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-rw-r--r--assets/credits.txt15
1 files changed, 13 insertions, 2 deletions
diff --git a/assets/credits.txt b/assets/credits.txt
index 126f22e..21f6a68 100644
--- a/assets/credits.txt
+++ b/assets/credits.txt
@@ -6,6 +6,17 @@ Cuboid - a Tremulous 1.2 mod focused on cuboids and fixing balance issues.
Version Release date
______________________________________________________________________________________________
+0.1.2 Sep 09 2013
+GAMEPLAY
+- Wall impact effects no longer appear on players or buildables (the MD passing through players bug).
+- Now it takes longer for Biores to start healing after the human is hurt.
+NON-GAMEPLAY:
+- Added a death obituary for being killed with a rantbomb.
+- Replaced Turret spinup sound.
+- Turrets now play a sound after killing their target.
+- It's now possible to change the resizing speed for cuboids (via menu or cg.cuboidResizeRate).
+- Scoretable now displays high amounts of score properly.
+
0.1.1 Sep 07 2013
GAMEPLAY:
- Rebalanced Cuboids.
@@ -13,7 +24,6 @@ GAMEPLAY:
- Decreased jump stamina take by 40% (it's now possible to perform ca. 66% more jumps without replenishing stamina).
- Limited the amount of Defense Computers that can simultaneously heal a single buildable.
- Non-repairable cuboids (like concrete or glass) can no longer be healed by Defense Computers.
-- All cuboids are now non-solid while being built.
NON-GAMEPLAY:
- Added missing Human Impregnation Mod assets.
- Updated Helmet Mk2's texture (still not final).
@@ -134,7 +144,8 @@ sound/upgrades/jetpack/refuel.wav joeseshon @ freesound.org,
alexmol @ freesound.org, Pikachu cc-by
ui/help.txt theinvsblman cc-by
ui/ingame_options.menu Darklegion Development, theinvsblman cc-by-sa
-ui/menudef.h Darklegion Development cc-by-s
+ui/teamscore.menu Darklegion Development, theinvsblman cc-by-sa
+ui/menudef.h Darklegion Development cc-by-sa
vm/*.qvm authors denoted in Programming section GPL
Terms of the Creative Commons licenses (includes the Sampling Plus license) can be found at: http://creativecommons.org/licenses/.