diff options
author | Paweł Redman <trem.redman@gmail.com> | 2013-09-07 15:46:56 +0200 |
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committer | Paweł Redman <trem.redman@gmail.com> | 2013-09-07 15:46:56 +0200 |
commit | 711f38b3c58d84edadd0b319106c1569335447fb (patch) | |
tree | 9ff9687f1e8b33ceb1c068d19fd62ed17e6397b1 /assets | |
parent | 3cd823565be32d8dcdf8949a5b0f17779cb6ceaa (diff) |
Add missing Human Impregnation Assets
Diffstat (limited to 'assets')
-rw-r--r-- | assets/credits.txt | 21 | ||||
-rw-r--r-- | assets/scripts/cuboid.particle | 66 | ||||
-rw-r--r-- | assets/sound/player/alienfailedhatch.wav | bin | 0 -> 86176 bytes | |||
-rw-r--r-- | assets/sound/player/alienhatch.wav | bin | 0 -> 41992 bytes |
4 files changed, 80 insertions, 7 deletions
diff --git a/assets/credits.txt b/assets/credits.txt index 52f1d4f..c090caf 100644 --- a/assets/credits.txt +++ b/assets/credits.txt @@ -2,14 +2,15 @@ Cuboid - a Tremulous 1.2 mod focused on cuboids and fixing balance issues. - TODO - - - impregnation sounds - - a proper Helmet Mk2 texture - CHANGELOG Version Release date +0.1.1 Sep 07 2013 +______________________________________________________________________________________________ + +NON-GAMEPLAY: +- Added missing Human Impregnation Mod assets. + ______________________________________________________________________________________________ 0.1.0 Sep 06 2013 GAMEPLAY: @@ -33,6 +34,7 @@ GAMEPLAY: - Tyrants can drop bombs (regenerate at a Booster) - Updated the tutorial system - now it turns itself on every update but displays help only about things that weren't in the last version - A splash screen (with Cuboid logo and version) is now displayed every map load/restart. +- Regular Helmet was renamed to Helmet Mk2 and Helmet Mk1 was added (a weaker, Stage 1 version). NON-GAMEPLAY: - Jetpack now has new, less annoying sounds. - Flamer sounds better. @@ -83,7 +85,8 @@ models/weapons/level2upg/zap1.wav Halleck @ freesound.org models/weapons/level2upg/zap_conti... DJ Chronos @ freesound.org cc-by models/weapons/level2upg/weapon.cfg Darklegion Development, theinvsblman cc-by-sa models/weapons/level4/weapon.cfg Darklegion Development, theinvsblman cc-by-sa -scripts/* theinvsblman cc-by +scripts/cuboid.shader theinvsblman cc-by +scripts/cuboid.particle Darklegion Development, theinvsblman cc-by-sa sound/cuboid/axischange.wav Ongitak @ freesound.org cc-by sound/cuboid/concrete/dstr0.wav Michael Manzke @ freesound.org cc-by-nc sound/cuboid/concrete/pain0.wav Benboncan @ freesound.org cc-by @@ -111,6 +114,8 @@ sound/cuboid/slime/dstr0.wav Michael Manzke @ freesound.org sound/cuboid/slime/dstr1.wav Audionautics @ freesound.org cc-by sound/cuboid/slime/pain0.wav anechoix @ freesound.org cc-by-nc sound/cuboid/slime/pain1.wav anechoix @ freesound.org cc-by-nc +sound/player/alienhatch.wav Darklegion Development, theinvsblman cc-by-sa +sound/player/alienfailedhatch.wav Darklegion Development, theinvsblman cc-by-sa sound/upgrades/jetpack/hi.wav Pikachu cc0 sound/upgrades/jetpack/idle.wav Pikachu cc0 sound/upgrades/jetpack/low.wav Pikachu cc0 @@ -128,7 +133,9 @@ vm/*.qvm authors denoted in Programming section Following files come from the original Tremulous GPP release and are not part of the Cuboid mod. All of them were made by Darklegion Development and are licensed under the terms of CC-BY-SA. -scripts/weapons.shader, scripts/crosshairs.shader, scripts/mdriver.trail, scripts/misc.particle, scripts/weapons.particle, scripts/ui.shader, sound/buildables/barricade, sound/buildables/barricade/sound.cfg, ui/tremulous_teamselect.menu, ui/main.menu, ui/ingame_help.menu, ui/tremulous_alienclass.menu, ui/tremulous_dialogs.menu, ui/password.menu, ui/tremulous.txt, ui/tremulous_alien_common_hud.h, ui/tremulous_alienupgrade.menu, ui/tremulous_common_hud.h, ui/say.menu, ui/menus.txt, ui/createserver.menu, ui/menudef.h, ui/download.menu, ui/ingame.txt, ui/news.menu, ui/mod.menu, ui/tremulous_aliendialogs.menu, ui/tremulous_human_hud.menu, ui/ingame.menu, ui/demo.menu, ui/serverinfo.menu, ui/connect.menu, ui/tremulous_humanbuild.menu, ui/quit.menu, ui/findplayer.menu, ui/error.menu, ui/hud.txt, ui/joinserver.menu, ui/ingame_game.menu, ui/tremulous_default_hud.menu, ui/tremulous_alien_builder_hud.menu, ui/quitcredit.menu, ui/drop.menu, ui/teamscore.menu, ui/tremulous_alienbuild.menu, ui/tremulous_humanarmoury.menu, ui/ingame_leave.menu, ui/loading.menu, ui/tremulous_humandialogs.menu, ui/tremulous_alien_general_hud.menu, ui/tremulous_humanitem.menu, ui/createfavorite.menu, ui/assets/human/buildstat.cfg, ui/assets/alien/buildstat.cfg, ui/options.menu, models/players/level1/animation.cfg, models/players/human_bsuit/locdamage.cfg, models/players/human_base/locdamage.cfg, models/weapons/level3upg/weapon.cfg, models/weapons/level2, models/weapons/level2/weapon.cfg, models/weapons/level1upg/weapon.cfg, models/weapons/level1/weapon.cfg, models/weapons/abuildupg/weapon.cfg, models/weapons/abuild/weapon.cfg, level0/weapon.cfg,models/weapons/psaw/weapon.cfg, models/weapons/prifle/weapon.cfg, models/weapons/level3/weapon.cfg, models/weapons/mdriver/weapon.cfg, models/weapons/lcannon/weapon.cfg, models/buildables/mgturret, models/buildables/mgturret/animation.cfg, models/buildables/barricade/animation.cfg, models/buildables/acid_tube/animation.cfg, models/buildables/tesla/animation.cfg, models/buildables/repeater/animation.cfg, models/buildables/medistat/animation.cfg, configs/classes/level2upg.cfg, configs/classes/builder.cfg, configs/classes/builderupg.cfg, configs/classes/level4.cfg, configs/classes/spectator.cfg, configs/classes/level1upg.cfg, configs/classes/level3upg.cfg, configs/classes/level0.cfg, configs/classes/level3.cfg, configs/classes/level2.cfg, configs/classes/level1.cfg, configs/classes/human_bsuit.cfg, configs/classes/human_base.cfg, configs/buildables/eggpod.cfg, configs/buildables/hive.cfg, configs/buildables/hovel.cfg, configs/buildables/dcc.cfg, configs/buildables/telenode.cfg, configs/buildables/trapper.cfg, configs/buildables/tesla.cfg, configs/buildables/barricade.cfg, configs/buildables/repeater.cfg, configs/buildables/reactor.cfg, configs/buildables/medistat.cfg, configs/buildables/overmind.cfg, configs/buildables/arm.cfg, configs/buildables/booster.cfg, configs/buildables/acid_tube.cfg, configs/buildables/mgturret.cfg, armour/larmour.armour, armour/helmet.armour, armour/bsuit.armour +scripts/weapons.shader, scripts/crosshairs.shader, scripts/mdriver.trail, scripts/misc.particle, scripts/weapons.particle, scripts/ui.shader, sound/buildables/barricade, sound/buildables/barricade/sound.cfg, ui/tremulous_teamselect.menu, ui/main.menu, ui/ingame_help.menu, ui/tremulous_alienclass.menu, ui/tremulous_dialogs.menu, ui/password.menu, ui/tremulous.txt, ui/tremulous_alien_common_hud.h, ui/tremulous_alienupgrade.menu, ui/tremulous_common_hud.h, ui/say.menu, ui/menus.txt, ui/createserver.menu, ui/menudef.h, ui/download.menu, ui/ingame.txt, ui/news.menu, ui/mod.menu, ui/tremulous_aliendialogs.menu, ui/tremulous_human_hud.menu, ui/ingame.menu, ui/demo.menu, ui/serverinfo.menu, ui/connect.menu, ui/tremulous_humanbuild.menu, ui/quit.menu, ui/findplayer.menu, ui/error.menu, ui/hud.txt, ui/joinserver.menu, ui/ingame_game.menu, ui/tremulous_default_hud.menu, ui/tremulous_alien_builder_hud.menu, ui/quitcredit.menu, ui/drop.menu, ui/teamscore.menu, ui/tremulous_alienbuild.menu, ui/tremulous_humanarmoury.menu, +ui/ingame_leave.menu, ui/loading.menu, ui/tremulous_humandialogs.menu, ui/tremulous_alien_general_hud.menu, ui/tremulous_humanitem.menu, ui/createfavorite.menu, ui/assets/human/buildstat.cfg, ui/assets/alien/buildstat.cfg, ui/options.menu, models/players/level1/animation.cfg, models/players/human_bsuit/locdamage.cfg, models/players/human_base/locdamage.cfg, models/weapons/level3upg/weapon.cfg, models/weapons/level2, models/weapons/level2/weapon.cfg, models/weapons/level1upg/weapon.cfg, models/weapons/level1/weapon.cfg, models/weapons/abuildupg/weapon.cfg, models/weapons/abuild/weapon.cfg, level0/weapon.cfg,models/weapons/psaw/weapon.cfg, models/weapons/prifle/weapon.cfg, models/weapons/level3/weapon.cfg, models/weapons/mdriver/weapon.cfg, models/weapons/lcannon/weapon.cfg, models/buildables/mgturret, models/buildables/mgturret/animation.cfg, models/buildables/barricade/animation.cfg, models/buildables/acid_tube/animation.cfg, models/buildables/tesla/animation.cfg, models/buildables/repeater/animation.cfg, +models/buildables/medistat/animation.cfg, configs/classes/level2upg.cfg, configs/classes/builder.cfg, configs/classes/builderupg.cfg, configs/classes/level4.cfg, configs/classes/spectator.cfg, configs/classes/level1upg.cfg, configs/classes/level3upg.cfg, configs/classes/level0.cfg, configs/classes/level3.cfg, configs/classes/level2.cfg, configs/classes/level1.cfg, configs/classes/human_bsuit.cfg, configs/classes/human_base.cfg, configs/buildables/eggpod.cfg, configs/buildables/hive.cfg, configs/buildables/hovel.cfg, configs/buildables/dcc.cfg, configs/buildables/telenode.cfg, configs/buildables/trapper.cfg, configs/buildables/tesla.cfg, configs/buildables/barricade.cfg, configs/buildables/repeater.cfg, configs/buildables/reactor.cfg, configs/buildables/medistat.cfg, configs/buildables/overmind.cfg, configs/buildables/arm.cfg, configs/buildables/booster.cfg, configs/buildables/acid_tube.cfg, configs/buildables/mgturret.cfg, armour/larmour.armour, armour/helmet.armour, armour/bsuit.armour Terms of the Creative Commons licenses (includes the Sampling Plus license) can be found at: http://creativecommons.org/licenses/. diff --git a/assets/scripts/cuboid.particle b/assets/scripts/cuboid.particle new file mode 100644 index 0000000..c601bdf --- /dev/null +++ b/assets/scripts/cuboid.particle @@ -0,0 +1,66 @@ +alienHatchPS +{ + ejector + { + particle + { + shader sync gfx/damage/blood.tga + + displacement 0 0 20 ~0 + + velocityType normal + velocityDir linear + velocityMagnitude 300~75% + velocity 0 0 1 ~50 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 30 50 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.0 + color 0 { 1.0 0 0 } - + + lifeTime 1000 + } + + count 10 + delay 0 + period 5 - ~0% + } + + ejector + { + particle + { + //TODO: human gibs + model models/fx/alien_gibs/a_gib1.md3 models/fx/alien_gibs/a_gib2.md3 models/fx/alien_gibs/a_gib3.md3 models/fx/alien_gibs/a_gib4.md3 + + displacement 0 0 20 ~0 + + velocityType normal + velocityDir linear + velocityMagnitude 100~80% + velocity 0 0 1 ~10 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 0.8 - + bounce 0.2 + bounceMark 1~1 16 creep + bounceSound ~1 sound/misc/organic_bounce.wav + + lifeTime 5000~1000 + } + + count 4 + delay 0 + period 10 - ~0% + } +} diff --git a/assets/sound/player/alienfailedhatch.wav b/assets/sound/player/alienfailedhatch.wav Binary files differnew file mode 100644 index 0000000..5caf6e8 --- /dev/null +++ b/assets/sound/player/alienfailedhatch.wav diff --git a/assets/sound/player/alienhatch.wav b/assets/sound/player/alienhatch.wav Binary files differnew file mode 100644 index 0000000..b6e6dc4 --- /dev/null +++ b/assets/sound/player/alienhatch.wav |