPE_TEXT - text "Ping" - textscale .33 - style WINDOW_STYLE_EMPTY - rect (RLIST_R-15) (BAR_H+BORDER) 1 BAR_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - backcolor 0 0 0 0 - forecolor 1 .75 0 1 - decoration - visible MENU_TRUE - } - - itemDef - { - name leftlist - rect 0 ((2*BAR_H)+BORDER) (W/2) (H-((3*BAR_H)+(2*BORDER))) - style WINDOW_STYLE_FILLED - backcolor 0 0 0 .6 - border WINDOW_BORDER_FULL - borderSize 1.0 - bordercolor .5 .5 .5 1 - forecolor .75 .75 .75 1 - visible MENU_TRUE - type ITEM_TYPE_LISTBOX - elementwidth 135 - elementheight 16 - textscale .25 - elementtype LISTBOX_TEXT - feeder FEEDER_ALIENTEAM_LIST - notselectable - noscrollbar - columns 7 - 5 15 ALIGN_LEFT - 21 15 ALIGN_LEFT - 7 30 ALIGN_LEFT - 45 ((W/2)-170) ALIGN_LEFT - ((W/2)-120) 20 ALIGN_RIGHT - ((W/2)-80) 20 ALIGN_RIGHT - ((W/2)-40) 20 ALIGN_RIGHT - } - - itemDef - { - name rightlist - rect (W/2) ((2*BAR_H)+BORDER) (W/2) (H-((3*BAR_H)+(2*BORDER))) - style WINDOW_STYLE_FILLED - backcolor 0 0 0 .6 - border WINDOW_BORDER_FULL - borderSize 1.0 - bordercolor .5 .5 .5 1 - forecolor .75 .75 .75 1 - visible MENU_TRUE - type ITEM_TYPE_LISTBOX - elementwidth 135 - elementheight 16 - textscale .25 - elementtype LISTBOX_TEXT - feeder FEEDER_HUMANTEAM_LIST - notselectable - noscrollbar - columns 7 - 5 15 ALIGN_LEFT - 21 15 ALIGN_LEFT - 7 30 ALIGN_LEFT - 45 ((W/2)-170) ALIGN_LEFT - ((W/2)-120) 20 ALIGN_RIGHT - ((W/2)-80) 20 ALIGN_RIGHT - ((W/2)-40) 20 ALIGN_RIGHT - } - - // spectators // - - itemDef - { - name window - rect 0 (H-BAR_H) W BAR_H - style WINDOW_STYLE_FILLED - border WINDOW_BORDER_FULL - borderSize 1.0 - bordercolor .5 .5 .5 1 - backcolor 0 0 0 .8 - textscale .33 - visible MENU_TRUE - decoration - } - - itemDef - { - type ITEM_TYPE_TEXT - name window - text "Spectating:" - rect 0 (H-BAR_H) SPEC_W BAR_H - style WINDOW_STYLE_FILLED - forecolor 1 1 1 1 - textscale .33 - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx TOFF - visible MENU_TRUE - decoration - } - - itemDef - { - name window - rect SPEC_W (H-BAR_H) (W-SPEC_W) BAR_H - style WINDOW_STYLE_FILLED - forecolor 1 1 1 1 - textscale .33 - textvalign VALIGN_CENTER - visible MENU_TRUE - ownerdraw CG_SPECTATORS - decoration - } - - itemDef - { - name winner - type ITEM_TYPE_TEXT - rect (W/2) (H+BAR_H) 0 0 - style WINDOW_STYLE_EMPTY - forecolor 1 1 1 1 - textscale 0.5 - textalign ALIGN_CENTER - textvalign VALIGN_TOP - visible MENU_TRUE - cvar "ui_winner" - decoration - } - } -} diff --git a/assets/ui/tremulous.txt b/assets/ui/tremulous.txt deleted file mode 100755 index 7968411..0000000 --- a/assets/ui/tremulous.txt +++ /dev/null @@ -1,20 +0,0 @@ -// menu defs -// -{ - loadMenu { "ui/tremulous_teamselect.menu" } - loadMenu { "ui/tremulous_alienclass.menu" } - loadMenu { "ui/tremulous_humanitem.menu" } - - loadMenu { "ui/tremulous_alienbuild.menu" } - loadMenu { "ui/tremulous_humanbuild.menu" } - - loadMenu { "ui/tremulous_humanarmoury.menu" } - - loadMenu { "ui/tremulous_dialogs.menu" } - loadMenu { "ui/tremulous_humandialogs.menu" } - loadMenu { "ui/tremulous_aliendialogs.menu" } - - loadMenu { "ui/tremulous_alienupgrade.menu" } - - loadMenu { "ui/say.menu" } -} diff --git a/assets/ui/tremulous_alien_builder_hud.menu b/assets/ui/tremulous_alien_builder_hud.menu deleted file mode 100755 index b532264..0000000 --- a/assets/ui/tremulous_alien_builder_hud.menu +++ /dev/null @@ -1,42 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 640 -#define H 480 - - menuDef - { - name "alien_builder_hud" - fullScreen MENU_FALSE - visible MENU_TRUE - rect 0 0 W H - aspectBias ASPECT_NONE - -#include "ui/tremulous_alien_common_hud.h" - - //BUILD TIMER - itemDef - { - name "buildtimer" - rect 567 410 25 25 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor 1.0 0.0 0.0 .5 - ownerdraw CG_PLAYER_BUILD_TIMER - } - - //BUILD POINTS - itemDef - { - name "build-points" - rect 493.5 421.5 60 15 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor 1.0 0.0 0.0 1.0 - ownerdraw CG_PLAYER_AMMO_VALUE - } - } -} diff --git a/assets/ui/tremulous_alien_common_hud.h b/assets/ui/tremulous_alien_common_hud.h deleted file mode 100755 index c77c9f7..0000000 --- a/assets/ui/tremulous_alien_common_hud.h +++ /dev/null @@ -1,257 +0,0 @@ -#define COMMON_HUD_R 1.0 -#define COMMON_HUD_G 0.0 -#define COMMON_HUD_B 0.0 -#include "ui/tremulous_common_hud.h" - -////////////////// -//STATIC OBJECTS// -////////////////// - -//LEFT RING CIRCLE -itemDef -{ - name "left-ring-circle" - rect 47.5 410 25 25 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/neutral/circle.tga" -} - -//LEFT ARM -itemDef -{ - name "left-arm" - rect 77 404.75 104 52.5 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/alien/left-arm.tga" -} - -//LEFT ARM CIRCLE -itemDef -{ - name "left-arm-circle" - rect 150 417.5 25 25 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/neutral/circle.tga" -} - -//RIGHT RING CIRCLE -itemDef -{ - name "right-ring-circle" - rect 567 410 25 25 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/neutral/circle.tga" -} - -//RIGHT ARM -itemDef -{ - name "right-arm" - rect 459 404.75 104 52.5 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/alien/right-arm.tga" -} - -/////////////////// -//DYNAMIC OBJECTS// -/////////////////// - -//BOLT -itemDef -{ - name "bolt" - rect 52.5 412.5 15 20 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backcolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/alien/bolt.tga" - ownerdraw CG_PLAYER_BOOST_BOLT -} - -//CROSS -itemDef -{ - name "cross" - rect 150 417.5 25 25 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - ownerdraw CG_PLAYER_HEALTH_CROSS -} - -//LEFT RING -itemDef -{ - name "left-ring" - rect 7.25 369.5 90.5 106 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backcolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/alien/left-ring.tga" - ownerdraw CG_PLAYER_BOOSTED -} - -//LEFT SPIKES -itemDef -{ - name "left-spikes" - rect 18.5 381 59 83 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1.0 - backcolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/alien/left-spikes.tga" - ownerdraw CG_PLAYER_WALLCLIMBING -} - -//RIGHT RING -itemDef -{ - name "right-ring" - rect 542.25 369.5 90.5 106 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backcolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/alien/right-ring.tga" - ownerdraw CG_PLAYER_BOOSTED -} - -//RIGHT SPIKES -itemDef -{ - name "right-spikes" - rect 562.5 381 59 83 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1.0 - backcolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/alien/right-spikes.tga" - ownerdraw CG_PLAYER_WALLCLIMBING -} - -//HEALTH -itemDef -{ - name "health" - rect 78.5 421.5 60 15 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - ownerdraw CG_PLAYER_HEALTH -} - -//ALIEN CLASS ICON -itemDef -{ - name "alien-icon" - rect 465 417.5 25 25 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.6 - ownerdraw CG_PLAYER_WEAPONICON -} - -//ORGANS -itemDef -{ - name "organs" - rect 570 416 15 15 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 - ownerdraw CG_PLAYER_CREDITS_VALUE_NOPAD -} - -//CREDITS FRACTION -itemDef -{ - name "credits-background" - rect 567 410 25 25 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - background "ui/assets/neutral/circle.tga" - ownerdraw CG_PLAYER_CREDITS_FRACTION -} - -//ALIENSENSE -itemDef -{ - name "aliensense" - rect 20 20 600 400 - visible MENU_TRUE - decoration - ownerdraw CG_PLAYER_ALIEN_SENSE -} - -//CHARGE BAR -itemDef -{ - name "charge" - rect 292 426 56 8 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - ownerdraw CG_PLAYER_CHARGE_BAR - background "ui/assets/neutral/charge_cap_h.tga" -} - -//CHARGE BAR BG -itemDef -{ - name "chargebg" - rect 288 422 64 16 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - ownerdraw CG_PLAYER_CHARGE_BAR_BG - background "ui/assets/neutral/charge_bg_h.tga" -} - -//TEAM OVERLAY -itemDef -{ - name "teamoverlay" - rect BORDER 175 200 128 - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.75 - textscale 0.85 - ownerdraw CG_TEAMOVERLAY -} diff --git a/assets/ui/tremulous_alien_general_hud.menu b/assets/ui/tremulous_alien_general_hud.menu deleted file mode 100755 index df1352d..0000000 --- a/assets/ui/tremulous_alien_general_hud.menu +++ /dev/null @@ -1,30 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 640 -#define H 480 - - menuDef - { - name "alien_general_hud" - fullScreen MENU_FALSE - visible MENU_TRUE - rect 0 0 W H - aspectBias ASPECT_NONE - -#include "ui/tremulous_alien_common_hud.h" - - //BLOB - itemDef - { - name "blob" - rect 497 419 52 18 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - forecolor 1.0 0.0 0.0 0.5 - background "ui/assets/alien/tremublob.tga" - ownerdraw CG_PLAYER_POISON_BARBS - } - } -} diff --git a/assets/ui/tremulous_alienbuild.menu b/assets/ui/tremulous_alienbuild.menu deleted file mode 100755 index 127b769..0000000 --- a/assets/ui/tremulous_alienbuild.menu +++ /dev/null @@ -1,136 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 450 -#define H 250 -#define BORDER 10 - -#define LIST_W 140 -#define LIST_H (H-(2*BORDER)) -#define LIST_X BORDER -#define LIST_Y BORDER - -#define BUTT_H 25 -#define BUTT_W 45 - -#define INFO_W (W-((3*BORDER)+LIST_W)) -#define INFO_H (H-((3*BORDER)+BUTT_H)) -#define INFO_X ((2*BORDER)+LIST_W) -#define INFO_Y BORDER -#define INFO_TOFF 6 - - menuDef - { - name "tremulous_alienbuild" - visible MENU_FALSE - fullscreen MENU_FALSE - outOfBoundsClick - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - popup - onOpen { uiScript LoadAlienBuilds; setFocus list } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name "list" - rect LIST_X LIST_Y LIST_W LIST_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .33 - elementtype LISTBOX_TEXT - feeder FEEDER_TREMALIENBUILD - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - doubleclick - { - play "sound/misc/menu1.wav"; - uiScript BuildAlienBuildable; - close tremulous_alienbuild - } - } - - itemDef - { - name infopane - ownerdraw UI_ABUILDINFOPANE - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect INFO_X INFO_Y INFO_W INFO_H - textscale .33 - textalign ALIGN_LEFT - textvalign VALIGN_TOP - textalignx INFO_TOFF - textaligny INFO_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - decoration - } - - itemDef - { - name "OKCancel" - text "OK" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-((2*BORDER)+(2*BUTT_W))) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor 0 0 0 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript BuildAlienBuildable; - close tremulous_alienbuild - } - } - - itemDef - { - name "OKCancel" - text "Cancel" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor 0 0 0 1 - visible MENU_TRUE - action - { - play "sound/misc/menu3.wav"; - close tremulous_alienbuild - } - } - } -} diff --git a/assets/ui/tremulous_alienclass.menu b/assets/ui/tremulous_alienclass.menu deleted file mode 100755 index 441e27f..0000000 --- a/assets/ui/tremulous_alienclass.menu +++ /dev/null @@ -1,157 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 450 -#define H 250 -#define BORDER 10 - -#define LIST_W 140 -#define LIST_H (H-(2*BORDER)) -#define LIST_X BORDER -#define LIST_Y BORDER - -#define BUTT_H 25 -#define BUTT_W 45 - -#define INFO_W (W-((3*BORDER)+LIST_W)) -#define INFO_H (H-((3*BORDER)+BUTT_H)) -#define INFO_X ((2*BORDER)+LIST_W) -#define INFO_Y BORDER -#define INFO_TOFF 6 - - menuDef - { - name "tremulous_alienclass" - visible MENU_TRUE - fullscreen MENU_FALSE - outOfBoundsClick - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - popup - onOpen { uiScript LoadAlienClasses; setFocus list } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name "list" - rect LIST_X LIST_Y LIST_W LIST_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .33 - elementtype LISTBOX_TEXT - feeder FEEDER_TREMALIENCLASSES - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - doubleclick - { - play "sound/misc/menu1.wav"; - uiScript SpawnAsAlienClass; - close tremulous_alienclass - } - } - - itemDef - { - name infopane - ownerdraw UI_ACLASSINFOPANE - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect INFO_X INFO_Y INFO_W INFO_H - textscale .33 - textalign ALIGN_LEFT - textvalign VALIGN_TOP - textalignx INFO_TOFF - textaligny INFO_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - decoration - } - - itemDef - { - name "Back" - text "< Back" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect ((2*BORDER)+LIST_W) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu4.wav"; - close tremulous_alienclass; - open tremulous_teamselect - } - } - - itemDef - { - name "OKCancel" - text "OK" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-((2*BORDER)+(2*BUTT_W))) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript SpawnAsAlienClass; - close tremulous_alienclass - } - } - - itemDef - { - name "OKCancel" - text "Cancel" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu3.wav"; - close tremulous_alienclass - } - } - } -} diff --git a/assets/ui/tremulous_aliendialogs.menu b/assets/ui/tremulous_aliendialogs.menu deleted file mode 100755 index 921d2c8..0000000 --- a/assets/ui/tremulous_aliendialogs.menu +++ /dev/null @@ -1,97 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 280 -#define H 190 -#define BORDER 10 - -#define BUTT_H 25 -#define BUTT_W 45 - -#define INFO_W (W-(2*BORDER)) -#define INFO_H (H-((4*BORDER)+(2*BUTT_H))) -#define INFO_X BORDER -#define INFO_Y ((2*BORDER)+BUTT_H) - - menuDef - { - name "tremulous_alien_dialog" - visible MENU_FALSE - fullscreen MENU_FALSE - outOfBoundsClick - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_EMPTY - popup - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name alien_dialog - text "Error" - type ITEM_TYPE_TEXT - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect BORDER BORDER INFO_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - decoration - } - - itemDef - { - name alien_dialog - type ITEM_TYPE_TEXT - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect INFO_X INFO_Y INFO_W INFO_H - cvar "ui_dialog" - wrapped - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .33 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - decoration - } - - itemDef - { - name alien_dialog - text "OK" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close tremulous_alien_dialog - } - } - } -} diff --git a/assets/ui/tremulous_alienupgrade.menu b/assets/ui/tremulous_alienupgrade.menu deleted file mode 100755 index 2ef7bcb..0000000 --- a/assets/ui/tremulous_alienupgrade.menu +++ /dev/null @@ -1,136 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 450 -#define H 250 -#define BORDER 10 - -#define LIST_W 140 -#define LIST_H (H-(2*BORDER)) -#define LIST_X BORDER -#define LIST_Y BORDER - -#define BUTT_H 25 -#define BUTT_W 45 - -#define INFO_W (W-((3*BORDER)+LIST_W)) -#define INFO_H (H-((3*BORDER)+BUTT_H)) -#define INFO_X ((2*BORDER)+LIST_W) -#define INFO_Y BORDER -#define INFO_TOFF 6 - - menuDef - { - name "tremulous_alienupgrade" - visible MENU_TRUE - fullscreen MENU_FALSE - outOfBoundsClick - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - popup - onOpen { uiScript LoadAlienUpgrades; setFocus list } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name "list" - rect LIST_X LIST_Y LIST_W LIST_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .33 - elementtype LISTBOX_TEXT - feeder FEEDER_TREMALIENUPGRADE - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - doubleclick - { - play "sound/misc/menu1.wav"; - uiScript UpgradeToNewClass; - close tremulous_alienupgrade - } - } - - itemDef - { - name infopane - ownerdraw UI_AUPGRADEINFOPANE - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect INFO_X INFO_Y INFO_W INFO_H - textscale .33 - textalign ALIGN_LEFT - textvalign VALIGN_TOP - textalignx INFO_TOFF - textaligny INFO_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - decoration - } - - itemDef - { - name "OKCancel" - text "OK" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-((2*BORDER)+(2*BUTT_W))) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript UpgradeToNewClass; - close tremulous_alienupgrade - } - } - - itemDef - { - name "OKCancel" - text "Cancel" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu3.wav"; - close tremulous_alienupgrade - } - } - } -} diff --git a/assets/ui/tremulous_common_hud.h b/assets/ui/tremulous_common_hud.h deleted file mode 100755 index 662a2bc..0000000 --- a/assets/ui/tremulous_common_hud.h +++ /dev/null @@ -1,224 +0,0 @@ -#define BORDER 10 - -#define STAT_W 45 -#define STAT_H 22 -#define STAT_X (W-(BORDER+STAT_W)) - -#define CONSOLE_W (W-((3*BORDER)+STAT_W)) -#define CONSOLE_H 180 -#define MAIN_W (W-(2*BORDER)) - -//CONSOLE -itemDef -{ - name "console" - rect BORDER BORDER CONSOLE_W CONSOLE_H - aspectBias ALIGN_LEFT - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - forecolor 0.93 0.93 0.92 1 - textalign ALIGN_LEFT - textvalign VALIGN_TOP - textscale 0.35 - textstyle ITEM_TEXTSTYLE_SHADOWED - ownerdraw CG_CONSOLE -} - -//TUTORIAL -itemDef -{ - name "tutorial" - rect BORDER 275 MAIN_W 130 - aspectBias ALIGN_LEFT - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - forecolor 1 1 1 0.35 - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textscale 0.3 - textstyle ITEM_TEXTSTYLE_NORMAL - ownerdraw CG_TUTORIAL -} - -//FPS -itemDef -{ - name "fps" - rect STAT_X BORDER STAT_W STAT_H - aspectBias ALIGN_RIGHT - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textscale 0.3 - textstyle ITEM_TEXTSTYLE_NORMAL - ownerdraw CG_FPS -} - -//TIMER -itemDef -{ - name "timer" - rect STAT_X ((2*BORDER)+STAT_H) STAT_W STAT_H - aspectBias ALIGN_RIGHT - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textscale 0.3 - textstyle ITEM_TEXTSTYLE_NORMAL - ownerdraw CG_TIMER -} - -//LAGOMETER -itemDef -{ - name "lagometer" - rect STAT_X ((3*BORDER)+(2*STAT_H)) STAT_W STAT_H - aspectBias ALIGN_RIGHT - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 - textscale 0.3 - ownerdraw CG_LAGOMETER -} - -//SPEEDOMETER -itemDef -{ - name "speedometer" - rect (320-(STAT_W/2)) 350 STAT_W STAT_H - aspectBias ALIGN_CENTER - type ITEM_TYPE_OWNERDRAW - ownerdraw CG_SPEEDOMETER - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - foreColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - textscale 0.3 -} - -//CLOCK -itemDef -{ - name "clock" - rect STAT_X ((4*BORDER)+(3*STAT_H)) STAT_W STAT_H - aspectBias ALIGN_RIGHT - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textscale 0.3 - textstyle ITEM_TEXTSTYLE_NORMAL - ownerdraw CG_CLOCK -} - -//LOCATION -itemDef -{ - name "location" - rect (STAT_X-75) ((5*BORDER)+(4*STAT_H)) (STAT_W+75) STAT_H - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor 1 1 1 1 - textalign ALIGN_RIGHT - textscale 0.3 - ownerdraw CG_PLAYER_LOCATION -} - -//DEMO STATE -itemDef -{ - name "demoRecording" - rect (STAT_X+(STAT_W-32)) ((8*BORDER)+(4*STAT_H)) 32 32 - aspectBias ALIGN_RIGHT - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - forecolor 1 0 0 1 - textscale 0.3 - ownerdraw CG_DEMO_RECORDING - background "ui/assets/neutral/circle.tga" -} -itemDef -{ - name "demoPlayback" - rect (STAT_X+(STAT_W-32)) ((8*BORDER)+(4*STAT_H)) 32 32 - aspectBias ALIGN_RIGHT - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - forecolor 1 1 1 1 - textscale 0.3 - ownerdraw CG_DEMO_PLAYBACK - background "ui/assets/forwardarrow.tga" -} - -//SNAPSHOT -itemDef -{ - name "snapshot" - rect BORDER (H-(BORDER+STAT_H)) MAIN_W STAT_H - aspectBias ALIGN_LEFT - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textscale 0.4 - textstyle ITEM_TEXTSTYLE_NORMAL - ownerdraw CG_SNAPSHOT -} - -//PLAYER NAME -itemDef -{ - name "playername" - rect 200 275 240 25 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - textScale .5 - ownerdraw CG_PLAYER_CROSSHAIRNAMES - textstyle ITEM_TEXTSTYLE_SHADOWED -} - -//CROSSHAIR -itemDef -{ - name "crosshair" - visible MENU_TRUE - decoration - rect 320 240 0 0 - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .35 - ownerdraw CG_PLAYER_CROSSHAIR -} - -//SPECTATOR TEXT -itemDef -{ - name "followtext" - rect 200 375 240 25 - foreColor 1 1 1 1 - aspectBias ALIGN_CENTER - textalign ALIGN_CENTER - textvalign VALIGN_TOP - visible MENU_TRUE - decoration - textScale .7 - textStyle ITEM_TEXTSTYLE_SHADOWED - ownerdraw CG_FOLLOW -} - diff --git a/assets/ui/tremulous_default_hud.menu b/assets/ui/tremulous_default_hud.menu deleted file mode 100755 index 8d1034b..0000000 --- a/assets/ui/tremulous_default_hud.menu +++ /dev/null @@ -1,37 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 640 -#define H 480 - - menuDef - { - name "default_hud" - fullScreen MENU_FALSE - visible MENU_TRUE - rect 0 0 W H - aspectBias ASPECT_NONE - -#define COMMON_HUD_R 1.0 -#define COMMON_HUD_G 1.0 -#define COMMON_HUD_B 1.0 -#include "ui/tremulous_common_hud.h" - - //SPECTATOR TEXT - itemDef - { - name "spectatortext" - text "SPECTATOR" - rect 200 415 240 25 - foreColor 1 1 1 1 - aspectBias ALIGN_CENTER - textalign ALIGN_CENTER - textvalign VALIGN_TOP - visible MENU_TRUE - decoration - textScale .7 - textStyle ITEM_TEXTSTYLE_SHADOWED - } - } -} diff --git a/assets/ui/tremulous_dialogs.menu b/assets/ui/tremulous_dialogs.menu deleted file mode 100755 index 63109dc..0000000 --- a/assets/ui/tremulous_dialogs.menu +++ /dev/null @@ -1,98 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 280 -#define H 190 -#define BORDER 10 - -#define BUTT_H 25 -#define BUTT_W 45 - -#define INFO_W (W-(2*BORDER)) -#define INFO_H (H-((4*BORDER)+(2*BUTT_H))) -#define INFO_X BORDER -#define INFO_Y ((2*BORDER)+BUTT_H) -#define INFO_TOFF 6 - - menuDef - { - name "tremulous_default_dialog" - visible MENU_FALSE - fullscreen MENU_FALSE - outOfBoundsClick - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_EMPTY - popup - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name default_dialog - text "Error" - type ITEM_TYPE_TEXT - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect BORDER BORDER INFO_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - decoration - } - - itemDef - { - name default_dialog - textstyle ITEM_TEXTSTYLE_NORMAL - type ITEM_TYPE_TEXT - style WINDOW_STYLE_EMPTY - rect INFO_X INFO_Y INFO_W INFO_H - cvar "ui_dialog" - wrapped - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .33 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - decoration - } - - itemDef - { - name default_dialog - text "OK" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close tremulous_default_dialog - } - } - } -} diff --git a/assets/ui/tremulous_human_hud.menu b/assets/ui/tremulous_human_hud.menu deleted file mode 100755 index f2b4ca9..0000000 --- a/assets/ui/tremulous_human_hud.menu +++ /dev/null @@ -1,379 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 640 -#define H 480 - - menuDef - { - name "human_hud" - fullScreen MENU_FALSE - visible MENU_TRUE - rect 0 0 W H - aspectBias ASPECT_NONE - -#define COMMON_HUD_R 0.0 -#define COMMON_HUD_G 0.8 -#define COMMON_HUD_B 1.0 -#include "ui/tremulous_common_hud.h" - - ////////////////// - //STATIC OBJECTS// - ////////////////// - - //LEFT CIRCLE - itemDef - { - name "left-circle" - rect 35 417.5 25 25 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/neutral/circle.tga" - } - - //LEFT ARM - itemDef - { - name "left-arm" - rect 68.25 420 94.5 35 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/human/left-arm.tga" - } - - //CREDITS LABEL - itemDef - { - name "credits-label" - rect 508 403 7 7.5 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - style WINDOW_STYLE_SHADER - background "ui/assets/human/credits.tga" - } - - //RIGHT CIRCLE - itemDef - { - name "right-circle" - rect 580 417.5 25 25 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/neutral/circle.tga" - } - - //RIGHT ARM - itemDef - { - name "right-arm" - rect 477.25 420 94.5 35 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/human/right-arm.tga" - } - - //RIGHT CAP - itemDef - { - name "right-cap" - rect 500 400 80 15 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/human/right-cap.tga" - } - - /////////////////// - //DYNAMIC OBJECTS// - /////////////////// - - //BOLT - itemDef - { - name "bolt" - rect 40 420 15 20 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/human/bolt.tga" - ownerdraw CG_PLAYER_STAMINA_BOLT - } - - //CROSS - itemDef - { - name "cross" - rect 132.5 425 25 25 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - ownerdraw CG_PLAYER_HEALTH_CROSS - } - - //STAMINA 1 - itemDef - { - name "stamina1" - rect 34.5 403.5 9 11.5 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/human/stamina1.tga" - ownerdraw CG_PLAYER_STAMINA_1 - } - - //STAMINA 2 - itemDef - { - name "stamina2" - rect 24 410.75 11.5 10.5 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/human/stamina2.tga" - ownerdraw CG_PLAYER_STAMINA_2 - } - - //STAMINA 3 - itemDef - { - name "stamina3" - rect 20.75 423.5 10.5 7 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/human/stamina3.tga" - ownerdraw CG_PLAYER_STAMINA_3 - } - - //STAMINA 4 - itemDef - { - name "stamina4" - rect 21 402.5 54 55 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/human/stamina4.tga" - ownerdraw CG_PLAYER_STAMINA_4 - } - - //RING - itemDef - { - name "ring" - //rect 20 402.5 55 55 // Guide for Stamina alignment - rect 565 402.5 55 55 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/human/ring.tga" - ownerdraw CG_PLAYER_CLIPS_RING - } - - //CREDITS - itemDef - { - name "credits" - rect 515 402 45 11.25 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - ownerdraw CG_PLAYER_CREDITS_VALUE - } - - //HEALTH - itemDef - { - name "health" - rect 67 430 60 15 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - ownerdraw CG_PLAYER_HEALTH - } - - //WEAPON ICON - itemDef - { - name "weapon" - rect 482.5 425 25 25 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - ownerdraw CG_PLAYER_WEAPONICON - } - - //WEAPON SELECT TEXT - itemDef - { - name "selecttext" - rect 200 300 240 25 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - textScale .5 - ownerdraw CG_PLAYER_SELECTTEXT - textstyle ITEM_TEXTSTYLE_SHADOWED - } - - //AMMO - itemDef - { - name "ammo" - rect 507 430 53 15 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - ownerdraw CG_PLAYER_AMMO_VALUE - } - - //CLIPS - itemDef - { - name "clips" - rect 538 423 60 15 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - ownerdraw CG_PLAYER_CLIPS_VALUE - } - - //BUILD TIMER - itemDef - { - name "buildtimer" - rect 580 417.5 25 25 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - ownerdraw CG_PLAYER_BUILD_TIMER - } - - //USABLE - itemDef - { - name "usable" - rect 307.5 380 25 25 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - background "ui/assets/neutral/use.tga" - ownerdraw CG_PLAYER_USABLE_BUILDABLE - } - - //SCANNER - itemDef - { - name "scanner" - rect 164 340 312 72 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - background "ui/assets/human/scanner.tga" - ownerdraw CG_PLAYER_HUMAN_SCANNER - } - - //INVENTORY - itemDef - { - name "inventory" - rect 182.5 425 275 25 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - ownerdraw CG_PLAYER_SELECT - } - - //CHARGE BAR - itemDef - { - name "charge" - rect 510 384 56 8 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - ownerdraw CG_PLAYER_CHARGE_BAR - background "ui/assets/neutral/charge_cap_h.tga" - } - - //CHARGE BAR BG - itemDef - { - name "chargebg" - rect 506 380 64 16 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - ownerdraw CG_PLAYER_CHARGE_BAR_BG - background "ui/assets/neutral/charge_bg_h.tga" - } - - //SELECTED - itemDef - { - name "selected" - rect 306 424 27 27 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/neutral/selected.tga" - } - - //TEAM OVERLAY - itemDef - { - name "teamoverlay" - rect BORDER 175 200 128 - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.75 - textscale 0.85 - ownerdraw CG_TEAMOVERLAY - } - } -} diff --git a/assets/ui/tremulous_humanarmoury.menu b/assets/ui/tremulous_humanarmoury.menu deleted file mode 100755 index 2df829f..0000000 --- a/assets/ui/tremulous_humanarmoury.menu +++ /dev/null @@ -1,189 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 550 -#define H 250 -#define BORDER 10 -#define LIST_W 140 -#define LIST_H (H-(2*BORDER)) -#define LIST_LX BORDER -#define LIST_LY BORDER -#define LIST_RX (W-(BORDER+LIST_W)) -#define LIST_RY BORDER - -#define BUTT_H 25 -#define BUTT_Y (H-(BORDER+BUTT_H)) - -#define INFO_W (W-((4*BORDER)+(2*LIST_W))) -#define INFO_H (H-((3*BORDER)+BUTT_H)) -#define INFO_X ((2*BORDER)+LIST_W) -#define INFO_Y BORDER -#define INFO_TOFF 6 - -#define BUTT_X INFO_X -#define BUTT_W (INFO_W/3) - - menuDef - { - name "tremulous_humanarmoury" - visible MENU_FALSE - fullscreen MENU_FALSE - outOfBoundsClick - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - popup - onOpen - { - uiScript LoadHumanArmouryBuys; - uiScript LoadHumanArmourySells; - setFocus list - } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name "buylist" - rect LIST_LX LIST_LY LIST_W LIST_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .33 - elementtype LISTBOX_TEXT - feeder FEEDER_TREMHUMANARMOURYBUY - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - resetonfeederchange - doubleclick - { - play "sound/misc/menu1.wav"; - uiScript BuyFromArmoury; - } - } - - itemDef - { - name "selllist" - rect LIST_RX LIST_RY LIST_W LIST_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .33 - elementtype LISTBOX_TEXT - feeder FEEDER_TREMHUMANARMOURYSELL - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - resetonfeederchange - doubleclick - { - play "sound/misc/menu1.wav"; - uiScript SellToArmoury; - } - } - - itemDef - { - name infopane - ownerdraw UI_HBUYINFOPANE - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect INFO_X INFO_Y INFO_W INFO_H - textscale .33 - textalign ALIGN_LEFT - textvalign VALIGN_TOP - textalignx INFO_TOFF - textaligny INFO_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - decoration - } - - itemDef - { - name "Buy" - text "Buy >" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect BUTT_X BUTT_Y BUTT_W BUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript BuyFromArmoury; - } - } - - itemDef - { - name "Close" - text "Close" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (BUTT_X+BUTT_W) BUTT_Y BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu4.wav"; - close tremulous_humanarmoury - } - } - - itemDef - { - name "Sell" - text "< Sell" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (BUTT_X+(2*BUTT_W)) BUTT_Y BUTT_W BUTT_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript SellToArmoury; - } - } - } -} diff --git a/assets/ui/tremulous_humanbuild.menu b/assets/ui/tremulous_humanbuild.menu deleted file mode 100755 index 572957b..0000000 --- a/assets/ui/tremulous_humanbuild.menu +++ /dev/null @@ -1,135 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 450 -#define H 250 -#define BORDER 10 - -#define LIST_W 140 -#define LIST_H (H-(2*BORDER)) -#define LIST_X BORDER -#define LIST_Y BORDER - -#define BUTT_H 25 -#define BUTT_W 45 - -#define INFO_W (W-((3*BORDER)+LIST_W)) -#define INFO_H (H-((3*BORDER)+BUTT_H)) -#define INFO_X ((2*BORDER)+LIST_W) -#define INFO_Y BORDER -#define INFO_TOFF 6 - - menuDef - { - name "tremulous_humanbuild" - visible MENU_FALSE - fullscreen MENU_FALSE - outOfBoundsClick - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - popup - onOpen { uiScript LoadHumanBuilds; setFocus list } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name "list" - rect LIST_X LIST_Y LIST_W LIST_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .33 - elementtype LISTBOX_TEXT - feeder FEEDER_TREMHUMANBUILD - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - doubleclick - { - play "sound/misc/menu1.wav"; - uiScript BuildHumanBuildable; - close tremulous_humanbuild - } - } - - itemDef - { - name infopane - ownerdraw UI_HBUILDINFOPANE - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect INFO_X INFO_Y INFO_W INFO_H - textscale .33 - textalign ALIGN_LEFT - textvalign VALIGN_TOP - textalignx INFO_TOFF - textaligny INFO_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - visible MENU_TRUE - decoration - } - - itemDef - { - name "OKCancel" - text "OK" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-((2*BORDER)+(2*BUTT_W))) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript BuildHumanBuildable; - close tremulous_humanbuild - } - } - - itemDef - { - name "OKCancel" - text "Cancel" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu3.wav"; - close tremulous_humanbuild - } - } - } -} diff --git a/assets/ui/tremulous_humandialogs.menu b/assets/ui/tremulous_humandialogs.menu deleted file mode 100755 index 96ba08a..0000000 --- a/assets/ui/tremulous_humandialogs.menu +++ /dev/null @@ -1,98 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 280 -#define H 190 -#define BORDER 10 - -#define BUTT_H 25 -#define BUTT_W 45 - -#define INFO_W (W-(2*BORDER)) -#define INFO_H (H-((4*BORDER)+(2*BUTT_H))) -#define INFO_X BORDER -#define INFO_Y ((2*BORDER)+BUTT_H) -#define INFO_TOFF 6 - - menuDef - { - name "tremulous_human_dialog" - visible MENU_FALSE - fullscreen MENU_FALSE - outOfBoundsClick - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_EMPTY - popup - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name human_dialog - text "Error" - type ITEM_TYPE_TEXT - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect BORDER BORDER INFO_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - decoration - } - - itemDef - { - name human_dialog - type ITEM_TYPE_TEXT - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect INFO_X INFO_Y INFO_W INFO_H - cvar "ui_dialog" - wrapped - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .33 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - decoration - } - - itemDef - { - name human_dialog - text "OK" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - close tremulous_human_dialog - } - } - } -} diff --git a/assets/ui/tremulous_humanitem.menu b/assets/ui/tremulous_humanitem.menu deleted file mode 100755 index 551334b..0000000 --- a/assets/ui/tremulous_humanitem.menu +++ /dev/null @@ -1,157 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 450 -#define H 250 -#define BORDER 10 - -#define LIST_W 140 -#define LIST_H (H-(2*BORDER)) -#define LIST_X BORDER -#define LIST_Y BORDER - -#define BUTT_H 25 -#define BUTT_W 45 - -#define INFO_W (W-((3*BORDER)+LIST_W)) -#define INFO_H (H-((3*BORDER)+BUTT_H)) -#define INFO_X ((2*BORDER)+LIST_W) -#define INFO_Y BORDER -#define INFO_TOFF 6 - - menuDef - { - name "tremulous_humanitem" - visible MENU_FALSE - fullscreen MENU_FALSE - outOfBoundsClick - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - popup - onOpen { uiScript LoadHumanItems; setFocus list } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name "list" - rect LIST_X LIST_Y LIST_W LIST_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .33 - elementtype LISTBOX_TEXT - feeder FEEDER_TREMHUMANITEMS - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - doubleclick - { - play "sound/misc/menu1.wav"; - uiScript SpawnWithHumanItem; - close tremulous_humanitem - } - } - - itemDef - { - name infopane - ownerdraw UI_HITEMINFOPANE - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect INFO_X INFO_Y INFO_W INFO_H - textscale .33 - textalign ALIGN_LEFT - textvalign VALIGN_TOP - textalignx INFO_TOFF - textaligny INFO_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - decoration - } - - itemDef - { - name "Back" - text "< Back" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect ((2*BORDER)+LIST_W) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu4.wav"; - close tremulous_humanitem; - open tremulous_teamselect - } - } - - itemDef - { - name "OKCancel" - text "OK" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-((2*BORDER)+(2*BUTT_W))) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript SpawnWithHumanItem; - close tremulous_humanitem - } - } - - itemDef - { - name "OKCancel" - text "Cancel" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu3.wav"; - close tremulous_humanitem - } - } - } -} diff --git a/assets/ui/tremulous_teamselect.menu b/assets/ui/tremulous_teamselect.menu deleted file mode 100755 index 7051274..0000000 --- a/assets/ui/tremulous_teamselect.menu +++ /dev/null @@ -1,136 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 450 -#define H 250 -#define BORDER 10 - -#define LIST_W 140 -#define LIST_H (H-(2*BORDER)) -#define LIST_X BORDER -#define LIST_Y BORDER - -#define BUTT_H 25 -#define BUTT_W 45 - -#define INFO_W (W-((3*BORDER)+LIST_W)) -#define INFO_H (H-((3*BORDER)+BUTT_H)) -#define INFO_X ((2*BORDER)+LIST_W) -#define INFO_Y BORDER -#define INFO_TOFF 6 - - menuDef - { - name "tremulous_teamselect" - visible MENU_FALSE - fullscreen MENU_FALSE - outOfBoundsClick - rect (320-(W/2)) (240-(H/2)) W H - focusColor 1 .75 0 1 - style WINDOW_STYLE_FILLED - popup - onOpen { uiScript LoadTeams; setFocus list } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - itemDef - { - name "list" - rect LIST_X LIST_Y LIST_W LIST_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 20 - textscale .33 - elementtype LISTBOX_TEXT - feeder FEEDER_TREMTEAMS - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - doubleclick - { - play "sound/misc/menu1.wav"; - uiScript JoinTeam; - close tremulous_teamselect - } - } - - itemDef - { - name infopane - ownerdraw UI_TEAMINFOPANE - textstyle ITEM_TEXTSTYLE_NORMAL - style WINDOW_STYLE_EMPTY - rect INFO_X INFO_Y INFO_W INFO_H - textscale .33 - textalign ALIGN_LEFT - textvalign VALIGN_TOP - textalignx INFO_TOFF - textaligny INFO_TOFF - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_TRUE - decoration - } - - itemDef - { - name "OKCancel" - text "OK" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-((2*BORDER)+(2*BUTT_W))) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - uiScript JoinTeam; - close tremulous_teamselect - } - } - - itemDef - { - name "OKCancel" - text "Cancel" - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_EMPTY - rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .4 - forecolor 1 1 1 1 - backcolor .5 0 0 .25 - visible MENU_TRUE - action - { - play "sound/misc/menu3.wav"; - close tremulous_teamselect - } - } - } -} diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 0cc0977..95a6569 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -2168,9 +2168,10 @@ typedef enum // mod version data -#define MODVER_CURRENT 1 +#define MODVER_CURRENT 2 +#define MODVER_C2_0_1_1 2 #define MODVER_C2_0_1_0 1 -#define MODVER_TITLE "0.1.0 (Sep 06)" +#define MODVER_TITLE "0.1.1 (Sep 07)" diff --git a/src/cgame/cg_predict.c b/src/cgame/cg_predict.c index 6005475..f0fbbd5 100644 --- a/src/cgame/cg_predict.c +++ b/src/cgame/cg_predict.c @@ -127,7 +127,7 @@ static void CG_ClipMoveToEntities ( const vec3_t start, const vec3_t mins, VectorCopy( cent->lerpAngles, angles ); BG_EvaluateTrajectory( ¢->currentState.pos, cg.physicsTime, origin ); } - else if( BG_IsCuboid( ent->modelindex ) ) + else if( ent->eType == ET_BUILDABLE && BG_IsCuboid( ent->modelindex ) ) { BG_CuboidBBox( ent->angles, bmins, bmaxs ); cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 5940a57..58152f4 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -816,40 +816,45 @@ const buildableAttributes_t *BG_Buildable( buildable_t buildable, const vec3_t c float volume; vec3_t sorted; - if(buildable>BA_NONE&&buildable<BA_NUM_BUILDABLES) - attr=&bg_buildableList[buildable-1]; + if( buildable > BA_NONE && buildable < BA_NUM_BUILDABLES ) + attr = &bg_buildableList[ buildable - 1 ]; else return &nullBuildable; - if(attr->cuboid) + if( attr->cuboid ) { - volume=cuboidSize[0]*cuboidSize[1]*cuboidSize[2]*5.5306341e-5; // NOTE: cubic quake units -> cubic meters ( 1qu = 0.0381m ) - memcpy(&cuboidAttr,attr,sizeof(buildableAttributes_t)); - cuboid=BG_CuboidAttributes(buildable); + volume = cuboidSize[ 0 ] * cuboidSize[ 1 ] * cuboidSize[ 2 ] * 5.5306341e-5; // NOTE: cubic quake units -> cubic meters ( 1qu = 0.0381m ) + memcpy( &cuboidAttr, attr, sizeof( buildableAttributes_t ) ); + cuboid = BG_CuboidAttributes( buildable ); - switch(cuboid->hpt) + switch( cuboid->hpt ) { - case CBHPT_PLAIN: - cuboidAttr.health=ceil(volume*cuboid->hppv); - break; - case CBHPT_CUBES: - BG_CuboidSortSize(cuboidSize,sorted); - cuboidAttr.health=sqrt(sorted[2]*sorted[0])*sqrt(sorted[1]*sorted[0])*(float)sorted[0]*5.5306341e-5*cuboid->hppv; - break; - case CBHPT_PANES: - BG_CuboidSortSize(cuboidSize,sorted); - cuboidAttr.health=(float)sorted[2]*(float)sorted[1]*((float)sorted[0]+(float)sorted[2])/2.0f*5.5306341e-5*cuboid->hppv; - break; + case CBHPT_PLAIN: + cuboidAttr.health = ceil( volume * cuboid->hppv ); + break; + case CBHPT_CUBES: + break; + case CBHPT_PANES: + { + float v2; + + BG_CuboidSortSize( cuboidSize, sorted ); + + v2 = sorted[ 1 ] * sorted [ 1 ] * sorted [ 2 ] * 5.5306341e-5; + + cuboidAttr.health = ceil( sqrt( volume * v2 ) * cuboid->hppv ) ; + } + break; } - if(cuboidAttr.health<1) - cuboidAttr.health=1; - cuboidAttr.splashDamage=0; - cuboidAttr.splashRadius=0; - if(cuboid->regen) - cuboidAttr.regenRate=cuboid->regenrate; - cuboidAttr.buildTime=MAX((float)cuboidAttr.health/(float)cuboid->buildrate*1e3,(float)cuboid->minbt); - cuboidAttr.buildPoints=MAX(ceil((float)cuboidAttr.health/cuboid->hppv*cuboid->bppv),1); + if(cuboidAttr.health < 1) + cuboidAttr.health = 1; + cuboidAttr.splashDamage = 0; + cuboidAttr.splashRadius = 0; + if( cuboid->regen ) + cuboidAttr.regenRate = cuboid->regenrate; + cuboidAttr.buildTime = MAX( (float)cuboidAttr.health / (float)cuboid->buildrate * 1e3, (float)cuboid->minbt ); + cuboidAttr.buildPoints = MAX( ceil( (float)cuboidAttr.health / cuboid->hppv * cuboid->bppv ), 1 ); return &cuboidAttr; } return attr; @@ -4270,11 +4275,11 @@ const cuboidAttributes_t BG_CuboidTypes [] = 1, // int numsounds {0} // float volumes[6] }, // } - 180, // float hppv - CBHPT_CUBES, // int hpt + 80, // float hppv + CBHPT_PLAIN, // int hpt 3.0, // float bppv - 40, // int buildrate - 1500, // int minbt + 20, // int buildrate + 5000, // int minbt qfalse, // qboolean regen; 0, // int regenspeed qfalse, // qboolean zappable @@ -4297,8 +4302,8 @@ const cuboidAttributes_t BG_CuboidTypes [] = 52, // float hppv CBHPT_PANES, // int hpt 1.5, // float bppv - 55, // int buildrate - 1200, // int minbt + 15, // int buildrate + 6500, // int minbt qfalse, // qboolean regen; 0, // int regenspeed qfalse, // qboolean zappable @@ -4321,8 +4326,8 @@ const cuboidAttributes_t BG_CuboidTypes [] = 50, // float hppv CBHPT_PLAIN, // int hpt 4.0, // float bppv - 26, // int buildrate - 1800, // int minbt + 10, // int buildrate + 8000, // int minbt qfalse, // qboolean regen; 0, // int regenspeed qfalse, // qboolean zappable @@ -4342,11 +4347,11 @@ const cuboidAttributes_t BG_CuboidTypes [] = 3, // int numsounds {0,2.0,4.5} // float volumes[6] }, // } - 50, // float hppv + 20, // float hppv CBHPT_PLAIN, // int hpt 1.2, // float bppv - 83, // int buildrate - 750, // int minbt + 35, // int buildrate + 3750, // int minbt qtrue, // qboolean regen; 45, // int regenspeed qfalse, // qboolean zappable @@ -4369,8 +4374,8 @@ const cuboidAttributes_t BG_CuboidTypes [] = 20, // float hppv CBHPT_PLAIN, // int hpt 1.5, // float bppv - 45, // int buildrate - 1300, // int minbt + 25, // int buildrate + 5500, // int minbt qtrue, // qboolean regen; 90, // int regenspeed qfalse, // qboolean zappable diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index ae3a97d..beb7e37 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -480,7 +480,7 @@ int G_FindDCC( gentity_t *self ) return 0; //iterate through entities - for( i = MAX_CLIENTS, ent = g_entities + i; i < level.num_entities; i++, ent++ ) + for( i = MAX_CLIENTS, ent = g_entities + i; i < level.num_entities && foundDCC < MAX_DCS_PER_BUILDABLE; i++, ent++ ) { if( ent->s.eType != ET_BUILDABLE ) continue; @@ -2789,7 +2789,9 @@ void G_BuildableThink( gentity_t *ent, int msec ) ent->health += regenRate; } else if( ent->buildableTeam == TEAM_HUMANS && ent->dcc && - ( ent->lastDamageTime + HUMAN_REGEN_DAMAGE_TIME ) < level.time ) + ( ent->lastDamageTime + HUMAN_REGEN_DAMAGE_TIME ) < level.time && + ( !BG_Buildable( ent->s.modelindex, NULL )->cuboid || + BG_CuboidAttributes( ent->s.modelindex )->repairable ) ) { ent->health += DC_HEALRATE * ent->dcc; } @@ -2813,10 +2815,10 @@ void G_BuildableThink( gentity_t *ent, int msec ) ent->dcc = ( ent->buildableTeam != TEAM_HUMANS ) ? 0 : G_FindDCC( ent ); // Set health - ent->s.generic1 = MIN(MAX(ent->health,0),999); + ent->s.generic1 = MIN( MAX( ent->health, 0 ), 999 ); - // Set health for cuboids (BG_CuboidPackHealthSafe does nothing if not a cuboid) !@#CUBOID - BG_CuboidPackHealthSafe(ent->s.modelindex,&ent->s,ent->health); + // Set health for cuboids (BG_CuboidPackHealthSafe does nothing if not a cuboid) + BG_CuboidPackHealthSafe( ent->s.modelindex, &ent->s, ent->health ); // Set flags ent->s.eFlags &= ~( EF_B_POWERED | EF_B_SPAWNED | EF_B_MARKED ); @@ -3805,14 +3807,14 @@ static gentity_t *G_Build( gentity_t *builder, buildable_t buildable, break; } - if(buildable>=CUBOID_FIRST && buildable<=CUBOID_LAST) + if( buildable >= CUBOID_FIRST && buildable <= CUBOID_LAST ) { - built->think=Cuboid_Think; - built->die=Cuboid_Die; + built->think = Cuboid_Think; + built->die = Cuboid_Die; } built->clipmask = MASK_PLAYERSOLID; - built->r.contents=CONTENTS_BODY; + built->r.contents = CONTENTS_BODY; built->s.number = built - g_entities; built->enemy = NULL; built->s.weapon = BG_Buildable( buildable, NULL )->turretProjType; @@ -3824,7 +3826,7 @@ static gentity_t *G_Build( gentity_t *builder, buildable_t buildable, G_SetOrigin( built, localOrigin ); - // roughly nudge the buildable onto the surface D:< !@#CUBOID + // roughly nudge the buildable onto the surface D:< VectorScale( normal, -512.0f, built->s.pos.trDelta ); if(BG_Buildable(buildable, NULL)->cuboid) diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index 63e80be..11d4892 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -1136,7 +1136,9 @@ static void G_CreateNewZap( gentity_t *creator, gentity_t *target ) if( target->health > 0 ) { G_Damage( target, creator, creator, forward, - target->s.origin, LEVEL2_AREAZAP_DMG, + target->s.origin, LEVEL2_AREAZAP_DMG * + ( ( target->s.eType == ET_BUILDABLE ) + ? LEVEL2_AREAZAP_DMG_MOD : 1.0f ), DAMAGE_NO_KNOCKBACK | DAMAGE_NO_LOCDAMAGE, MOD_LEVEL2_ZAP ); @@ -1145,8 +1147,9 @@ static void G_CreateNewZap( gentity_t *creator, gentity_t *target ) for( i = 1; i < zap->numTargets; i++ ) { G_Damage( zap->targets[ i ], target, zap->creator, forward, target->s.origin, - LEVEL2_AREAZAP_DMG * ( 1 - pow( (zap->distances[ i ] / - LEVEL2_AREAZAP_CHAIN_RANGE ), LEVEL2_AREAZAP_CHAIN_FALLOFF ) ) + 1, + ( LEVEL2_AREAZAP_DMG * ( 1 - pow( (zap->distances[ i ] / + LEVEL2_AREAZAP_CHAIN_RANGE ) , LEVEL2_AREAZAP_CHAIN_FALLOFF ) ) + 1 ) + * ( ( zap->targets[ i ]->s.eType == ET_BUILDABLE ) ? LEVEL2_AREAZAP_DMG_MOD : 1.0f ), DAMAGE_NO_KNOCKBACK | DAMAGE_NO_LOCDAMAGE, MOD_LEVEL2_ZAP ); } @@ -1254,7 +1257,8 @@ void areaZapFire( gentity_t *ent ) if( ( traceEnt->client && traceEnt->client->ps.stats[ STAT_TEAM ] == TEAM_HUMANS ) || ( traceEnt->s.eType == ET_BUILDABLE && BG_Buildable( traceEnt->s.modelindex, NULL )->team == TEAM_HUMANS ) && - (!BG_Buildable(traceEnt->s.modelindex,NULL)->cuboid||BG_CuboidAttributes(traceEnt->s.modelindex)->zappable)) + ( !BG_Buildable( traceEnt->s.modelindex, NULL )->cuboid || + BG_CuboidAttributes( traceEnt->s.modelindex )->zappable ) ) { G_CreateNewZap( ent, traceEnt ); } diff --git a/src/game/tremulous.h b/src/game/tremulous.h index df936bc..c18e58f 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -90,6 +90,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL2_AREAZAP_REPEAT 100 //1500 #define LEVEL2_AREAZAP_TIME 100 //1000 #define LEVEL2_AREAZAP_MAX_TARGETS 5 +#define LEVEL2_AREAZAP_DMG_MOD 0.66f //versus buildings #define LEVEL2_WALLJUMP_MAXSPEED 1000.0f #define LEVEL3_CLAW_DMG ADM(80) @@ -603,6 +604,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define DC_HEALRATE 4 #define DC_RANGE 1000 #define DC_VALUE HBVM(DC_BP) +#define MAX_DCS_PER_BUILDABLE 2 #define ARMOURY_BP 10 #define ARMOURY_BT 15000 @@ -645,7 +647,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define STAMINA_WALK_RESTORE 15 #define STAMINA_MEDISTAT_RESTORE 30 // stacked on STOP or WALK #define STAMINA_SPRINT_TAKE 6 -#define STAMINA_JUMP_TAKE 250 +#define STAMINA_JUMP_TAKE 150 //250 #define STAMINA_DODGE_TAKE 250 #define STAMINA_MAX 1000 #define STAMINA_BREATHING_LEVEL 0 |