summaryrefslogtreecommitdiff
path: root/assets/ui/assets/human/buildstat.cfg
blob: c66b618d2a9b20410703c0345df213a9b418cbd0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
// config for the building status indicators that builders see
// NOTES:
//   * all characters (text/icons) are square
//   * character size is derived totally from frameHeight and vertialMargin
//   * healthPadding is NOT used compensated for in the margins

frameShader         "ui/assets/human/buildstat/frame"
frameWidth          150
frameHeight         30

healthPadding       2

// Homeworld Security Advisory System
healthSevereColor   0.83 0.03 0.02 1
healthHighColor     0.84 0.48 0.03 1
healthElevatedColor 0.82 0.82 0.00 1
healthGuardedColor  0.19 0.65 0.00 1
healthLowColor      0.27 0.49 0.55 1

// this gets drawn over frame and health, but numbers and icons go on top of it
overlayShader       ""
overlayWidth        160
overlayHeight       40

// PERCENT of frameHeight to use for top/bottom margin of icons/text
// value is for total of top and bottom margins
// valid values between 0.0 and 1.0
verticalMargin      0.5

// number of CHARS worth of space that should be used for left/right margins
// value is for one side only
// char width is determined by frameHeight and verticalMargin
horizontalMargin    1.0

markedShader        "ui/assets/human/buildstat/mark"
noPowerShader       "ui/assets/human/buildstat/nopower"

backColor           1.0 1.0 1.0 1
foreColor           0.0 0.0 0.0 1