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-rwxr-xr-xassets/scripts/weapons.particle890
1 files changed, 0 insertions, 890 deletions
diff --git a/assets/scripts/weapons.particle b/assets/scripts/weapons.particle
deleted file mode 100755
index 5851fc6..0000000
--- a/assets/scripts/weapons.particle
+++ /dev/null
@@ -1,890 +0,0 @@
-models/weapons/hive/missilePS
-{
- ejector
- {
- particle
- {
- shader 20 models/weapons/hive/sprite1.tga models/weapons/hive/sprite2.tga
-
- displacement 0 0 0 ~4.0
-
- parentVelocityFraction 0.5
- velocityType static
- velocityDir linear
- velocityMagnitude 100
- velocity 0 0 1 ~180
-
- accelerationType cent
- accelerationDir point
- accelerationMagnitude 2000
-
- rotation 0 -20.0~40.0 -20.0~40.0
- radius 0 2.0 2.0
- alpha 0 1.0 0.0
- bounce 0.5
-
- lifeTime 4000
- }
-
- count infinite
- delay 0
- period 100 - ~0%
- }
-}
-
-models/weapons/rifle/impactPS
-{
- ejector
- {
- particle
- {
- shader sync gfx/rifle/verysmallrock
-
- displacement 0 0 0 ~4.0
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 100
- velocity 0 0 0 ~20
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 600
- acceleration 0 0 -1 0
-
- radius 0 1.0 1.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0.0
-
- lifeTime 350
- }
-
- count 0~2
- delay ~100
- period 0 - ~0%
- }
-
- ejector
- {
- particle
- {
- shader sync gfx/sprites/smoke
-
- displacement 0 0 0 ~1.0
- normalDisplacement 3.0
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 20
- velocity 0 0 0 0
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 300
- acceleration 0 0 1 0
-
- radius 0 4.0 6.0
- alpha 0 0.5 0.0
- rotation 0 ~360 -
- bounce 0.0
-
- lifeTime 250
- }
-
- count 1
- delay 0
- period 0 - ~0%
- }
-
- ejector
- {
- particle
- {
- shader sync gfx/blaster/orange_particle
-
- normalDisplacement 3.0
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 200
- velocity 0 0 0 ~160
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 600
- acceleration 0 0 -1 0
-
- radius 0 3.0 0.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0.0
-
- lifeTime 200
- }
-
- count 0~1
- delay 0
- period 0 - ~0%
- }
-}
-
-models/weapons/rifle/muzzlePS
-{
- ejector
- {
- particle
- {
- shader sync gfx/sprites/smoke
-
- displacement 0 0 0 ~0.0
-
- parentVelocityFraction 0.9
-
- velocityType static
- velocityDir linear
- velocityMagnitude 20
- velocity 0 0 0 0
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 300
- acceleration 0 0 1 0
-
- radius 0 2.0 4.0
- alpha 0 0.4 0.0
- rotation 0 ~360 -
- bounce 0.0
-
- lifeTime 200
- }
-
- count 1
- delay 0
- period 0 - ~0%
- }
-
- ejector
- {
- particle
- {
- model models/weapons/shells/rifle-shell.md3
-
- displacement -5 -3 0 ~0.0
-
- parentVelocityFraction 0.85
-
- velocityType static_transform
- velocityDir linear
- velocityMagnitude 200
- velocity 0 -1 3 ~10
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 800
- acceleration 0 0 -1 0
-
- radius 0 1.0 -
- bounce 0.5
-
- lifeTime 5000
- }
-
- count 1
- delay 0
- period 0 - ~0%
- }
-}
-
-models/weapons/shotgun/muzzlePS
-{
- ejector
- {
- particle
- {
- shader sync gfx/sprites/smoke
-
- displacement 0 0 0 ~0.0
-
- parentVelocityFraction 0.9
-
- velocityType static
- velocityDir linear
- velocityMagnitude 20
- velocity 0 0 0 0
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 300
- acceleration 0 0 1 0
-
- radius 0 2.0 4.0
- alpha 0 0.4 0.0
- rotation 0 ~360 -
- bounce 0.0
-
- lifeTime 200
- }
-
- count 1
- delay 0
- period 0 - ~0%
- }
-
- ejector
- {
- particle
- {
- model models/weapons/shells/shotgun-shell.md3
-
- displacement -5 -3 0 ~0.0
-
- parentVelocityFraction 0.85
-
- velocityType static_transform
- velocityDir linear
- velocityMagnitude 200
- velocity 0 -1 3 ~10
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 800
- acceleration 0 0 -1 0
-
- radius 0 1.0 -
- bounce 0.5
-
- lifeTime 5000
- }
-
- count 1
- delay 0
- period 0 - ~0%
- }
-}
-
-models/weapons/chaingun/muzzlePS
-{
- ejector
- {
- particle
- {
- model models/weapons/shells/rifle-shell.md3
-
- displacement -5 -3 0 ~0.0
-
- parentVelocityFraction 0.85
-
- velocityType static_transform
- velocityDir linear
- velocityMagnitude 200
- velocity 0 -1 3 ~10
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 800
- acceleration 0 0 -1 0
-
- radius 0 1.0 -
- bounce 0.5
-
- lifeTime 5000
- }
-
- count 1
- delay 0
- period 0 - ~0%
- }
-}
-
-models/weapons/flamer/muzzlePS
-{
- ejector
- {
- particle
- {
- shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
- displacement 0 0 0 ~0.0
-
- parentVelocityFraction 0.65
-
- velocityType cent
- velocityDir linear
- velocityMagnitude 500
- velocity 0 0 0 ~0
-
- physicsRadius 15
-
- radius 0 4.0 40.0
- alpha 0 1.0 1.0
- rotation 0 ~360 -
- bounce 0.1
-
- lifeTime 800
- }
-
- count infinite
- delay 0
- period 15 - ~0%
- }
-}
-
-models/weapons/level1upg/muzzlePS
-{
- ejector
- {
- particle
- {
- shader sync gfx/sprites/poisoncloud
-
- displacement 0 0 0 ~0.0
-
- parentVelocityFraction 1.0
-
- velocityType cent
- velocityDir linear
- velocityMagnitude 80
- velocity 0 0 0 ~50
-
- radius 0 10.0 25.0
- alpha 0 0.5 0.0
- rotation 0 ~360 -
- bounce 1.0
-
- lifeTime 800
- }
-
- count 20
- delay 0
- period 40 - ~0%
- }
-}
-
-models/weapons/blaster/missilePS
-{
- ejector
- {
- particle
- {
- shader sync gfx/blaster/orange_particle
-
- displacement 0 0 0 ~2.0
-
- parentVelocityFraction 0.5
-
- radius 0 1.5 0.0
- alpha 0 1.0 0.0
- bounce 0.01
-
- lifeTime 400
- }
-
- count infinite
- delay 0
- period 10 - ~0%
- }
-}
-
-models/weapons/prifle/impactPS
-{
- ejector
- {
- particle
- {
- shader sync gfx/prifle/red_blob
-
- radius 0 3.0 6.0
- alpha 70 1.0 0.0
- rotation 0 ~360 -
-
- lifeTime 140
- }
-
- count 1
- delay 0
- period 0 - ~0%
- }
-}
-
-models/weapons/prifle/missilePS
-{
- ejector
- {
- particle
- {
- shader sync gfx/prifle/red_blob
-
- parentVelocityFraction 0.8
-
- radius 0 2.0 1.5
- alpha 0 0.8 0.0
- bounce 0.01
-
- lifeTime 400
- }
-
- count infinite
- delay 0
- period 10 - ~0%
- }
-}
-
-models/weapons/mdriver/impactPS
-{
- ejector
- {
- particle
- {
- shader sync gfx/mdriver/green_particle
-
- displacement 0 0 0 ~2.0
-
- normalDisplacement 10.0
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 400
- velocity 0 0 0 ~80
-
- accelerationType normal
- accelerationDir linear
- accelerationMagnitude 200
- acceleration 0 0 1 ~360
-
- radius 0 6.0 4.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0.5
-
- lifeTime 1000
- }
-
- count 10
- delay 0
- period 0 - ~0%
- }
-}
-
-models/weapons/lcannon/missilePS
-{
- ejector
- {
- particle
- {
- shader sync gfx/blaster/orange_particle
-
- displacement 0 0 0 ~3.0
-
- parentVelocityFraction 1.0
- velocityType static
- velocityDir linear
- velocityMagnitude 120
- velocity 0 0 1 ~360
-
- radius 0 1.0 5.0
- alpha 0 1.0 0.0
- bounce 0.1
-
- lifeTime 1000
- }
-
- count infinite
- delay 0
- period 50 - ~0%
- }
-}
-
-models/weapons/lcannon/secondaryMissilePS
-{
- ejector
- {
- particle
- {
- shader sync gfx/blaster/orange_particle
-
- displacement 0 0 0 ~3.0
-
- parentVelocityFraction 0.5
-
- radius 0 2.0 0.0
- alpha 0 1.0 0.0
- bounce 0.1
-
- lifeTime 400
- }
-
- count infinite
- delay 0
- period 25 - ~0%
- }
-}
-
-models/weapons/lcannon/impactPS
-{
- ejector
- {
- particle
- {
- shader sync gfx/blaster/orange_particle
-
- radius 0 8.0 16.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
-
- scaleWithCharge 0.10
-
- lifeTime 250
- }
-
- count 1
- delay 0
- period 0 - ~0%
- }
-
- ejector
- {
- particle
- {
- shader sync gfx/blaster/orange_particle
-
- displacement 0 0 0 ~2.0
-
- normalDisplacement 10.0
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 200
- velocity 0 0 0 ~160
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 300
- acceleration 0 0 -1 0
-
- radius 0 1.0 5.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0.8
-
- lifeTime 2000~1000
- }
-
- count 30
- delay 0
- period 0 - ~0%
- }
-
- ejector
- {
- particle
- {
- shader sync gfx/lcannon/primary
-
- displacement 0 0 0 ~10.0
-
- normalDisplacement 15.0
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 100
- velocity 0 0 0 ~160
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 150
- acceleration 0 0 -1 0
-
- radius 0 1.0 0.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 1.0
-
- scaleWithCharge 0.10
-
- lifeTime 1000~1000
- }
-
- count 6
- delay 0
- period 0 - ~0%
- }
-}
-
-models/weapons/lcannon/secondaryImpactPS
-{
- ejector
- {
- particle
- {
- shader sync gfx/blaster/orange_particle
-
- radius 0 8.0 16.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
-
- lifeTime 250
- }
-
- count 1
- delay 0
- period 0 - ~0%
- }
-
- ejector
- {
- particle
- {
- shader sync gfx/blaster/orange_particle
-
- displacement 0 0 0 ~2.0
-
- normalDisplacement 10.0
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 150
- velocity 0 0 0 ~160
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 300
- acceleration 0 0 -1 0
-
- radius 0 1.0 5.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0.8
-
- lifeTime 2000~1000
- }
-
- count 10
- delay 0
- period 0 - ~0%
- }
-}
-
-models/weapons/psaw/impactPS
-{
- ejector
- {
- particle
- {
- shader sync gfx/psaw/blue_particle
-
- displacement 0 0 0 ~2.0
-
- velocityType static
- velocityDir linear
- velocityMagnitude 100
- velocity 0 0 -1 ~25
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 800
- acceleration 0 0 -1 ~10
-
- radius 0 1.0~2.0 3.0~2.0
- alpha 0 1.0 1.0
- rotation 0 ~360 -
- bounce 0.5
-
- lifeTime 1000
- }
-
- count 3
- delay 0
- period 0 - ~0%
- }
-}
-
-models/weapons/lasgun/impactPS
-{
- ejector
- {
- particle
- {
- shader sync gfx/lasgun/purple_particle
-
- displacement 0 0 0 ~2.0
- normalDisplacement 7.0
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 100
- velocity 0 0 0 ~90
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 600
- acceleration 0 0 -1 ~10
-
- radius 0 3.0~2.0 0.0
- alpha 0 1.0 1.0
- rotation 0 ~360 -
- bounce 0.5
-
- lifeTime 500
- }
-
- count 3
- delay 0
- period 0 - ~0%
- }
-}
-
-models/weapons/grenade/impactTrailPS
-{
- ejector
- {
- particle
- {
- shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
-
- displacement 0 0 0 ~0
-
- velocityType static
- velocityDir linear
- velocityMagnitude 30
- velocity 0 0 -1 ~0
-
- radius 0 30.0 10.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0
-
- lifeTime 500
- }
-
- count 5
- delay 0
- period 40 - 0
- }
-}
-
-models/weapons/grenade/impactPS
-{
- ejector
- {
- particle
- {
- shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
-
- displacement 0 0 11 ~0
-
- velocityType static
- velocityDir linear
- velocityMagnitude 200~75%
- velocity 0 0 1 ~10
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 300
- acceleration 0 0 -1 0
-
- radius 0 10.0 40.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0
-
- lifeTime 500
-
- childSystem models/weapons/grenade/impactTrailPS
- }
-
- count 5
- delay 0
- period 10 - ~0%
- }
-
- ejector
- {
- particle
- {
- shader sync gfx/grenade/flare_01
-
- displacement 0 0 8 ~0
-
- velocityType static
- velocityDir linear
- velocityMagnitude 10~50%
- velocity 0 0 1 ~60
-
- radius 0 100.0 200.0
- alpha 250 1.0 0.0
- rotation 0 ~360 -
- bounce 0.0
-
- lifeTime 300
- }
-
- count 1
- delay 0
- period 10 - ~0%
- }
-
- ejector
- {
- particle
- {
- shader sync gfx/sprites/spark
-
- displacement 0 0 8 ~0
-
- velocityType static
- velocityDir linear
- velocityMagnitude 700~3%
- velocity 0 0 1 ~180
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 800
- acceleration 0 0 1 0
-
- radius 0 10.0 2.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0
-
- lifeTime 300
- }
-
- count 150
- delay 0
- period 0 - ~0%
- }
-}
-
-models/weapons/level3upg/impactPS
-{
- ejector
- {
- particle
- {
- shader sync gfx/level3upg/barb_splash
-
- displacement 0 0 0 ~8
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 800
- velocity 0 0 1 ~80
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 800
- acceleration 0 0 -1 0
-
- radius 0 3.0~2.0 0.0
- alpha 0 1.0 1.0
- rotation 0 ~360 -
- bounce 0.4~100%
-
- lifeTime 175
- }
-
- count 12
- delay 0
- period 0 - ~0%
- }
-}