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authorPaweł Redman <pawel.redman@gmail.com>2017-12-19 20:19:01 +0100
committerPaweł Redman <pawel.redman@gmail.com>2017-12-19 20:22:32 +0100
commit7d0b6babe9906df0990028e41e0f895fab605498 (patch)
treee5fca214d7acfc1a1135b21bde54db4b5c813a6d /src/game/assets.cpp
parenta284014075b0abac2b65e3064eac152e8a62bc15 (diff)
Better selection markers.
Diffstat (limited to 'src/game/assets.cpp')
-rw-r--r--src/game/assets.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp
index 046934b..66d3bc8 100644
--- a/src/game/assets.cpp
+++ b/src/game/assets.cpp
@@ -9,6 +9,7 @@ fx_assets_t fx;
deco_assets_t deco;
render::animated_texture_t unit_selected;
+render::animated_texture_t unit_selected_halo;
void load(void)
{
@@ -36,6 +37,7 @@ void load(void)
deco.spike_small.load("assets/deco/spike_small_", 1);
unit_selected.load("assets/units/selected_", 1);
+ unit_selected_halo.load("assets/units/selected_halo_", 1);
world::register_tile(TILE_DIRT, 0);
render::register_tile(TILE_DIRT, "assets/tiles/dirt.png", NULL, 0.0f);