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-rwxr-xr-xassets/ui/tremulous_human_hud.menu379
1 files changed, 0 insertions, 379 deletions
diff --git a/assets/ui/tremulous_human_hud.menu b/assets/ui/tremulous_human_hud.menu
deleted file mode 100755
index f2b4ca9..0000000
--- a/assets/ui/tremulous_human_hud.menu
+++ /dev/null
@@ -1,379 +0,0 @@
-#include "ui/menudef.h"
-
-{
-
-#define W 640
-#define H 480
-
- menuDef
- {
- name "human_hud"
- fullScreen MENU_FALSE
- visible MENU_TRUE
- rect 0 0 W H
- aspectBias ASPECT_NONE
-
-#define COMMON_HUD_R 0.0
-#define COMMON_HUD_G 0.8
-#define COMMON_HUD_B 1.0
-#include "ui/tremulous_common_hud.h"
-
- //////////////////
- //STATIC OBJECTS//
- //////////////////
-
- //LEFT CIRCLE
- itemDef
- {
- name "left-circle"
- rect 35 417.5 25 25
- aspectBias ALIGN_LEFT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25
- style WINDOW_STYLE_SHADER
- background "ui/assets/neutral/circle.tga"
- }
-
- //LEFT ARM
- itemDef
- {
- name "left-arm"
- rect 68.25 420 94.5 35
- aspectBias ALIGN_LEFT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25
- style WINDOW_STYLE_SHADER
- background "ui/assets/human/left-arm.tga"
- }
-
- //CREDITS LABEL
- itemDef
- {
- name "credits-label"
- rect 508 403 7 7.5
- aspectBias ALIGN_RIGHT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
- style WINDOW_STYLE_SHADER
- background "ui/assets/human/credits.tga"
- }
-
- //RIGHT CIRCLE
- itemDef
- {
- name "right-circle"
- rect 580 417.5 25 25
- aspectBias ALIGN_RIGHT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25
- style WINDOW_STYLE_SHADER
- background "ui/assets/neutral/circle.tga"
- }
-
- //RIGHT ARM
- itemDef
- {
- name "right-arm"
- rect 477.25 420 94.5 35
- aspectBias ALIGN_RIGHT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25
- style WINDOW_STYLE_SHADER
- background "ui/assets/human/right-arm.tga"
- }
-
- //RIGHT CAP
- itemDef
- {
- name "right-cap"
- rect 500 400 80 15
- aspectBias ALIGN_RIGHT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25
- style WINDOW_STYLE_SHADER
- background "ui/assets/human/right-cap.tga"
- }
-
- ///////////////////
- //DYNAMIC OBJECTS//
- ///////////////////
-
- //BOLT
- itemDef
- {
- name "bolt"
- rect 40 420 15 20
- aspectBias ALIGN_LEFT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8
- backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2
- background "ui/assets/human/bolt.tga"
- ownerdraw CG_PLAYER_STAMINA_BOLT
- }
-
- //CROSS
- itemDef
- {
- name "cross"
- rect 132.5 425 25 25
- aspectBias ALIGN_LEFT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
- ownerdraw CG_PLAYER_HEALTH_CROSS
- }
-
- //STAMINA 1
- itemDef
- {
- name "stamina1"
- rect 34.5 403.5 9 11.5
- aspectBias ALIGN_LEFT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8
- backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2
- background "ui/assets/human/stamina1.tga"
- ownerdraw CG_PLAYER_STAMINA_1
- }
-
- //STAMINA 2
- itemDef
- {
- name "stamina2"
- rect 24 410.75 11.5 10.5
- aspectBias ALIGN_LEFT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8
- backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2
- background "ui/assets/human/stamina2.tga"
- ownerdraw CG_PLAYER_STAMINA_2
- }
-
- //STAMINA 3
- itemDef
- {
- name "stamina3"
- rect 20.75 423.5 10.5 7
- aspectBias ALIGN_LEFT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8
- backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2
- background "ui/assets/human/stamina3.tga"
- ownerdraw CG_PLAYER_STAMINA_3
- }
-
- //STAMINA 4
- itemDef
- {
- name "stamina4"
- rect 21 402.5 54 55
- aspectBias ALIGN_LEFT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8
- backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2
- background "ui/assets/human/stamina4.tga"
- ownerdraw CG_PLAYER_STAMINA_4
- }
-
- //RING
- itemDef
- {
- name "ring"
- //rect 20 402.5 55 55 // Guide for Stamina alignment
- rect 565 402.5 55 55
- aspectBias ALIGN_RIGHT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
- backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2
- background "ui/assets/human/ring.tga"
- ownerdraw CG_PLAYER_CLIPS_RING
- }
-
- //CREDITS
- itemDef
- {
- name "credits"
- rect 515 402 45 11.25
- aspectBias ALIGN_RIGHT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
- ownerdraw CG_PLAYER_CREDITS_VALUE
- }
-
- //HEALTH
- itemDef
- {
- name "health"
- rect 67 430 60 15
- aspectBias ALIGN_LEFT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5
- ownerdraw CG_PLAYER_HEALTH
- }
-
- //WEAPON ICON
- itemDef
- {
- name "weapon"
- rect 482.5 425 25 25
- aspectBias ALIGN_RIGHT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
- ownerdraw CG_PLAYER_WEAPONICON
- }
-
- //WEAPON SELECT TEXT
- itemDef
- {
- name "selecttext"
- rect 200 300 240 25
- aspectBias ALIGN_CENTER
- visible MENU_TRUE
- decoration
- textScale .5
- ownerdraw CG_PLAYER_SELECTTEXT
- textstyle ITEM_TEXTSTYLE_SHADOWED
- }
-
- //AMMO
- itemDef
- {
- name "ammo"
- rect 507 430 53 15
- aspectBias ALIGN_RIGHT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5
- ownerdraw CG_PLAYER_AMMO_VALUE
- }
-
- //CLIPS
- itemDef
- {
- name "clips"
- rect 538 423 60 15
- aspectBias ALIGN_RIGHT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5
- ownerdraw CG_PLAYER_CLIPS_VALUE
- }
-
- //BUILD TIMER
- itemDef
- {
- name "buildtimer"
- rect 580 417.5 25 25
- aspectBias ALIGN_RIGHT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5
- ownerdraw CG_PLAYER_BUILD_TIMER
- }
-
- //USABLE
- itemDef
- {
- name "usable"
- rect 307.5 380 25 25
- aspectBias ALIGN_CENTER
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5
- background "ui/assets/neutral/use.tga"
- ownerdraw CG_PLAYER_USABLE_BUILDABLE
- }
-
- //SCANNER
- itemDef
- {
- name "scanner"
- rect 164 340 312 72
- aspectBias ALIGN_CENTER
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5
- background "ui/assets/human/scanner.tga"
- ownerdraw CG_PLAYER_HUMAN_SCANNER
- }
-
- //INVENTORY
- itemDef
- {
- name "inventory"
- rect 182.5 425 275 25
- aspectBias ALIGN_CENTER
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
- ownerdraw CG_PLAYER_SELECT
- }
-
- //CHARGE BAR
- itemDef
- {
- name "charge"
- rect 510 384 56 8
- aspectBias ALIGN_RIGHT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
- ownerdraw CG_PLAYER_CHARGE_BAR
- background "ui/assets/neutral/charge_cap_h.tga"
- }
-
- //CHARGE BAR BG
- itemDef
- {
- name "chargebg"
- rect 506 380 64 16
- aspectBias ALIGN_RIGHT
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25
- ownerdraw CG_PLAYER_CHARGE_BAR_BG
- background "ui/assets/neutral/charge_bg_h.tga"
- }
-
- //SELECTED
- itemDef
- {
- name "selected"
- rect 306 424 27 27
- aspectBias ALIGN_CENTER
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25
- style WINDOW_STYLE_SHADER
- background "ui/assets/neutral/selected.tga"
- }
-
- //TEAM OVERLAY
- itemDef
- {
- name "teamoverlay"
- rect BORDER 175 200 128
- style WINDOW_STYLE_EMPTY
- visible MENU_TRUE
- decoration
- forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.75
- textscale 0.85
- ownerdraw CG_TEAMOVERLAY
- }
- }
-}