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-rwxr-xr-xassets/models/buildables/acid_tube/animation.cfg15
-rwxr-xr-xassets/models/buildables/barricade/animation.cfg17
-rwxr-xr-xassets/models/buildables/medistat/animation.cfg18
-rwxr-xr-xassets/models/buildables/mgturret/animation.cfg15
-rwxr-xr-xassets/models/buildables/repeater/animation.cfg15
-rwxr-xr-xassets/models/buildables/tesla/animation.cfg15
-rwxr-xr-xassets/models/players/human_base/locdamage.cfg60
-rwxr-xr-xassets/models/players/human_bsuit/locdamage.cfg29
-rwxr-xr-xassets/models/players/level1/animation.cfg48
-rwxr-xr-xassets/models/weapons/abuild/weapon.cfg11
-rwxr-xr-xassets/models/weapons/abuildupg/weapon.cfg19
-rwxr-xr-xassets/models/weapons/lcannon/weapon.cfg33
-rwxr-xr-xassets/models/weapons/level0/weapon.cfg9
-rwxr-xr-xassets/models/weapons/level1/weapon.cfg11
-rwxr-xr-xassets/models/weapons/level1upg/weapon.cfg17
-rwxr-xr-xassets/models/weapons/level2/weapon.cfg11
-rwxr-xr-xassets/models/weapons/level3/weapon.cfg16
-rwxr-xr-xassets/models/weapons/level3upg/weapon.cfg28
-rwxr-xr-xassets/models/weapons/mdriver/weapon.cfg12
-rwxr-xr-xassets/models/weapons/prifle/weapon.cfg17
-rwxr-xr-xassets/models/weapons/psaw/weapon.cfg13
21 files changed, 0 insertions, 429 deletions
diff --git a/assets/models/buildables/acid_tube/animation.cfg b/assets/models/buildables/acid_tube/animation.cfg
deleted file mode 100755
index 19f616e..0000000
--- a/assets/models/buildables/acid_tube/animation.cfg
+++ /dev/null
@@ -1,15 +0,0 @@
-//acid tube
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT2
-12 1 0 24 // IDLE1
-0 0 0 0 // IDLE2
-0 0 0 0 // IDLE3
-13 19 0 24 // ATTACK1
-0 0 0 1 // ATTACK2
-0 0 0 1 // SPAWN1
-0 0 0 1 // SPAWN2
-12 8 0 12 // PAIN1
-0 0 0 1 // PAIN2
-0 -12 0 16 // DESTROY
-12 0 0 12 // DESTROY2
-0 1 1 1 // DESTROYED
diff --git a/assets/models/buildables/barricade/animation.cfg b/assets/models/buildables/barricade/animation.cfg
deleted file mode 100755
index b4703ea..0000000
--- a/assets/models/buildables/barricade/animation.cfg
+++ /dev/null
@@ -1,17 +0,0 @@
-//barricade
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT1
-12 1 1 24 // IDLE1
-0 0 0 24 // IDLE2
-0 0 0 0 // IDLE3
-39 9 0 48 // ATTACK1 (shrink)
-39 -9 0 48 // ATTACK2 (unshrink)
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-12 12 0 24 // PAIN1
-48 1 0 24 // PAIN2
-36 12 0 24 // DESTROY
-0 0 0 0 // DESTROY2
-48 1 1 1 // DEAD
-
-//12 frames for each pain, 6 going down 6 going up
diff --git a/assets/models/buildables/medistat/animation.cfg b/assets/models/buildables/medistat/animation.cfg
deleted file mode 100755
index 5a5ab0f..0000000
--- a/assets/models/buildables/medistat/animation.cfg
+++ /dev/null
@@ -1,18 +0,0 @@
-//medistation
-0 8 0 24 // CONSTRUCT
-0 8 0 24 // CONSTRUCT
-8 19 19 12 // IDLE
-32 1 1 1 // IDLE2-HEAL
-0 1 1 1 // IDLE3-NOPOWER
-27 6 0 24 // ATTACK1-HEAL
-0 0 0 0 // ATTACK2
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-0 0 0 0 // PAIN1
-0 0 0 0 // PAIN2
-33 1 0 5 // DESTROY
-0 0 0 0 // DESTROY2
-33 1 1 1 // DEAD
-
-//attack is the heal activate
-//idle2 is the heal idle
diff --git a/assets/models/buildables/mgturret/animation.cfg b/assets/models/buildables/mgturret/animation.cfg
deleted file mode 100755
index 7b80fb7..0000000
--- a/assets/models/buildables/mgturret/animation.cfg
+++ /dev/null
@@ -1,15 +0,0 @@
-//mgturret
-0 1 0 1 // CONSTRUCT1
-0 1 0 1 // CONSTRUCT1
-0 1 1 1 // IDLE1
-0 1 1 1 // IDLE2
-0 1 1 1 // IDLE3-NOPOWER
-1 1 0 10 // ATTACK1
-0 1 0 0 // ATTACK2
-0 1 0 0 // SPAWN1
-0 1 0 0 // SPAWN2
-0 1 0 0 // PAIN1
-0 1 0 0 // PAIN2
-0 1 0 1 // DESTROY1
-0 1 0 0 // DESTROY2
-0 1 1 1 // DEAD
diff --git a/assets/models/buildables/repeater/animation.cfg b/assets/models/buildables/repeater/animation.cfg
deleted file mode 100755
index fdfdb65..0000000
--- a/assets/models/buildables/repeater/animation.cfg
+++ /dev/null
@@ -1,15 +0,0 @@
-//repeater
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT1
-12 24 24 36 // IDLE1
-0 0 0 0 // IDLE2
-12 24 24 6 // IDLE3-NOPOWER
-0 0 0 0 // ATTACK1
-0 0 0 0 // ATTACK2
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-0 0 0 0 // PAIN1
-0 0 0 0 // PAIN2
-37 1 0 5 // DESTROY
-0 0 0 0 // DESTROY2
-37 1 1 1 // DEAD
diff --git a/assets/models/buildables/tesla/animation.cfg b/assets/models/buildables/tesla/animation.cfg
deleted file mode 100755
index 2c3f1d9..0000000
--- a/assets/models/buildables/tesla/animation.cfg
+++ /dev/null
@@ -1,15 +0,0 @@
-// tesla
-0 8 0 12 // CONSTRUCT1
-0 8 0 12 // CONSTRUCT1
-8 24 24 24 // IDLE1
-0 0 0 0 // IDLE2
-32 1 1 1 // IDLE3-NOPOWER
-0 0 0 0 // ATTACK1
-0 0 0 0 // ATTACK2
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-0 0 0 0 // PAIN1
-0 0 0 0 // PAIN2
-32 2 0 12 // DESTROY1
-0 0 0 0 // DESTROY2
-34 1 1 1 // DESTROYED
diff --git a/assets/models/players/human_base/locdamage.cfg b/assets/models/players/human_base/locdamage.cfg
deleted file mode 100755
index 3beeb16..0000000
--- a/assets/models/players/human_base/locdamage.cfg
+++ /dev/null
@@ -1,60 +0,0 @@
-// These regions must cover the entire body and cannot overlap otherwise
-// the non-locational damage calculation will not be correct!
-
-{
- name "legs"
- minHeight 0.0
- maxHeight 0.5
- minAngle 0
- maxAngle 360
- modifier 0.5
-}
-
-{
- name "torso"
- minHeight 0.5
- maxHeight 0.8
- minAngle 0
- maxAngle 360
- modifier 1.0
-}
-
-{
- name "head"
- minHeight 0.8
- maxHeight 1.0
- minAngle 0
- maxAngle 360
- modifier 1.5
-}
-
-{
- name "legs crouch"
- minHeight 0.0
- maxHeight 0.3
- minAngle 0
- maxAngle 360
- modifier 0.5
- crouch
-}
-
-{
- name "torso crouch"
- minHeight 0.3
- maxHeight 0.7
- minAngle 0
- maxAngle 360
- modifier 1.0
- crouch
-}
-
-{
- name "head crouch"
- minHeight 0.7
- maxHeight 1.0
- minAngle 0
- maxAngle 360
- modifier 1.5
- crouch
-}
-
diff --git a/assets/models/players/human_bsuit/locdamage.cfg b/assets/models/players/human_bsuit/locdamage.cfg
deleted file mode 100755
index a2ed6d9..0000000
--- a/assets/models/players/human_bsuit/locdamage.cfg
+++ /dev/null
@@ -1,29 +0,0 @@
-// These regions must cover the entire body and cannot overlap otherwise
-// the non-locational damage calculation will not be correct!
-
-{
- name "legs"
- minHeight 0.0
- maxHeight 0.5
- minAngle 0
- maxAngle 360
- modifier 0.5
-}
-
-{
- name "torso"
- minHeight 0.5
- maxHeight 0.8
- minAngle 0
- maxAngle 360
- modifier 1.0
-}
-
-{
- name "head"
- minHeight 0.8
- maxHeight 1.0
- minAngle 0
- maxAngle 360
- modifier 1.5
-}
diff --git a/assets/models/players/level1/animation.cfg b/assets/models/players/level1/animation.cfg
deleted file mode 100755
index 1c474f9..0000000
--- a/assets/models/players/level1/animation.cfg
+++ /dev/null
@@ -1,48 +0,0 @@
-// animation config file
-// Tremulous: level1 alien
-
-sex n
-
-// first frame, num frames, looping frames, frames per second
-
-footsteps none
-
-nonsegmented
-
-0 40 40 30 //NSPA_STAND
-
-41 141 0 60 //NSPA_GESTURE
-
-182 31 31 30 //NSPA_WALK
-182 31 31 60 //NSPA_RUN
-182 -31 31 60 //NSPA_RUNBACK
-
-0 0 0 30 //NSPA_CHARGE
-
-213 31 31 60 //NSPA_RUNLEFT
-213 31 31 30 //NSPA_WALKLEFT
-244 31 31 60 //NSPA_RUNRIGHT
-244 31 31 30 //NSPA_WALKRIGHT
-
-182 31 31 30 //NSPA_SWIM
-
-275 41 20 30 //NSPA_JUMP
-316 20 0 30 //NSPA_LAND
-275 41 20 30 //NSPA_JUMPBACK
-316 20 0 30 //NSPA_LANDBACK
-
-182 31 31 30 //NSPA_TURN
-
-336 31 0 30 //NSPA_ATTACK1
-336 31 0 30 //NSPA_ATTACK2
-336 31 0 30 //NSPA_ATTACK3
-
-367 11 0 30 //NSPA_PAIN1
-367 11 0 30 //NSPA_PAIN2
-
-378 41 0 30 //NSPA_DEATH1
-418 1 0 30 //NSPA_DEAD1
-378 41 0 30 //NSPA_DEATH2
-418 1 0 30 //NSPA_DEAD2
-378 41 0 30 //NSPA_DEATH3
-418 1 0 30 //NSPA_DEAD3
diff --git a/assets/models/weapons/abuild/weapon.cfg b/assets/models/weapons/abuild/weapon.cfg
deleted file mode 100755
index 46cfdaa..0000000
--- a/assets/models/weapons/abuild/weapon.cfg
+++ /dev/null
@@ -1,11 +0,0 @@
-disableIn3rdPerson
-crosshair 15 gfx/2d/crosshair-alien_s
-
-icon icons/icona_builder
-
-secondary
-{
- flashSound 0 models/weapons/abuildupg/flash0.wav
- impactFleshSound 0 models/weapons/abuildupg/impactflesh0.wav
- alwaysImpact
-}
diff --git a/assets/models/weapons/abuildupg/weapon.cfg b/assets/models/weapons/abuildupg/weapon.cfg
deleted file mode 100755
index 0646359..0000000
--- a/assets/models/weapons/abuildupg/weapon.cfg
+++ /dev/null
@@ -1,19 +0,0 @@
-disableIn3rdPerson
-crosshair 15 gfx/2d/crosshair-alien_s
-
-icon icons/icona_builder
-
-secondary
-{
- flashSound 0 models/weapons/abuildupg/flash0.wav
- impactFleshSound 0 models/weapons/abuildupg/impactflesh0.wav
- alwaysImpact
-}
-
-tertiary
-{
- missileModel models/weapons/level3upg/missile.md3
-
- impactMark 64 creep
- impactSound 0 sound/misc/organic_bounce.wav
-}
diff --git a/assets/models/weapons/lcannon/weapon.cfg b/assets/models/weapons/lcannon/weapon.cfg
deleted file mode 100755
index be3ae30..0000000
--- a/assets/models/weapons/lcannon/weapon.cfg
+++ /dev/null
@@ -1,33 +0,0 @@
-weaponModel models/weapons/lcannon/lcannon.md3
-icon icons/iconw_lucifer
-crosshair 48 gfx/2d/crosshair-lcannon_s
-idleSound models/weapons/lcannon/idle.wav
-
-primary
-{
- missileSprite 16 gfx/lcannon/primary
- missileSpriteCharge 0.25
- missileSound models/weapons/lcannon/missle.wav
- missileParticleSystem models/weapons/lcannon/missilePS
-
- flashDlightColor 1.0 1.0 0.0
- flashSound 0 models/weapons/lcannon/flash0.wav
-
- impactMark 32 gfx/marks/bullet_mrk
- impactSound 0 models/weapons/lcannon/impact0.wav
- impactParticleSystem models/weapons/lcannon/impactPS
-}
-
-secondary
-{
- missileSprite 16 gfx/lcannon/primary
- missileSound models/weapons/lcannon/missle.wav
- missileParticleSystem models/weapons/lcannon/secondaryMissilePS
-
- flashDlightColor 1.0 1.0 0.0
- flashSound 0 models/weapons/lcannon/flash0.wav
-
- impactMark 8 gfx/marks/bullet_mrk
- impactSound 0 models/weapons/lcannon/impact0.wav
- impactParticleSystem models/weapons/lcannon/secondaryImpactPS
-}
diff --git a/assets/models/weapons/level0/weapon.cfg b/assets/models/weapons/level0/weapon.cfg
deleted file mode 100755
index 2e52551..0000000
--- a/assets/models/weapons/level0/weapon.cfg
+++ /dev/null
@@ -1,9 +0,0 @@
-disableIn3rdPerson
-crosshair 15 gfx/2d/crosshair-alien_s
-
-icon icons/icona_lev0
-
-primary
-{
- flashSound 0 models/weapons/level0/flash0.wav
-}
diff --git a/assets/models/weapons/level1/weapon.cfg b/assets/models/weapons/level1/weapon.cfg
deleted file mode 100755
index 5932283..0000000
--- a/assets/models/weapons/level1/weapon.cfg
+++ /dev/null
@@ -1,11 +0,0 @@
-disableIn3rdPerson
-crosshair 15 gfx/2d/crosshair-alien_s
-
-icon icons/icona_lev1
-
-primary
-{
- flashSound 0 models/weapons/level1/flash0.wav
- impactFleshSound 0 models/weapons/level1/impactflesh0.wav
- alwaysImpact
-}
diff --git a/assets/models/weapons/level1upg/weapon.cfg b/assets/models/weapons/level1upg/weapon.cfg
deleted file mode 100755
index 5b60e8c..0000000
--- a/assets/models/weapons/level1upg/weapon.cfg
+++ /dev/null
@@ -1,17 +0,0 @@
-disableIn3rdPerson
-crosshair 15 gfx/2d/crosshair-alien_s
-
-icon icons/icona_lev1
-
-primary
-{
- flashSound 0 models/weapons/level1/flash0.wav
- impactFleshSound 0 models/weapons/level1/impactflesh0.wav
- alwaysImpact
-}
-
-secondary
-{
- flashSound 0 models/weapons/level1upg/gas.wav
- muzzleParticleSystem models/weapons/level1upg/muzzlePS
-}
diff --git a/assets/models/weapons/level2/weapon.cfg b/assets/models/weapons/level2/weapon.cfg
deleted file mode 100755
index 927a731..0000000
--- a/assets/models/weapons/level2/weapon.cfg
+++ /dev/null
@@ -1,11 +0,0 @@
-disableIn3rdPerson
-crosshair 15 gfx/2d/crosshair-alien_s
-
-icon icons/icona_lev2
-
-primary
-{
- flashSound 0 models/weapons/level2/flash0.wav
- impactFleshSound 0 models/weapons/level2/impactflesh0.wav
- alwaysImpact
-}
diff --git a/assets/models/weapons/level3/weapon.cfg b/assets/models/weapons/level3/weapon.cfg
deleted file mode 100755
index faa2c18..0000000
--- a/assets/models/weapons/level3/weapon.cfg
+++ /dev/null
@@ -1,16 +0,0 @@
-disableIn3rdPerson
-crosshair 15 gfx/2d/crosshair-alien_s
-
-icon icons/icona_lev3
-
-primary
-{
- flashSound 0 models/weapons/level3/flash0.wav
- impactFleshSound 0 models/weapons/level3/impactflesh0.wav
- alwaysImpact
-}
-
-secondary
-{
- flashSound 0 models/weapons/level3/pounce.wav
-}
diff --git a/assets/models/weapons/level3upg/weapon.cfg b/assets/models/weapons/level3upg/weapon.cfg
deleted file mode 100755
index 51192f7..0000000
--- a/assets/models/weapons/level3upg/weapon.cfg
+++ /dev/null
@@ -1,28 +0,0 @@
-disableIn3rdPerson
-
-icon icons/icona_lev3
-crosshair 15 gfx/2d/crosshair-alien_s
-
-primary
-{
- flashSound 0 models/weapons/level3/flash0.wav
- impactFleshSound 0 models/weapons/level3/impactflesh0.wav
- alwaysImpact
-}
-
-secondary
-{
- flashSound 0 models/weapons/level3/pounce.wav
-}
-
-tertiary
-{
- flashSound 0 models/weapons/level3upg/flash0.wav
-
- missileModel models/weapons/level3upg/missile.md3
- missileSound models/weapons/level3upg/missile.wav
-
- impactMark 30 gfx/marks/bullet_mrk
- impactSound 0 models/weapons/rifle/ricochet0.wav
- impactParticleSystem models/weapons/level3upg/impactPS
-}
diff --git a/assets/models/weapons/mdriver/weapon.cfg b/assets/models/weapons/mdriver/weapon.cfg
deleted file mode 100755
index 938e7ae..0000000
--- a/assets/models/weapons/mdriver/weapon.cfg
+++ /dev/null
@@ -1,12 +0,0 @@
-weaponModel models/weapons/mdriver/mdriver.md3
-icon icons/iconw_driver
-crosshair 24 gfx/2d/crosshair-mdriver_s
-
-primary
-{
- flashDlightColor 0.0 1.0 0.0
- flashSound 0 models/weapons/mdriver/flash0.wav
-
- impactMark 6 gfx/marks/bullet_mrk
- impactParticleSystem models/weapons/mdriver/impactPS
-}
diff --git a/assets/models/weapons/prifle/weapon.cfg b/assets/models/weapons/prifle/weapon.cfg
deleted file mode 100755
index ca99f4f..0000000
--- a/assets/models/weapons/prifle/weapon.cfg
+++ /dev/null
@@ -1,17 +0,0 @@
-weaponModel models/weapons/prifle/prifle.md3
-icon icons/iconw_pulse
-crosshair 24 gfx/2d/crosshair-prifle_s
-
-primary
-{
- missileSprite 3 gfx/prifle/red_blob
- missileTrailSystem models/weapons/prifle/missileTS
-
- flashDlightColor 1.0 0.0 0.0
- flashSound 0 models/weapons/prifle/flash0.wav
-
- impactMark 16 gfx/marks/bullet_mrk
- impactParticleSystem models/weapons/prifle/impactPS
- impactSound 0 models/weapons/prifle/impact0.wav
- alwaysImpact
-}
diff --git a/assets/models/weapons/psaw/weapon.cfg b/assets/models/weapons/psaw/weapon.cfg
deleted file mode 100755
index 7b87940..0000000
--- a/assets/models/weapons/psaw/weapon.cfg
+++ /dev/null
@@ -1,13 +0,0 @@
-weaponModel models/weapons/psaw/psaw.md3
-icon icons/iconw_saw
-idleSound models/weapons/psaw/idle.wav
-crosshair 24 gfx/2d/crosshair-psaw
-
-primary
-{
- flashDlightColor 1.0 1.0 1.0
- firingSound models/weapons/psaw/firing.wav
-
- impactParticleSystem models/weapons/psaw/impactPS
- alwaysImpact
-} \ No newline at end of file