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author | Paweł Redman <pawel.redman@gmail.com> | 2018-04-01 15:03:23 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2018-04-01 15:04:02 +0200 |
commit | 30c5c419aedd0e5aae92be6e0eee83f0b6690c6e (patch) | |
tree | f0e37219c6bfd88e6fab44fbfc6319bab650eeb8 /src/game/unit_nest.cpp | |
parent | 020e91ca69f35329eae518f3fe92afba2e117d06 (diff) |
Add the replicator (not finished).
Placeholder sounds from Tremulous, as usual.
Diffstat (limited to 'src/game/unit_nest.cpp')
-rw-r--r-- | src/game/unit_nest.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/unit_nest.cpp b/src/game/unit_nest.cpp index 9b3e1e1..a46aa79 100644 --- a/src/game/unit_nest.cpp +++ b/src/game/unit_nest.cpp @@ -37,7 +37,7 @@ unit_nest_t::unit_nest_t(game::state_t *game_) : unit_t(game_, UNIT_NEST) next_spawning = game->now + 5.0; } -void spawn_spider(game::state_t *game, v2f_t nest) +static void spawn_spider(game::state_t *game, v2f_t nest) { for (size_t i = 0; i < 5; i++) { // Try a few times before giving up. v2f_t offset, x; |